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/*
* (C) 1999-2003 Lars Knoll (knoll@kde.org)
* (C) 2002-2003 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2002, 2006, 2008, 2012, 2013 Apple Inc. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_CSS_STYLE_RULE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_CSS_STYLE_RULE_H_
#include <limits>
#include "base/bits.h"
#include "base/compiler_specific.h"
#include "base/memory/scoped_refptr.h"
#include "base/types/pass_key.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/css/container_query.h"
#include "third_party/blink/renderer/core/css/css_property_value_set.h"
#include "third_party/blink/renderer/core/css/css_selector_list.h"
#include "third_party/blink/renderer/core/css/css_syntax_definition.h"
#include "third_party/blink/renderer/core/css/css_variable_data.h"
#include "third_party/blink/renderer/core/css/media_list.h"
#include "third_party/blink/renderer/core/css/parser/css_at_rule_id.h"
#include "third_party/blink/renderer/core/css/parser/css_lazy_property_parser.h"
#include "third_party/blink/renderer/core/css/parser/css_nesting_type.h"
#include "third_party/blink/renderer/core/css/style_scope.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
namespace blink {
class CascadeLayer;
class CSSRule;
class CSSStyleSheet;
class ExecutionContext;
class CORE_EXPORT StyleRuleBase : public GarbageCollected<StyleRuleBase> {
public:
enum RuleType {
kCharset,
kStyle,
kImport,
kMedia,
kFontFace,
kFontPaletteValues,
kFontFeatureValues,
kFontFeature,
kPage,
kPageMargin,
kProperty,
kKeyframes,
kKeyframe,
kLayerBlock,
kLayerStatement,
kNestedDeclarations,
kFunctionDeclarations,
kNamespace,
kContainer,
kCounterStyle,
kScope,
kSupports,
kStartingStyle,
kViewTransition,
kFunction,
kMixin,
kApplyMixin,
kPositionTry,
};
// Name of a cascade layer as given by an @layer rule, split at '.' into a
// vector. Note that this may not be the full layer name if the rule is nested
// in another @layer rule or in a layered @import.
using LayerName = Vector<AtomicString, 1>;
static String LayerNameAsString(const LayerName&);
RuleType GetType() const { return static_cast<RuleType>(type_); }
bool IsCharsetRule() const { return GetType() == kCharset; }
bool IsContainerRule() const { return GetType() == kContainer; }
bool IsCounterStyleRule() const { return GetType() == kCounterStyle; }
bool IsFontFaceRule() const { return GetType() == kFontFace; }
bool IsFontPaletteValuesRule() const {
return GetType() == kFontPaletteValues;
}
bool IsFontFeatureValuesRule() const {
return GetType() == kFontFeatureValues;
}
bool IsFontFeatureRule() const { return GetType() == kFontFeature; }
bool IsKeyframesRule() const { return GetType() == kKeyframes; }
bool IsKeyframeRule() const { return GetType() == kKeyframe; }
bool IsLayerBlockRule() const { return GetType() == kLayerBlock; }
bool IsLayerStatementRule() const { return GetType() == kLayerStatement; }
bool IsFunctionDeclarationsRule() const {
return GetType() == kFunctionDeclarations;
}
bool IsNestedDeclarationsRule() const {
return GetType() == kNestedDeclarations;
}
bool IsNamespaceRule() const { return GetType() == kNamespace; }
bool IsMediaRule() const { return GetType() == kMedia; }
bool IsPageRule() const { return GetType() == kPage; }
bool IsPageRuleMargin() const { return GetType() == kPageMargin; }
bool IsPropertyRule() const { return GetType() == kProperty; }
bool IsStyleRule() const { return GetType() == kStyle; }
bool IsScopeRule() const { return GetType() == kScope; }
bool IsSupportsRule() const { return GetType() == kSupports; }
bool IsImportRule() const { return GetType() == kImport; }
bool IsStartingStyleRule() const { return GetType() == kStartingStyle; }
bool IsViewTransitionRule() const { return GetType() == kViewTransition; }
bool IsConditionRule() const {
return GetType() == kContainer || GetType() == kMedia ||
GetType() == kSupports || GetType() == kStartingStyle;
}
bool IsFunctionRule() const { return GetType() == kFunction; }
bool IsMixinRule() const { return GetType() == kMixin; }
bool IsApplyMixinRule() const { return GetType() == kApplyMixin; }
bool IsPositionTryRule() const { return GetType() == kPositionTry; }
StyleRuleBase* Copy() const;
// FIXME: There shouldn't be any need for the null parent version.
