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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_DOCUMENT_ANIMATIONS_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_DOCUMENT_ANIMATIONS_H_
#include <optional>
#include "third_party/blink/renderer/core/animation/animation.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/document_lifecycle.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/member.h"
namespace blink {
class AnimationTimeline;
class Document;
class PaintArtifactCompositor;
class CORE_EXPORT DocumentAnimations final
: public GarbageCollected<DocumentAnimations> {
public:
DocumentAnimations(Document*);
~DocumentAnimations() = default;
uint64_t TransitionGeneration() const {
return current_transition_generation_;
}
void IncrementTrasitionGeneration() { current_transition_generation_++; }
void AddTimeline(AnimationTimeline&);
void UpdateAnimationTimingForAnimationFrame();
bool NeedsAnimationTimingUpdate();
void UpdateAnimationTimingIfNeeded();
void GetAnimationsTargetingTreeScope(HeapVector<Member<Animation>>&,
const TreeScope&);
// Updates existing animations as part of generating a new (document
// lifecycle) frame. Note that this considers and updates state for
// both composited and non-composited animations.
void UpdateAnimations(
DocumentLifecycle::LifecycleState required_lifecycle_state,
const PaintArtifactCompositor*,
bool compositor_properties_updated);
size_t GetAnimationsCount();
void MarkAnimationsCompositorPending();
HeapVector<Member<Animation>> getAnimations(const TreeScope&);
// Detach compositor timelines to prevent further ticking of any animations
// associated with the timelines. Detached timelines may be subsequently
// reattached if needed.
void DetachCompositorTimelines();
const HeapHashSet<WeakMember<AnimationTimeline>>& GetTimelinesForTesting()
const {
return timelines_;
}
uint64_t current_transition_generation_;
void Trace(Visitor*) const;
protected:
using ReplaceableAnimationsMap =
HeapHashMap<Member<Element>, Member<GCedHeapVector<Member<Animation>>>>;
void RemoveReplacedAnimations(ReplaceableAnimationsMap*);
private:
void MarkPendingIfCompositorPropertyAnimationChanges(
const PaintArtifactCompositor*);
Member<Document> document_;
HeapHashSet<WeakMember<AnimationTimeline>> timelines_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_ANIMATION_DOCUMENT_ANIMATIONS_H_
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