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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/animation/view_timeline.h"
#include <optional>
#include "third_party/blink/renderer/bindings/core/v8/v8_union_cssnumericvalue_string.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_union_cssnumericvalueorstringsequence_string.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_view_timeline.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_view_timeline_options.h"
#include "third_party/blink/renderer/core/animation/keyframe_effect.h"
#include "third_party/blink/renderer/core/css/css_identifier_value.h"
#include "third_party/blink/renderer/core/css/css_to_length_conversion_data.h"
#include "third_party/blink/renderer/core/css/css_value_list.h"
#include "third_party/blink/renderer/core/css/css_value_pair.h"
#include "third_party/blink/renderer/core/css/cssom/css_unit_value.h"
#include "third_party/blink/renderer/core/css/cssom/css_unit_values.h"
#include "third_party/blink/renderer/core/css/parser/css_parser.h"
#include "third_party/blink/renderer/core/css/resolver/element_resolve_context.h"
#include "third_party/blink/renderer/core/css/style_sheet_contents.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/layout/layout_box.h"
#include "third_party/blink/renderer/core/layout/layout_inline.h"
#include "third_party/blink/renderer/core/layout/svg/layout_svg_root.h"
#include "third_party/blink/renderer/core/page/scrolling/sticky_position_scrolling_constraints.h"
#include "third_party/blink/renderer/core/paint/paint_layer.h"
#include "third_party/blink/renderer/platform/geometry/calculation_value.h"
namespace blink {
using InsetValueSequence =
const HeapVector<Member<V8UnionCSSNumericValueOrString>>;
namespace {
bool IsBlockDirection(ViewTimeline::ScrollAxis axis, WritingMode writing_mode) {
switch (axis) {
case ViewTimeline::ScrollAxis::kBlock:
return true;
case ViewTimeline::ScrollAxis::kInline:
return false;
case ViewTimeline::ScrollAxis::kX:
return !blink::IsHorizontalWritingMode(writing_mode);
case ViewTimeline::ScrollAxis::kY:
return blink::IsHorizontalWritingMode(writing_mode);
}
}
// ResolveAuto replaces any value 'auto' with the value of the corresponding
// scroll-padding-* property. Note that 'auto' is a valid value for
// scroll-padding-*, and therefore 'auto' (the "pointer" to the scroll-padding
// value) may resolve to 'auto' (the actual value of the scroll-padding
// property).
//
// https://drafts.csswg.org/scroll-animations-1/#valdef-view-timeline-inset-auto
TimelineInset ResolveAuto(const TimelineInset& inset,
Element& source,
ViewTimeline::ScrollAxis axis) {
const ComputedStyle* style = source.GetComputedStyle();
if (!style)
return inset;
const Length& start = inset.GetStart();
const Length& end = inset.GetEnd();
if (IsBlockDirection(axis, style->GetWritingMode())) {
return TimelineInset(
start.IsAuto() ? style->ScrollPaddingBlockStart() : start,
end.IsAuto() ? style->ScrollPaddingBlockEnd() : end);
}
return TimelineInset(
start.IsAuto() ? style->ScrollPaddingInlineStart() : start,
end.IsAuto() ? style->ScrollPaddingInlineEnd() : end);
}
LayoutUnit ComputeInset(const Length& inset, LayoutUnit viewport_size) {
return MinimumValueForLength(inset, viewport_size);
}
const CSSValue* ParseInset(const InsetValueSequence& array,
wtf_size_t index,
ExceptionState& exception_state) {
if (index >= array.size())
return nullptr;
V8UnionCSSNumericValueOrString* value = array[index];
if (value->IsString()) {
if (value->GetAsString() != "auto")
exception_state.ThrowTypeError("inset must be CSSNumericValue or auto");
return CSSIdentifierValue::Create(Length(Length::Type::kAuto));
}
CSSNumericValue* numeric_value = value->GetAsCSSNumericValue();
const CSSPrimitiveValue* css_value =
DynamicTo<CSSPrimitiveValue>(numeric_value->ToCSSValue());
if (!css_value || (!css_value->IsLength() && !css_value->IsPercentage())) {
exception_state.ThrowTypeError("Invalid inset");
return nullptr;
}
return css_value;
}
const CSSValuePair* ParseInsetPair(Document& document, const String str_value) {
const CSSValue* value = CSSParser::ParseSingleValue(
CSSPropertyID::kViewTimelineInset, str_value,
document.ElementSheet().Contents()->ParserContext());
auto* value_list = DynamicTo<CSSValueList>(value);
if (!value_list || value_list->length() != 1)
return nullptr;
return &To<CSSValuePair>(value_list->Item(0));
}
bool IsStyleDependent(const CSSValue* value) {
if (!value) {
return false;
}
if (const CSSPrimitiveValue* css_primitive_value =
DynamicTo<CSSPrimitiveValue>(value)) {
if (!value->IsNumericLiteralValue()) {
// Err on the side of caution with a math expression. No strict guarantee
// that we can extract a style-invariant length.
