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/*
* Copyright (C) 2013 Google Inc. All rights reserved.
* Copyright (C) 2014 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_ELEMENT_DATA_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_ELEMENT_DATA_H_
#include <concepts>
#include "base/containers/span.h"
#include "build/build_config.h"
#include "third_party/blink/renderer/core/dom/attribute.h"
#include "third_party/blink/renderer/core/dom/attribute_collection.h"
#include "third_party/blink/renderer/core/dom/space_split_string.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/wtf/bit_field.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
namespace blink {
class ShareableElementData;
class CSSPropertyValueSet;
class UniqueElementData;
// ElementData represents very common, but not necessarily unique to an element,
// data such as attributes, inline style, and parsed class names and ids.
class ElementData : public GarbageCollected<ElementData> {
public:
// Override GarbageCollected's finalizeGarbageCollectedObject to
// dispatch to the correct subclass destructor.
void FinalizeGarbageCollectedObject();
void ClearClass() const { class_names_.Clear(); }
void SetClass(const AtomicString& class_names) const {
DCHECK(!class_names.empty());
class_names_.Set(class_names);
}
void SetClassFoldingCase(const AtomicString& class_names) const {
if (class_names.IsLowerASCII()) {
return SetClass(class_names);
}
return SetClass(class_names.LowerASCII());
}
const SpaceSplitString& ClassNames() const { return class_names_; }
const AtomicString& IdForStyleResolution() const {
return id_for_style_resolution_;
}
AtomicString SetIdForStyleResolution(AtomicString new_id) const {
return std::exchange(id_for_style_resolution_, std::move(new_id));
}
const CSSPropertyValueSet* InlineStyle() const { return inline_style_.Get(); }
const CSSPropertyValueSet* PresentationAttributeStyle() const {
return presentation_attribute_style_.Get();
}
AttributeCollection Attributes() const;
bool HasID() const { return !id_for_style_resolution_.IsNull(); }
bool HasClass() const { return !class_names_.IsNull(); }
bool IsEquivalent(const ElementData* other) const;
bool IsUnique() const { return bit_field_.get<IsUniqueFlag>(); }
void TraceAfterDispatch(blink::Visitor*) const;
void Trace(Visitor*) const;
protected:
using BitField = WTF::ConcurrentlyReadBitField<uint32_t>;
using IsUniqueFlag =
BitField::DefineFirstValue<bool, 1, WTF::BitFieldValueConstness::kConst>;
using ArraySize = IsUniqueFlag::
DefineNextValue<uint32_t, 28, WTF::BitFieldValueConstness::kConst>;
using PresentationAttributeStyleIsDirty = ArraySize::DefineNextValue<bool, 1>;
using StyleAttributeIsDirty =
PresentationAttributeStyleIsDirty::DefineNextValue<bool, 1>;
using SvgAttributesAreDirty = StyleAttributeIsDirty::DefineNextValue<bool, 1>;
ElementData();
explicit ElementData(unsigned array_size);
ElementData(const ElementData&, bool is_unique);
bool presentation_attribute_style_is_dirty() const {
return bit_field_.get<PresentationAttributeStyleIsDirty>();
}
bool style_attribute_is_dirty() const {
return bit_field_.get<StyleAttributeIsDirty>();
}
bool svg_attributes_are_dirty() const {
return bit_field_.get<SvgAttributesAreDirty>();
}
// Following 3 fields are meant to be mutable and can change even when const.
