File: selection_template.h

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (169 lines) | stat: -rw-r--r-- 5,965 bytes parent folder | download | duplicates (4)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_SELECTION_TEMPLATE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_SELECTION_TEMPLATE_H_

#include <iosfwd>

#include "base/dcheck_is_on.h"
#include "base/memory/stack_allocated.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/editing/forward.h"
#include "third_party/blink/renderer/core/editing/position.h"
#include "third_party/blink/renderer/core/editing/text_affinity.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"

namespace blink {

// SelectionTemplate is used for representing a selection in DOM tree or Flat
// tree with template parameter |Strategy|. Instances of |SelectionTemplate|
// are "virtually" immutable objects, we change |SelectionTemplate| by copying
// in |SelectionEdtior| and |InvalidSelectionResetter|.
//
// To construct |SelectionTemplate| object, please use |Builder| class.
template <typename Strategy>
class SelectionTemplate final {
  DISALLOW_NEW();

 public:
  // |Builder| is a helper class for constructing |SelectionTemplate| object.
  class CORE_EXPORT Builder final {
    STACK_ALLOCATED();

   public:
    explicit Builder(const SelectionTemplate&);
    Builder(const Builder&) = delete;
    Builder& operator=(const Builder&) = delete;
    Builder();

    SelectionTemplate Build() const;

    // Move selection to |anchor|. |anchor| can't be null.
    Builder& Collapse(const PositionTemplate<Strategy>& anchor);
    Builder& Collapse(const PositionWithAffinityTemplate<Strategy>& anchor);

    // Extend selection to |focus|. It is error if selection is none.
    // |focus| can be in different tree scope of anchor, but should be in same
    // document.
    Builder& Extend(const PositionTemplate<Strategy>& focus);

    // Select all children in |node|.
    Builder& SelectAllChildren(const Node& /* node */);

    // Note: Since collapsed selection is a forward selection, we can't use
    // |SetAsBackwardSelection()| for collapsed range.
    Builder& SetAsBackwardSelection(const EphemeralRangeTemplate<Strategy>&);
    Builder& SetAsForwardSelection(const EphemeralRangeTemplate<Strategy>&);

    Builder& SetBaseAndExtent(const EphemeralRangeTemplate<Strategy>&);

    // |extent| can not be null if |base| isn't null.
    Builder& SetBaseAndExtent(const PositionTemplate<Strategy>& base,
                              const PositionTemplate<Strategy>& extent);

    // |extent| can be non-null while |base| is null, which is undesired.
    // Note: This function should be used only in "core/editing/commands".
    // TODO(yosin): Once all we get rid of all call sites, we remove this.
    Builder& SetBaseAndExtentDeprecated(
        const PositionTemplate<Strategy>& base,
        const PositionTemplate<Strategy>& extent);

    Builder& SetAffinity(TextAffinity);

   private:
    SelectionTemplate selection_;
  };

  // Resets selection at end of life time of the object when anchor and focus
  // are disconnected or moved to another document.
  class InvalidSelectionResetter final {
    STACK_ALLOCATED();

   public:
    explicit InvalidSelectionResetter(const SelectionTemplate&);
    InvalidSelectionResetter(const InvalidSelectionResetter&) = delete;
    InvalidSelectionResetter& operator=(const InvalidSelectionResetter&) =
        delete;
    ~InvalidSelectionResetter();

   private:
    const Document* const document_;
    SelectionTemplate& selection_;
  };

  SelectionTemplate(const SelectionTemplate& other);
  SelectionTemplate();

  SelectionTemplate& operator=(const SelectionTemplate&) = default;

  bool operator==(const SelectionTemplate&) const;
  bool operator!=(const SelectionTemplate&) const;

  const PositionTemplate<Strategy>& Anchor() const;
  const PositionTemplate<Strategy>& Focus() const;
  TextAffinity Affinity() const { return affinity_; }
  bool IsAnchorFirst() const;
  bool IsCaret() const;
  bool IsNone() const { return anchor_.IsNull(); }
  bool IsRange() const;

  // Returns true if |this| selection holds valid values otherwise it causes
  // assertion failure.
  bool AssertValid() const;
  bool AssertValidFor(const Document&) const;

  const PositionTemplate<Strategy>& ComputeEndPosition() const;
  const PositionTemplate<Strategy>& ComputeStartPosition() const;
  EphemeralRangeTemplate<Strategy> ComputeRange() const;

  void Trace(Visitor*) const;

  void PrintTo(std::ostream*, const char* type) const;
#if DCHECK_IS_ON()
  void ShowTreeForThis() const;
#endif

 private:
  friend class SelectionEditor;
  friend class FrameSelection;

  enum class Direction {
    kNotComputed,
    kForward,   // anchor <= focus
    kBackward,  // anchor > focus
  };

  Document* GetDocument() const;
  bool IsValidFor(const Document&) const;
  void ResetDirectionCache() const;

  PositionTemplate<Strategy> anchor_;
  PositionTemplate<Strategy> focus_;
  TextAffinity affinity_ = TextAffinity::kDownstream;
  mutable Direction direction_ = Direction::kForward;
#if DCHECK_IS_ON()
  uint64_t dom_tree_version_;
#endif
};

extern template class CORE_EXTERN_TEMPLATE_EXPORT
    SelectionTemplate<EditingStrategy>;
extern template class CORE_EXTERN_TEMPLATE_EXPORT
    SelectionTemplate<EditingInFlatTreeStrategy>;

using SelectionInDOMTree = SelectionTemplate<EditingStrategy>;
using SelectionInFlatTree = SelectionTemplate<EditingInFlatTreeStrategy>;

CORE_EXPORT SelectionInDOMTree
ConvertToSelectionInDOMTree(const SelectionInFlatTree&);
CORE_EXPORT SelectionInFlatTree
ConvertToSelectionInFlatTree(const SelectionInDOMTree&);

CORE_EXPORT std::ostream& operator<<(std::ostream&, const SelectionInDOMTree&);
CORE_EXPORT std::ostream& operator<<(std::ostream&, const SelectionInFlatTree&);

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_EDITING_SELECTION_TEMPLATE_H_