File: ftl_signaling_connector_unittest.cc

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (132 lines) | stat: -rw-r--r-- 4,499 bytes parent folder | download | duplicates (7)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "remoting/host/ftl_signaling_connector.h"

#include <memory>

#include "base/test/mock_callback.h"
#include "base/test/task_environment.h"
#include "remoting/signaling/fake_signal_strategy.h"
#include "remoting/signaling/signaling_address.h"
#include "testing/gmock/include/gmock/gmock.h"
#include "testing/gtest/include/gtest/gtest.h"

namespace remoting {

namespace {

using testing::_;

constexpr char kLocalFtlId[] = "local_user@domain.com/chromoting_ftl_abc123";

}  // namespace

class FtlSignalingConnectorTest : public testing::Test {
 public:
  FtlSignalingConnectorTest() {
    signal_strategy_.SimulateTwoStageConnect();
    signal_strategy_.Disconnect();
    signaling_connector_ = std::make_unique<FtlSignalingConnector>(
        &signal_strategy_, auth_failed_callback_.Get());
  }

  ~FtlSignalingConnectorTest() override {
    task_environment_.FastForwardUntilNoTasksRemain();
  }

 protected:
  const net::BackoffEntry& GetBackoff() {
    return signaling_connector_->backoff_;
  }

  const base::OneShotTimer& GetBackoffResetTimer() {
    return signaling_connector_->backoff_reset_timer_;
  }

  base::test::TaskEnvironment task_environment_{
      base::test::TaskEnvironment::TimeSource::MOCK_TIME};
  FakeSignalStrategy signal_strategy_{SignalingAddress(kLocalFtlId)};
  base::MockCallback<base::OnceClosure> auth_failed_callback_;
  std::unique_ptr<FtlSignalingConnector> signaling_connector_;
};

TEST_F(FtlSignalingConnectorTest, StartAndSucceed) {
  signaling_connector_->Start();
  task_environment_.FastForwardUntilNoTasksRemain();
  ASSERT_EQ(SignalStrategy::CONNECTING, signal_strategy_.GetState());
  signal_strategy_.ProceedConnect();
  ASSERT_EQ(SignalStrategy::CONNECTED, signal_strategy_.GetState());
  ASSERT_TRUE(GetBackoffResetTimer().IsRunning());
}

TEST_F(FtlSignalingConnectorTest, StartAndAuthFailed) {
  signaling_connector_->Start();
  task_environment_.FastForwardUntilNoTasksRemain();
  ASSERT_EQ(SignalStrategy::CONNECTING, signal_strategy_.GetState());

  signal_strategy_.SetIsSignInError(true);
  signal_strategy_.SetError(SignalStrategy::AUTHENTICATION_FAILED);

  EXPECT_CALL(auth_failed_callback_, Run()).Times(1);
  signal_strategy_.Disconnect();
}

TEST_F(FtlSignalingConnectorTest, StartAndFailedThenRetryAndSucceeded) {
  ASSERT_EQ(0, GetBackoff().failure_count());
  signaling_connector_->Start();
  task_environment_.FastForwardUntilNoTasksRemain();
  ASSERT_EQ(SignalStrategy::CONNECTING, signal_strategy_.GetState());

  signal_strategy_.SetError(SignalStrategy::NETWORK_ERROR);
  signal_strategy_.Disconnect();
  ASSERT_EQ(1, GetBackoff().failure_count());

  task_environment_.FastForwardBy(GetBackoff().GetTimeUntilRelease());
  ASSERT_EQ(SignalStrategy::CONNECTING, signal_strategy_.GetState());
  signal_strategy_.ProceedConnect();

  // Failure count is not reset immediately.
  ASSERT_EQ(1, GetBackoff().failure_count());

  // Failure count is eventually reset to 0.
  task_environment_.FastForwardUntilNoTasksRemain();
  ASSERT_EQ(0, GetBackoff().failure_count());
}

TEST_F(FtlSignalingConnectorTest,
       StartAndImmediatelyDisconnected_RetryWithBackoff) {
  ASSERT_EQ(0, GetBackoff().failure_count());
  signaling_connector_->Start();
  task_environment_.FastForwardUntilNoTasksRemain();
  ASSERT_EQ(SignalStrategy::CONNECTING, signal_strategy_.GetState());

  signal_strategy_.ProceedConnect();
  ASSERT_EQ(0, GetBackoff().failure_count());

  signal_strategy_.Disconnect();
  ASSERT_EQ(1, GetBackoff().failure_count());

  task_environment_.FastForwardBy(GetBackoff().GetTimeUntilRelease());
  ASSERT_EQ(SignalStrategy::CONNECTING, signal_strategy_.GetState());
  signal_strategy_.ProceedConnect();

  // Failure count is not reset immediately.
  ASSERT_EQ(1, GetBackoff().failure_count());

  // Failure count is eventually reset to 0.
  task_environment_.FastForwardUntilNoTasksRemain();
  ASSERT_EQ(0, GetBackoff().failure_count());
}

TEST_F(FtlSignalingConnectorTest, AutoConnectOnNetworkChange) {
  signaling_connector_->OnNetworkChanged(
      net::NetworkChangeNotifier::CONNECTION_ETHERNET);
  // Reconnection starts with some delay.
  ASSERT_EQ(SignalStrategy::DISCONNECTED, signal_strategy_.GetState());
  task_environment_.FastForwardUntilNoTasksRemain();
  ASSERT_EQ(SignalStrategy::CONNECTING, signal_strategy_.GetState());
}

}  // namespace remoting