return true;
}
return !css_primitive_value->IsPx() && !css_primitive_value->IsPercentage();
}
return false;
}
Length InsetValueToLength(const CSSValue* inset_value,
Element* subject,
Length default_value) {
if (!inset_value)
return default_value;
if (!subject)
return Length(Length::Type::kAuto);
if (inset_value->IsIdentifierValue()) {
DCHECK_EQ(To<CSSIdentifierValue>(inset_value)->GetValueID(),
CSSValueID::kAuto);
return Length(Length::Type::kAuto);
}
// If the subject is detached from the document, we cannot resolve the style,
// and thus cannot construct length conversion data. Nonetheless, we can
// evaluate the length in trivial cases and rely on the inset value being
// marked as style dependent otherwise.
if (!subject->GetComputedStyle()) {
if (const CSSNumericLiteralValue* literal_value =
DynamicTo<CSSNumericLiteralValue>(inset_value)) {
if (literal_value->IsPx()) {
return Length(literal_value->DoubleValue(), Length::Type::kFixed);
} else if (literal_value->IsPercentage()) {
return Length(literal_value->DoubleValue(), Length::Type::kPercent);
}
}
DCHECK(IsStyleDependent(inset_value));
return Length(Length::Type::kAuto);
}
if (inset_value->IsPrimitiveValue()) {
ElementResolveContext element_resolve_context(*subject);
Document& document = subject->GetDocument();
// Flags can be ignored, because we re-resolve any value that's not px or
// percentage, see IsStyleDependent.
CSSToLengthConversionData::Flags ignored_flags = 0;
CSSToLengthConversionData length_conversion_data(
subject->ComputedStyleRef(), element_resolve_context.ParentStyle(),
element_resolve_context.RootElementStyle(),
CSSToLengthConversionData::ViewportSize(document.GetLayoutView()),
CSSToLengthConversionData::ContainerSizes(subject),
CSSToLengthConversionData::AnchorData(),
subject->GetComputedStyle()->EffectiveZoom(), ignored_flags, subject);
return DynamicTo<CSSPrimitiveValue>(inset_value)
->ConvertToLength(length_conversion_data);
}
NOTREACHED();
}
enum class StickinessRange {
kBeforeEntry,
kDuringEntry,
kWhileContained,
kWhileCovering,
kDuringExit,
kAfterExit
};
StickinessRange ComputeStickinessRange(
LayoutUnit sticky_box_stuck_pos_in_viewport,
LayoutUnit sticky_box_static_pos,
double viewport_size,
double target_size,
double target_pos) {
// Need to know: when the sticky box is stuck, where is the view-timeline
// target in relation to the scroller's viewport?
