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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/core/layout/absolute_utils.h"
#include <algorithm>
#include "third_party/blink/renderer/core/layout/block_node.h"
#include "third_party/blink/renderer/core/layout/box_fragment_builder.h"
#include "third_party/blink/renderer/core/layout/constraint_space.h"
#include "third_party/blink/renderer/core/layout/constraint_space_builder.h"
#include "third_party/blink/renderer/core/layout/fragmentation_utils.h"
#include "third_party/blink/renderer/core/layout/geometry/static_position.h"
#include "third_party/blink/renderer/core/layout/length_utils.h"
#include "third_party/blink/renderer/core/style/computed_style.h"
#include "third_party/blink/renderer/platform/geometry/length_functions.h"
namespace blink {
namespace {
using InsetBias = InsetModifiedContainingBlock::InsetBias;
inline InsetBias GetStaticPositionInsetBias(
LogicalStaticPosition::InlineEdge inline_edge) {
switch (inline_edge) {
case LogicalStaticPosition::InlineEdge::kInlineStart:
return InsetBias::kStart;
case LogicalStaticPosition::InlineEdge::kInlineCenter:
return InsetBias::kEqual;
case LogicalStaticPosition::InlineEdge::kInlineEnd:
return InsetBias::kEnd;
}
}
inline InsetBias GetStaticPositionInsetBias(
LogicalStaticPosition::BlockEdge block_edge) {
switch (block_edge) {
case LogicalStaticPosition::BlockEdge::kBlockStart:
return InsetBias::kStart;
case LogicalStaticPosition::BlockEdge::kBlockCenter:
return InsetBias::kEqual;
case LogicalStaticPosition::BlockEdge::kBlockEnd:
return InsetBias::kEnd;
}
}
InsetBias GetAlignmentInsetBias(
const StyleSelfAlignmentData& alignment,
WritingDirectionMode container_writing_direction,
WritingDirectionMode self_writing_direction,
bool is_justify_axis,
std::optional<InsetBias>* out_safe_inset_bias,
std::optional<InsetBias>* out_default_inset_bias) {
// `alignment` is in the writing-direction of the containing-block, vs. the
// inset-bias which is relative to the writing-direction of the candidate.
const LogicalToLogical bias(
self_writing_direction, container_writing_direction, InsetBias::kStart,
InsetBias::kEnd, InsetBias::kStart, InsetBias::kEnd);
if (alignment.Overflow() == OverflowAlignment::kSafe) {
*out_safe_inset_bias =
is_justify_axis ? bias.InlineStart() : bias.BlockStart();
}
if (alignment.Overflow() == OverflowAlignment::kDefault &&
alignment.GetPosition() != ItemPosition::kNormal) {
*out_default_inset_bias =
is_justify_axis ? bias.InlineStart() : bias.BlockStart();
}
switch (alignment.GetPosition()) {
case ItemPosition::kStart:
case ItemPosition::kFlexStart:
case ItemPosition::kBaseline:
case ItemPosition::kStretch:
case ItemPosition::kNormal:
return is_justify_axis ? bias.InlineStart() : bias.BlockStart();
case ItemPosition::kAnchorCenter:
case ItemPosition::kCenter:
return InsetBias::kEqual;
case ItemPosition::kEnd:
case ItemPosition::kFlexEnd:
case ItemPosition::kLastBaseline:
return is_justify_axis ? bias.InlineEnd() : bias.BlockEnd();
case ItemPosition::kSelfStart:
return InsetBias::kStart;
case ItemPosition::kSelfEnd:
return InsetBias::kEnd;
case ItemPosition::kLeft:
DCHECK(is_justify_axis);
return container_writing_direction.IsLtr() ? bias.InlineStart()
: bias.InlineEnd();
case ItemPosition::kRight:
DCHECK(is_justify_axis);
return container_writing_direction.IsRtl() ? bias.InlineStart()
: bias.InlineEnd();
case ItemPosition::kLegacy:
case ItemPosition::kAuto:
NOTREACHED();
}
}
void ResizeIMCBInOneAxis(const InsetBias inset_bias,
const LayoutUnit amount,
LayoutUnit* inset_start,
LayoutUnit* inset_end) {
switch (inset_bias) {
case InsetBias::kStart:
*inset_end += amount;
break;
case InsetBias::kEnd:
*inset_start += amount;
break;
case InsetBias::kEqual:
*inset_start += amount / 2;
*inset_end += amount / 2;
break;
}
}
// Computes the inset modified containing block in one axis, accounting for
// insets and the static-position.
