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/*
* Copyright (C) 1999 Lars Knoll (knoll@kde.org)
* Copyright (C) 2006 Apple Computer, Inc.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_VIEW_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_VIEW_H_
#include "base/check_op.h"
#include "base/dcheck_is_on.h"
#include "third_party/blink/public/mojom/scroll/scrollbar_mode.mojom-blink.h"
#include "third_party/blink/renderer/core/core_export.h"
#include "third_party/blink/renderer/core/layout/layout_block_flow.h"
#include "third_party/blink/renderer/core/scroll/scrollable_area.h"
#include "third_party/blink/renderer/platform/graphics/overlay_scrollbar_clip_behavior.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_hash_set.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "third_party/blink/renderer/platform/wtf/text/text_offset_map.h"
namespace blink {
class HitTestCache;
class HitTestLocation;
class HitTestResult;
class LayoutText;
class LayoutViewTransitionRoot;
class LocalFrameView;
struct VariableLengthTransformResult {
wtf_size_t original_length;
TextOffsetMap offset_map;
};
// LayoutView is the root of the layout tree and the Document's LayoutObject.
//
// It corresponds to the CSS concept of 'initial containing block' (or ICB).
// http://www.w3.org/TR/CSS2/visudet.html#containing-block-details
//
// Its dimensions match that of the layout viewport. This viewport is used to
// size elements, in particular fixed positioned elements.
// LayoutView is always at position (0,0) relative to the document (and so isn't
// necessarily in view).
// See
// https://www.chromium.org/developers/design-documents/blink-coordinate-spaces
// about the different viewports.
//
// Because there is one LayoutView per rooted layout tree (or Frame), this class
// is used to add members shared by this tree.
class CORE_EXPORT LayoutView : public LayoutBlockFlow {
public:
explicit LayoutView(ContainerNode* document);
~LayoutView() override;
void Trace(Visitor*) const override;
void LayoutRoot();
void WillBeDestroyed() override;
// hitTest() will update layout, style and compositing first while
// hitTestNoLifecycleUpdate() does not.
bool HitTest(const HitTestLocation& location, HitTestResult&);
bool HitTestNoLifecycleUpdate(const HitTestLocation& location,
HitTestResult&);
// Returns the total count of calls to HitTest, for testing.
unsigned HitTestCount() const {
NOT_DESTROYED();
return hit_test_count_;
}
unsigned HitTestCacheHits() const {
NOT_DESTROYED();
return hit_test_cache_hits_;
}
void ClearHitTestCache();
const char* GetName() const override {
NOT_DESTROYED();
return "LayoutView";
}
bool IsLayoutView() const final {
NOT_DESTROYED();
return true;
}
PaintLayerType LayerTypeRequired() const override {
NOT_DESTROYED();
return kNormalPaintLayer;
}
void AddChild(LayoutObject* new_child,
LayoutObject* before_child = nullptr) override;
bool IsChildAllowed(LayoutObject*, const ComputedStyle&) const override;
LayoutUnit ComputeMinimumWidth();
// Based on LocalFrameView::LayoutSize, but:
// - checks for null LocalFrameView
// - Accounts for printing layout
// - scrollbar exclusion is compatible with root layer scrolling
gfx::Size GetLayoutSize(IncludeScrollbarsInRect = kExcludeScrollbars) const;
// Same as above, but ignore print settings.
gfx::Size GetNonPrintingLayoutSize(IncludeScrollbarsInRect) const;
int ViewHeight(
IncludeScrollbarsInRect scrollbar_inclusion = kExcludeScrollbars) const {
NOT_DESTROYED();
return GetLayoutSize(scrollbar_inclusion).height();
}
int ViewWidth(
IncludeScrollbarsInRect scrollbar_inclusion = kExcludeScrollbars) const {
NOT_DESTROYED();
return GetLayoutSize(scrollbar_inclusion).width();
}
int ViewLogicalWidth(IncludeScrollbarsInRect = kExcludeScrollbars) const;
int ViewLogicalHeight(IncludeScrollbarsInRect = kExcludeScrollbars) const;
LayoutUnit ViewLogicalHeightForPercentages() const;
LocalFrameView* GetFrameView() const {
NOT_DESTROYED();
return frame_view_.Get();
}
const LayoutBox& RootBox() const;
// See comments for the equivalent method on LayoutObject.
