File: webrtc_video_encoder_gpu.h

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (59 lines) | stat: -rw-r--r-- 2,086 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef REMOTING_CODEC_WEBRTC_VIDEO_ENCODER_GPU_H_
#define REMOTING_CODEC_WEBRTC_VIDEO_ENCODER_GPU_H_

#include "base/memory/scoped_refptr.h"
#include "media/base/video_codecs.h"
#include "remoting/codec/webrtc_video_encoder.h"
#include "ui/gfx/geometry/size.h"

namespace base {
class SingleThreadTaskRunner;
}

namespace remoting {

// A WebrtcVideoEncoder implementation utilizing the VideoEncodeAccelerator
// framework to do hardware-accelerated encoding. Due to threading requirements
// when using the VEA on Windows, WebrtcVideoEncoderGpu uses an inner 'core'
// class which is run on a dedicated thread.
class WebrtcVideoEncoderGpu : public WebrtcVideoEncoder {
 public:
  struct Profile {
    gfx::Size resolution;
    int frame_rate;  // Always > 0
  };

  static std::unique_ptr<WebrtcVideoEncoder> CreateForH264();
  static bool IsSupportedByH264(const Profile& profile);

  ~WebrtcVideoEncoderGpu() override;
  WebrtcVideoEncoderGpu(const WebrtcVideoEncoderGpu&) = delete;
  WebrtcVideoEncoderGpu& operator=(const WebrtcVideoEncoderGpu&) = delete;

  // WebrtcVideoEncoder interface.
  void Encode(std::unique_ptr<webrtc::DesktopFrame> frame,
              const FrameParams& params,
              WebrtcVideoEncoder::EncodeCallback done) override;

 private:
  class Core;
  std::unique_ptr<Core> core_;

  explicit WebrtcVideoEncoderGpu(media::VideoCodecProfile codec_profile);

  // GPU operations are performed on this task runner. This is necessary as the
  // MF VEA must be created and destroyed on a specific thread and not a
  // sequence.
  // TODO(joedow): If we start supporting H.264 on non-Windows platforms and
  // they do not have this requirement, we can refactor this such that the
  // Windows impl runs on a dedicated thread and other platforms do not.
  scoped_refptr<base::SingleThreadTaskRunner> hw_encode_task_runner_;
};

}  // namespace remoting

#endif  // REMOTING_CODEC_WEBRTC_VIDEO_ENCODER_GPU_H_