CSSRule* CreateCSSOMWrapper(
wtf_size_t position_hint = std::numeric_limits<wtf_size_t>::max(),
CSSStyleSheet* parent_sheet = nullptr,
bool trigger_use_counters = false) const;
CSSRule* CreateCSSOMWrapper(wtf_size_t position_hint,
CSSRule* parent_rule,
bool trigger_use_counters = false) const;
// See CSSSelector::Renest.
StyleRuleBase* Renest(StyleRule* new_parent);
void Trace(Visitor*) const;
void TraceAfterDispatch(blink::Visitor* visitor) const {}
void FinalizeGarbageCollectedObject();
protected:
explicit StyleRuleBase(RuleType type) : type_(type) {}
StyleRuleBase(const StyleRuleBase& rule) = default;
private:
CSSRule* CreateCSSOMWrapper(wtf_size_t position_hint,
CSSStyleSheet* parent_sheet,
CSSRule* parent_rule,
bool trigger_use_counters) const;
const uint8_t type_;
};
// A single rule from a stylesheet. Contains a selector list (one or more
// complex selectors) and a collection of style properties to be applied where
// those selectors match. These are output by CSSParserImpl.
//
// Note that since this we generate so many StyleRule objects, and all of them
// have at least one selector, the selector list is not allocated separately as
// on a CSSSelectorList. Instead, we put the CSSSelectors immediately after the
// StyleRule object. This both saves memory (since we don't need the pointer,
// or any of the extra allocation overhead), and makes it likely that the
// CSSSelectors are on the same cache line as the StyleRule. (On the flip side,
// it makes it unlikely that the CSSSelector's RareData is on the same cache
// line as the CSSSelector itself, but it is still overall a good tradeoff
// for us.) StyleRule provides an API that is a subset of CSSSelectorList,
// partially implemented using its static member functions.
class CORE_EXPORT StyleRule : public StyleRuleBase {
static AdditionalBytes AdditionalBytesForSelectors(size_t flattened_size) {
constexpr size_t padding_bytes =
base::bits::AlignUp(sizeof(StyleRule), alignof(CSSSelector)) -
sizeof(StyleRule);
return AdditionalBytes{(sizeof(CSSSelector) * flattened_size) +
padding_bytes};
}
public:
// Use these to allocate the right amount of memory for the StyleRule.
static StyleRule* Create(base::span<CSSSelector> selectors,
CSSPropertyValueSet* properties) {
return MakeGarbageCollected<StyleRule>(
AdditionalBytesForSelectors(selectors.size()),
base::PassKey<StyleRule>(), selectors, properties);
}
static StyleRule* Create(base::span<CSSSelector> selectors,
CSSLazyPropertyParser* lazy_property_parser) {
return MakeGarbageCollected<StyleRule>(
AdditionalBytesForSelectors(selectors.size()),
base::PassKey<StyleRule>(), selectors, lazy_property_parser);
}
// See comment on the corresponding constructor.
static StyleRule* Create(base::span<CSSSelector> selectors) {
return MakeGarbageCollected<StyleRule>(
AdditionalBytesForSelectors(selectors.size()),
base::PassKey<StyleRule>(), selectors);
}
// Creates a StyleRule with the selectors changed (used by setSelectorText()).
static StyleRule* Create(base::span<CSSSelector> selectors,
StyleRule&& other) {
return MakeGarbageCollected<StyleRule>(
AdditionalBytesForSelectors(selectors.size()),
base::PassKey<StyleRule>(), selectors, std::move(other));
}
// Constructors. Note that these expect that the StyleRule has been
// allocated on the Oilpan heap, with <flattened_size> * sizeof(CSSSelector)
// additional bytes after the StyleRule (flattened_size is the number of
// selectors). Do not call them directly; they are public only so that
// MakeGarbageCollected() can call them. Instead, use Create() above or
// Copy() below, as appropriate.