void ComputeUnclampedIMCBInOneAxis(
const LayoutUnit available_size,
const std::optional<LayoutUnit>& inset_start,
const std::optional<LayoutUnit>& inset_end,
bool is_static_alignment_parallel,
const LayoutUnit static_position_offset,
InsetBias static_position_inset_bias,
InsetBias alignment_inset_bias,
const std::optional<InsetBias>& safe_inset_bias,
const std::optional<InsetBias>& alt_safe_inset_bias,
const std::optional<InsetBias>& default_inset_bias,
LayoutUnit* imcb_start_out,
LayoutUnit* imcb_end_out,
InsetBias* imcb_inset_bias_out,
std::optional<InsetBias>* safe_inset_bias_out,
std::optional<InsetBias>* default_inset_bias_out) {
DCHECK_NE(available_size, kIndefiniteSize);
if (!inset_start && !inset_end) {
// If both our insets are auto, the available-space is defined by the
// static-position.
switch (static_position_inset_bias) {
case InsetBias::kStart:
// The available-space for the start static-position "grows" towards the
// end edge.
// | *----------->|
*imcb_start_out = static_position_offset;
*imcb_end_out = LayoutUnit();
break;
case InsetBias::kEqual: {
// The available-space for the center static-position "grows" towards
// both edges (equally), and stops when it hits the first one.
// |<-----*-----> |
const LayoutUnit half_size = std::min(
static_position_offset, available_size - static_position_offset);
*imcb_start_out = static_position_offset - half_size;
*imcb_end_out = available_size - static_position_offset - half_size;
break;
}
case InsetBias::kEnd:
// The available-space for the end static-position "grows" towards the
// start edge.
// |<-----* |
*imcb_end_out = available_size - static_position_offset;
*imcb_start_out = LayoutUnit();
break;
}
*imcb_inset_bias_out = static_position_inset_bias;
*safe_inset_bias_out =
is_static_alignment_parallel ? safe_inset_bias : alt_safe_inset_bias;
} else {
// Otherwise we just resolve auto to 0.
*imcb_start_out = inset_start.value_or(LayoutUnit());
*imcb_end_out = inset_end.value_or(LayoutUnit());
if (!inset_start.has_value() || !inset_end.has_value()) {
// In the case that only one inset is auto, that is the weaker inset;
*imcb_inset_bias_out =
inset_start.has_value() ? InsetBias::kStart : InsetBias::kEnd;
} else {
// Both insets were set - use the alignment bias (defaults to the "start"
// edge of the containing block if we have normal alignment).
*imcb_inset_bias_out = alignment_inset_bias;
*safe_inset_bias_out = safe_inset_bias;
*default_inset_bias_out = default_inset_bias;
}
}
}
InsetModifiedContainingBlock ComputeUnclampedIMCB(
const LogicalSize& available_size,
const LogicalAlignment& alignment,
const LogicalOofInsets& insets,
const LogicalStaticPosition& static_position,
const ComputedStyle& style,
WritingDirectionMode container_writing_direction,
WritingDirectionMode self_writing_direction) {
InsetModifiedContainingBlock imcb;
imcb.available_size = available_size;
imcb.has_auto_inline_inset = !insets.inline_start || !insets.inline_end;
imcb.has_auto_block_inset = !insets.block_start || !insets.block_end;
const bool is_parallel =
IsParallelWritingMode(container_writing_direction.GetWritingMode(),
self_writing_direction.GetWritingMode());
std::optional<InsetBias> inline_safe_inset_bias;
std::optional<InsetBias> inline_default_inset_bias;
const auto inline_alignment_inset_bias = GetAlignmentInsetBias(
alignment.inline_alignment, container_writing_direction,
self_writing_direction,
/* is_justify_axis */ is_parallel, &inline_safe_inset_bias,
&inline_default_inset_bias);
std::optional<InsetBias> block_safe_inset_bias;
std::optional<InsetBias> block_default_inset_bias;
const auto block_alignment_inset_bias =
GetAlignmentInsetBias(alignment.block_alignment,
container_writing_direction, self_writing_direction,
/* is_justify_axis */ !is_parallel,
&block_safe_inset_bias, &block_default_inset_bias);
const bool is_static_alignment_parallel =
static_position.align_self_direction ==
LogicalStaticPosition::LogicalAlignmentDirection::kBlock;
ComputeUnclampedIMCBInOneAxis(
available_size.inline_size, insets.inline_start, insets.inline_end,
is_static_alignment_parallel, static_position.offset.inline_offset,
GetStaticPositionInsetBias(static_position.inline_edge),
inline_alignment_inset_bias, inline_safe_inset_bias,
block_safe_inset_bias, inline_default_inset_bias, &imcb.inline_start,
&imcb.inline_end, &imcb.inline_inset_bias, &imcb.inline_safe_inset_bias,
&imcb.inline_default_inset_bias);
ComputeUnclampedIMCBInOneAxis(
available_size.block_size, insets.block_start, insets.block_end,
is_static_alignment_parallel, static_position.offset.block_offset,
GetStaticPositionInsetBias(static_position.block_edge),
block_alignment_inset_bias, block_safe_inset_bias, inline_safe_inset_bias,
block_default_inset_bias, &imcb.block_start, &imcb.block_end,
&imcb.block_inset_bias, &imcb.block_safe_inset_bias,
&imcb.block_default_inset_bias);
return imcb;
}
// Absolutize margin values to pixels and resolve any auto margins.
