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/*
* Copyright (C) 2001 Peter Kelly (pmk@post.com)
* Copyright (C) 2001 Tobias Anton (anton@stud.fbi.fh-darmstadt.de)
* Copyright (C) 2006 Samuel Weinig (sam.weinig@gmail.com)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008 Apple Inc. All rights
* reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_EVENTS_EVENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_EVENTS_EVENT_H_
#include "base/check_op.h"
#include "base/time/time.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/events/event_dispatch_result.h"
#include "third_party/blink/renderer/core/probe/async_task_context.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"
namespace blink {
class DOMWrapperWorld;
class EventDispatcher;
class EventInit;
class EventPath;
class EventTarget;
class Node;
class ScriptState;
class CORE_EXPORT Event : public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
enum class Bubbles {
kYes,
kNo,
};
enum class Cancelable {
kYes,
kNo,
};
enum class PhaseType : uint8_t {
kNone = 0,
kCapturingPhase = 1,
kAtTarget = 2,
kBubblingPhase = 3
};
enum class ComposedMode {
kComposed,
kScoped,
};
enum class PassiveMode : uint8_t {
// Not passive, default initialized.
kNotPassiveDefault,
// Not passive, explicitly specified.
kNotPassive,
// Passive, explicitly specified.
kPassive,
// Passive, not explicitly specified and forced due to document level
// listener.
kPassiveForcedDocumentLevel,
// Passive, default initialized.
kPassiveDefault,
};
static Event* Create() { return MakeGarbageCollected<Event>(); }
static Event* Create(const AtomicString& type) {
return MakeGarbageCollected<Event>(type, Bubbles::kNo, Cancelable::kNo);
}
static Event* CreateCancelable(const AtomicString& type) {
return MakeGarbageCollected<Event>(type, Bubbles::kNo, Cancelable::kYes);
}
static Event* CreateBubble(const AtomicString& type) {
return MakeGarbageCollected<Event>(type, Bubbles::kYes, Cancelable::kNo);
}
static Event* CreateCancelableBubble(const AtomicString& type) {
return MakeGarbageCollected<Event>(type, Bubbles::kYes, Cancelable::kYes);
}
static Event* Create(const AtomicString& type, const EventInit* initializer) {
return MakeGarbageCollected<Event>(type, initializer);
}
// Creates event objects for use with fenced frames. Because timestamps are
// a potential privacy leak from the frame to its embedder, clamp all of them
// to the epoch.
static Event* CreateFenced(const AtomicString& type) {
return MakeGarbageCollected<Event>(type, Bubbles::kYes, Cancelable::kYes,
base::TimeTicks::UnixEpoch());
}
Event();
Event(const AtomicString& type,
Bubbles,
Cancelable,
ComposedMode,
base::TimeTicks platform_time_stamp);
Event(const AtomicString& type,
Bubbles,
Cancelable,
base::TimeTicks platform_time_stamp);
Event(const AtomicString& type,
Bubbles,
Cancelable,
ComposedMode = ComposedMode::kScoped);
Event(const AtomicString& type,
const EventInit*,
base::TimeTicks platform_time_stamp);
Event(const AtomicString& type, const EventInit* init)
: Event(type, init, base::TimeTicks::Now()) {}
~Event() override;
void initEvent(const AtomicString& type, bool bubbles, bool cancelable);
void initEvent(const AtomicString& event_type_arg,
bool bubbles_arg,
bool cancelable_arg,
EventTarget* related_target);
const AtomicString& type() const { return type_; }
void SetType(const AtomicString& type) { type_ = type; }
EventTarget* target() const { return target_.Get(); }
void SetTarget(EventTarget*);
EventTarget* currentTarget() const;
void SetCurrentTarget(EventTarget* current_target) {
current_target_ = current_target;
}
// This callback is invoked when an event listener has been dispatched
// at the current target. It should only be used to influence UMA metrics
// and not change functionality since observing the presence of listeners
// is dangerous.
virtual void DoneDispatchingEventAtCurrentTarget() {}
void SetRelatedTargetIfExists(EventTarget* related_target);
PhaseType eventPhase() const { return event_phase_; }
void SetEventPhase(PhaseType event_phase) { event_phase_ = event_phase; }
void SetFireOnlyCaptureListenersAtTarget(
bool fire_only_capture_listeners_at_target) {
DCHECK_EQ(event_phase_, PhaseType::kAtTarget);
fire_only_capture_listeners_at_target_ =
fire_only_capture_listeners_at_target;
}
void SetFireOnlyNonCaptureListenersAtTarget(
bool fire_only_non_capture_listeners_at_target) {
DCHECK_EQ(event_phase_, PhaseType::kAtTarget);
fire_only_non_capture_listeners_at_target_ =
fire_only_non_capture_listeners_at_target;
}
bool FireOnlyCaptureListenersAtTarget() const {
return fire_only_capture_listeners_at_target_;
}
bool FireOnlyNonCaptureListenersAtTarget() const {
return fire_only_non_capture_listeners_at_target_;
}
bool bubbles() const { return bubbles_; }
bool cancelable() const { return cancelable_; }
bool composed() const { return composed_; }
// Event creation timestamp in milliseconds. It returns a DOMHighResTimeStamp
// using the platform timestamp (see |platform_time_stamp_|).