double target_pos_in_viewport = sticky_box_stuck_pos_in_viewport +
target_pos - sticky_box_static_pos.ToDouble();
if (target_pos_in_viewport < 0 &&
target_pos_in_viewport + target_size > viewport_size) {
return StickinessRange::kWhileCovering;
}
if (target_pos_in_viewport > viewport_size) {
return StickinessRange::kBeforeEntry;
} else if (target_pos_in_viewport + target_size > viewport_size) {
return StickinessRange::kDuringEntry;
}
if (target_pos_in_viewport + target_size < 0) {
return StickinessRange::kAfterExit;
} else if (target_pos_in_viewport < 0) {
return StickinessRange::kDuringExit;
}
return StickinessRange::kWhileContained;
}
} // end namespace
ViewTimeline* ViewTimeline::Create(Document& document,
ViewTimelineOptions* options,
ExceptionState& exception_state) {
Element* subject = options->hasSubject() ? options->subject() : nullptr;
ScrollAxis axis =
options->hasAxis() ? options->axis().AsEnum() : ScrollAxis::kBlock;
if (subject) {
// This ensures that Client[Left,Top]NoLayout (reached via SnapshotState)
// returns up-to-date information.
document.UpdateStyleAndLayoutForNode(subject,
DocumentUpdateReason::kJavaScript);
}
// Parse insets.
const V8UnionCSSNumericValueOrStringSequenceOrString* v8_inset =
options->inset();
std::optional<const CSSValue*> start_inset_value;
std::optional<const CSSValue*> end_inset_value;
if (v8_inset && v8_inset->IsCSSNumericValueOrStringSequence()) {
const InsetValueSequence inset_array =
v8_inset->GetAsCSSNumericValueOrStringSequence();
if (inset_array.size() > 2) {
exception_state.ThrowTypeError("Invalid inset");
return nullptr;
}
start_inset_value = ParseInset(inset_array, 0, exception_state);
end_inset_value = ParseInset(inset_array, 1, exception_state);
} else if (v8_inset && v8_inset->IsString()) {
const CSSValuePair* value_pair =
ParseInsetPair(document, v8_inset->GetAsString());
if (!value_pair) {
exception_state.ThrowTypeError("Invalid inset");
return nullptr;
}
start_inset_value = &value_pair->First();
end_inset_value = &value_pair->Second();
}
Length inset_start_side =
InsetValueToLength(start_inset_value.value_or(nullptr), subject,
Length(Length::Type::kFixed));
Length inset_end_side = InsetValueToLength(end_inset_value.value_or(nullptr),
subject, inset_start_side);
ViewTimeline* view_timeline = MakeGarbageCollected<ViewTimeline>(
&document, subject, axis,
TimelineInset(inset_start_side, inset_end_side));
if (start_inset_value && IsStyleDependent(start_inset_value.value()))
view_timeline->style_dependant_start_inset_ = start_inset_value.value();
if (end_inset_value && IsStyleDependent(end_inset_value.value()))
view_timeline->style_dependant_end_inset_ = end_inset_value.value();
view_timeline->UpdateSnapshot();
return view_timeline;
}
ViewTimeline::ViewTimeline(Document* document,
Element* subject,
ScrollAxis axis,
TimelineInset inset)
: ScrollTimeline(document,
ReferenceType::kNearestAncestor,
/* reference_element */ subject,
axis),
inset_(inset) {}
void ViewTimeline::CalculateOffsets(PaintLayerScrollableArea* scrollable_area,
ScrollOrientation physical_orientation,
TimelineState* state) const {
// Do not call this method with an unresolved timeline.
// Called from ScrollTimeline::ComputeTimelineState, which has safeguard.
// Any new call sites will require a similar safeguard.
LayoutBox* scroll_container = ComputeScrollContainer(state->resolved_source);
DCHECK(scroll_container);
DCHECK(subject());
std::optional<gfx::SizeF> subject_size = SubjectSize();
if (!subject_size) {
// Subject size may be null if the type of subject element is not supported.
return;
}
std::optional<gfx::PointF> subject_position =
SubjectPosition(scroll_container);
DCHECK(subject_position);
// TODO(crbug.com/1448801): Handle nested sticky elements.