// https://drafts.csswg.org/css-position-3/#abspos-margins
bool ComputeMargins(LogicalSize margin_percentage_resolution_size,
const LayoutUnit imcb_size,
const Length& margin_start_length,
const Length& margin_end_length,
const LayoutUnit size,
bool has_auto_inset,
bool is_start_dominant,
bool is_block_direction,
LayoutUnit* margin_start_out,
LayoutUnit* margin_end_out) {
std::optional<LayoutUnit> margin_start;
if (!margin_start_length.IsAuto()) {
margin_start = MinimumValueForLength(
margin_start_length, margin_percentage_resolution_size.inline_size);
}
std::optional<LayoutUnit> margin_end;
if (!margin_end_length.IsAuto()) {
margin_end = MinimumValueForLength(
margin_end_length, margin_percentage_resolution_size.inline_size);
}
const bool apply_auto_margins =
!has_auto_inset && (!margin_start || !margin_end);
// Solving the equation:
// |margin_start| + |size| + |margin_end| = |imcb_size|
if (apply_auto_margins) {
// "If left, right, and width are not auto:"
// Compute margins.
const LayoutUnit free_space = imcb_size - size -
margin_start.value_or(LayoutUnit()) -
margin_end.value_or(LayoutUnit());
if (!margin_start && !margin_end) {
// When both margins are auto.
if (free_space > LayoutUnit() || is_block_direction) {
margin_start = free_space / 2;
margin_end = free_space - *margin_start;
} else {
// Margins are negative.
if (is_start_dominant) {
margin_start = LayoutUnit();
margin_end = free_space;
} else {
margin_start = free_space;
margin_end = LayoutUnit();
}
}
} else if (!margin_start) {
margin_start = free_space;
} else if (!margin_end) {
margin_end = free_space;
}
}
// Set any unknown margins, auto margins with any auto inset resolve to zero.
*margin_start_out = margin_start.value_or(LayoutUnit());
*margin_end_out = margin_end.value_or(LayoutUnit());
return apply_auto_margins;
}
// Align the margin box within the inset-modified containing block as defined by
// its self-alignment properties.
// https://drafts.csswg.org/css-position-3/#abspos-layout
void ComputeInsets(const LayoutUnit available_size,
const LayoutUnit container_start,
const LayoutUnit container_end,
const LayoutUnit original_imcb_start,
const LayoutUnit original_imcb_end,
const InsetBias imcb_inset_bias,
const std::optional<InsetBias>& safe_inset_bias,
const std::optional<InsetBias>& default_inset_bias,
const LayoutUnit margin_start,
const LayoutUnit margin_end,
const LayoutUnit size,
const std::optional<LayoutUnit>& anchor_center_offset,
LayoutUnit* inset_start_out,
LayoutUnit* inset_end_out) {
DCHECK_NE(available_size, kIndefiniteSize);
LayoutUnit imcb_start = original_imcb_start;
LayoutUnit imcb_end = original_imcb_end;
// First if we have a valid anchor-center position, adjust the offsets so
// that it is centered on that point.
