1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278
|
// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "chromeos/ui/frame/multitask_menu/split_button_view.h"
#include <memory>
#include "chromeos/strings/grit/chromeos_strings.h"
#include "chromeos/ui/frame/frame_utils.h"
#include "chromeos/utils/haptics_util.h"
#include "ui/base/l10n/l10n_util.h"
#include "ui/base/metadata/metadata_impl_macros.h"
#include "ui/events/devices/haptic_touchpad_effects.h"
#include "ui/gfx/canvas.h"
#include "ui/gfx/color_palette.h"
#include "ui/gfx/geometry/point_f.h"
#include "ui/views/accessibility/view_accessibility.h"
#include "ui/views/controls/highlight_path_generator.h"
namespace chromeos {
namespace {
constexpr int kMultitaskHalfButtonWidth = 54;
constexpr int kMultitaskHalfButtonHeight = 72;
constexpr int kMultitaskOneThirdButtonWidth = 38;
constexpr int kMultitaskTwoThirdButtonWidth = 70;
// The preferred insets would be 4 on each side.
constexpr gfx::Insets kPreferredInsets(4);
// The two buttons share an edge so the inset on both sides needs to be halved
// so that visually we get the preferred insets above.
constexpr gfx::Insets kLeftButtonInsets = gfx::Insets::TLBR(4, 4, 4, 2);
constexpr gfx::Insets kTopButtonInsets = gfx::Insets::TLBR(4, 4, 2, 4);
constexpr gfx::Insets kRightButtonInsets = gfx::Insets::TLBR(4, 2, 4, 4);
constexpr gfx::Insets kBottomButtonInsets = gfx::Insets::TLBR(2, 4, 4, 4);
bool IsHoveredOrPressedState(views::Button::ButtonState button_state) {
return button_state == views::Button::STATE_PRESSED ||
button_state == views::Button::STATE_HOVERED;
}
// Gets the string for the direction (top/bottom/left/right) of the split
// button. Used in various for a11y names.
std::u16string GetDirectionString(bool left_top, bool portrait_mode) {
int message_id;
if (left_top) {
message_id =
portrait_mode ? IDS_MULTITASK_MENU_TOP : IDS_MULTITASK_MENU_LEFT;
} else {
// Right or bottom.
message_id =
portrait_mode ? IDS_MULTITASK_MENU_BOTTOM : IDS_MULTITASK_MENU_RIGHT;
}
return l10n_util::GetStringUTF16(message_id);
}
std::u16string GetA11yName(SplitButtonView::SplitButtonType type,
bool left_top,
bool portrait_mode) {
int template_id;
switch (type) {
case SplitButtonView::SplitButtonType::kHalfButtons:
template_id = IDS_MULTITASK_MENU_HALF_BUTTON_ACCESSIBLE_NAME;
break;
case SplitButtonView::SplitButtonType::kPartialButtons:
// Left/top button is always the larger one.
template_id =
left_top ? IDS_MULTITASK_MENU_PARTIAL_BUTTON_LARGE_ACCESSIBLE_NAME
: IDS_MULTITASK_MENU_PARTIAL_BUTTON_SMALL_ACCESSIBLE_NAME;
break;
}
return l10n_util::GetStringFUTF16(
template_id, GetDirectionString(left_top, portrait_mode));
}
} // namespace
// -----------------------------------------------------------------------------
// SplitButton:
// A button used for SplitButtonView to trigger snapping.
class SplitButtonView::SplitButton : public views::Button {
METADATA_HEADER(SplitButton, views::Button)
public:
SplitButton(views::Button::PressedCallback pressed_callback,
base::RepeatingClosure hovered_pressed_callback,
const gfx::Insets& insets)
: views::Button(std::move(pressed_callback)),
insets_(insets),
hovered_pressed_callback_(std::move(hovered_pressed_callback)) {
// Subtract by the preferred insets so that the focus ring is drawn around
// the painted region below. Also, use the parent's rounded radius so the
// ring matches the parent border.
views::InstallRoundRectHighlightPathGenerator(
this, insets - kPreferredInsets, kMultitaskBaseButtonBorderRadius);
}
SplitButton(const SplitButton&) = delete;
SplitButton& operator=(const SplitButton&) = delete;
~SplitButton() override = default;
void set_button_color(SkColor color) { button_color_ = color; }
// views::Button:
void StateChanged(views::Button::ButtonState old_state) override {
if (GetState() == views::Button::STATE_HOVERED) {
haptics_util::PlayHapticTouchpadEffect(
ui::HapticTouchpadEffect::kSnap,
ui::HapticTouchpadEffectStrength::kMedium);
}
if (IsHoveredOrPressedState(old_state) ||
IsHoveredOrPressedState(GetState())) {
hovered_pressed_callback_.Run();
}
}
void OnPaintBackground(gfx::Canvas* canvas) override {
cc::PaintFlags pattern_flags;
pattern_flags.setAntiAlias(true);
pattern_flags.setColor(
GetEnabled()
? button_color_
: SkColorSetA(GetColorProvider()->GetColor(ui::kColorSysOnSurface),
kMultitaskDisabledButtonOpacity));
pattern_flags.setStyle(cc::PaintFlags::kFill_Style);
gfx::Rect pattern_bounds = GetLocalBounds();
pattern_bounds.Inset(insets_);
canvas->DrawRoundRect(pattern_bounds, kButtonCornerRadius, pattern_flags);
}
private:
SkColor button_color_ = SK_ColorTRANSPARENT;
// The inset between the button window pattern and the border.
gfx::Insets insets_;
// Callback to `SplitButtonView` to change button color. When one split button
// is hovered or pressed, both split buttons on `SplitButtonView` change
// color.
base::RepeatingClosure hovered_pressed_callback_;
};
BEGIN_METADATA(SplitButtonView, SplitButton)
END_METADATA
// -----------------------------------------------------------------------------
// SplitButtonView:
SplitButtonView::SplitButtonView(SplitButtonType type,
SplitButtonCallback split_button_callback,
aura::Window* window,
bool is_portrait_mode)
: type_(type) {
// Left button should stay on the left side for RTL languages.