void SetPresentationAttributeStyleIsDirty(
bool presentation_attribute_style_is_dirty) const {
const_cast<BitField*>(&bit_field_)
->set<PresentationAttributeStyleIsDirty>(
presentation_attribute_style_is_dirty);
}
void SetStyleAttributeIsDirty(bool style_attribute_is_dirty) const {
const_cast<BitField*>(&bit_field_)
->set<StyleAttributeIsDirty>(style_attribute_is_dirty);
}
void SetSvgAttributesAreDirty(bool svg_attributes_are_dirty) const {
const_cast<BitField*>(&bit_field_)
->set<SvgAttributesAreDirty>(svg_attributes_are_dirty);
}
BitField bit_field_;
mutable Member<CSSPropertyValueSet> inline_style_;
mutable Member<CSSPropertyValueSet> presentation_attribute_style_;
mutable SpaceSplitString class_names_;
mutable AtomicString id_for_style_resolution_;
private:
friend class Element;
friend class HTMLImageElement;
friend class ShareableElementData;
friend class UniqueElementData;
friend class SVGElement;
friend struct DowncastTraits<UniqueElementData>;
friend struct DowncastTraits<ShareableElementData>;
UniqueElementData* MakeUniqueCopy() const;
};
template <typename T>
requires(std::derived_from<T, ElementData>)
struct ThreadingTrait<T> {
static constexpr ThreadAffinity kAffinity = kMainThreadOnly;
};
#if defined(COMPILER_MSVC)
#pragma warning(push)
// Disable "zero-sized array in struct/union" warning
#pragma warning(disable : 4200)
#endif
// SharableElementData is managed by ElementDataCache and is produced by
// the parser during page load for elements that have identical attributes. This
// is a memory optimization since it's very common for many elements to have
// duplicate sets of attributes (ex. the same classes).
class ShareableElementData final : public ElementData {
public:
static ShareableElementData* CreateWithAttributes(
const Vector<Attribute, kAttributePrealloc>&);
explicit ShareableElementData(const Vector<Attribute, kAttributePrealloc>&);
explicit ShareableElementData(const UniqueElementData&);
~ShareableElementData();
void TraceAfterDispatch(blink::Visitor* visitor) const {
ElementData::TraceAfterDispatch(visitor);
}
AttributeCollection Attributes() const;
base::span<Attribute> AttributesSpan() {
// SAFETY: space for bit_field_.get<ArraySize>() Attributes are allocated
// after the main object (starting at attribute_array_) by the constructor.
return UNSAFE_BUFFERS(
base::span(attribute_array_, bit_field_.get<ArraySize>()));
}
base::span<const Attribute> AttributesSpan() const {
// SAFETY: space for bit_field_.get<ArraySize>() Attributes are allocated
// after the main object (starting at attribute_array_) by the constructor.
return UNSAFE_BUFFERS(
base::span(attribute_array_, bit_field_.get<ArraySize>()));
}
Attribute attribute_array_[0];
};
template <>
struct DowncastTraits<ShareableElementData> {
static bool AllowFrom(const ElementData& data) {
return !data.bit_field_.get<ElementData::IsUniqueFlag>();
}
};
#if defined(COMPILER_MSVC)
#pragma warning(pop)
#endif
// UniqueElementData is created when an element needs to mutate its attributes
// or gains presentation attribute style (ex. width="10"). It does not need to
// be created to fill in values in the ElementData that are derived from
// attributes. For example populating the inline_style_ from the style attribute
// doesn't require a UniqueElementData as all elements with the same style
// attribute will have the same inline style.
class UniqueElementData final : public ElementData {
public:
ShareableElementData* MakeShareableCopy() const;
MutableAttributeCollection Attributes();
AttributeCollection Attributes() const;
UniqueElementData();
explicit UniqueElementData(const ShareableElementData&);
explicit UniqueElementData(const UniqueElementData&);
void TraceAfterDispatch(blink::Visitor*) const;
AttributeVector attribute_vector_;
};
template <>
struct DowncastTraits<UniqueElementData> {
static bool AllowFrom(const ElementData& data) {
return data.bit_field_.get<ElementData::IsUniqueFlag>();
}
};
inline AttributeCollection ElementData::Attributes() const {
if (auto* unique_element_data = DynamicTo<UniqueElementData>(this))
return unique_element_data->Attributes();
return To<ShareableElementData>(this)->Attributes();
}
inline AttributeCollection ShareableElementData::Attributes() const {
return AttributeCollection(attribute_array_, bit_field_.get<ArraySize>());
}
inline AttributeCollection UniqueElementData::Attributes() const {
return AttributeCollection(attribute_vector_.data(),
attribute_vector_.size());
}
inline MutableAttributeCollection UniqueElementData::Attributes() {
return MutableAttributeCollection(attribute_vector_);
}
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_ELEMENT_DATA_H_
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