1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368
|
/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* (C) 1999 Antti Koivisto (koivisto@kde.org)
* Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc.
* All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_INLINE_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_INLINE_H_
#include "base/check_op.h"
#include "base/notreached.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/editing/forward.h"
#include "third_party/blink/renderer/core/layout/layout_box_model_object.h"
namespace blink {
class LayoutBlockFlow;
class InlineCursor;
// LayoutInline is the LayoutObject associated with display: inline.
// This is called an "inline box" in CSS 2.1.
// http://www.w3.org/TR/CSS2/visuren.html#inline-boxes
//
// It is also the base class for content that behaves in similar way (like
// quotes and "display: ruby").
//
// Note that LayoutInline is always 'inline-level' but other LayoutObject
// can be 'inline-level', which is why it's stored as a boolean on LayoutObject
// (see LayoutObject::isInline()).
//
// For performance and memory consumption, this class ignores some inline-boxes
// during line layout because they don't impact layout (they still exist and are
// inserted into the layout tree). An example of this is
// <span><span>Text</span></span>
// where the 2 spans have the same size as the inner text-node so they can be
// ignored for layout purpose, generating a single inline-box instead of 3.
// One downside of this optimization is that we have extra work to do when
// asking for bounding rects (see generateLineBoxRects).
// This optimization is called "culled inline" in the code.
//
// LayoutInlines are expected to be laid out by their containing
// LayoutBlockFlow. See LayoutBlockFlow::layoutInlineChildren.
//
//
// ***** CONTINUATIONS AND ANONYMOUS LAYOUTBLOCKFLOWS *****
// LayoutInline enforces the following invariant:
// "All in-flow children of an inline box are inline."
// When a non-inline child is inserted, LayoutInline::addChild splits the inline
// and potentially enclosing inlines too. It then wraps layout objects into
// anonymous block-flow containers. This creates complexity in the code as:
// - a DOM node can have several associated LayoutObjects (we don't currently
// expose this information to the DOM code though).
// - more importantly, nodes that are parent/child in the DOM have no natural
// relationship anymore (see example below).
// In order to do a correct tree walk over this synthetic tree, a single linked
// list is stored called *continuation*. See splitFlow() about how it is
// populated during LayoutInline split.
//
// Continuations can only be a LayoutInline or an anonymous LayoutBlockFlow.
// That's why continuations are handled by LayoutBoxModelObject (common class
// between the 2). See LayoutBoxModelObject::continuation and setContinuation.
//
// Let's take the following example:
// <!DOCTYPE html>
// <b>Bold inline.<div>Bold block.</div>More bold inlines.</b>
//
// The generated layout tree is:
// LayoutBlockFlow {HTML}
// LayoutBlockFlow {BODY}
// LayoutBlockFlow (anonymous)
// LayoutInline {B}
// LayoutText {#text}
// text run: "Bold inline."
// LayoutBlockFlow (anonymous)
// LayoutBlockFlow {DIV}
// LayoutText {#text}
// text run: "Bold block."
// LayoutBlockFlow (anonymous)
// LayoutInline {B}
// LayoutText {#text}
// text run: "More bold inlines."
//
// The insertion of the <div> inside the <b> forces the latter to be split
// into 2 LayoutInlines and the insertion of anonymous LayoutBlockFlows. The 2
// LayoutInlines are done so that we can apply the correct (bold) style to both
// sides of the <div>. The continuation chain starts with the first
// LayoutInline {B}, continues to the middle anonymous LayoutBlockFlow and
// finishes with the last LayoutInline {B}.
//
// Note that the middle anonymous LayoutBlockFlow duplicates the content.
// TODO(jchaffraix): Find out why we made the decision to always insert the
// anonymous LayoutBlockFlows.
