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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef UI_GL_GL_SURFACE_EGL_H_
#define UI_GL_GL_SURFACE_EGL_H_
#include "base/memory/raw_ptr.h"
#include "build/build_config.h"
#if BUILDFLAG(IS_WIN)
#include <windows.h>
#endif
#include <EGL/egl.h>
#include <EGL/eglext.h>
#include <memory>
#include <vector>
#include "base/command_line.h"
#include "base/containers/queue.h"
#include "base/time/time.h"
#include "ui/gfx/frame_data.h"
#include "ui/gfx/geometry/size.h"
#include "ui/gfx/vsync_provider.h"
#include "ui/gl/egl_timestamps.h"
#include "ui/gl/gl_display.h"
#include "ui/gl/gl_export.h"
#include "ui/gl/gl_surface.h"
#include "ui/gl/gl_surface_overlay.h"
#if BUILDFLAG(IS_ANDROID)
#include "ui/gl/android/scoped_a_native_window.h"
#endif
namespace gl {
class GLSurfacePresentationHelper;
// Interface for EGL surface.
class GL_EXPORT GLSurfaceEGL : public GLSurface {
public:
explicit GLSurfaceEGL(GLDisplayEGL* display);
GLSurfaceEGL(const GLSurfaceEGL&) = delete;
GLSurfaceEGL& operator=(const GLSurfaceEGL&) = delete;
virtual EGLint GetNativeVisualID() const;
// Implement GLSurface.
GLDisplay* GetGLDisplay() override;
EGLConfig GetConfig() override;
GLSurfaceFormat GetFormat() override;
EGLDisplay GetEGLDisplay();
static GLDisplayEGL* GetGLDisplayEGL();
protected:
~GLSurfaceEGL() override;
EGLConfig config_ = nullptr;
GLSurfaceFormat format_;
raw_ptr<GLDisplayEGL> display_ = nullptr;
};
// Encapsulates an EGL surface bound to a view.
class GL_EXPORT NativeViewGLSurfaceEGL : public GLSurfaceEGL,
public EGLTimestampClient {
public:
#if BUILDFLAG(IS_ANDROID)
NativeViewGLSurfaceEGL(GLDisplayEGL* display,
ScopedANativeWindow scoped_window,
std::unique_ptr<gfx::VSyncProvider> vsync_provider);
#else
NativeViewGLSurfaceEGL(GLDisplayEGL* display,
EGLNativeWindowType window,
std::unique_ptr<gfx::VSyncProvider> vsync_provider);
#endif
NativeViewGLSurfaceEGL(const NativeViewGLSurfaceEGL&) = delete;
NativeViewGLSurfaceEGL& operator=(const NativeViewGLSurfaceEGL&) = delete;
// Implement GLSurface.
bool Initialize(GLSurfaceFormat format) override;
bool SupportsSwapTimestamps() const override;
void SetEnableSwapTimestamps() override;
void Destroy() override;
bool Resize(const gfx::Size& size,
float scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha) override;
bool Recreate() override;
bool IsOffscreen() override;
gfx::SwapResult SwapBuffers(PresentationCallback callback,
gfx::FrameData data) override;
gfx::Size GetSize() override;
EGLSurface GetHandle() override;
bool SupportsPostSubBuffer() override;
gfx::SwapResult PostSubBuffer(int x,
int y,
int width,
int height,
PresentationCallback callback,
gfx::FrameData data) override;
bool OnMakeCurrent(GLContext* context) override;
gfx::VSyncProvider* GetVSyncProvider() override;
void SetVSyncEnabled(bool enabled) override;
gfx::SurfaceOrigin GetOrigin() const override;
EGLTimestampClient* GetEGLTimestampClient() override;
// EGLTimestampClient implementation.
bool IsEGLTimestampSupported() const override;
bool GetFrameTimestampInfoIfAvailable(base::TimeTicks* presentation_time,
base::TimeDelta* composite_interval,
base::TimeTicks* writes_done_time,
uint32_t* presentation_flags,
int frame_id) override;
// Takes care of the platform dependant bits, of any, for creating the window.