// |ancestor| can be nullptr, which will map the rect to the main frame's
// space, even if the main frame is remote (or has intermediate remote
// frames in the chain).
bool MapToVisualRectInAncestorSpaceInternal(
const LayoutBoxModelObject* ancestor,
TransformState&,
VisualRectFlags = kDefaultVisualRectFlags) const override;
PhysicalOffset OffsetForFixedPosition() const;
void CommitPendingSelection();
void QuadsInAncestorInternal(Vector<gfx::QuadF>&,
const LayoutBoxModelObject* ancestor,
MapCoordinatesFlags) const override;
PhysicalRect ViewRect() const override;
PhysicalRect OverflowClipRect(const PhysicalOffset& location,
OverlayScrollbarClipBehavior =
kIgnoreOverlayScrollbarSize) const override;
// If either direction has a non-auto mode, the other must as well.
void SetAutosizeScrollbarModes(mojom::blink::ScrollbarMode h_mode,
mojom::blink::ScrollbarMode v_mode);
mojom::blink::ScrollbarMode AutosizeHorizontalScrollbarMode() const {
NOT_DESTROYED();
return autosize_h_scrollbar_mode_;
}
mojom::blink::ScrollbarMode AutosizeVerticalScrollbarMode() const {
NOT_DESTROYED();
return autosize_v_scrollbar_mode_;
}
void CalculateScrollbarModes(mojom::blink::ScrollbarMode& h_mode,
mojom::blink::ScrollbarMode& v_mode) const;
bool CanHaveAdditionalCompositingReasons() const override {
NOT_DESTROYED();
return true;
}
CompositingReasons AdditionalCompositingReasons() const override;
void UpdateHitTestResult(HitTestResult&,
const PhysicalOffset&) const override;
bool IsFragmentationContextRoot() const override;
void SetInitialContainingBlockSizeForPrinting(PhysicalSize size) {
NOT_DESTROYED();
initial_containing_block_size_for_printing_ = size;
}
PhysicalSize InitialContainingBlockSizeForPrinting() const {
NOT_DESTROYED();
return initial_containing_block_size_for_printing_;
}
void SetPaginationScaleFactor(float factor) {
NOT_DESTROYED();
pagination_scale_factor_ = factor;
}
float PaginationScaleFactor() const {
NOT_DESTROYED();
return pagination_scale_factor_;
}
AtomicString NamedPageAtIndex(wtf_size_t page_index) const;
PhysicalRect DocumentRect() const;
// FIXME: This is a work around because the current implementation of counters
// requires walking the entire tree repeatedly and most pages don't actually
// use either feature so we shouldn't take the performance hit when not
// needed. Long term we should rewrite the counter code.
// TODO(xiaochengh): Or do we keep it as is?
void AddLayoutCounter() {
NOT_DESTROYED();
layout_counter_count_++;
SetNeedsMarkerOrCounterUpdate();
}
void RemoveLayoutCounter() {
NOT_DESTROYED();
DCHECK_GT(layout_counter_count_, 0u);
layout_counter_count_--;
}
bool HasLayoutCounters() {
NOT_DESTROYED();
return layout_counter_count_;
}
void AddLayoutListItem() {
NOT_DESTROYED();
layout_list_item_count_++;
// No need to traverse and update markers at this point. We need it only
// when @counter-style rules are changed.
}
void RemoveLayoutListItem() {
NOT_DESTROYED();
DCHECK_GT(layout_list_item_count_, 0u);
layout_list_item_count_--;
}
bool HasLayoutListItems() {
NOT_DESTROYED();
return layout_list_item_count_;
}
void SetNeedsMarkerOrCounterUpdate() {
NOT_DESTROYED();
needs_marker_counter_update_ = true;
}
// Return true if re-laying out the specified node (as a cached layout result)
// with a new initial containing block size. Subsequent calls for the same
// node within the same lifecycle update will return false.
bool AffectedByResizedInitialContainingBlock(const LayoutResult&);
// Update generated counters after style and layout tree update.
// interleaving_root - For interleaved style recalcs, this is the container
// for size container queries and the anchored element for fallback queries,
// otherwise nullptr.
void UpdateCountersAfterStyleChange(
LayoutObject* interleaving_root = nullptr);
bool BackgroundIsKnownToBeOpaqueInRect(
const PhysicalRect& local_rect) const override;
// Returns the viewport size in (CSS pixels) that vh and vw units are
// calculated from.
// https://drafts.csswg.org/css-values-4/#small-viewport-size
gfx::SizeF SmallViewportSizeForViewportUnits() const;
// https://drafts.csswg.org/css-values-4/#large-viewport-size
gfx::SizeF LargeViewportSizeForViewportUnits() const;
// https://drafts.csswg.org/css-values-4/#dynamic-viewport-size
gfx::SizeF DynamicViewportSizeForViewportUnits() const;
// Get the default page area size, as provided by the system and print
// settings (i.e. unaffected by CSS). This is used for matching width / height
// media queries when printing.
gfx::SizeF DefaultPageAreaSize() const;
// Invalidates paint for the entire view, including composited descendants,
// but not including child frames.
// It is very likely you do not want to call this method.
void InvalidatePaintForViewAndDescendants();
bool ShouldPlaceBlockDirectionScrollbarOnLogicalLeft() const override;
PhysicalRect DebugRect() const override;
// Returns the coordinates of find-in-page scrollbar tickmarks. These come
// from DocumentMarkerController.