StyleRule(base::PassKey<StyleRule>,
base::span<CSSSelector> selector_vector,
CSSPropertyValueSet*);
StyleRule(base::PassKey<StyleRule>,
base::span<CSSSelector> selector_vector,
CSSLazyPropertyParser*);
// If you use this constructor, the object will not be fully constructed until
// you call SetProperties().
StyleRule(base::PassKey<StyleRule>, base::span<CSSSelector> selector_vector);
StyleRule(base::PassKey<StyleRule>,
base::span<CSSSelector> selector_vector,
StyleRule&&);
StyleRule(const StyleRule&, size_t flattened_size);
StyleRule(const StyleRule&) = delete;
~StyleRule();
void SetProperties(CSSPropertyValueSet* properties) {
DCHECK_EQ(properties_.Get(), nullptr);
properties_ = properties;
}
// Partial subset of the CSSSelector API.
const CSSSelector* FirstSelector() const { return SelectorArray(); }
const CSSSelector& SelectorAt(wtf_size_t index) const {
return UNSAFE_TODO(SelectorArray()[index]);
}
CSSSelector& MutableSelectorAt(wtf_size_t index) {
return UNSAFE_TODO(SelectorArray()[index]);
}
wtf_size_t SelectorIndex(const CSSSelector& selector) const {
return static_cast<wtf_size_t>(&selector - FirstSelector());
}
wtf_size_t IndexOfNextSelectorAfter(wtf_size_t index) const {
const CSSSelector& current = SelectorAt(index);
const CSSSelector* next = CSSSelectorList::Next(current);
if (!next) {
return kNotFound;
}
return SelectorIndex(*next);
}
String SelectorsText() const {
return CSSSelectorList::SelectorsText(FirstSelector());
}
const CSSPropertyValueSet& Properties() const;
MutableCSSPropertyValueSet& MutableProperties();
StyleRule* Copy() const {
const CSSSelector* selector_array = SelectorArray();
size_t flattened_size = 1;
while (!UNSAFE_TODO(selector_array[flattened_size - 1])
.IsLastInSelectorList()) {
++flattened_size;
}
return MakeGarbageCollected<StyleRule>(
AdditionalBytesForSelectors(flattened_size), *this, flattened_size);
}
static unsigned AverageSizeInBytes();
// Helper function to avoid parsing lazy properties when not needed.
bool PropertiesHaveFailedOrCanceledSubresources() const;
void TraceAfterDispatch(blink::Visitor*) const;
const GCedHeapVector<Member<StyleRuleBase>>* ChildRules() const {
return child_rules_.Get();
}
GCedHeapVector<Member<StyleRuleBase>>* ChildRules() {
return child_rules_.Get();
}
void EnsureChildRules() {
// Allocate the child rule vector only when we need it,
// since most rules won't have children (almost by definition).