//
// This section was inspired by an older article by Dave Hyatt:
// https://www.webkit.org/blog/115/webcore-rendering-ii-blocks-and-inlines/
class CORE_EXPORT LayoutInline : public LayoutBoxModelObject {
public:
explicit LayoutInline(Element*);
void Trace(Visitor*) const override;
static LayoutInline* CreateAnonymous(Document*);
LayoutObject* FirstChild() const {
NOT_DESTROYED();
DCHECK_EQ(Children(), VirtualChildren());
return Children()->FirstChild();
}
LayoutObject* LastChild() const {
NOT_DESTROYED();
DCHECK_EQ(Children(), VirtualChildren());
return Children()->LastChild();
}
// If you have a LayoutInline, use firstChild or lastChild instead.
void SlowFirstChild() const = delete;
void SlowLastChild() const = delete;
void AddChild(LayoutObject* new_child,
LayoutObject* before_child = nullptr) override;
// A block-in-inline became floated or out-of-flow positioned. The anonymous
// wrapper around it may therefore need to be removed, if it no longer
// contains any in-flow blocks at all.
void BlockInInlineBecameFloatingOrOutOfFlow(
LayoutBlockFlow* anonymous_block_child);
Element* GetNode() const {
NOT_DESTROYED();
return To<Element>(LayoutBoxModelObject::GetNode());
}
LayoutUnit MarginLeft() const final;
LayoutUnit MarginRight() const final;
LayoutUnit MarginTop() const final;
LayoutUnit MarginBottom() const final;
// Returns the bounding box of all quads returned by `LocalQuadsForSelf`.
gfx::RectF LocalBoundingBoxRectF() const;
gfx::RectF LocalBoundingBoxRectForAccessibility() const final;
PhysicalRect PhysicalLinesBoundingBox() const;
PhysicalRect LinesVisualOverflowBoundingBox() const;
PhysicalRect VisualOverflowRect() const final;
bool HasInlineFragments() const final;
wtf_size_t FirstInlineFragmentItemIndex() const final;
void ClearFirstInlineFragmentItemIndex() final;
void SetFirstInlineFragmentItemIndex(wtf_size_t) final;
void AddOutlineRects(OutlineRectCollector&,
OutlineInfo*,
const PhysicalOffset& additional_offset,
OutlineType) const override;
bool AlwaysCreateLineBoxes() const {
NOT_DESTROYED();
return AlwaysCreateLineBoxesForLayoutInline() &&
!IsInLayoutNGInlineFormattingContext();
}
void SetAlwaysCreateLineBoxes(bool always_create_line_boxes = true) {
NOT_DESTROYED();
DCHECK(!IsInLayoutNGInlineFormattingContext());
SetAlwaysCreateLineBoxesForLayoutInline(always_create_line_boxes);
}
// True if this inline box should force creation of PhysicalBoxFragment.
bool ShouldCreateBoxFragment() const {
NOT_DESTROYED();
return AlwaysCreateLineBoxesForLayoutInline() &&
IsInLayoutNGInlineFormattingContext();
}
void SetShouldCreateBoxFragment(bool value = true) {
NOT_DESTROYED();
DCHECK(IsInLayoutNGInlineFormattingContext());
SetAlwaysCreateLineBoxesForLayoutInline(value);
}
void UpdateShouldCreateBoxFragment();
PhysicalRect LocalCaretRect(int) const final;
// When this LayoutInline doesn't generate line boxes of its own, regenerate
// the rects of the line boxes and hit test the rects.
// |parent_cursor| is used to limit the regenerated rects to be from
// descendant fragments of |parent_cursor|.
bool HitTestCulledInline(HitTestResult&,
const HitTestLocation&,
const PhysicalOffset& accumulated_offset,
const InlineCursor& parent_cursor);
PhysicalOffset FirstLineBoxTopLeft() const {
NOT_DESTROYED();
return FirstLineBoxTopLeftInternal().value_or(PhysicalOffset());
}
PhysicalRect AbsoluteBoundingBoxRectHandlingEmptyInline(
MapCoordinatesFlags = 0) const final;
const char* GetName() const override {
NOT_DESTROYED();
return "LayoutInline";
}
PhysicalRect DebugRect() const override;
protected:
void WillBeDestroyed() override;
void InLayoutNGInlineFormattingContextWillChange(bool) final;
void StyleDidChange(StyleDifference, const ComputedStyle* old_style) override;
void InvalidateDisplayItemClients(PaintInvalidationReason) const override;
void QuadsInAncestorInternal(Vector<gfx::QuadF>&,
const LayoutBoxModelObject* ancestor,
MapCoordinatesFlags) const override;
private:
bool AbsoluteTransformDependsOnPoint(const LayoutObject& object) const;
void QuadsForSelfInternal(Vector<gfx::QuadF>& quads,
const LayoutBoxModelObject* ancestor,
MapCoordinatesFlags mode,
bool map_to_ancestor) const;
LayoutObjectChildList* VirtualChildren() final {
NOT_DESTROYED();
return Children();
}
const LayoutObjectChildList* VirtualChildren() const final {
NOT_DESTROYED();
return Children();
}
const LayoutObjectChildList* Children() const {
NOT_DESTROYED();
return &children_;
}
LayoutObjectChildList* Children() {
NOT_DESTROYED();
return &children_;
}
bool IsLayoutInline() const final {
NOT_DESTROYED();
return true;
}
// Compute the initial value of |ShouldCreateBoxFragment()| for this
// LayoutInline. It maybe flipped to true later for other conditions.