//
// At this stage it doesn't matter what the resulting free-space is, just
// that if we have safe alignment, we bias towards the safe inset.
if (anchor_center_offset) {
const LayoutUnit half_size =
(safe_inset_bias.value_or(InsetBias::kStart) == InsetBias::kStart)
? *anchor_center_offset - imcb_start
: available_size - *anchor_center_offset - imcb_end;
imcb_start = *anchor_center_offset - half_size;
imcb_end = available_size - *anchor_center_offset - half_size;
}
// Determine the free-space. If we have safe alignment specified, e.g.
// "justify-self: safe start", clamp the free-space to zero and bias towards
// the safe edge (may be end if RTL for example).
LayoutUnit free_space =
available_size - imcb_start - imcb_end - margin_start - size - margin_end;
InsetBias bias = imcb_inset_bias;
bool apply_safe_bias = safe_inset_bias && free_space < LayoutUnit();
if (apply_safe_bias) {
free_space = LayoutUnit();
bias = *safe_inset_bias;
}
// Move the weaker inset edge to consume all the free space, so that:
// `imcb_start` + `margin_start` + `size` + `margin_end` + `imcb_end` =
// `available_size`
ResizeIMCBInOneAxis(bias, free_space, &imcb_start, &imcb_end);
// Finally consider the default alignment overflow behavior if applicable.
// This only applies when both insets are specified, and we have non-normal
// alignment.
//
// This will take the element, and shift it to be within the bounds of the
// containing-block. It will prioritize the edge specified by
// `default_inset_bias`.
if (default_inset_bias && !apply_safe_bias) {
// If the insets shifted the IMCB outside the containing-block, we consider
// that to be the safe edge.
auto adjust_start = [&]() {
const LayoutUnit safe_start =
std::min(original_imcb_start, -container_start);
if (imcb_start < safe_start) {
imcb_end += (imcb_start - safe_start);
imcb_start = safe_start;
}
};
auto adjust_end = [&]() {
const LayoutUnit safe_end = std::min(original_imcb_end, -container_end);
if (imcb_end < safe_end) {
imcb_start += (imcb_end - safe_end);
imcb_end = safe_end;
}
};
if (*default_inset_bias == InsetBias::kStart) {
adjust_end();
adjust_start();
} else {
adjust_start();
adjust_end();
}
}
*inset_start_out = imcb_start + margin_start;
*inset_end_out = imcb_end + margin_end;
}
bool CanComputeBlockSizeWithoutLayout(
const BlockNode& node,
WritingDirectionMode container_writing_direction,
ItemPosition block_alignment_position,
bool has_auto_block_inset,
bool has_inline_size) {
// Tables (even with an explicit size) apply a min-content constraint.
if (node.IsTable()) {
return false;
}
// Replaced elements always have their size computed ahead of time.
if (node.IsReplaced()) {
return true;
}
const auto& style = node.Style();
if (style.LogicalHeight().HasContentOrIntrinsic() ||
style.LogicalMinHeight().HasContentOrIntrinsic() ||
style.LogicalMaxHeight().HasContentOrIntrinsic()) {
return false;
}
if (style.LogicalHeight().HasAuto()) {
// Any 'auto' inset will trigger fit-content.
if (has_auto_block_inset) {
return false;
}
// Check for an explicit stretch.
if (block_alignment_position == ItemPosition::kStretch) {
return true;
}
// Non-normal alignment will trigger fit-content.
if (block_alignment_position != ItemPosition::kNormal) {
return false;
}
// An aspect-ratio (with a definite inline-size) will trigger fit-content.
if (!style.AspectRatio().IsAuto() && has_inline_size) {
return false;
}
}
return true;
}
} // namespace
LogicalOofInsets ComputeOutOfFlowInsets(
const ComputedStyle& style,
const LogicalSize& available_logical_size,
const LogicalAlignment& alignment,
WritingDirectionMode self_writing_direction) {
bool force_x_insets_to_zero = false;
bool force_y_insets_to_zero = false;
std::optional<PositionAreaOffsets> offsets = style.PositionAreaOffsets();
if (offsets.has_value()) {
force_x_insets_to_zero = force_y_insets_to_zero = true;
}
if (alignment.inline_alignment.GetPosition() == ItemPosition::kAnchorCenter) {
if (self_writing_direction.IsHorizontal()) {
force_x_insets_to_zero = true;
} else {
force_y_insets_to_zero = true;
}
}
if (alignment.block_alignment.GetPosition() == ItemPosition::kAnchorCenter) {
if (self_writing_direction.IsHorizontal()) {
force_y_insets_to_zero = true;
} else {
force_x_insets_to_zero = true;
}
}
// Compute in physical, because anchors may be in different `writing-mode` or
// `direction`.