if (child_rules_ == nullptr) {
child_rules_ =
MakeGarbageCollected<GCedHeapVector<Member<StyleRuleBase>>>();
}
}
void AddChildRule(StyleRuleBase* child) {
EnsureChildRules();
child_rules_->push_back(child);
}
void WrapperInsertRule(CSSStyleSheet* parent_sheet,
unsigned index,
StyleRuleBase* rule);
void WrapperRemoveRule(CSSStyleSheet* parent_sheet, unsigned index);
private:
friend class StyleRuleBase;
friend class CSSLazyParsingTest;
bool HasParsedProperties() const;
CSSSelector* SelectorArray() {
return reinterpret_cast<CSSSelector*>(
base::bits::AlignUp(UNSAFE_TODO(reinterpret_cast<uint8_t*>(this + 1)),
alignof(CSSSelector)));
}
const CSSSelector* SelectorArray() const {
return const_cast<StyleRule*>(this)->SelectorArray();
}
mutable Member<CSSPropertyValueSet> properties_;
mutable Member<CSSLazyPropertyParser> lazy_property_parser_;
Member<GCedHeapVector<Member<StyleRuleBase>>> child_rules_;
};
class CORE_EXPORT StyleRuleFontFace : public StyleRuleBase {
public:
explicit StyleRuleFontFace(CSSPropertyValueSet*);
StyleRuleFontFace(const StyleRuleFontFace&);
const CSSPropertyValueSet& Properties() const { return *properties_; }
MutableCSSPropertyValueSet& MutableProperties();
StyleRuleFontFace* Copy() const {
return MakeGarbageCollected<StyleRuleFontFace>(*this);
}
void SetCascadeLayer(const CascadeLayer* layer) { layer_ = layer; }
const CascadeLayer* GetCascadeLayer() const { return layer_.Get(); }
void TraceAfterDispatch(blink::Visitor*) const;
private:
Member<CSSPropertyValueSet> properties_; // Cannot be null.
Member<const CascadeLayer> layer_;
};
class CORE_EXPORT StyleRuleProperty : public StyleRuleBase {
public:
StyleRuleProperty(const String& name, CSSPropertyValueSet*);
StyleRuleProperty(const StyleRuleProperty&);
const CSSPropertyValueSet& Properties() const { return *properties_; }
MutableCSSPropertyValueSet& MutableProperties();
const String& GetName() const { return name_; }
const CSSValue* GetSyntax() const;
const CSSValue* Inherits() const;
const CSSValue* GetInitialValue() const;
bool SetNameText(const ExecutionContext* execution_context,
const String& name_text);
void SetCascadeLayer(const CascadeLayer* layer) { layer_ = layer; }
const CascadeLayer* GetCascadeLayer() const { return layer_.Get(); }
StyleRuleProperty* Copy() const {
return MakeGarbageCollected<StyleRuleProperty>(*this);
}
void TraceAfterDispatch(blink::Visitor*) const;
private:
String name_;
Member<CSSPropertyValueSet> properties_;
Member<const CascadeLayer> layer_;
};
class CORE_EXPORT StyleRuleGroup : public StyleRuleBase {
public:
const HeapVector<Member<StyleRuleBase>>& ChildRules() const {
return child_rules_;
}
HeapVector<Member<StyleRuleBase>>& ChildRules() { return child_rules_; }
void WrapperInsertRule(CSSStyleSheet*, unsigned, StyleRuleBase*);
void WrapperRemoveRule(CSSStyleSheet*, unsigned);
void TraceAfterDispatch(blink::Visitor*) const;
protected:
StyleRuleGroup(RuleType, HeapVector<Member<StyleRuleBase>> rules);
StyleRuleGroup(const StyleRuleGroup&);
private:
HeapVector<Member<StyleRuleBase>> child_rules_;
};
class CORE_EXPORT StyleRuleScope : public StyleRuleGroup {
