File: owned_objc_types.h

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (39 lines) | stat: -rw-r--r-- 1,447 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// This file intentionally does not have header guards; it's included inside
// macros to generate classes. The following lines silence a presubmit and
// Tricium warning that would otherwise be triggered by this:
//
// no-include-guard-because-multiply-included
// NOLINT(build/header_guard)

#if !defined(BASE_APPLE_OWNED_OBJC_H_)
#error Please #include "base/apple/owned_objc.h" instead of this file
#endif

#if BUILDFLAG(IS_MAC)
GENERATE_STRONG_OBJC_PROTOCOL(NSAccessibility)
GENERATE_STRONG_OBJC_TYPE(NSCursor)
GENERATE_STRONG_OBJC_TYPE(NSEvent)
#elif BUILDFLAG(IS_IOS)
// UIAccessibility is an informal protocol on NSObject, so create an owning type
// for NSObject specifically for use in accessibility. Do not use this type for
// general NSObject containment purposes; see
// https://chromium.googlesource.com/chromium/src/+/main/docs/mac/mixing_cpp_and_objc.md
// for advice on how to mix C++ and Objective-C in the Chromium project.
GENERATE_STRONG_OBJC_TYPE(NSObject)
GENERATE_STRONG_OBJC_TYPE(UIEvent)
#if BUILDFLAG(USE_BLINK)
GENERATE_STRONG_OBJC_TYPE(BEKeyEntry)
#endif  // BUILDFLAG(USE_BLINK)
#endif

#if BUILDFLAG(IS_MAC)
GENERATE_WEAK_OBJC_TYPE(NSView)
GENERATE_WEAK_OBJC_TYPE(NSWindow)
#elif BUILDFLAG(IS_IOS)
GENERATE_WEAK_OBJC_TYPE(UIView)
GENERATE_WEAK_OBJC_TYPE(UIWindow)
#endif