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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chromeos/ui/frame/multitask_menu/multitask_menu_nudge_controller.h"
#include "ash/constants/ash_pref_names.h"
#include "ash/constants/ash_switches.h"
#include "ash/constants/notifier_catalogs.h"
#include "base/command_line.h"
#include "base/metrics/histogram_functions.h"
#include "base/metrics/user_metrics.h"
#include "chromeos/strings/grit/chromeos_strings.h"
#include "chromeos/ui/base/nudge_util.h"
#include "components/prefs/pref_registry_simple.h"
#include "components/user_manager/user_manager.h"
#include "ui/aura/client/screen_position_client.h"
#include "ui/aura/window.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/compositor/layer.h"
#include "ui/display/screen.h"
#include "ui/display/tablet_state.h"
#include "ui/gfx/geometry/transform_util.h"
#include "ui/views/animation/animation_builder.h"
#include "ui/views/background.h"
#include "ui/views/controls/label.h"
#include "ui/views/highlight_border.h"
#include "ui/views/layout/box_layout_view.h"
#include "ui/views/widget/widget.h"
namespace chromeos {
namespace {
constexpr base::TimeDelta kNudgeDismissTimeout = base::Seconds(6);
// The nudge will not be shown if it already been shown 3 times, or if 24 hours
// have not yet passed since it was last shown.
constexpr int kNudgeMaxShownCount = 3;
constexpr base::TimeDelta kNudgeTimeBetweenShown = base::Hours(24);
constexpr base::TimeDelta kFadeDuration = base::Milliseconds(50);
constexpr gfx::Insets kLabelInsets = gfx::Insets::VH(8, 16);
constexpr int kLabelMaxWidth = 512;
constexpr int kNudgeDistanceFromAnchor = 8;
// The max pulse size will be three times the size of the maximize/restore
// button.
constexpr float kPulseSizeMultiplier = 3.0f;
constexpr base::TimeDelta kPulseDuration = base::Seconds(2);
constexpr int kPulses = 3;
bool g_suppress_nudge_for_testing = false;
// Clock that can be overridden for testing.
base::Clock* g_clock_override = nullptr;
// May be null in tests.
MultitaskMenuNudgeController::Delegate* g_delegate_instance = nullptr;
base::Time GetTime() {
return g_clock_override ? g_clock_override->Now() : base::Time::Now();
}
std::unique_ptr<views::Widget> CreateWidget(aura::Window* window) {
views::Widget::InitParams params(
views::Widget::InitParams::NATIVE_WIDGET_OWNS_WIDGET,
views::Widget::InitParams::TYPE_POPUP);
params.opacity = views::Widget::InitParams::WindowOpacity::kTranslucent;
params.name = "MultitaskNudgeWidget";
params.accept_events = false;
params.parent = window->parent();
auto widget = std::make_unique<views::Widget>(std::move(params));
const int message_id = display::Screen::GetScreen()->InTabletMode()
? IDS_TABLET_MULTITASK_MENU_NUDGE_TEXT
: IDS_MULTITASK_MENU_NUDGE_TEXT;
// The contents are a label with a background that has padding, background
// color and highlight border.