public:
StyleRuleScope(const StyleScope&, HeapVector<Member<StyleRuleBase>> rules);
StyleRuleScope(const StyleRuleScope&);
StyleRuleScope* Copy() const {
return MakeGarbageCollected<StyleRuleScope>(*this);
}
void TraceAfterDispatch(blink::Visitor*) const;
const StyleScope& GetStyleScope() const { return *style_scope_; }
private:
Member<const StyleScope> style_scope_;
};
// https://www.w3.org/TR/css-cascade-5/#layer-block
class CORE_EXPORT StyleRuleLayerBlock : public StyleRuleGroup {
public:
StyleRuleLayerBlock(LayerName name, HeapVector<Member<StyleRuleBase>> rules);
StyleRuleLayerBlock(const StyleRuleLayerBlock&);
StyleRuleLayerBlock(const StyleRuleLayerBlock&,
HeapVector<Member<StyleRuleBase>> rules);
const LayerName& GetName() const { return name_; }
String GetNameAsString() const;
StyleRuleLayerBlock* Copy() const {
return MakeGarbageCollected<StyleRuleLayerBlock>(*this);
}
void TraceAfterDispatch(blink::Visitor*) const;
private:
LayerName name_;
};
// https://www.w3.org/TR/css-cascade-5/#layer-empty
class CORE_EXPORT StyleRuleLayerStatement : public StyleRuleBase {
public:
explicit StyleRuleLayerStatement(Vector<LayerName>&& names);
StyleRuleLayerStatement(const StyleRuleLayerStatement& other);
const Vector<LayerName>& GetNames() const { return names_; }
Vector<String> GetNamesAsStrings() const;
StyleRuleLayerStatement* Copy() const {
return MakeGarbageCollected<StyleRuleLayerStatement>(*this);
}
void TraceAfterDispatch(blink::Visitor*) const;
private:
Vector<LayerName> names_;
};
class StyleRulePage : public StyleRuleGroup {
public:
StyleRulePage(CSSSelectorList* selector_list,
CSSPropertyValueSet* properties,
HeapVector<Member<StyleRuleBase>> child_rules);
StyleRulePage(const StyleRulePage&);
const CSSSelector* Selector() const { return selector_list_->First(); }
const CSSPropertyValueSet& Properties() const { return *properties_; }
MutableCSSPropertyValueSet& MutableProperties();
void WrapperAdoptSelectorList(CSSSelectorList* selectors) {
selector_list_ = selectors;
}
StyleRulePage* Copy() const {
return MakeGarbageCollected<StyleRulePage>(*this);
}
void SetCascadeLayer(const CascadeLayer* layer) { layer_ = layer; }
const CascadeLayer* GetCascadeLayer() const { return layer_.Get(); }
void TraceAfterDispatch(blink::Visitor*) const;
private:
Member<CSSPropertyValueSet> properties_; // Cannot be null.
Member<const CascadeLayer> layer_;
Member<CSSSelectorList> selector_list_;
};
class StyleRulePageMargin : public StyleRuleBase {
public:
StyleRulePageMargin(CSSAtRuleID id, CSSPropertyValueSet* properties);
StyleRulePageMargin(const StyleRulePageMargin&);
const CSSPropertyValueSet& Properties() const { return *properties_; }
MutableCSSPropertyValueSet& MutableProperties();
CSSAtRuleID ID() const { return id_; }
StyleRulePageMargin* Copy() const {
return MakeGarbageCollected<StyleRulePageMargin>(*this);
}
void TraceAfterDispatch(blink::Visitor*) const;
private:
CSSAtRuleID id_; // What margin, e.g. @top-right.
Member<CSSPropertyValueSet> properties_; // Cannot be null.
};
// If you add new children of this class, remember to update IsConditionRule()
// above.
