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/*
* Copyright (C) 2000 Peter Kelly (pmk@post.com)
* Copyright (C) 2005, 2006 Apple Computer, Inc.
* Copyright (C) 2007 Samuel Weinig (sam@webkit.org)
* Copyright (C) 2010 Google, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_DOCUMENT_PARSER_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_DOCUMENT_PARSER_H_
#include <memory>
#include "base/containers/span.h"
#include "base/functional/callback.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/document_encoding_data.h"
#include "third_party/blink/renderer/platform/bindings/name_client.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
#include "third_party/blink/renderer/platform/wtf/functional.h"
namespace blink {
class Document;
class DocumentParserClient;
class ScriptableDocumentParser;
class TextResourceDecoder;
class CORE_EXPORT DocumentParser : public GarbageCollected<DocumentParser>,
public NameClient {
public:
~DocumentParser() override;
virtual void Trace(Visitor*) const;
const char* NameInHeapSnapshot() const override { return "DocumentParser"; }
virtual ScriptableDocumentParser* AsScriptableDocumentParser() {
return nullptr;
}
// http://www.whatwg.org/specs/web-apps/current-work/#insertion-point
virtual bool HasInsertionPoint() { return true; }
// insert is used by document.write.
virtual void insert(const String&) = 0;
// The below functions are used by DocumentWriter (the loader).
virtual void AppendBytes(base::span<const uint8_t> bytes) = 0;
virtual bool NeedsDecoder() const { return false; }
virtual void SetDecoder(std::unique_ptr<TextResourceDecoder>);
virtual void SetHasAppendedData() {}
virtual void AppendDecodedData(const String& data,
const DocumentEncodingData& encoding_data) {}
using BackgroundScanCallback =
WTF::CrossThreadRepeatingFunction<void(const String&)>;
virtual BackgroundScanCallback TakeBackgroundScanCallback() {
return BackgroundScanCallback();
}
// FIXME: append() should be private, but DocumentLoader and DOMPatchSupport
// uses it for now.
virtual void Append(const String&) = 0;
virtual void Finish() = 0;
// GetDocument() returns null after detach() is called.
Document* GetDocument() const {
return document_.Get();
}
bool IsParsing() const { return state_ == kParsingState; }
bool IsStopping() const { return state_ == kStoppingState; }
ALWAYS_INLINE bool IsStopped() const { return state_ >= kStoppedState; }
bool IsDetached() const { return state_ == kDetachedState; }
// prepareToStop() is used when the EOF token is encountered and parsing is to
// be stopped normally.
virtual void PrepareToStopParsing();
// stopParsing() is used when a load is canceled/stopped.
// stopParsing() is currently different from detach(), but shouldn't be.
// It should NOT be ok to call any methods on DocumentParser after either
// detach() or stopParsing() but right now only detach() will ASSERT.
virtual void StopParsing();
// Document is expected to detach the parser before releasing its ref.
// After detach, document_ is cleared. The parser will unwind its
// callstacks, but not produce any more nodes.
// It is impossible for the parser to touch the rest of Blink Core after
// detach is called.
// Oilpan: We don't need to call detach when a Document is destructed.
virtual void Detach();
// Notifies the parser that the document element is available. Used by
// HTMLDocumentParser to dispatch preloads.
virtual void DocumentElementAvailable() {}
// Notifies the parser that any data which was added when preloading can now
// be parsed.
virtual void CommitPreloadedData() {}
// Notifies the parser that this is a good time to send requests for any
// preloads that may be pending.
virtual void FlushPendingPreloads() {}
void SetDocumentWasLoadedAsPartOfNavigation() {
document_was_loaded_as_part_of_navigation_ = true;
}
bool DocumentWasLoadedAsPartOfNavigation() const {
return document_was_loaded_as_part_of_navigation_;
}
void SetIsPreloading(bool is_preloading) { is_preloading_ = is_preloading; }
bool IsPreloading() const { return is_preloading_; }
void AddClient(DocumentParserClient*);
void RemoveClient(DocumentParserClient*);
protected:
explicit DocumentParser(Document*);
private:
enum ParserState {
kParsingState,
kStoppingState,
kStoppedState,
kDetachedState
};
ParserState state_;
bool document_was_loaded_as_part_of_navigation_;
bool is_preloading_ = false;
// Every DocumentParser needs a pointer back to the document.
// document_ will be 0 after the parser is stopped.
Member<Document> document_;
HeapHashSet<WeakMember<DocumentParserClient>> clients_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_DOCUMENT_PARSER_H_
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