double target_offset = physical_orientation == kHorizontalScroll
? subject_position->x()
: subject_position->y();
double target_size;
LayoutUnit viewport_size;
if (physical_orientation == kHorizontalScroll) {
target_size = subject_size->width();
viewport_size = scrollable_area->LayoutContentRect().Width();
} else {
target_size = subject_size->height();
viewport_size = scrollable_area->LayoutContentRect().Height();
}
Element* source = ComputeSourceNoLayout();
DCHECK(source);
TimelineInset inset = ResolveAuto(GetInset(), *source, GetAxis());
// Update inset lengths if style dependent.
if (style_dependant_start_inset_ || style_dependant_end_inset_) {
Length updated_start = inset.GetStart();
Length updated_end = inset.GetEnd();
if (style_dependant_start_inset_) {
updated_start = InsetValueToLength(style_dependant_start_inset_,
subject(), Length::Fixed());
}
if (style_dependant_end_inset_) {
updated_end = InsetValueToLength(style_dependant_end_inset_, subject(),
Length::Fixed());
}
inset = TimelineInset(updated_start, updated_end);
}
// Note that the end_side_inset is used to adjust the start offset,
// and the start_side_inset is used to adjust the end offset.
// This is because "start side" refers to the logical start side [1] of the
// source box, whereas "start offset" refers to the start of the timeline,
// and similarly for end side/offset.
// [1] https://drafts.csswg.org/css-writing-modes-4/#css-start
double end_side_inset = ComputeInset(inset.GetEnd(), viewport_size);
double start_side_inset = ComputeInset(inset.GetStart(), viewport_size);
double viewport_size_double = viewport_size.ToDouble();
ScrollOffsets scroll_offsets = {
target_offset - viewport_size_double + end_side_inset,
target_offset + target_size - start_side_inset};
ViewOffsets view_offsets = {target_size, target_size};
ApplyStickyAdjustments(scroll_offsets, view_offsets, viewport_size_double,
target_size, target_offset, physical_orientation,
scroll_container);
state->scroll_offsets = scroll_offsets;
state->view_offsets = view_offsets;
CalculateScrollLimits(scrollable_area, physical_orientation, state);
}
void ViewTimeline::ApplyStickyAdjustments(ScrollOffsets& scroll_offsets,
ViewOffsets& view_offsets,
double viewport_size,
double target_size,
double target_offset,
ScrollOrientation orientation,
LayoutBox* scroll_container) const {
if (!subject()) {
return;
}
LayoutBox* subject_layout_box = subject()->GetLayoutBox();
if (!subject_layout_box || !scroll_container) {
return;
}
const LayoutBoxModelObject* sticky_container =
subject_layout_box->FindFirstStickyContainer(scroll_container);
if (!sticky_container) {
return;
}
StickyPositionScrollingConstraints* constraints =
sticky_container->StickyConstraints();
if (!constraints) {
return;
}
const PhysicalRect& container =
constraints->scroll_container_relative_containing_block_rect;
const PhysicalRect& sticky_rect =
constraints->scroll_container_relative_sticky_box_rect;
bool is_horizontal = orientation == kHorizontalScroll;
// This is the sticky element's maximum forward displacement (from its static
// position) due to having "left" or "top" set. It is based on the available
// room for the sticky element to move within its containing block.
double max_forward_adjust = 0;
// This is the sticky element's maximum backward displacement from being
// "right"- or "bottom"-stuck.
double max_backward_adjust = 0;
// These values indicate which view-timeline range we will be in (see
// https://drafts.csswg.org/scroll-animations-1/#view-timelines-ranges)
// when we become left/top-stuck (forward_stickiness) or right/bottom-stuck
// (backward_stickiness).