const PhysicalSize available_size = ToPhysicalSize(
available_logical_size, self_writing_direction.GetWritingMode());
std::optional<LayoutUnit> left;
if (const Length& left_length = style.Left(); !left_length.IsAuto()) {
left = MinimumValueForLength(left_length, available_size.width);
} else if (force_x_insets_to_zero) {
left = LayoutUnit();
}
std::optional<LayoutUnit> right;
if (const Length& right_length = style.Right(); !right_length.IsAuto()) {
right = MinimumValueForLength(right_length, available_size.width);
} else if (force_x_insets_to_zero) {
right = LayoutUnit();
}
std::optional<LayoutUnit> top;
if (const Length& top_length = style.Top(); !top_length.IsAuto()) {
top = MinimumValueForLength(top_length, available_size.height);
} else if (force_y_insets_to_zero) {
top = LayoutUnit();
}
std::optional<LayoutUnit> bottom;
if (const Length& bottom_length = style.Bottom(); !bottom_length.IsAuto()) {
bottom = MinimumValueForLength(bottom_length, available_size.height);
} else if (force_y_insets_to_zero) {
bottom = LayoutUnit();
}
// Convert the physical insets to logical.
PhysicalToLogical<std::optional<LayoutUnit>&> insets(
self_writing_direction, top, right, bottom, left);
return {insets.InlineStart(), insets.InlineEnd(), insets.BlockStart(),
insets.BlockEnd()};
}
LogicalAlignment ComputeAlignment(
const ComputedStyle& style,
bool is_containing_block_scrollable,
WritingDirectionMode container_writing_direction,
WritingDirectionMode self_writing_direction) {
StyleSelfAlignmentData align_normal_behavior(ItemPosition::kNormal,
OverflowAlignment::kDefault);
StyleSelfAlignmentData justify_normal_behavior(ItemPosition::kNormal,
OverflowAlignment::kDefault);
const PositionArea position_area = style.GetPositionArea().ToPhysical(
container_writing_direction, self_writing_direction);
if (!position_area.IsNone()) {
std::tie(align_normal_behavior, justify_normal_behavior) =
position_area.AlignJustifySelfFromPhysical(
container_writing_direction, is_containing_block_scrollable);
}
const bool is_parallel =
IsParallelWritingMode(container_writing_direction.GetWritingMode(),
self_writing_direction.GetWritingMode());
return is_parallel
? LogicalAlignment{style.ResolvedJustifySelf(
justify_normal_behavior),
style.ResolvedAlignSelf(align_normal_behavior)}
: LogicalAlignment{
style.ResolvedAlignSelf(align_normal_behavior),
style.ResolvedJustifySelf(justify_normal_behavior)};
}
LogicalAnchorCenterPosition ComputeAnchorCenterPosition(
const ComputedStyle& style,
const LogicalAlignment& alignment,
WritingDirectionMode writing_direction,
LogicalSize available_logical_size) {
// Compute in physical, because anchors may be in different writing-mode.
const ItemPosition inline_position = alignment.inline_alignment.GetPosition();
const ItemPosition block_position = alignment.block_alignment.GetPosition();
const bool has_anchor_center_in_x =
writing_direction.IsHorizontal()
? inline_position == ItemPosition::kAnchorCenter
: block_position == ItemPosition::kAnchorCenter;
const bool has_anchor_center_in_y =
writing_direction.IsHorizontal()
? block_position == ItemPosition::kAnchorCenter
: inline_position == ItemPosition::kAnchorCenter;
const PhysicalSize available_size = ToPhysicalSize(
available_logical_size, writing_direction.GetWritingMode());
std::optional<LayoutUnit> left;
std::optional<LayoutUnit> top;
std::optional<LayoutUnit> right;
std::optional<LayoutUnit> bottom;
if (style.AnchorCenterOffset().has_value()) {
if (has_anchor_center_in_x) {
left = style.AnchorCenterOffset()->left;
if (left) {
right = available_size.width - *left;
}
}
if (has_anchor_center_in_y) {
top = style.AnchorCenterOffset()->top;
if (top) {
bottom = available_size.height - *top;
}
}
}
// Convert result back to logical against `writing_direction`.