virtual bool InitializeNativeWindow();
protected:
~NativeViewGLSurfaceEGL() override;
#if BUILDFLAG(IS_ANDROID)
ScopedANativeWindow scoped_window_;
#endif
EGLNativeWindowType window_ = 0;
gfx::Size size_ = gfx::Size(1, 1);
bool enable_fixed_size_angle_ = true;
GLSurfacePresentationHelper* presentation_helper() const {
return presentation_helper_.get();
}
gfx::SwapResult SwapBuffersWithDamage(const std::vector<int>& rects,
PresentationCallback callback,
gfx::FrameData data);
private:
struct SwapInfo {
bool frame_id_is_valid;
EGLuint64KHR frame_id;
};
void UpdateSwapEvents(EGLuint64KHR newFrameId, bool newFrameIdIsValid);
void TraceSwapEvents(EGLuint64KHR oldFrameId);
// Some platforms may provide a custom implementation of vsync provider.
virtual std::unique_ptr<gfx::VSyncProvider> CreateVsyncProviderInternal();
EGLSurface surface_ = nullptr;
bool supports_post_sub_buffer_ = false;
bool supports_swap_buffer_with_damage_ = false;
gfx::SurfaceOrigin surface_origin_ = gfx::SurfaceOrigin::kBottomLeft;
std::unique_ptr<gfx::VSyncProvider> vsync_provider_external_;
std::unique_ptr<gfx::VSyncProvider> vsync_provider_internal_;
// Stored in separate vectors so we can pass the egl timestamps
// directly to the EGL functions.
bool use_egl_timestamps_ = false;
std::vector<EGLint> supported_egl_timestamps_;
std::vector<const char*> supported_event_names_;
// PresentationFeedback support.
int presentation_feedback_index_ = -1;
int composition_start_index_ = -1;
int writes_done_index_ = -1;
uint32_t presentation_flags_ = 0;
base::queue<SwapInfo> swap_info_queue_;
bool vsync_enabled_ = true;
std::unique_ptr<GLSurfacePresentationHelper> presentation_helper_;
};
// Encapsulates a pbuffer EGL surface.
class GL_EXPORT PbufferGLSurfaceEGL : public GLSurfaceEGL {
public:
PbufferGLSurfaceEGL(GLDisplayEGL* display, const gfx::Size& size);
PbufferGLSurfaceEGL(const PbufferGLSurfaceEGL&) = delete;
PbufferGLSurfaceEGL& operator=(const PbufferGLSurfaceEGL&) = delete;
// Implement GLSurface.
bool Initialize(GLSurfaceFormat format) override;
void Destroy() override;
bool IsOffscreen() override;
gfx::SwapResult SwapBuffers(PresentationCallback callback,
gfx::FrameData data) override;
gfx::Size GetSize() override;
bool Resize(const gfx::Size& size,
float scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha) override;
EGLSurface GetHandle() override;
void* GetShareHandle() override;
protected:
~PbufferGLSurfaceEGL() override;
private:
gfx::Size size_;
EGLSurface surface_;
};
// SurfacelessEGL is used as Offscreen surface when platform supports
// KHR_surfaceless_context and GL_OES_surfaceless_context. This would avoid the
// need to create a dummy EGLsurface in case we render to client API targets.
class GL_EXPORT SurfacelessEGL : public GLSurfaceEGL {
public:
SurfacelessEGL(GLDisplayEGL* display, const gfx::Size& size);
SurfacelessEGL(const SurfacelessEGL&) = delete;
SurfacelessEGL& operator=(const SurfacelessEGL&) = delete;
// Implement GLSurface.
bool Initialize(GLSurfaceFormat format) override;
void Destroy() override;
bool IsOffscreen() override;
bool IsSurfaceless() const override;
gfx::SwapResult SwapBuffers(PresentationCallback callback,
gfx::FrameData data) override;
gfx::Size GetSize() override;
bool Resize(const gfx::Size& size,
float scale_factor,
const gfx::ColorSpace& color_space,
bool has_alpha) override;
EGLSurface GetHandle() override;
void* GetShareHandle() override;
protected:
~SurfacelessEGL() override;
private:
gfx::Size size_;
};
} // namespace gl
#endif // UI_GL_GL_SURFACE_EGL_H_
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