File: audio_devices_pref_handler_stub.cc

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (251 lines) | stat: -rw-r--r-- 7,934 bytes parent folder | download | duplicates (8)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "chromeos/ash/components/audio/audio_devices_pref_handler_stub.h"

#include "base/containers/contains.h"
#include "chromeos/ash/components/audio/audio_device.h"
#include "chromeos/ash/components/audio/audio_device_id.h"

namespace ash {

AudioDevicesPrefHandlerStub::AudioDevicesPrefHandlerStub() = default;

AudioDevicesPrefHandlerStub::~AudioDevicesPrefHandlerStub() = default;

double AudioDevicesPrefHandlerStub::GetOutputVolumeValue(
    const AudioDevice* device) {
  if (!device || !base::Contains(audio_device_volume_gain_map_,
                                 device->stable_device_id)) {
    return kDefaultOutputVolumePercent;
  }
  return audio_device_volume_gain_map_[device->stable_device_id];
}

double AudioDevicesPrefHandlerStub::GetInputGainValue(
    const AudioDevice* device) {
  // TODO(rkc): The default value for gain is wrong. http://crbug.com/442489
  if (!device || !base::Contains(audio_device_volume_gain_map_,
                                 device->stable_device_id)) {
    if (device->is_input) {
      return 50.0;
    }
    return 75.0;
  }
  return audio_device_volume_gain_map_[device->stable_device_id];
}

void AudioDevicesPrefHandlerStub::SetVolumeGainValue(const AudioDevice& device,
                                                     double value) {
  audio_device_volume_gain_map_[device.stable_device_id] = value;
}

bool AudioDevicesPrefHandlerStub::GetMuteValue(const AudioDevice& device) {
  return audio_device_mute_map_[device.stable_device_id];
}

void AudioDevicesPrefHandlerStub::SetMuteValue(const AudioDevice& device,
                                               bool mute_on) {
  audio_device_mute_map_[device.stable_device_id] = mute_on;
}

void AudioDevicesPrefHandlerStub::SetDeviceActive(const AudioDevice& device,
                                                  bool active,
                                                  bool activate_by_user) {
  DeviceState state;
  state.active = active;
  state.activate_by_user = activate_by_user;
  audio_device_state_map_[device.stable_device_id] = state;
}

bool AudioDevicesPrefHandlerStub::GetDeviceActive(const AudioDevice& device,
                                                  bool* active,
                                                  bool* activate_by_user) {
  if (!base::Contains(audio_device_state_map_, device.stable_device_id)) {
    return false;
  }
  *active = audio_device_state_map_[device.stable_device_id].active;
  *activate_by_user =
      audio_device_state_map_[device.stable_device_id].activate_by_user;
  return true;
}

void AudioDevicesPrefHandlerStub::SetUserPriorityHigherThan(
    const AudioDevice& target,
    const AudioDevice* base) {
  int t = GetUserPriority(target);
  int b = 0;
  if (base) {
    b = GetUserPriority(*base);
  }

  // Don't need to update the user priority of `target` if it's already has
  // higher priority than base.
  if (t > b) {
    return;
  }

  if (t != kUserPriorityNone) {
    // before: [. . . t - - - b . . .]
    // after:  [. . . - - - b t . . .]
    for (auto& it : user_priority_map_) {
      if (it.second > t && it.second <= b) {
        user_priority_map_[it.first] -= 1;
      }
    }
    user_priority_map_[target.stable_device_id] = b;
  } else {
    // before: [. . . b + + +]
    // after : [. . . b t + + +]
    for (auto& it : user_priority_map_) {
      DCHECK(it.second > 0);
      if (it.second > b) {
        user_priority_map_[it.first] += 1;
      }
    }
    user_priority_map_[target.stable_device_id] = b + 1;
  }
}

int AudioDevicesPrefHandlerStub::GetUserPriority(const AudioDevice& device) {
  if (base::Contains(user_priority_map_, device.stable_device_id)) {
    return user_priority_map_[device.stable_device_id];
  }
  return kUserPriorityNone;
}

void AudioDevicesPrefHandlerStub::DropLeastRecentlySeenDevices(
    const std::vector<AudioDevice>& connected_devices,
    size_t keep_devices) {}

bool AudioDevicesPrefHandlerStub::GetVoiceIsolationState() const {
  return voice_isolation_state_;
}