class CORE_EXPORT StyleRuleCondition : public StyleRuleGroup {
public:
String ConditionText() const { return condition_text_; }
void TraceAfterDispatch(blink::Visitor* visitor) const {
StyleRuleGroup::TraceAfterDispatch(visitor);
}
protected:
StyleRuleCondition(RuleType, HeapVector<Member<StyleRuleBase>> rules);
StyleRuleCondition(RuleType,
const String& condition_text,
HeapVector<Member<StyleRuleBase>> rules);
StyleRuleCondition(const StyleRuleCondition&);
String condition_text_;
};
class CORE_EXPORT StyleRuleMedia : public StyleRuleCondition {
public:
StyleRuleMedia(const MediaQuerySet*, HeapVector<Member<StyleRuleBase>> rules);
StyleRuleMedia(const StyleRuleMedia&) = default;
StyleRuleMedia(const StyleRuleMedia&,
HeapVector<Member<StyleRuleBase>> rules);
const MediaQuerySet* MediaQueries() const { return media_queries_.Get(); }
void SetMediaQueries(const MediaQuerySet* media_queries) {
media_queries_ = media_queries;
}
StyleRuleMedia* Copy() const {
return MakeGarbageCollected<StyleRuleMedia>(*this);
}
void TraceAfterDispatch(blink::Visitor*) const;
private:
Member<const MediaQuerySet> media_queries_;
};
class StyleRuleSupports : public StyleRuleCondition {
public:
StyleRuleSupports(const String& condition_text,
bool condition_is_supported,
HeapVector<Member<StyleRuleBase>> rules);
StyleRuleSupports(const StyleRuleSupports&);
StyleRuleSupports(const StyleRuleSupports&,
HeapVector<Member<StyleRuleBase>> rules);
bool ConditionIsSupported() const { return condition_is_supported_; }
StyleRuleSupports* Copy() const {
return MakeGarbageCollected<StyleRuleSupports>(*this);
}
void SetConditionText(const ExecutionContext*, String);
void TraceAfterDispatch(blink::Visitor* visitor) const {
StyleRuleCondition::TraceAfterDispatch(visitor);
}
private:
bool condition_is_supported_;
};
class CORE_EXPORT StyleRuleContainer : public StyleRuleCondition {
public:
StyleRuleContainer(ContainerQuery&, HeapVector<Member<StyleRuleBase>> rules);
StyleRuleContainer(const StyleRuleContainer&);
StyleRuleContainer(const StyleRuleContainer&,
HeapVector<Member<StyleRuleBase>> rules);
ContainerQuery& GetContainerQuery() const { return *container_query_; }
StyleRuleContainer* Copy() const {
return MakeGarbageCollected<StyleRuleContainer>(*this);
}
void SetConditionText(const ExecutionContext*, String);
void TraceAfterDispatch(blink::Visitor*) const;
private:
Member<ContainerQuery> container_query_;
};
class StyleRuleStartingStyle : public StyleRuleGroup {
public:
explicit StyleRuleStartingStyle(HeapVector<Member<StyleRuleBase>> rules);
StyleRuleStartingStyle(const StyleRuleStartingStyle&) = default;
StyleRuleStartingStyle* Copy() const {
return MakeGarbageCollected<StyleRuleStartingStyle>(*this);
}
void TraceAfterDispatch(blink::Visitor* visitor) const {
StyleRuleGroup::TraceAfterDispatch(visitor);
}
};
// This should only be used within the CSS Parser
class StyleRuleCharset : public StyleRuleBase {
public:
StyleRuleCharset() : StyleRuleBase(kCharset) {}
void TraceAfterDispatch(blink::Visitor* visitor) const {
StyleRuleBase::TraceAfterDispatch(visitor);
}
private:
};
// An @function rule, representing a CSS function.
class CORE_EXPORT StyleRuleFunction : public StyleRuleGroup {
public:
struct Parameter {
DISALLOW_NEW();
public:
void Trace(blink::Visitor*) const;
String name;
CSSSyntaxDefinition type;
Member<CSSVariableData> default_value;
};
// The body of the function is represented by `child_rules`.
// Each child rule is either a CSSNestedDeclarations rule (holding
// descriptors, like 'result' and local variables), or a conditional rule,
// such as @media.
//
// The example below has three child rules: a CSSNestedDeclarations rule
// holding `--x`, an @media rule, and another CSSNestedDeclarations rule
// holding `results`.
//
// @function --foo() {
// --x: 10px;
// @media (width > 100px) {
// --x: 20x;
// }
// result: var(--x);
// }
//
// Note: Although StyleRuleFunction itself can accommodate conditional rules,
// it's not yet supported by parsing/evaluation.
//
// TODO(crbug.com/325504770): Support parsing/evaluation of conditionals.
