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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef CHROMEOS_ASH_COMPONENTS_DBUS_SYSTEM_CLOCK_SYSTEM_CLOCK_SYNC_OBSERVATION_H_
#define CHROMEOS_ASH_COMPONENTS_DBUS_SYSTEM_CLOCK_SYSTEM_CLOCK_SYNC_OBSERVATION_H_
#include <memory>
#include <optional>
#include "base/component_export.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/scoped_observation.h"
#include "base/timer/timer.h"
#include "chromeos/ash/components/dbus/system_clock/system_clock_client.h"
namespace ash {
// Supports waiting for the system clock to become synchronized.
class COMPONENT_EXPORT(SYSTEM_CLOCK) SystemClockSyncObservation
: public SystemClockClient::Observer {
public:
// A callback that will be invoked with `result`==true when the system clock
// has been synchronized, or with `result`==false if waiting for system clock
// synchronization has failed.
// The callback can be called with `result`==false if the system clock service
// is not available or if waiting for system clock synchronization timed out.
using SystemClockSyncCallback = base::OnceCallback<void(bool result)>;
// Invokes |callback| when the system clock has been synchronized or |timeout|
// elapses.
static std::unique_ptr<SystemClockSyncObservation> WaitForSystemClockSync(
SystemClockClient* system_clock_client,
base::TimeDelta timeout,
SystemClockSyncCallback callback);
~SystemClockSyncObservation() override;
// Used by the unit test to signal that the SystemClockSyncObservation has
// received a response to the GetLastSyncInfo call from the SystemClock
// service.
void set_on_last_sync_info_for_testing(
base::OnceClosure on_last_sync_info_for_testing) {
on_last_sync_info_for_testing_ = std::move(on_last_sync_info_for_testing);
}
private:
SystemClockSyncObservation(SystemClockClient* system_clock_client,
base::TimeDelta timeout,
SystemClockSyncCallback callback);
SystemClockSyncObservation(const SystemClockSyncObservation& other) = delete;
SystemClockSyncObservation& operator=(
const SystemClockSyncObservation& other) = delete;
void OnSystemClockServiceAvailable(bool service_is_available);
// Called on initial fetch of the system clock sync state, and when the system
// clock sync state has changed.
void OnLastSyncInfo(bool network_synchronized);
// Called when the time out has been reached.
void OnTimeout();
// Runs the callback passed to Start with |result|.
// If called multiple times, only the first call is respected.
void RunCallbackWithResult(bool result);
// SystemClockClient::Observer:
void SystemClockUpdated() override;
const raw_ptr<SystemClockClient> system_clock_client_;
// The callback to be called when the system clock has been synchronized or
// the timeout tracked by `timeout_timer_` has been reached.
SystemClockSyncCallback callback_;
// A timer which will fire when the timeout passed to Start expires.
base::OneShotTimer timeout_timer_;
// If set, executed when the SystemClock D-Bus service GetLastSyncInfo
// response arrives. Only used for testing.
base::OnceClosure on_last_sync_info_for_testing_;
base::ScopedObservation<SystemClockClient, SystemClockClient::Observer>
system_clock_client_observation_{this};
// This weak pointer factory is used to discard previous previously triggered
// waits if Start is called multiple times.
base::WeakPtrFactory<SystemClockSyncObservation> weak_ptr_factory_{this};
};
} // namespace ash
#endif // CHROMEOS_ASH_COMPONENTS_DBUS_SYSTEM_CLOCK_SYSTEM_CLOCK_SYNC_OBSERVATION_H_
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