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/*
* Copyright (C) 2004, 2008, 2009, 2010 Apple Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_FRAME_CARET_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_FRAME_CARET_H_
#include "base/task/single_thread_task_runner.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/editing/forward.h"
#include "third_party/blink/renderer/platform/geometry/physical_offset.h"
#include "third_party/blink/renderer/platform/graphics/paint/effect_paint_property_node.h"
#include "third_party/blink/renderer/platform/graphics/paint_invalidation_reason.h"
#include "third_party/blink/renderer/platform/heap/disallow_new_wrapper.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/timer.h"
#include "third_party/blink/renderer/platform/wtf/bit_field.h"
namespace blink {
class CaretDisplayItemClient;
class EffectPaintPropertyNode;
class FrameCaret;
class GraphicsContext;
class LayoutBlock;
class LocalFrame;
class PhysicalBoxFragment;
class SelectionEditor;
struct PaintInvalidatorContext;
class CORE_EXPORT FrameCaret final : public GarbageCollected<FrameCaret> {
public:
FrameCaret(LocalFrame&, const SelectionEditor&);
FrameCaret(const FrameCaret&) = delete;
FrameCaret& operator=(const FrameCaret&) = delete;
~FrameCaret();
bool IsActive() const;
void ScheduleVisualUpdateForPaintInvalidationIfNeeded();
// Used to suspend caret blinking while the mouse is down.
void SetCaretBlinkingSuspended(bool suspended) {
caret_status_bits_.set<CaretBlinkingSuspendedFlag>(suspended);
}
bool IsCaretBlinkingSuspended() const {
return caret_status_bits_.get<CaretBlinkingSuspendedFlag>();
}
void StopCaretBlinkTimer();
void StartBlinkCaret();
void SetCaretEnabled(bool);
gfx::Rect AbsoluteCaretBounds() const;
// Paint invalidation methods delegating to DisplayItemClient.
void LayoutBlockWillBeDestroyed(const LayoutBlock&);
void UpdateStyleAndLayoutIfNeeded();
void InvalidatePaint(const LayoutBlock&, const PaintInvalidatorContext&);
void EnsureInvalidationOfPreviousLayoutBlock();
bool ShouldPaintCaret(const LayoutBlock&) const;
bool ShouldPaintCaret(const PhysicalBoxFragment&) const;
void PaintCaret(GraphicsContext&, const PhysicalOffset&) const;
const EffectPaintPropertyNode& CaretEffectNode() const { return *effect_; }
// For unit tests.
void RecreateCaretBlinkTimerForTesting(
scoped_refptr<base::SingleThreadTaskRunner>,
const base::TickClock* tick_clock);
void Trace(Visitor*) const;
private:
friend class FrameCaretTest;
friend class FrameSelectionTest;
friend class CaretDisplayItemClientTest;
using BitField = WTF::SingleThreadedBitField<uint8_t>;
using CaretEnabledFlag = BitField::DefineFirstValue<bool, 1>;
using ShouldShowCaretFlag = CaretEnabledFlag::DefineNextValue<bool, 1>;
using CaretBlinkingSuspendedFlag =
ShouldShowCaretFlag::DefineNextValue<bool, 1>;
using CaretBlinkingDisabledFlag =
CaretBlinkingSuspendedFlag::DefineNextValue<bool, 1>;
EffectPaintPropertyNode::State CaretEffectNodeState(
bool visible,
const TransformPaintPropertyNodeOrAlias& local_transform_space) const;
const PositionWithAffinity CaretPosition() const;
bool IsCaretEnabled() const {
return caret_status_bits_.get<CaretEnabledFlag>();
}
bool ShouldShowCaret() const;
bool IsCaretShown() const {
return caret_status_bits_.get<ShouldShowCaretFlag>();
}
void SetCaretShown(bool show_caret) {
caret_status_bits_.set<ShouldShowCaretFlag>(show_caret);
}
void CaretBlinkTimerFired(TimerBase*);
PositionWithAffinity UpdateAppearance();
void SetVisibleIfActive(bool visible);
bool IsVisibleIfActive() const { return effect_->Opacity() == 1.f; }
void SetBlinkingDisabled(bool disabled) {
caret_status_bits_.set<CaretBlinkingDisabledFlag>(disabled);
}
bool IsBlinkingDisabled() const {
return caret_status_bits_.get<CaretBlinkingDisabledFlag>();
}
const Member<const SelectionEditor> selection_editor_;
const Member<LocalFrame> frame_;
const Member<CaretDisplayItemClient> display_item_client_;
// TODO(https://crbug.com/1123630): Consider moving the timer into the
// compositor thread.
HeapTaskRunnerTimer<FrameCaret> caret_blink_timer_;
BitField caret_status_bits_;
// Controls visibility of caret with opacity when the caret is blinking.
const Member<EffectPaintPropertyNode> effect_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_FRAME_CARET_H_
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