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// Copyright 2023 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_ACTION_EDIT_VIEW_H_
#define CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_ACTION_EDIT_VIEW_H_
#include <string>
#include "base/memory/raw_ptr.h"
#include "ui/base/metadata/metadata_header_macros.h"
#include "ui/views/controls/button/button.h"
namespace arc::input_overlay {
class Action;
class DisplayOverlayController;
class EditLabels;
class NameTag;
// ActionEditView is associated with each of Action.
// ----------------------------
// | |Name tag| |keys| |
// ----------------------------
class ActionEditView : public views::Button {
METADATA_HEADER(ActionEditView, views::Button)
public:
ActionEditView(DisplayOverlayController* controller,
Action* action,
bool for_editing_list);
ActionEditView(const ActionEditView&) = delete;
ActionEditView& operator=(const ActionEditView&) = delete;
~ActionEditView() override;
virtual void OnActionInputBindingUpdated();
void RemoveNewState();
// Returns Action name, such as "Joystick WASD".
std::u16string CalculateActionName();
void PerformPulseAnimation();
Action* action() const { return action_; }
protected:
virtual void ClickCallback() = 0;
raw_ptr<DisplayOverlayController> controller_;
raw_ptr<Action, DanglingUntriaged> action_;
const bool for_editing_list_;
raw_ptr<EditLabels> labels_view_ = nullptr;
raw_ptr<NameTag> name_tag_ = nullptr;
private:
friend class ButtonOptionsMenuTest;
friend class EditLabelTest;
friend class OverlayViewTestBase;
void OnClicked();
// Returns:
// - "Selected key is w. Tap on the button to edit the control" or
// "Selected keys are w, a, s, d. Tap on the button to edit the control"
// if this view is on `EditingList`.
// - "Tap on the button to focus on the label" if this view is on
// `ButtonOptionsMenu`.
std::u16string CalculateAccessibleLabel() const;
// views::View:
void OnThemeChanged() override;
};
} // namespace arc::input_overlay
#endif // CHROME_BROWSER_ASH_ARC_INPUT_OVERLAY_UI_ACTION_EDIT_VIEW_H_
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