bool ComputeInitialShouldCreateBoxFragment() const;
bool ComputeInitialShouldCreateBoxFragment(const ComputedStyle& style) const;
PhysicalRect CulledInlineVisualOverflowBoundingBox() const;
// PhysicalRectCollector should be like a function:
// void (const PhysicalRect&).
template <typename PhysicalRectCollector>
void CollectLineBoxRects(const PhysicalRectCollector&) const;
void AddChildIgnoringContinuation(LayoutObject* new_child,
LayoutObject* before_child = nullptr) final;
void AddChildAsBlockInInline(LayoutObject* new_child,
LayoutObject* before_child);
// Create an anonymous block for block children of this inline.
LayoutBlockFlow* CreateAnonymousContainerForBlockChildren() const;
LayoutBox* CreateAnonymousBoxToSplit(
const LayoutBox* box_to_split) const final;
void MarkMayHaveAnchorQuery() final;
void Paint(const PaintInfo&) const override;
bool NodeAtPoint(HitTestResult&,
const HitTestLocation&,
const PhysicalOffset& accumulated_offset,
HitTestPhase) final;
PaintLayerType LayerTypeRequired() const override;
LayoutUnit OffsetLeft(const Element*) const final;
LayoutUnit OffsetTop(const Element*) const final;
LayoutUnit OffsetWidth() const final;
LayoutUnit OffsetHeight() const final;
PhysicalRect BoundingBoxRelativeToFirstFragment() const final;
bool MapToVisualRectInAncestorSpaceInternal(
const LayoutBoxModelObject* ancestor,
TransformState&,
VisualRectFlags = kDefaultVisualRectFlags) const final;
PositionWithAffinity PositionForPoint(const PhysicalOffset&) const override;
void DirtyLinesFromChangedChild(LayoutObject*) final;
// TODO(leviw): This should probably be an int. We don't snap equivalent lines
// to different heights.
LayoutUnit FirstLineHeight() const final;
void ChildBecameNonInline(LayoutObject* child) final;
void UpdateHitTestResult(HitTestResult&, const PhysicalOffset&) const final;
void ImageChanged(WrappedImagePtr, CanDeferInvalidation) final;
void AddDraggableRegions(Vector<DraggableRegionValue>&) final;
bool ShouldBeHandledAsInline(const ComputedStyle&) const override {
NOT_DESTROYED();
// This is needed (at a minimum) for LayoutSVGInline, which (including
// subclasses) is constructed for svg:a, svg:textPath, and svg:tspan,
// regardless of CSS 'display'.
return true;
}
void UpdateFromStyle() final;
bool AnonymousHasStylePropagationOverride() final {
NOT_DESTROYED();
return true;
}
std::optional<PhysicalOffset> FirstLineBoxTopLeftInternal() const;
PhysicalOffset AnchorPhysicalLocation() const;
LayoutObjectChildList children_;
// The index of the first fragment item associated with this object in
// |FragmentItems::Items()|. Zero means there are no such item.
// Valid only when IsInLayoutNGInlineFormattingContext().
wtf_size_t first_fragment_item_index_ = 0u;
};
inline wtf_size_t LayoutInline::FirstInlineFragmentItemIndex() const {
NOT_DESTROYED();
if (!IsInLayoutNGInlineFormattingContext())
return 0u;
return first_fragment_item_index_;
}
template <>
struct DowncastTraits<LayoutInline> {
static bool AllowFrom(const LayoutObject& object) {
return object.IsLayoutInline();
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_INLINE_H_
|