StyleRuleFunction(AtomicString name,
HeapVector<Parameter> parameters,
HeapVector<Member<StyleRuleBase>> child_rules,
CSSSyntaxDefinition return_type);
StyleRuleFunction(const StyleRuleFunction&) = delete;
const AtomicString& Name() const { return name_; }
const HeapVector<Parameter>& GetParameters() const { return parameters_; }
const CSSSyntaxDefinition& GetReturnType() const { return return_type_; }
void SetCascadeLayer(const CascadeLayer* layer) { layer_ = layer; }
const CascadeLayer* GetCascadeLayer() const { return layer_.Get(); }
void TraceAfterDispatch(blink::Visitor*) const;
private:
AtomicString name_;
HeapVector<Parameter> parameters_;
CSSSyntaxDefinition return_type_;
Member<const CascadeLayer> layer_;
};
// An @mixin rule, representing a CSS mixin. We store all of the rules
// and declarations under a dummy rule that serves as the parent;
// when @apply comes, we clone all the children below that rule and
// reparent them into the point of @apply.
class CORE_EXPORT StyleRuleMixin : public StyleRuleBase {
public:
StyleRuleMixin(AtomicString name, StyleRule* fake_parent_rule);
StyleRuleMixin(const StyleRuleMixin&) = delete;
const AtomicString& GetName() const { return name_; }
StyleRule& FakeParentRule() const { return *fake_parent_rule_; }
void TraceAfterDispatch(blink::Visitor*) const;
private:
AtomicString name_;
Member<StyleRule> fake_parent_rule_;
};
// An @apply rule, representing applying a mixin.
class CORE_EXPORT StyleRuleApplyMixin : public StyleRuleBase {
public:
explicit StyleRuleApplyMixin(AtomicString name);
StyleRuleApplyMixin(const StyleRuleMixin&) = delete;
const AtomicString& GetName() const { return name_; }
void TraceAfterDispatch(blink::Visitor*) const;
private:
AtomicString name_;
};
template <>
struct DowncastTraits<StyleRule> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsStyleRule();
}
};
template <>
struct DowncastTraits<StyleRuleFontFace> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsFontFaceRule();
}
};
template <>
struct DowncastTraits<StyleRulePage> {
static bool AllowFrom(const StyleRuleBase& rule) { return rule.IsPageRule(); }
};
template <>
struct DowncastTraits<StyleRulePageMargin> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsPageRuleMargin();
}
};
template <>
struct DowncastTraits<StyleRuleProperty> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsPropertyRule();
}
};
template <>
struct DowncastTraits<StyleRuleScope> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsScopeRule();
}
};
template <>
struct DowncastTraits<StyleRuleGroup> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsMediaRule() || rule.IsSupportsRule() ||
rule.IsContainerRule() || rule.IsLayerBlockRule() ||
rule.IsScopeRule() || rule.IsStartingStyleRule() ||
rule.IsFunctionRule();
}
};
template <>
struct DowncastTraits<StyleRuleLayerBlock> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsLayerBlockRule();
}
};
template <>
struct DowncastTraits<StyleRuleLayerStatement> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsLayerStatementRule();
}
};
template <>
struct DowncastTraits<StyleRuleMedia> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsMediaRule();
}
};
template <>
struct DowncastTraits<StyleRuleSupports> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsSupportsRule();
}
};
template <>
struct DowncastTraits<StyleRuleContainer> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsContainerRule();
}
};
template <>
struct DowncastTraits<StyleRuleCharset> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsCharsetRule();
}
};
template <>
struct DowncastTraits<StyleRuleStartingStyle> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsStartingStyleRule();
}
};
template <>
struct DowncastTraits<StyleRuleFunction> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsFunctionRule();
}
};
template <>
struct DowncastTraits<StyleRuleMixin> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsMixinRule();
}
};
template <>
struct DowncastTraits<StyleRuleApplyMixin> {
static bool AllowFrom(const StyleRuleBase& rule) {
return rule.IsApplyMixinRule();
}
};
} // namespace blink
WTF_ALLOW_CLEAR_UNUSED_SLOTS_WITH_MEM_FUNCTIONS(
blink::StyleRuleFunction::Parameter)
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_CSS_STYLE_RULE_H_
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