void AudioDevicesPrefHandlerStub::SetVoiceIsolationState(
    bool voice_isolation_state) {
  voice_isolation_state_ = voice_isolation_state;
}

uint32_t AudioDevicesPrefHandlerStub::GetVoiceIsolationPreferredEffect() const {
  return voice_isolation_preferred_effect_;
}

void AudioDevicesPrefHandlerStub::SetVoiceIsolationPreferredEffect(
    uint32_t effect) {
  voice_isolation_preferred_effect_ = effect;
}

bool AudioDevicesPrefHandlerStub::GetNoiseCancellationState() {
  return GetVoiceIsolationState();
}

void AudioDevicesPrefHandlerStub::SetNoiseCancellationState(
    bool noise_cancellation_state) {
  SetVoiceIsolationState(noise_cancellation_state);
}

bool AudioDevicesPrefHandlerStub::GetStyleTransferState() const {
  return GetVoiceIsolationState();
}

void AudioDevicesPrefHandlerStub::SetStyleTransferState(
    bool style_transfer_state) {
  SetVoiceIsolationState(style_transfer_state);
}

bool AudioDevicesPrefHandlerStub::GetAudioOutputAllowedValue() const {
  return is_audio_output_allowed_;
}

void AudioDevicesPrefHandlerStub::SetAudioOutputAllowedValue(
    bool is_audio_output_allowed) {
  is_audio_output_allowed_ = is_audio_output_allowed;
  for (auto& observer : observers_) {
    observer.OnAudioPolicyPrefChanged();
  }
}

void AudioDevicesPrefHandlerStub::AddAudioPrefObserver(
    AudioPrefObserver* observer) {
  observers_.AddObserver(observer);
}

void AudioDevicesPrefHandlerStub::RemoveAudioPrefObserver(
    AudioPrefObserver* observer) {
  observers_.RemoveObserver(observer);
}

bool AudioDevicesPrefHandlerStub::GetForceRespectUiGainsState() {
  return force_respect_ui_gains_;
}

void AudioDevicesPrefHandlerStub::SetForceRespectUiGainsState(
    bool force_respect_ui_gains) {
  force_respect_ui_gains_ = force_respect_ui_gains;
}

bool AudioDevicesPrefHandlerStub::GetHfpMicSrState() {
  return hfp_mic_sr_;
}

void AudioDevicesPrefHandlerStub::SetHfpMicSrState(bool hfp_mic_sr_state) {
  hfp_mic_sr_ = hfp_mic_sr_state;
}

const std::optional<uint64_t>
AudioDevicesPrefHandlerStub::GetPreferredDeviceFromPreferenceSet(
    bool is_input,
    const AudioDeviceList& devices) {
  const std::string ids = GetDeviceSetIdString(devices);
  const auto iter = device_preference_set_map_.find(ids);
  if (iter == device_preference_set_map_.end()) {
    return std::nullopt;
  }

  return ParseDeviceId(iter->second);
}

void AudioDevicesPrefHandlerStub::UpdateDevicePreferenceSet(
    const AudioDeviceList& devices,
    const AudioDevice& preferred_device) {
  const std::string ids = GetDeviceSetIdString(devices);
  device_preference_set_map_[ids] = GetDeviceIdString(preferred_device);
}

const AudioDevicesPrefHandlerStub::AudioDevicePreferenceSetMap&
AudioDevicesPrefHandlerStub::GetDevicePreferenceSetMap() {
  return device_preference_set_map_;
}

const base::Value::List&
AudioDevicesPrefHandlerStub::GetMostRecentActivatedDeviceIdList(bool is_input) {
  return most_recent_activated_device_id_list;
}

void AudioDevicesPrefHandlerStub::UpdateMostRecentActivatedDeviceIdList(
    const AudioDevice& device) {
  std::string target_device_id = GetDeviceIdString(device);
  // Find if this device is already in the list, remove it if so.
  for (auto it = most_recent_activated_device_id_list.begin();
       it != most_recent_activated_device_id_list.end(); it++) {
    if (target_device_id == *it) {
      most_recent_activated_device_id_list.erase(it);
      break;
    }
  }

  // Add this device to the end of the list.
  most_recent_activated_device_id_list.Append(target_device_id);
}

bool AudioDevicesPrefHandlerStub::GetSpatialAudioState() {
  return spatial_audio_;
}

void AudioDevicesPrefHandlerStub::SetSpatialAudioState(bool spatial_audio) {
  spatial_audio_ = spatial_audio;
}

}  // namespace ash