PhysicalToLogical converter(writing_direction, top, right, bottom, left);
return LogicalAnchorCenterPosition{converter.InlineStart(),
converter.BlockStart()};
}
InsetModifiedContainingBlock ComputeInsetModifiedContainingBlock(
const BlockNode& node,
const LogicalSize& available_size,
const LogicalAlignment& alignment,
const LogicalOofInsets& insets,
const LogicalStaticPosition& static_position,
WritingDirectionMode container_writing_direction,
WritingDirectionMode self_writing_direction) {
InsetModifiedContainingBlock imcb = ComputeUnclampedIMCB(
available_size, alignment, insets, static_position, node.Style(),
container_writing_direction, self_writing_direction);
// Clamp any negative size to 0.
if (imcb.InlineSize() < LayoutUnit()) {
ResizeIMCBInOneAxis(imcb.inline_inset_bias, imcb.InlineSize(),
&imcb.inline_start, &imcb.inline_end);
}
if (imcb.BlockSize() < LayoutUnit()) {
ResizeIMCBInOneAxis(imcb.block_inset_bias, imcb.BlockSize(),
&imcb.block_start, &imcb.block_end);
}
if (node.IsTable()) {
// Tables should not be larger than the container.
if (imcb.InlineSize() > available_size.inline_size) {
ResizeIMCBInOneAxis(imcb.inline_inset_bias,
imcb.InlineSize() - available_size.inline_size,
&imcb.inline_start, &imcb.inline_end);
}
if (imcb.BlockSize() > available_size.block_size) {
ResizeIMCBInOneAxis(imcb.block_inset_bias,
imcb.BlockSize() - available_size.block_size,
&imcb.block_start, &imcb.block_end);
}
}
return imcb;
}
InsetModifiedContainingBlock ComputeIMCBForPositionFallback(
const LogicalSize& available_size,
const LogicalAlignment& alignment,
const LogicalOofInsets& insets,
const LogicalStaticPosition& static_position,
const ComputedStyle& style,
WritingDirectionMode container_writing_direction,
WritingDirectionMode self_writing_direction) {
return ComputeUnclampedIMCB(
available_size, alignment, insets, static_position, style,
container_writing_direction, self_writing_direction);
}
bool ComputeOofInlineDimensions(
const BlockNode& node,
const ComputedStyle& style,
const ConstraintSpace& space,
const InsetModifiedContainingBlock& imcb,
const LogicalAnchorCenterPosition& anchor_center_position,
const LogicalAlignment& alignment,
const BoxStrut& border_padding,
const std::optional<LogicalSize>& replaced_size,
const BoxStrut& container_insets,
WritingDirectionMode container_writing_direction,
LogicalOofDimensions* dimensions) {
DCHECK(dimensions);
DCHECK_GE(imcb.InlineSize(), LayoutUnit());
const auto alignment_position = alignment.inline_alignment.GetPosition();
const auto block_alignment_position = alignment.block_alignment.GetPosition();
bool depends_on_min_max_sizes = false;
const bool can_compute_block_size_without_layout =
CanComputeBlockSizeWithoutLayout(node, container_writing_direction,
block_alignment_position,
imcb.has_auto_block_inset,
/* has_inline_size */ false);
auto MinMaxSizesFunc = [&](SizeType type) -> MinMaxSizesResult {
DCHECK(!node.IsReplaced());
// Mark the inline calculations as being dependent on min/max sizes.
depends_on_min_max_sizes = true;
// If we can't compute our block-size without layout, we can use the
// provided space to determine our min/max sizes.
if (!can_compute_block_size_without_layout)
return node.ComputeMinMaxSizes(style.GetWritingMode(), type, space);
// Compute our block-size if we haven't already.
if (dimensions->size.block_size == kIndefiniteSize) {
ComputeOofBlockDimensions(
node, style, space, imcb, anchor_center_position, alignment,
border_padding,
/* replaced_size */ std::nullopt, container_insets,
container_writing_direction, dimensions);
}
// Create a new space, setting the fixed block-size.