// For more info see http://crbug.com/160524
double timeStamp(ScriptState*) const;
base::TimeTicks PlatformTimeStamp() const { return platform_time_stamp_; }
void stopPropagation() { propagation_stopped_ = true; }
void SetStopPropagation(bool stop_propagation) {
propagation_stopped_ = stop_propagation;
}
void stopImmediatePropagation() { immediate_propagation_stopped_ = true; }
void SetStopImmediatePropagation(bool stop_immediate_propagation) {
immediate_propagation_stopped_ = stop_immediate_propagation;
}
// IE Extensions
EventTarget* srcElement() const {
return target();
} // MSIE extension - "the object that fired the event"
bool legacyReturnValue(ScriptState*) const;
void setLegacyReturnValue(ScriptState*, bool return_value);
virtual const AtomicString& InterfaceName() const;
bool HasInterface(const AtomicString&) const;
// These events are general classes of events.
virtual bool IsUIEvent() const;
virtual bool IsMouseEvent() const;
virtual bool IsFocusEvent() const;
virtual bool IsKeyboardEvent() const;
virtual bool IsTouchEvent() const;
virtual bool IsGestureEvent() const;
virtual bool IsWheelEvent() const;
virtual bool IsPointerEvent() const;
virtual bool IsHighlightPointerEvent() const;
virtual bool IsInputEvent() const;
virtual bool IsCompositionEvent() const;
// Drag events are a subset of mouse events.
virtual bool IsDragEvent() const;
// These events lack a DOM interface.
virtual bool IsClipboardEvent() const;
virtual bool IsBeforeTextInsertedEvent() const;
virtual bool IsBeforeCreatePolicyEvent() const;
virtual bool IsBeforeUnloadEvent() const;
virtual bool IsErrorEvent() const;
bool PropagationStopped() const {
return propagation_stopped_ || immediate_propagation_stopped_;
}
bool ImmediatePropagationStopped() const {
return immediate_propagation_stopped_;
}
bool WasInitialized() { return was_initialized_; }
bool defaultPrevented() const { return default_prevented_; }
virtual void preventDefault();
bool DefaultHandled() const { return default_handled_; }
void SetDefaultHandled() { default_handled_ = true; }
bool cancelBubble(ScriptState* = nullptr) const {
return PropagationStopped();
}
void setCancelBubble(ScriptState*, bool);
const Event* UnderlyingEvent() const { return underlying_event_.Get(); }
void SetUnderlyingEvent(const Event*);
bool HasEventPath() const { return static_cast<bool>(event_path_); }
EventPath& GetEventPath() const {
DCHECK(event_path_);
return *event_path_;
}
void InitEventPath(Node&);
HeapVector<Member<EventTarget>> composedPath(ScriptState*) const;
bool IsBeingDispatched() const { return eventPhase() != PhaseType::kNone; }
// Events that must not leak across isolated world, similar to how
// ErrorEvent behaves, can override this method.
virtual bool CanBeDispatchedInWorld(const DOMWrapperWorld&) const {
return true;
}
bool isTrusted() const { return is_trusted_; }
void SetTrusted(bool value) { is_trusted_ = value; }
// The spec (https://www.w3.org/TR/uievents/#legacy-uievent-event-order)
// says that `click` events and `keydown` events should generated *trusted*
// `DOMActivate` and `click` synthetic events. That is so support legacy
// behavior that click events would run default event handler behavior.
// This function checks whether the provided event is "actually" trusted,
// in that its underlying events are all trusted, including the originating
// event.
bool IsFullyTrusted() const;
void SetComposed(bool composed) {
DCHECK(!IsBeingDispatched());
composed_ = composed;
}
void SetHandlingPassive(PassiveMode);
bool PreventDefaultCalledOnUncancelableEvent() const {
return prevent_default_called_on_uncancelable_event_;
}
bool LegacyDidListenersThrow() const {
return legacy_did_listeners_throw_flag_;
}
void LegacySetDidListenersThrowFlag() {
legacy_did_listeners_throw_flag_ = true;
}
void SetCopyEventPathFromUnderlyingEvent() {
copy_event_path_from_underlying_event_ = true;
}
// In general, event listeners do not run when related execution contexts are
// paused. However, when this function returns true, event listeners ignore
// the pause and run.
virtual bool ShouldDispatchEvenWhenExecutionContextIsPaused() const {
return false;
}
virtual DispatchEventResult DispatchEvent(EventDispatcher&);
probe::AsyncTaskContext* async_task_context() { return &async_task_context_; }
void Trace(Visitor*) const override;
protected:
virtual void ReceivedTarget();
void SetBubbles(bool bubble) { bubbles_ = bubble; }
PassiveMode HandlingPassive() const { return handling_passive_; }
private:
AtomicString type_;
bool bubbles_ : 1;
bool cancelable_ : 1;
bool composed_ : 1;
bool propagation_stopped_ : 1;
bool immediate_propagation_stopped_ : 1;
bool default_prevented_ : 1;
bool default_handled_ : 1;
bool was_initialized_ : 1;
bool is_trusted_ : 1;
// Whether preventDefault was called on uncancelable event.
bool prevent_default_called_on_uncancelable_event_ : 1;
// Whether any of listeners have thrown an exception or not.
// Corresponds to |legacyOutputDidListenersThrowFlag| in DOM standard.
// https://dom.spec.whatwg.org/#dispatching-events
// https://dom.spec.whatwg.org/#concept-event-listener-inner-invoke
bool legacy_did_listeners_throw_flag_ : 1;
bool fire_only_capture_listeners_at_target_ : 1;
bool fire_only_non_capture_listeners_at_target_ : 1;
bool copy_event_path_from_underlying_event_ : 1;
PassiveMode handling_passive_;
PhaseType event_phase_;
probe::AsyncTaskContext async_task_context_;
Member<EventTarget> current_target_;
Member<EventTarget> target_;
Member<const Event> underlying_event_;
Member<EventPath> event_path_;
// The monotonic platform time in seconds, for input events it is the
// event timestamp provided by the host OS and reported in the original
// WebInputEvent instance.
base::TimeTicks platform_time_stamp_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_EVENTS_EVENT_H_
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