StickinessRange backward_stickiness = StickinessRange::kWhileContained;
StickinessRange forward_stickiness = StickinessRange::kWhileContained;
// The maximum adjustment from each offset property is the available room
// from the opposite edge of the sticky element in its static position.
if (is_horizontal) {
if (constraints->left_inset) {
max_forward_adjust = (container.Right() - sticky_rect.Right()).ToDouble();
forward_stickiness =
ComputeStickinessRange(*constraints->left_inset, sticky_rect.X(),
viewport_size, target_size, target_offset);
}
if (constraints->right_inset) {
max_backward_adjust = (container.X() - sticky_rect.X()).ToDouble();
backward_stickiness = ComputeStickinessRange(
LayoutUnit(viewport_size) - *constraints->right_inset -
sticky_rect.Width(),
sticky_rect.X(), viewport_size, target_size, target_offset);
}
} else { // Vertical.
if (constraints->top_inset) {
max_forward_adjust =
(container.Bottom() - sticky_rect.Bottom()).ToDouble();
forward_stickiness =
ComputeStickinessRange(*constraints->top_inset, sticky_rect.Y(),
viewport_size, target_size, target_offset);
}
if (constraints->bottom_inset) {
max_backward_adjust = (container.Y() - sticky_rect.Y()).ToDouble();
backward_stickiness = ComputeStickinessRange(
LayoutUnit(viewport_size) - *constraints->bottom_inset -
sticky_rect.Height(),
sticky_rect.Y(), viewport_size, target_size, target_offset);
}
}
// Now apply the necessary adjustments to scroll_offsets and view_offsets.
if (forward_stickiness == StickinessRange::kBeforeEntry) {
scroll_offsets.start += max_forward_adjust;
}
if (backward_stickiness != StickinessRange::kBeforeEntry) {
scroll_offsets.start += max_backward_adjust;
}
if (forward_stickiness == StickinessRange::kDuringEntry ||
forward_stickiness == StickinessRange::kWhileCovering) {
view_offsets.entry_crossing_distance += max_forward_adjust;
}
if (backward_stickiness == StickinessRange::kDuringEntry ||
backward_stickiness == StickinessRange::kWhileCovering) {
view_offsets.entry_crossing_distance -= max_backward_adjust;
}
if (forward_stickiness == StickinessRange::kDuringExit ||
forward_stickiness == StickinessRange::kWhileCovering) {
view_offsets.exit_crossing_distance += max_forward_adjust;
}
if (backward_stickiness == StickinessRange::kDuringExit ||
backward_stickiness == StickinessRange::kWhileCovering) {
view_offsets.exit_crossing_distance -= max_backward_adjust;
}
if (forward_stickiness != StickinessRange::kAfterExit) {
scroll_offsets.end += max_forward_adjust;
}
if (backward_stickiness == StickinessRange::kAfterExit) {
scroll_offsets.end += max_backward_adjust;
}
}
std::optional<gfx::SizeF> ViewTimeline::SubjectSize() const {
if (!subject()) {
return std::nullopt;
}
const LayoutObject* subject_layout_object = subject()->GetLayoutObject();
if (!subject_layout_object) {
return std::nullopt;
}
if (subject_layout_object->IsSVGChild()) {
// Find the outermost SVG root.
const LayoutObject* svg_root = subject_layout_object->Parent();
while (svg_root && !svg_root->IsSVGRoot()) {
svg_root = svg_root->Parent();
}
// Map the bounds of the element into the (border-box relative) coordinate
// space of the CSS box of the outermost SVG root.
const gfx::QuadF local_bounds(
subject_layout_object->DecoratedBoundingBox());
return subject_layout_object
->LocalToAncestorQuad(local_bounds, To<LayoutSVGRoot>(svg_root))
.BoundingBox()
.size();
}
if (auto* layout_box = DynamicTo<LayoutBox>(subject_layout_object)) {
return gfx::SizeF(layout_box->Size());
}
if (auto* layout_inline = DynamicTo<LayoutInline>(subject_layout_object)) {
return layout_inline->LocalBoundingBoxRectF().size();
}
return std::nullopt;
}
std::optional<gfx::PointF> ViewTimeline::SubjectPosition(
LayoutBox* scroll_container) const {
if (!subject() || !scroll_container) {
return std::nullopt;
}
LayoutObject* subject_layout_object = subject()->GetLayoutObject();
if (!subject_layout_object || !scroll_container) {
return std::nullopt;
}
MapCoordinatesFlags flags =
kIgnoreScrollOffset | kIgnoreStickyOffset | kIgnoreTransforms;
gfx::PointF subject_pos = subject_layout_object->LocalToAncestorPoint(
gfx::PointF(), scroll_container, flags);
// We call LayoutObject::ClientLeft/Top directly and avoid
// Element::clientLeft/Top because:
//
// - We may reach this function during style resolution,
// and clientLeft/Top also attempt to update style/layout.