ConstraintSpaceBuilder builder(style.GetWritingMode(),
style.GetWritingDirection(),
/* is_new_fc */ true);
builder.SetAvailableSize(
{space.AvailableSize().inline_size, dimensions->size.block_size});
builder.SetIsFixedBlockSize(true);
builder.SetPercentageResolutionSize(space.PercentageResolutionSize());
return node.ComputeMinMaxSizes(style.GetWritingMode(), type,
builder.ToConstraintSpace());
};
LayoutUnit inline_size;
if (replaced_size) {
DCHECK(node.IsReplaced());
inline_size = replaced_size->inline_size;
} else {
const Length& main_inline_length = style.LogicalWidth();
const bool is_implicit_stretch =
!imcb.has_auto_inline_inset &&
alignment_position == ItemPosition::kNormal;
const bool is_explicit_stretch =
!imcb.has_auto_inline_inset &&
alignment_position == ItemPosition::kStretch;
const bool is_stretch = is_implicit_stretch || is_explicit_stretch;
// If our block constraint is strong/explicit.
const bool is_block_explicit =
!style.LogicalHeight().HasAuto() ||
(!imcb.has_auto_block_inset &&
block_alignment_position == ItemPosition::kStretch);
// Determine how "auto" should resolve.
bool apply_automatic_min_size = false;
const Length& auto_length = ([&]() {
// Tables always shrink-to-fit unless explicitly asked to stretch.
if (node.IsTable()) {
return is_explicit_stretch ? Length::FillAvailable()
: Length::FitContent();
}
// We'd like to apply the aspect-ratio.
// The aspect-ratio applies from the block-axis if we can compute our
// block-size without invoking layout, and either:
// - We aren't stretching our auto inline-size.
// - We are stretching our auto inline-size, but the block-size has a
// stronger (explicit) constraint, e.g:
// "height:10px" or "align-self:stretch".
if (!style.AspectRatio().IsAuto() &&
can_compute_block_size_without_layout &&
(!is_stretch || (is_implicit_stretch && is_block_explicit))) {
// See if we should apply the automatic minimum size.
if (style.OverflowInlineDirection() == EOverflow::kVisible) {
apply_automatic_min_size = true;
}
return Length::FitContent();
}
return is_stretch ? Length::FillAvailable() : Length::FitContent();
})();
const LayoutUnit main_inline_size = ResolveMainInlineLength(
space, style, border_padding, MinMaxSizesFunc, main_inline_length,
&auto_length, imcb.InlineSize());
const MinMaxSizes min_max_inline_sizes = ComputeMinMaxInlineSizes(
space, node, border_padding,
apply_automatic_min_size ? &Length::MinIntrinsic() : nullptr,
MinMaxSizesFunc, TransferredSizesMode::kNormal, FitContentMode::kNormal,
imcb.InlineSize());
inline_size = min_max_inline_sizes.ClampSizeToMinAndMax(main_inline_size);
}
dimensions->size.inline_size = inline_size;
// Determines if the "start" sides of margins match.
const bool is_margin_start_dominant =
LogicalToLogical(container_writing_direction, style.GetWritingDirection(),
/* inline_start */ true, /* inline_end */ false,
/* block_start */ true, /* block_end */ false)
.InlineStart();
// Determines if this is the block axis in the containing block.
const bool is_block_direction = !IsParallelWritingMode(
container_writing_direction.GetWritingMode(), style.GetWritingMode());
const bool applied_auto_margins = ComputeMargins(
space.MarginPaddingPercentageResolutionSize(), imcb.InlineSize(),
style.MarginInlineStart(), style.MarginInlineEnd(), inline_size,
imcb.has_auto_inline_inset, is_margin_start_dominant, is_block_direction,
&dimensions->margins.inline_start, &dimensions->margins.inline_end);
if (applied_auto_margins) {
dimensions->inset.inline_start =
imcb.inline_start + dimensions->margins.inline_start;
dimensions->inset.inline_end =
imcb.inline_end + dimensions->margins.inline_end;
} else {
ComputeInsets(
space.AvailableSize().inline_size, container_insets.inline_start,
container_insets.inline_end, imcb.inline_start, imcb.inline_end,
imcb.inline_inset_bias, imcb.inline_safe_inset_bias,
imcb.inline_default_inset_bias, dimensions->margins.inline_start,
dimensions->margins.inline_end, inline_size,
anchor_center_position.inline_offset, &dimensions->inset.inline_start,
&dimensions->inset.inline_end);
}
return depends_on_min_max_sizes;
}
const LayoutResult* ComputeOofBlockDimensions(
const BlockNode& node,
const ComputedStyle& style,
const ConstraintSpace& space,
const InsetModifiedContainingBlock& imcb,
const LogicalAnchorCenterPosition& anchor_center_position,
const LogicalAlignment& alignment,
const BoxStrut& border_padding,
const std::optional<LogicalSize>& replaced_size,
const BoxStrut& container_insets,
WritingDirectionMode container_writing_direction,
LogicalOofDimensions* dimensions) {
DCHECK(dimensions);
DCHECK_GE(imcb.BlockSize(), LayoutUnit());
const auto alignment_position = alignment.block_alignment.GetPosition();
const LayoutResult* result = nullptr;
LayoutUnit block_size;
if (replaced_size) {
DCHECK(node.IsReplaced());
block_size = replaced_size->block_size;
} else if (CanComputeBlockSizeWithoutLayout(
node, container_writing_direction, alignment_position,
imcb.has_auto_block_inset,
/* has_inline_size */ dimensions->size.inline_size !=
kIndefiniteSize)) {
DCHECK(!node.IsTable());
// Nothing depends on our intrinsic-size, so we can safely use the initial
// variant of these functions.