Vector<gfx::Rect> GetTickmarks() const;
bool HasTickmarks() const;
// The visible background area, in the local coordinates. The view background
// will be painted in this rect. It's also the positioning area of fixed-
// attachment backgrounds.
PhysicalRect BackgroundRect() const {
NOT_DESTROYED();
return OverflowClipRect(PhysicalOffset());
}
// The previous BackgroundRect after the previous paint invalidation.
PhysicalRect PreviousBackgroundRect() const {
NOT_DESTROYED();
DCHECK_EQ(GetDocument().Lifecycle().GetState(),
DocumentLifecycle::kInPrePaint);
return previous_background_rect_;
}
void SetPreviousBackgroundRect(const PhysicalRect& r) const {
NOT_DESTROYED();
DCHECK_EQ(GetDocument().Lifecycle().GetState(),
DocumentLifecycle::kInPrePaint);
previous_background_rect_ = r;
}
void MapAncestorToLocal(const LayoutBoxModelObject*,
TransformState&,
MapCoordinatesFlags) const override;
static bool ShouldUsePaginatedLayout(const Document&);
bool ShouldUsePaginatedLayout() const {
NOT_DESTROYED();
return ShouldUsePaginatedLayout(GetDocument());
}
void MapLocalToAncestor(const LayoutBoxModelObject* ancestor,
TransformState&,
MapCoordinatesFlags) const override;
LogicalSize InitialContainingBlockSize() const;
TrackedDescendantsMap& SvgTextDescendantsMap();
// Manage rare data of LayoutText.
void RegisterVariableLengthTransformResult(
const LayoutText& text,
const VariableLengthTransformResult& result);
void UnregisterVariableLengthTransformResult(const LayoutText& text);
VariableLengthTransformResult GetVariableLengthTransformResult(
const LayoutText& text);
LayoutViewTransitionRoot* GetViewTransitionRoot() const;
private:
void StyleDidChange(StyleDifference, const ComputedStyle* old_style) override;
int ViewLogicalWidthForBoxSizing() const {
NOT_DESTROYED();
return ViewLogicalWidth(kIncludeScrollbars);
}
int ViewLogicalHeightForBoxSizing() const {
NOT_DESTROYED();
return ViewLogicalHeight(kIncludeScrollbars);
}
// Set if laying out with a new initial containing block size, and populated
// as we handle nodes that may have been affected by that.
Member<GCedHeapHashSet<Member<const LayoutObject>>>
initial_containing_block_resize_handled_list_;
bool CanHaveChildren() const override;
void UpdateFromStyle() override;
// The CompositeBackgroundAttachmentFixed optimization doesn't apply to
// LayoutView which paints background specially.
bool ComputeCanCompositeBackgroundAttachmentFixed() const override {
NOT_DESTROYED();
return false;
}
// The page area (content area) size of the first page, when printing. This
// size should always be consulted when printing, also when not paginating
// (e.g. if it's a subframe).
PhysicalSize initial_containing_block_size_for_printing_;
// The scale factor that is applied to page area sizes. This affects the
// initial containing block size for print layout. Used to honor any scaling
// set in the print parameters, and to avoid/reduce inline axis overflow, by
// scaling up the page size for layout.
//
// Initial print layout will be generated based on the scaling specified in
// the print parameters. If this results in inline overflow, we'll increase
// the scale factor and relayout, to fit more content, as an attempt to avoid
// inline overflow.
float pagination_scale_factor_ = 1.0;
Member<LocalFrameView> frame_view_;
unsigned layout_counter_count_ = 0;
unsigned layout_list_item_count_ = 0;
bool needs_marker_counter_update_ = false;
// This map keeps track of SVG <text> descendants.
// LayoutSVGText needs to do re-layout on transform changes of any ancestor
// because LayoutSVGText's layout result depends on scaling factors
// computed with ancestor transforms.
Member<TrackedDescendantsMap> svg_text_descendants_;
HeapHashMap<WeakMember<const LayoutText>, VariableLengthTransformResult>
text_to_variable_length_transform_result_;
unsigned hit_test_count_;
unsigned hit_test_cache_hits_;
Member<HitTestCache> hit_test_cache_;
// FrameViewAutoSizeInfo controls scrollbar appearance manually rather than
// relying on layout. These members are used to override the ScrollbarModes
// calculated from style. kScrollbarAuto disables the override.
mojom::blink::ScrollbarMode autosize_h_scrollbar_mode_;
mojom::blink::ScrollbarMode autosize_v_scrollbar_mode_;
mutable PhysicalRect previous_background_rect_;
};
template <>
struct DowncastTraits<LayoutView> {
static bool AllowFrom(const LayoutObject& object) {
return object.IsLayoutView();
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_CORE_LAYOUT_LAYOUT_VIEW_H_
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