1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101
|
/*
* Copyright (C) 2006, 2007, 2008, 2009, 2010, 2011, 2012 Apple Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
* OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/core/paint/clip_rect.h"
#include "third_party/blink/renderer/core/layout/hit_test_location.h"
#include "third_party/blink/renderer/platform/geometry/infinite_int_rect.h"
#include "third_party/blink/renderer/platform/graphics/paint/float_clip_rect.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
ClipRect::ClipRect()
: rect_(InfiniteIntRect()), has_radius_(false), is_infinite_(true) {}
ClipRect::ClipRect(const FloatClipRect& rect) {
SetRectInternal(rect);
}
void ClipRect::SetRect(const FloatClipRect& rect) {
if (rect.IsInfinite() && IsInfinite())
return;
SetRectInternal(rect);
}
void ClipRect::SetRectInternal(const FloatClipRect& rect) {
has_radius_ = rect.HasRadius();
is_infinite_ = rect.IsInfinite();
rect_ = PhysicalRect::FastAndLossyFromRectF(rect.Rect());
}
void ClipRect::SetRect(const PhysicalRect& rect) {
rect_ = rect;
has_radius_ = false;
is_infinite_ = false;
}
void ClipRect::Intersect(const PhysicalRect& other) {
if (IsInfinite()) {
rect_ = other;
is_infinite_ = false;
} else {
rect_.Intersect(other);
}
}
void ClipRect::Intersect(const ClipRect& other) {
if (other.IsInfinite())
return;
Intersect(other.Rect());
if (other.HasRadius())
has_radius_ = true;
}
bool ClipRect::Intersects(const HitTestLocation& hit_test_location) const {
if (is_infinite_)
return true;
return hit_test_location.Intersects(rect_);
}
void ClipRect::Reset() {
if (is_infinite_)
return;
has_radius_ = true;
is_infinite_ = true;
rect_ = PhysicalRect(InfiniteIntRect());
}
String ClipRect::ToString() const {
return rect_.ToString() + (has_radius_ ? " hasRadius" : " noRadius") +
(is_infinite_ ? " isInfinite" : " notInfinite");
}
std::ostream& operator<<(std::ostream& ostream, const ClipRect& rect) {
return ostream << rect.ToString();
}
} // namespace blink
|