auto contents_view =
views::Builder<views::BoxLayoutView>()
.SetInsideBorderInsets(kLabelInsets)
.AddChildren(
views::Builder<views::Label>()
.SetHorizontalAlignment(gfx::ALIGN_CENTER)
.SetAutoColorReadabilityEnabled(false)
.SetMultiLine(true)
.SetMaximumWidth(kLabelMaxWidth)
.SetMaxLines(2)
.SetSubpixelRenderingEnabled(false)
.SetFontList(views::Label::GetDefaultFontList().Derive(
2, gfx::Font::FontStyle::NORMAL,
gfx::Font::Weight::NORMAL))
.SetText(l10n_util::GetStringUTF16(message_id)))
.Build();
const float corner_radius =
contents_view->GetPreferredSize({}).height() / 2.0f;
contents_view->SetBackground(
views::CreateRoundedRectBackground(ui::kColorSysSurface3, corner_radius));
contents_view->SetBorder(std::make_unique<views::HighlightBorder>(
corner_radius, views::HighlightBorder::Type::kHighlightBorderOnShadow));
widget->SetContentsView(std::move(contents_view));
return widget;
}
} // namespace
MultitaskMenuNudgeController::Delegate::~Delegate() {
CHECK_EQ(this, g_delegate_instance);
g_delegate_instance = nullptr;
}
MultitaskMenuNudgeController::Delegate::Delegate() {
CHECK_EQ(nullptr, g_delegate_instance);
g_delegate_instance = this;
}
bool MultitaskMenuNudgeController::Delegate::IsUserNewOrGuest() const {
if (!user_manager::UserManager::IsInitialized()) {
return false;
}
return user_manager::UserManager::Get()->IsCurrentUserNew() ||
user_manager::UserManager::Get()->IsLoggedInAsGuest();
}
MultitaskMenuNudgeController::MultitaskMenuNudgeController() = default;
MultitaskMenuNudgeController::~MultitaskMenuNudgeController() {
DismissNudge();
}
// static
void MultitaskMenuNudgeController::RegisterProfilePrefs(
PrefRegistrySimple* registry) {
registry->RegisterIntegerPref(
ash::prefs::kMultitaskMenuNudgeClamshellShownCount, 0);
registry->RegisterIntegerPref(ash::prefs::kMultitaskMenuNudgeTabletShownCount,
0);
registry->RegisterTimePref(ash::prefs::kMultitaskMenuNudgeClamshellLastShown,
base::Time());
registry->RegisterTimePref(ash::prefs::kMultitaskMenuNudgeTabletLastShown,
base::Time());
}
void MultitaskMenuNudgeController::MaybeShowNudge(aura::Window* window) {
MaybeShowNudge(window, /*anchor_view=*/nullptr);
}
void MultitaskMenuNudgeController::MaybeShowNudge(aura::Window* window,
views::View* anchor_view) {
// Delegate could be null if the associated window was created during OOBE.
if (!g_delegate_instance || g_delegate_instance->IsUserNewOrGuest()) {
return;
}
if (g_suppress_nudge_for_testing || nudge_widget_) {
return;
}
if (base::CommandLine::ForCurrentProcess()->HasSwitch(
ash::switches::kAshNoNudges)) {
return;
}
// If the window is not visible, do not show the nudge.
if (!window->IsVisible()) {
return;
}
// `window` and `anchor_view` can be passed safely on clamshell because they
// are owned by the frame which also owns `this`. They can be passed safely on
// tablet since tablet is controlled by ash which is sync.
g_delegate_instance->GetNudgePreferences(
display::Screen::GetScreen()->InTabletMode(),
base::BindOnce(&MultitaskMenuNudgeController::OnGetPreferences,
weak_ptr_factory_.GetWeakPtr(), window, anchor_view));
}
void MultitaskMenuNudgeController::DismissNudge() {
clamshell_nudge_dismiss_timer_.Stop();
weak_ptr_factory_.InvalidateWeakPtrs();
window_ = nullptr;
window_observation_.Reset();
widget_observation_.Reset();
anchor_view_ = nullptr;
pulse_layer_.reset();
if (nudge_widget_ && !nudge_widget_->IsClosed()) {
nudge_widget_->GetLayer()->GetAnimator()->AbortAllAnimations();
nudge_widget_->CloseNow();
}
}
void MultitaskMenuNudgeController::OnMenuOpened(bool tablet_mode) {
if (!nudge_shown_time_.is_null()) {
base::UmaHistogramEnumeration(
GetNudgeTimeToActionHistogramName(GetTime() - nudge_shown_time_),
tablet_mode ? ash::NudgeCatalogName::kMultitaskMenuTablet
: ash::NudgeCatalogName::kMultitaskMenuClamshell);
nudge_shown_time_ = base::Time();
}
// Avoid sending prefs through the cros API or recording user actions if the
// nudge isn't shown.