SetMirrored(false);
SetOrientation(is_portrait_mode ? views::BoxLayout::Orientation::kVertical
: views::BoxLayout::Orientation::kHorizontal);
auto on_hover_pressed = base::BindRepeating(
&SplitButtonView::OnButtonHoveredOrPressed, base::Unretained(this));
const SnapDirection left_top_direction =
GetSnapDirectionForWindow(window, /*left_top=*/true);
const SnapDirection right_bottom_direction =
GetSnapDirectionForWindow(window, /*left_top=*/false);
auto on_left_top_press =
base::BindRepeating(split_button_callback, left_top_direction);
auto on_right_bottom_press =
base::BindRepeating(split_button_callback, right_bottom_direction);
left_top_button_ = AddChildView(std::make_unique<SplitButton>(
on_left_top_press, on_hover_pressed,
is_portrait_mode ? kTopButtonInsets : kLeftButtonInsets));
right_bottom_button_ = AddChildView(std::make_unique<SplitButton>(
on_right_bottom_press, on_hover_pressed,
is_portrait_mode ? kBottomButtonInsets : kRightButtonInsets));
UpdateButtons(is_portrait_mode, /*is_reversed=*/false);
}
void SplitButtonView::UpdateButtons(bool is_portrait_mode, bool is_reversed) {
const int left_top_width =
type_ == SplitButtonType::kHalfButtons
? kMultitaskHalfButtonWidth
: (is_reversed ? kMultitaskOneThirdButtonWidth
: kMultitaskTwoThirdButtonWidth);
const int right_bottom_width =
type_ == SplitButtonType::kHalfButtons
? kMultitaskHalfButtonWidth
: (is_reversed ? kMultitaskTwoThirdButtonWidth
: kMultitaskOneThirdButtonWidth);
left_top_button_->SetPreferredSize(
is_portrait_mode ? gfx::Size(kMultitaskHalfButtonHeight, left_top_width)
: gfx::Size(left_top_width, kMultitaskHalfButtonHeight));
right_bottom_button_->SetPreferredSize(
is_portrait_mode
? gfx::Size(kMultitaskHalfButtonHeight, right_bottom_width)
: gfx::Size(right_bottom_width, kMultitaskHalfButtonHeight));
left_top_button_->GetViewAccessibility().SetName(
GetA11yName(type_, /*left_top=*/!is_reversed, is_portrait_mode));
right_bottom_button_->GetViewAccessibility().SetName(
GetA11yName(type_, /*left_top=*/is_reversed, is_portrait_mode));
}
views::Button* SplitButtonView::GetLeftTopButton() {
return left_top_button_;
}
views::Button* SplitButtonView::GetRightBottomButton() {
return right_bottom_button_;
}
void SplitButtonView::OnButtonHoveredOrPressed() {
const auto* color_provider = GetColorProvider();
const SkColor primary_hover_color =
color_provider->GetColor(ui::kColorSysPrimary);
border_color_ = primary_hover_color;
const SkColor secondary_hover_color =
SkColorSetA(primary_hover_color, kMultitaskHoverButtonOpacity);
fill_color_ =
SkColorSetA(primary_hover_color, kMultitaskHoverBackgroundOpacity);
if (IsHoveredOrPressedState(right_bottom_button_->GetState())) {
right_bottom_button_->set_button_color(primary_hover_color);
left_top_button_->set_button_color(secondary_hover_color);
} else if (IsHoveredOrPressedState(left_top_button_->GetState())) {
left_top_button_->set_button_color(primary_hover_color);
right_bottom_button_->set_button_color(secondary_hover_color);
} else {
// Reset color.
fill_color_ = SK_ColorTRANSPARENT;
border_color_ =
SkColorSetA(color_provider->GetColor(ui::kColorSysOnSurface),
kMultitaskDefaultButtonOpacity);
right_bottom_button_->set_button_color(border_color_);
left_top_button_->set_button_color(border_color_);
}
SchedulePaint();
}
void SplitButtonView::OnPaint(gfx::Canvas* canvas) {
gfx::RectF bounds(GetLocalBounds());
cc::PaintFlags fill_flags;
fill_flags.setStyle(cc::PaintFlags::kFill_Style);
fill_flags.setColor(fill_color_);
canvas->DrawRoundRect(bounds, kMultitaskBaseButtonBorderRadius, fill_flags);
// Inset by half the stroke width, otherwise half of the stroke will be out of
// bounds.
bounds.Inset(kButtonBorderSize / 2.f);
cc::PaintFlags border_flags;
border_flags.setAntiAlias(true);
border_flags.setStyle(cc::PaintFlags::kStroke_Style);
border_flags.setColor(border_color_);
border_flags.setStrokeWidth(kButtonBorderSize);
canvas->DrawRoundRect(bounds, kMultitaskBaseButtonBorderRadius, border_flags);
}
void SplitButtonView::OnThemeChanged() {
views::View::OnThemeChanged();
border_color_ =
SkColorSetA(GetColorProvider()->GetColor(ui::kColorSysOnSurface),
kMultitaskDefaultButtonOpacity);
right_bottom_button_->set_button_color(border_color_);
left_top_button_->set_button_color(border_color_);
}
BEGIN_METADATA(SplitButtonView)
END_METADATA
} // namespace chromeos
|