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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2011, 2012 Apple Inc. All
* rights reserved.
* Copyright (C) 2014 Samsung Electronics. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_HTML_HTML_COLLECTION_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_HTML_HTML_COLLECTION_H_
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/live_node_list_base.h"
#include "third_party/blink/renderer/core/html/collection_items_cache.h"
#include "third_party/blink/renderer/core/html/collection_type.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_map.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "third_party/blink/renderer/platform/wtf/forward.h"
namespace blink {
// A simple iterator based on an index number in an HTMLCollection.
// This doesn't work if the HTMLCollection is updated during iteration.
template <class CollectionType, class NodeType>
class HTMLCollectionIterator {
STACK_ALLOCATED();
public:
explicit HTMLCollectionIterator(const CollectionType* collection)
: collection_(collection) {}
NodeType* operator*() { return collection_->item(index_); }
void operator++() {
if (index_ < collection_->length())
++index_;
}
bool operator!=(const HTMLCollectionIterator& other) const {
return collection_ != other.collection_ || index_ != other.index_;
}
static HTMLCollectionIterator CreateEnd(const CollectionType* collection) {
HTMLCollectionIterator iterator(collection);
iterator.index_ = collection->length();
return iterator;
}
private:
const CollectionType* collection_;
unsigned index_ = 0;
};
// blink::HTMLCollection implements HTMLCollection IDL interface.
class CORE_EXPORT HTMLCollection : public ScriptWrappable,
public LiveNodeListBase {
DEFINE_WRAPPERTYPEINFO();
public:
enum ItemAfterOverrideType {
kOverridesItemAfter,
kDoesNotOverrideItemAfter,
};
HTMLCollection(ContainerNode& base,
CollectionType,
ItemAfterOverrideType = kDoesNotOverrideItemAfter);
~HTMLCollection() override;
void InvalidateCache(Document* old_document = nullptr) const override;
void InvalidateCacheForAttribute(const QualifiedName*) const;
// DOM API
unsigned length() const;
Element* item(unsigned offset) const;
virtual Element* namedItem(const AtomicString& name) const;
bool NamedPropertyQuery(const AtomicString&, ExceptionState&);
void NamedPropertyEnumerator(Vector<String>& names, ExceptionState&);
// Non-DOM API
void NamedItems(const AtomicString& name, HeapVector<Member<Element>>&) const;
bool HasNamedItems(const AtomicString& name) const;
bool IsEmpty() const { return collection_items_cache_.IsEmpty(*this); }
bool HasExactlyOneItem() const {
return collection_items_cache_.HasExactlyOneNode(*this);
}
bool ElementMatches(const Element&) const;
// CollectionIndexCache API.
bool CanTraverseBackward() const { return !OverridesItemAfter(); }
Element* TraverseToFirst() const;
Element* TraverseToLast() const;
Element* TraverseForwardToOffset(unsigned offset,
Element& current_element,
unsigned& current_offset) const;
Element* TraverseBackwardToOffset(unsigned offset,
Element& current_element,
unsigned& current_offset) const;
using Iterator = HTMLCollectionIterator<HTMLCollection, Element>;
Iterator begin() const { return Iterator(this); }
Iterator end() const { return Iterator::CreateEnd(this); }
void Trace(Visitor*) const override;
bool NamedItemsEmpty() const {
UpdateIdNameCache();
return !GetNamedItemCache().empty();
}
protected:
class NamedItemCache final : public GarbageCollected<NamedItemCache> {
public:
NamedItemCache();
const GCedHeapVector<Member<Element>>* GetElementsById(
const AtomicString& id) const {
auto it = id_cache_.find(id);
if (it == id_cache_.end())
return nullptr;
return it->value.Get();
}
const GCedHeapVector<Member<Element>>* GetElementsByName(
const AtomicString& name) const {
auto it = name_cache_.find(name);
if (it == name_cache_.end())
return nullptr;
return it->value.Get();
}
void AddElementWithId(const AtomicString& id, Element* element) {
AddElementToMap(id_cache_, id, element);
}
void AddElementWithName(const AtomicString& name, Element* element) {
AddElementToMap(name_cache_, name, element);
}
void Trace(Visitor* visitor) const {
visitor->Trace(id_cache_);
visitor->Trace(name_cache_);
}
bool empty() const { return id_cache_.empty() && name_cache_.empty(); }
private:
typedef HeapHashMap<AtomicString, Member<GCedHeapVector<Member<Element>>>>
StringToElementsMap;
static void AddElementToMap(StringToElementsMap& map,
const AtomicString& key,
Element* element) {
GCedHeapVector<Member<Element>>* vector =
map.insert(key,
MakeGarbageCollected<GCedHeapVector<Member<Element>>>())
.stored_value->value.Get();
vector->push_back(element);
}
StringToElementsMap id_cache_;
StringToElementsMap name_cache_;
};
bool OverridesItemAfter() const { return overrides_item_after_; }
virtual Element* VirtualItemAfter(Element*) const;
bool ShouldOnlyIncludeDirectChildren() const {
return should_only_include_direct_children_;
}
virtual void SupportedPropertyNames(Vector<String>& names);
virtual void UpdateIdNameCache() const;
bool HasValidIdNameCache() const { return named_item_cache_; }
void SetNamedItemCache(NamedItemCache* cache) const {
DCHECK(!named_item_cache_);
// Do not repeat registration for the same invalidation type.
if (InvalidationType() != kInvalidateOnIdNameAttrChange)
GetDocument().RegisterNodeListWithIdNameCache(this);
named_item_cache_ = cache;
}
NamedItemCache& GetNamedItemCache() const {
DCHECK(named_item_cache_);
return *named_item_cache_;
}
private:
void InvalidateIdNameCacheMaps(Document* old_document = nullptr) const {
if (!HasValidIdNameCache())
return;
// Make sure we decrement the NodeListWithIdNameCache count from
// the old document instead of the new one in the case the collection
// is moved to a new document.
UnregisterIdNameCacheFromDocument(old_document ? *old_document
: GetDocument());
named_item_cache_.Clear();
}
void UnregisterIdNameCacheFromDocument(Document& document) const {
DCHECK(HasValidIdNameCache());
// Do not repeat unregistration for the same invalidation type.
if (InvalidationType() != kInvalidateOnIdNameAttrChange)
document.UnregisterNodeListWithIdNameCache(this);
}
const unsigned overrides_item_after_ : 1;
const unsigned should_only_include_direct_children_ : 1;
mutable Member<NamedItemCache> named_item_cache_;
mutable CollectionItemsCache<HTMLCollection, Element> collection_items_cache_;
};
template <>
struct DowncastTraits<HTMLCollection> {
static bool AllowFrom(const LiveNodeListBase& collection) {
return IsHTMLCollectionType(collection.GetType());
}
};
DISABLE_CFI_PERF
inline void HTMLCollection::InvalidateCacheForAttribute(
const QualifiedName* attr_name) const {
if (!attr_name ||
ShouldInvalidateTypeOnAttributeChange(InvalidationType(), *attr_name))
InvalidateCache();
else if (*attr_name == html_names::kIdAttr ||
*attr_name == html_names::kNameAttr)
InvalidateIdNameCacheMaps();
}
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_HTML_HTML_COLLECTION_H_
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