if (!nudge_widget_ || nudge_widget_->IsClosed()) {
return;
}
base::RecordAction(
base::UserMetricsAction("Nudge_Active_When_MultitaskMenu_Opened"));
DismissNudge();
if (g_delegate_instance) {
g_delegate_instance->SetNudgePreferences(tablet_mode, kNudgeMaxShownCount,
GetTime());
}
}
void MultitaskMenuNudgeController::OnWindowParentChanged(aura::Window* window,
aura::Window* parent) {
if (!parent) {
return;
}
CHECK_EQ(window_, window);
UpdateWidgetAndPulse();
}
void MultitaskMenuNudgeController::OnWindowVisibilityChanged(
aura::Window* window,
bool visible) {
if (window == window_ && !visible) {
DismissNudge();
}
}
void MultitaskMenuNudgeController::OnWindowTargetTransformChanging(
aura::Window* window,
const gfx::Transform& new_transform) {
CHECK_EQ(window_, window);
// Prevent unintended behaviour in situations that use transforms such as
// overview mode.
// TODO(hewer): Decide how the cue behaves when adjusting the split view
// bounds in tablet mode.
DismissNudge();
}
void MultitaskMenuNudgeController::OnWindowStackingChanged(
aura::Window* window) {
CHECK_EQ(window_, window);
// Stacking may change during the construction of the widget, at which
// `nudge_widget_` would still be null.
if (!nudge_widget_) {
return;
}
// Ensure the `nudge_widget_` is always above `window_`. We dont worry about
// the pulse layer since it is not a window, and won't get stacked on top of
// during window activation for example. When moving across displays, it is
// possible the window parent differs for a bit. In this case we cannot
// restack and we need to wait for `UpdateWidgetAndPulse` to place the nudge
// in the correct spot.
if (window_->parent() == nudge_widget_->GetNativeWindow()->parent()) {
window_->parent()->StackChildAbove(nudge_widget_->GetNativeWindow(),
window);
}
}
void MultitaskMenuNudgeController::OnWindowDestroying(aura::Window* window) {
CHECK_EQ(window_, window);
DismissNudge();
}
void MultitaskMenuNudgeController::OnWidgetBoundsChanged(
views::Widget* widget,
const gfx::Rect& new_bounds) {
CHECK_EQ(window_, widget->GetNativeWindow());
UpdateWidgetAndPulse();
}
void MultitaskMenuNudgeController::OnDisplayTabletStateChanged(
display::TabletState state) {
switch (state) {
case display::TabletState::kEnteringTabletMode:
case display::TabletState::kExitingTabletMode:
// Nudge must be dismissed before switching modes, as each nudge is
// different in each mode and the anchor isn't used in tablet mode.
DismissNudge();
break;
case display::TabletState::kInTabletMode:
// Entering tablet mode will call the `TabletModeMultitaskCueController`
// constructor so no work needed.
// TODO(b/267648014): Combine cue and nudge logic so both are activated in
// the same place when switching modes.
break;
case display::TabletState::kInClamshellMode:
// TODO(b/267648071): Find a way to make the nudge shown after finishing
// transition to clamshell mode as anchor is not visible yet.
break;
}
}
void MultitaskMenuNudgeController::SetSuppressNudgeForTesting(bool val) {
g_suppress_nudge_for_testing = val;
}
// static
void MultitaskMenuNudgeController::SetOverrideClockForTesting(
base::Clock* test_clock) {
g_clock_override = test_clock;
}
void MultitaskMenuNudgeController::OnGetPreferences(
aura::Window* window,
views::View* anchor_view,
bool tablet_mode,
std::optional<PrefValues> values) {
if (!values) {
LOG(WARNING) << "Unable to fetch preferences.";
return;
}
// Tablet state has changed since we fetched preferences.
if (tablet_mode != display::Screen::GetScreen()->InTabletMode()) {
return;
}
// The nudge is already been shown for this window. This can happen in
// lacros, where prefs are read and written to async. In ash, the prefs will
// be updated before the next read, so this cannot happen.