// - Those functions return the unzoomed values, and we require the zoomed
// values.
return gfx::PointF(
subject_pos.x() - scroll_container->ClientLeft().ToDouble(),
subject_pos.y() - scroll_container->ClientTop().ToDouble());
}
// https://www.w3.org/TR/scroll-animations-1/#named-range-getTime
CSSNumericValue* ViewTimeline::getCurrentTime(const String& rangeName) {
if (!IsActive())
return nullptr;
TimelineOffset range_start;
TimelineOffset range_end;
if (rangeName == "cover") {
range_start.name = TimelineOffset::NamedRange::kCover;
} else if (rangeName == "contain") {
range_start.name = TimelineOffset::NamedRange::kContain;
} else if (rangeName == "entry") {
range_start.name = TimelineOffset::NamedRange::kEntry;
} else if (rangeName == "entry-crossing") {
range_start.name = TimelineOffset::NamedRange::kEntryCrossing;
} else if (rangeName == "exit") {
range_start.name = TimelineOffset::NamedRange::kExit;
} else if (rangeName == "exit-crossing") {
range_start.name = TimelineOffset::NamedRange::kExitCrossing;
} else if (rangeName == "scroll") {
range_start.name = TimelineOffset::NamedRange::kScroll;
} else {
return nullptr;
}
range_start.offset = Length::Percent(0);
range_end.name = range_start.name;
range_end.offset = Length::Percent(100);
double relative_start_offset = ToFractionalOffset(range_start);
double relative_end_offset = ToFractionalOffset(range_end);
double range = relative_end_offset - relative_start_offset;
// TODO(https://github.com/w3c/csswg-drafts/issues/8114): Update and add tests
// once ratified in the spec.
if (range == 0)
return nullptr;
std::optional<base::TimeDelta> current_time = CurrentPhaseAndTime().time;
// If current time is null then the timeline must be inactive, which is
// handled above.
DCHECK(current_time);
DCHECK(GetDuration());
double timeline_progress =
CurrentPhaseAndTime().time.value().InMillisecondsF() /
GetDuration().value().InMillisecondsF();
double named_range_progress =
(timeline_progress - relative_start_offset) / range;
return CSSUnitValues::percent(named_range_progress * 100);
}
Element* ViewTimeline::subject() const {
return GetReferenceElement();
}
bool ViewTimeline::Matches(Element* subject,
ScrollAxis axis,
const TimelineInset& inset) const {
if (!ScrollTimeline::Matches(ReferenceType::kNearestAncestor,
/* reference_element */ subject, axis)) {
return false;
}
return inset_ == inset;
}
const TimelineInset& ViewTimeline::GetInset() const {
return inset_;
}
double ViewTimeline::ToFractionalOffset(
const TimelineOffset& timeline_offset) const {
return GetTimelineRange().ToFractionalOffset(timeline_offset);
}
CSSNumericValue* ViewTimeline::startOffset() const {
std::optional<ScrollOffsets> scroll_offsets = GetResolvedScrollOffsets();
if (!scroll_offsets)
return nullptr;
DCHECK(GetResolvedZoom());
return CSSUnitValues::px(scroll_offsets->start / GetResolvedZoom());
}
CSSNumericValue* ViewTimeline::endOffset() const {
std::optional<ScrollOffsets> scroll_offsets = GetResolvedScrollOffsets();
if (!scroll_offsets)
return nullptr;
DCHECK(GetResolvedZoom());
return CSSUnitValues::px(scroll_offsets->end / GetResolvedZoom());
}
void ViewTimeline::Trace(Visitor* visitor) const {
visitor->Trace(style_dependant_start_inset_);
visitor->Trace(style_dependant_end_inset_);
ScrollTimeline::Trace(visitor);
}
} // namespace blink
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