const LayoutUnit main_block_size = ResolveMainBlockLength(
space, style, border_padding, style.LogicalHeight(),
&Length::FillAvailable(), kIndefiniteSize, imcb.BlockSize());
const MinMaxSizes min_max_block_sizes = ComputeInitialMinMaxBlockSizes(
space, node, border_padding, imcb.BlockSize());
block_size = min_max_block_sizes.ClampSizeToMinAndMax(main_block_size);
} else {
DCHECK_NE(dimensions->size.inline_size, kIndefiniteSize);
// Create a new space, setting the fixed inline-size.
ConstraintSpaceBuilder builder(style.GetWritingMode(),
style.GetWritingDirection(),
/* is_new_fc */ true);
builder.SetAvailableSize({dimensions->size.inline_size, imcb.BlockSize()});
builder.SetIsFixedInlineSize(true);
builder.SetPercentageResolutionSize(space.PercentageResolutionSize());
if (space.IsHiddenForPaint()) {
builder.SetIsHiddenForPaint(true);
}
// Tables need to know about the explicit stretch constraint to produce
// the correct result.
if (!imcb.has_auto_block_inset &&
alignment_position == ItemPosition::kStretch) {
builder.SetBlockAutoBehavior(AutoSizeBehavior::kStretchExplicit);
}
if (space.IsInitialColumnBalancingPass()) {
// The |fragmentainer_offset_delta| will not make a difference in the
// initial column balancing pass.
SetupSpaceBuilderForFragmentation(
space, node, /*fragmentainer_offset_delta=*/LayoutUnit(),
space.FragmentainerBlockSize(),
/*requires_content_before_breaking=*/false, &builder);
}
result = node.Layout(builder.ToConstraintSpace());
block_size = LogicalFragment(style.GetWritingDirection(),
result->GetPhysicalFragment())
.BlockSize();
}
dimensions->size.block_size = block_size;
// Determines if the "start" sides of margins match.
const bool is_margin_start_dominant =
LogicalToLogical(container_writing_direction, style.GetWritingDirection(),
/* inline_start */ true, /* inline_end */ false,
/* block_start */ true, /* block_end */ false)
.BlockStart();
// Determines if this is the block axis in the containing block.
const bool is_block_direction = IsParallelWritingMode(
container_writing_direction.GetWritingMode(), style.GetWritingMode());
const bool applied_auto_margins = ComputeMargins(
space.MarginPaddingPercentageResolutionSize(), imcb.BlockSize(),
style.MarginBlockStart(), style.MarginBlockEnd(), block_size,
imcb.has_auto_block_inset, is_margin_start_dominant, is_block_direction,
&dimensions->margins.block_start, &dimensions->margins.block_end);
if (applied_auto_margins) {
dimensions->inset.block_start =
imcb.block_start + dimensions->margins.block_start;
dimensions->inset.block_end =
imcb.block_end + dimensions->margins.block_end;
} else {
ComputeInsets(space.AvailableSize().block_size,
container_insets.block_start, container_insets.block_end,
imcb.block_start, imcb.block_end, imcb.block_inset_bias,
imcb.block_safe_inset_bias, imcb.block_default_inset_bias,
dimensions->margins.block_start,
dimensions->margins.block_end, block_size,
anchor_center_position.block_offset,
&dimensions->inset.block_start, &dimensions->inset.block_end);
}
return result;
}
} // namespace blink
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