if (window_) {
return;
}
// Nudge has already been shown three times. No need to educate anymore.
if (values->show_count >= kNudgeMaxShownCount) {
return;
}
// Nudge has been shown within the last 24 hours already.
if ((GetTime() - values->last_shown_time) < kNudgeTimeBetweenShown) {
return;
}
// If the anchor is passed and hidden or offscreen, we cannot show the nudge.
if (anchor_view) {
if (!anchor_view->IsDrawn() ||
!display::Screen::GetScreen()
->GetDisplayNearestWindow(window)
.bounds()
.Contains(anchor_view->GetBoundsInScreen())) {
return;
}
}
window_ = window;
nudge_widget_ = CreateWidget(window_);
anchor_view_ = anchor_view;
nudge_widget_->Show();
base::UmaHistogramEnumeration(
kNotifierFrameworkNudgeShownCountHistogram,
tablet_mode ? ash::NudgeCatalogName::kMultitaskMenuTablet
: ash::NudgeCatalogName::kMultitaskMenuClamshell);
nudge_shown_time_ = GetTime();
// Note that order matters because in some cases, creating the widget may
// trigger some window observations.
window_observation_.Observe(window_.get());
views::Widget* widget = views::Widget::GetWidgetForNativeWindow(window_);
CHECK(widget);
widget_observation_.Observe(widget);
if (!tablet_mode) {
// Create the layer which pulses on the maximize/restore button.
pulse_layer_ = std::make_unique<ui::Layer>(ui::LAYER_SOLID_COLOR);
pulse_layer_->SetColor(nudge_widget_->GetColorProvider()->GetColor(
ui::kColorMultitaskMenuNudgePulse));
window_->parent()->layer()->Add(pulse_layer_.get());
}
UpdateWidgetAndPulse();
// It is possible `UpdateWidgetAndPulse` could not find a good bounds to place
// the nudge. In that case the widget and pulse and observations would have
// been cleaned up.
if (!nudge_widget_) {
return;
}
// Fade the education nudge in.
ui::Layer* layer = nudge_widget_->GetLayer();
layer->SetOpacity(0.0f);
views::AnimationBuilder()
.SetPreemptionStrategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET)
.Once()
.SetDuration(kFadeDuration)
.SetOpacity(layer, 1.0f, gfx::Tween::LINEAR);
// Update the preferences.
g_delegate_instance->SetNudgePreferences(tablet_mode, values->show_count + 1,
GetTime());
// No need to update pulse or start timer in tablet mode.
if (!tablet_mode) {
PerformPulseAnimation(/*pulse_count=*/0);
clamshell_nudge_dismiss_timer_.Start(
FROM_HERE, kNudgeDismissTimeout, this,
&MultitaskMenuNudgeController::OnDismissTimerEnded);
}
}
void MultitaskMenuNudgeController::OnDismissTimerEnded() {
if (!nudge_widget_) {
return;
}
ui::Layer* layer = nudge_widget_->GetLayer();
layer->SetOpacity(1.0f);
views::AnimationBuilder()
.SetPreemptionStrategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET)
.OnEnded(base::BindOnce(&MultitaskMenuNudgeController::DismissNudge,
base::Unretained(this)))
.Once()
.SetDuration(kFadeDuration)
.SetOpacity(layer, 0.0f, gfx::Tween::LINEAR);
}
void MultitaskMenuNudgeController::UpdateWidgetAndPulse() {
CHECK(window_);
CHECK(nudge_widget_);
const bool tablet_mode = display::Screen::GetScreen()->InTabletMode();
if (!tablet_mode) {
CHECK(pulse_layer_);
CHECK(anchor_view_);
}
// Dismiss the nudge if the window (or anchor in clamshell mode) is not
// visible, otherwise it will be floating.
if (!window_->IsVisible() || (!tablet_mode && !anchor_view_->IsDrawn())) {
DismissNudge();
return;
}
// Reparent the nudge and pulse if necessary.
