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// Copyright 2014 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef EXTENSIONS_BROWSER_API_SOCKET_UDP_SOCKET_H_
#define EXTENSIONS_BROWSER_API_SOCKET_UDP_SOCKET_H_
#include <stdint.h>
#include <optional>
#include <string>
#include <vector>
#include "base/containers/span.h"
#include "extensions/browser/api/socket/socket.h"
#include "mojo/public/cpp/bindings/pending_remote.h"
#include "mojo/public/cpp/bindings/receiver.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "services/network/public/mojom/udp_socket.mojom.h"
namespace extensions {
class UDPSocket : public Socket, public network::mojom::UDPSocketListener {
public:
UDPSocket(mojo::PendingRemote<network::mojom::UDPSocket> socket,
mojo::PendingReceiver<network::mojom::UDPSocketListener>
listener_receiver,
const std::string& owner_extension_id);
~UDPSocket() override;
// Socket implementation.
void Connect(const net::AddressList& address,
net::CompletionOnceCallback callback) override;
void Disconnect(bool socket_destroying) override;
void Bind(const std::string& address,
uint16_t port,
net::CompletionOnceCallback callback) override;
void Read(int count, ReadCompletionCallback callback) override;
void RecvFrom(int count, RecvFromCompletionCallback callback) override;
void SendTo(scoped_refptr<net::IOBuffer> io_buffer,
int byte_count,
const net::IPEndPoint& address,
net::CompletionOnceCallback callback) override;
bool IsConnected() override;
bool GetPeerAddress(net::IPEndPoint* address) override;
bool GetLocalAddress(net::IPEndPoint* address) override;
Socket::SocketType GetSocketType() const override;
// Joins a multicast group. Can only be called after a successful Bind().
void JoinGroup(const std::string& address,
net::CompletionOnceCallback callback);
// Leaves a multicast group. Can only be called after a successful Bind().
void LeaveGroup(const std::string& address,
net::CompletionOnceCallback callback);
// Multicast options must be set before Bind()/Connect() is called.
int SetMulticastTimeToLive(int ttl);
int SetMulticastLoopbackMode(bool loopback);
// Sets broadcast to |enabled|. Can only be called after a successful Bind().
void SetBroadcast(bool enabled, net::CompletionOnceCallback callback);
const std::vector<std::string>& GetJoinedGroups() const;
bool IsConnectedOrBound() const;
protected:
int WriteImpl(net::IOBuffer* io_buffer,
int io_buffer_size,
net::CompletionOnceCallback callback) override;
private:
// Make net::IPEndPoint can be refcounted
using IPEndPoint = base::RefCountedData<net::IPEndPoint>;
// network::mojom::UDPSocketListener implementation.
void OnReceived(int32_t result,
const std::optional<net::IPEndPoint>& src_addr,
std::optional<base::span<const uint8_t>> data) override;
void OnConnectCompleted(net::CompletionOnceCallback user_callback,
const net::IPEndPoint& remote_addr,
int result,
const std::optional<net::IPEndPoint>& local_addr);
void OnBindCompleted(net::CompletionOnceCallback user_callback,
int result,
const std::optional<net::IPEndPoint>& local_addr);
void OnSendToCompleted(net::CompletionOnceCallback user_callback,
size_t byte_count,
int result);
void OnWriteCompleted(net::CompletionOnceCallback user_callback,
size_t byte_count,
int result);
void OnJoinGroupCompleted(net::CompletionOnceCallback user_callback,
const std::string& normalized_address,
int result);
void OnLeaveGroupCompleted(net::CompletionOnceCallback user_callback,
const std::string& normalized_address,
int result);
mojo::Remote<network::mojom::UDPSocket> socket_;
network::mojom::UDPSocketOptionsPtr socket_options_;
bool is_bound_;
mojo::Receiver<network::mojom::UDPSocketListener> listener_receiver_{this};
std::optional<net::IPEndPoint> local_addr_;
std::optional<net::IPEndPoint> peer_addr_;
ReadCompletionCallback read_callback_;
RecvFromCompletionCallback recv_from_callback_;
std::vector<std::string> multicast_groups_;
};
// UDP Socket instances from the "sockets.udp" namespace. These are regular
// socket objects with additional properties related to the behavior defined in
// the "sockets.udp" namespace.
class ResumableUDPSocket : public UDPSocket {
public:
ResumableUDPSocket(mojo::PendingRemote<network::mojom::UDPSocket> socket,
mojo::PendingReceiver<network::mojom::UDPSocketListener>
listener_receiver,
const std::string& owner_extension_id);
// Overriden from ApiResource
bool IsPersistent() const override;
const std::string& name() const { return name_; }
void set_name(const std::string& name) { name_ = name; }
bool persistent() const { return persistent_; }
void set_persistent(bool persistent) { persistent_ = persistent; }
int buffer_size() const { return buffer_size_; }
void set_buffer_size(int buffer_size) { buffer_size_ = buffer_size; }
bool paused() const { return paused_; }
void set_paused(bool paused) { paused_ = paused; }
private:
friend class ApiResourceManager<ResumableUDPSocket>;
static const char* service_name() { return "ResumableUDPSocketManager"; }
// Application-defined string - see sockets_udp.idl.
std::string name_;
// Flag indicating whether the socket is left open when the application is
// suspended - see sockets_udp.idl.
bool persistent_;
// The size of the buffer used to receive data - see sockets_udp.idl.
int buffer_size_;
// Flag indicating whether a connected socket blocks its peer from sending
// more data - see sockets_udp.idl.
bool paused_;
};
} // namespace extensions
#endif // EXTENSIONS_BROWSER_API_SOCKET_UDP_SOCKET_H_
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