File: style_reflection.h

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/*
 * Copyright (C) 2000 Lars Knoll (knoll@kde.org)
 *           (C) 2000 Antti Koivisto (koivisto@kde.org)
 *           (C) 2000 Dirk Mueller (mueller@kde.org)
 * Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
 * Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public License
 * along with this library; see the file COPYING.LIB.  If not, write to
 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
 * Boston, MA 02110-1301, USA.
 *
 */

#ifndef THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_REFLECTION_H_
#define THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_REFLECTION_H_

#include "third_party/blink/renderer/core/css/css_reflection_direction.h"
#include "third_party/blink/renderer/core/style/nine_piece_image.h"
#include "third_party/blink/renderer/platform/geometry/length.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/ref_counted.h"

namespace blink {

class StyleReflection : public GarbageCollected<StyleReflection> {
 public:
  StyleReflection()
      : offset_(Length::Fixed(0)), mask_(NinePieceImage::MaskDefaults()) {}

  bool operator==(const StyleReflection& o) const {
    return direction_ == o.direction_ && offset_ == o.offset_ &&
           mask_ == o.mask_;
  }
  bool operator!=(const StyleReflection& o) const { return !(*this == o); }

  CSSReflectionDirection Direction() const { return direction_; }
  const Length& Offset() const { return offset_; }
  const NinePieceImage& Mask() const { return mask_; }

  void SetDirection(CSSReflectionDirection dir) { direction_ = dir; }
  void SetOffset(const Length& length) { offset_ = length; }
  void SetMask(const NinePieceImage& image) { mask_ = image; }
  void Trace(Visitor* visitor) const { visitor->Trace(mask_); }

 private:
  CSSReflectionDirection direction_ = kReflectionBelow;
  Length offset_;
  NinePieceImage mask_;
};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_CORE_STYLE_STYLE_REFLECTION_H_