aura::Window* new_parent = window_->parent();
aura::Window* nudge_window = nudge_widget_->GetNativeWindow();
if (new_parent != nudge_window->parent()) {
new_parent->AddChild(nudge_window);
if (pulse_layer_) {
new_parent->layer()->Add(pulse_layer_.get());
}
}
const gfx::Size size = nudge_widget_->GetContentsView()->GetPreferredSize({});
if (tablet_mode) {
// The nudge is placed in the top center of the window, just below the cue.
const int tablet_nudge_y_offset =
g_delegate_instance->GetTabletNudgeYOffset();
nudge_widget_->SetBounds(gfx::Rect(
(window_->bounds().width() - size.width()) / 2 + window_->bounds().x(),
tablet_nudge_y_offset + window_->bounds().y(), size.width(),
size.height()));
return;
}
// The nudge is placed right below the anchor.
const gfx::Rect anchor_bounds_in_screen = anchor_view_->GetBoundsInScreen();
gfx::Rect bounds_in_screen(
anchor_bounds_in_screen.CenterPoint().x() - size.width() / 2,
anchor_bounds_in_screen.bottom() + kNudgeDistanceFromAnchor, size.width(),
size.height());
const display::Display display =
display::Screen::GetScreen()->GetDisplayNearestView(window_);
// If the nudge is going to be offscreen, make sure it is within the window
// bounds.
bool adjust_to_fit = !display.work_area().Contains(bounds_in_screen);
if (adjust_to_fit) {
// The nudge should be within the window bounds.
bounds_in_screen.AdjustToFit(window_->GetBoundsInScreen());
}
nudge_widget_->SetBounds(bounds_in_screen);
// If setting bounds on the nudge causes it to move to another display (this
// can happen while dragging across displays), dismiss the nudge.
if (nudge_widget_->GetNativeWindow()->parent() != window_->parent()) {
DismissNudge();
return;
}
// The circular pulse should be a square that matches the smaller dimension of
// `anchor_view_`. We use rounded corners to make it look like a circle.
gfx::Rect pulse_layer_bounds = anchor_bounds_in_screen;
gfx::Point pulse_layer_origin = pulse_layer_bounds.origin();
aura::client::GetScreenPositionClient(nudge_window->GetRootWindow())
->ConvertPointFromScreen(nudge_window->parent(), &pulse_layer_origin);
pulse_layer_bounds.set_origin(pulse_layer_origin);
const int length =
std::min(pulse_layer_bounds.width(), pulse_layer_bounds.height());
pulse_layer_bounds.ClampToCenteredSize(gfx::Size(length, length));
pulse_layer_->SetBounds(pulse_layer_bounds);
pulse_layer_->SetRoundedCornerRadius(gfx::RoundedCornersF(length / 2.f));
}
void MultitaskMenuNudgeController::PerformPulseAnimation(int pulse_count) {
if (pulse_count >= kPulses) {
return;
}
CHECK(pulse_layer_);
// The pulse animation scales up and fades out on top of the maximize/restore
// button until the nudge disappears.
const gfx::Point pivot(
gfx::Rect(pulse_layer_->GetTargetBounds().size()).CenterPoint());
const gfx::Transform transform =
gfx::GetScaleTransform(pivot, kPulseSizeMultiplier);
pulse_layer_->SetOpacity(1.0f);
pulse_layer_->SetTransform(gfx::Transform());
// Note that `views::AnimationBuilder::Repeatedly` works here as well, but
// causes tests to hang.
views::AnimationBuilder builder;
builder
.SetPreemptionStrategy(
ui::LayerAnimator::IMMEDIATELY_ANIMATE_TO_NEW_TARGET)
.OnEnded(
base::BindOnce(&MultitaskMenuNudgeController::PerformPulseAnimation,
base::Unretained(this), pulse_count + 1))
.Once()
.SetDuration(kPulseDuration)
.SetOpacity(pulse_layer_.get(), 0.0f, gfx::Tween::ACCEL_0_80_DECEL_80)
.SetTransform(pulse_layer_.get(), transform,
gfx::Tween::ACCEL_0_40_DECEL_100);
}
} // namespace chromeos
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