File: slot_assignment.h

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (80 lines) | stat: -rw-r--r-- 2,814 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SLOT_ASSIGNMENT_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SLOT_ASSIGNMENT_H_

#include "third_party/blink/renderer/core/dom/tree_ordered_map.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/text/atomic_string.h"

namespace blink {

class HTMLSlotElement;
class Node;
class ShadowRoot;

class SlotAssignment final : public GarbageCollected<SlotAssignment> {
 public:
  explicit SlotAssignment(ShadowRoot& owner);

  // Relevant DOM Standard: https://dom.spec.whatwg.org/#find-a-slot
  HTMLSlotElement* FindSlot(const Node&);
  HTMLSlotElement* FindSlotByName(const AtomicString& slot_name) const;

  // DOM Standaard defines these two procedures:
  // 1. https://dom.spec.whatwg.org/#assign-a-slot
  //    void assignSlot(const Node& slottable);
  // 2. https://dom.spec.whatwg.org/#assign-slotables
  //    void assignSlotables(HTMLSlotElement&);
  // As an optimization, Blink does not implement these literally.
  // Instead, provide alternative, HTMLSlotElement::hasAssignedNodesSlow()
  // so that slotchange can be detected.

  const HeapVector<Member<HTMLSlotElement>>& Slots();

  void DidAddSlot(HTMLSlotElement&);
  void DidRemoveSlot(HTMLSlotElement&);
  void DidRenameSlot(const AtomicString& old_name, HTMLSlotElement&);
  void DidChangeHostChildSlotName(const AtomicString& old_value,
                                  const AtomicString& new_value);

  bool FindHostChildBySlotName(const AtomicString& slot_name) const;

  void Trace(Visitor*) const;

  bool NeedsAssignmentRecalc() const { return needs_assignment_recalc_; }
  void SetNeedsAssignmentRecalc();
  void RecalcAssignment();

 private:
  enum class SlotMutationType {
    kRemoved,
    kRenamed,
  };

  HTMLSlotElement* FindSlotInManualSlotting(Node&);

  void CollectSlots();
  HTMLSlotElement* GetCachedFirstSlotWithoutAccessingNodeTree(
      const AtomicString& slot_name);

  void DidAddSlotInternal(HTMLSlotElement&);
  void DidRemoveSlotInternal(HTMLSlotElement&,
                             const AtomicString& slot_name,
                             SlotMutationType);

  HeapVector<Member<HTMLSlotElement>> slots_;
  Member<TreeOrderedMap> slot_map_;
  WeakMember<ShadowRoot> owner_;
  unsigned needs_collect_slots_ : 1;
  unsigned needs_assignment_recalc_ : 1;
  unsigned slot_count_ : 30;
};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_DOM_SLOT_ASSIGNMENT_H_