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/*
* Copyright (C) 2004, 2005, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
* Copyright (C) 2004, 2005, 2006 Rob Buis <buis@kde.org>
* Copyright (C) Research In Motion Limited 2010. All rights reserved.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*/
#include "third_party/blink/renderer/core/svg/svg_angle.h"
#include "third_party/blink/renderer/core/svg/animation/smil_animation_effect_parameters.h"
#include "third_party/blink/renderer/core/svg/svg_enumeration_map.h"
#include "third_party/blink/renderer/core/svg/svg_parser_utilities.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/heap/visitor.h"
#include "third_party/blink/renderer/platform/wtf/math_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/character_visitor.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
template <>
const SVGEnumerationMap& GetEnumerationMap<SVGMarkerOrientType>() {
static constexpr auto enum_items = std::to_array<const char* const>({
"auto",
"angle",
"auto-start-reverse",
});
static const SVGEnumerationMap entries(enum_items, kSVGMarkerOrientAngle);
return entries;
}
namespace {
class SVGMarkerOrientEnumeration final : public SVGEnumeration {
public:
explicit SVGMarkerOrientEnumeration(SVGAngle* angle)
: SVGEnumeration(kSVGMarkerOrientAngle), angle_(angle) {}
void Trace(Visitor* visitor) const override {
visitor->Trace(angle_);
SVGEnumeration::Trace(visitor);
}
private:
void NotifyChange() override {
DCHECK(angle_);
angle_->OrientTypeChanged();
}
Member<SVGAngle> angle_;
};
float ConvertAngleToUnit(SVGAngle::SVGAngleType from_unit,
float value,
SVGAngle::SVGAngleType to_unit) {
switch (from_unit) {
case SVGAngle::kSvgAngletypeTurn:
switch (to_unit) {
case SVGAngle::kSvgAngletypeGrad:
return Turn2grad(value);
case SVGAngle::kSvgAngletypeUnspecified:
case SVGAngle::kSvgAngletypeDeg:
return Turn2deg(value);
case SVGAngle::kSvgAngletypeRad:
return Deg2rad(Turn2deg(value));
case SVGAngle::kSvgAngletypeTurn:
case SVGAngle::kSvgAngletypeUnknown:
NOTREACHED();
}
break;
case SVGAngle::kSvgAngletypeRad:
switch (to_unit) {
case SVGAngle::kSvgAngletypeGrad:
return Rad2grad(value);
case SVGAngle::kSvgAngletypeUnspecified:
case SVGAngle::kSvgAngletypeDeg:
return Rad2deg(value);
case SVGAngle::kSvgAngletypeTurn:
return Deg2turn(Rad2deg(value));
case SVGAngle::kSvgAngletypeRad:
case SVGAngle::kSvgAngletypeUnknown:
NOTREACHED();
}
break;
case SVGAngle::kSvgAngletypeGrad:
switch (to_unit) {
case SVGAngle::kSvgAngletypeRad:
return Grad2rad(value);
case SVGAngle::kSvgAngletypeUnspecified:
case SVGAngle::kSvgAngletypeDeg:
return Grad2deg(value);
case SVGAngle::kSvgAngletypeTurn:
return Grad2turn(value);
case SVGAngle::kSvgAngletypeGrad:
case SVGAngle::kSvgAngletypeUnknown:
NOTREACHED();
}
break;
// Spec: For angles, a unitless value is treated the same as if degrees
// were specified.
case SVGAngle::kSvgAngletypeUnspecified:
case SVGAngle::kSvgAngletypeDeg:
switch (to_unit) {
case SVGAngle::kSvgAngletypeRad:
return Deg2rad(value);
case SVGAngle::kSvgAngletypeGrad:
return Deg2grad(value);
case SVGAngle::kSvgAngletypeTurn:
return Deg2turn(value);
case SVGAngle::kSvgAngletypeUnspecified:
case SVGAngle::kSvgAngletypeDeg:
return value;
case SVGAngle::kSvgAngletypeUnknown:
NOTREACHED();
}
break;
case SVGAngle::kSvgAngletypeUnknown:
NOTREACHED();
}
}
float ConvertDegreesToUnit(float degrees, SVGAngle::SVGAngleType unit) {
switch (unit) {
case SVGAngle::kSvgAngletypeGrad:
return Deg2grad(degrees);
case SVGAngle::kSvgAngletypeRad:
return Deg2rad(degrees);
case SVGAngle::kSvgAngletypeTurn:
return Deg2turn(degrees);
case SVGAngle::kSvgAngletypeUnspecified:
case SVGAngle::kSvgAngletypeUnknown:
case SVGAngle::kSvgAngletypeDeg:
return degrees;
}
}
} // namespace
SVGAngle::SVGAngle()
: unit_type_(kSvgAngletypeUnspecified),
value_in_specified_units_(0),
orient_type_(MakeGarbageCollected<SVGMarkerOrientEnumeration>(this)) {}
SVGAngle::SVGAngle(SVGAngleType unit_type,
float value_in_specified_units,
SVGMarkerOrientType orient_type)
: unit_type_(unit_type),
value_in_specified_units_(value_in_specified_units),
orient_type_(MakeGarbageCollected<SVGMarkerOrientEnumeration>(this)) {
orient_type_->SetEnumValue(orient_type);
}
SVGAngle::~SVGAngle() = default;
void SVGAngle::Trace(Visitor* visitor) const {
visitor->Trace(orient_type_);
SVGPropertyBase::Trace(visitor);
}
SVGAngle* SVGAngle::Clone() const {
return MakeGarbageCollected<SVGAngle>(unit_type_, value_in_specified_units_,
OrientTypeValue());
}
float SVGAngle::Value() const {
switch (unit_type_) {
case kSvgAngletypeGrad:
return Grad2deg(value_in_specified_units_);
case kSvgAngletypeRad:
return Rad2deg(value_in_specified_units_);
case kSvgAngletypeTurn:
return Turn2deg(value_in_specified_units_);
case kSvgAngletypeUnspecified:
case kSvgAngletypeUnknown:
case kSvgAngletypeDeg:
return value_in_specified_units_;
}
NOTREACHED();
}
void SVGAngle::SetValue(float value) {
NewValueSpecifiedUnits(unit_type_, ConvertDegreesToUnit(value, unit_type_));
}
template <typename CharType>
static SVGAngle::SVGAngleType StringToAngleType(
base::span<const CharType>& type_string) {
// If there's no unit given, the angle type is unspecified.
if (type_string.empty()) {
return SVGAngle::kSvgAngletypeUnspecified;
}
size_t skip = 0;
SVGAngle::SVGAngleType type = SVGAngle::kSvgAngletypeUnknown;
if (IsHTMLSpace<CharType>(type_string[0])) {
type = SVGAngle::kSvgAngletypeUnspecified;
skip++;
} else if (type_string.size() >= 3) {
if (type_string[0] == 'd' && type_string[1] == 'e' &&
type_string[2] == 'g') {
type = SVGAngle::kSvgAngletypeDeg;
skip += 3;
} else if (type_string[0] == 'r' && type_string[1] == 'a' &&
type_string[2] == 'd') {
type = SVGAngle::kSvgAngletypeRad;
skip += 3;
} else if (type_string.size() >= 4) {
if (type_string[0] == 'g' && type_string[1] == 'r' &&
type_string[2] == 'a' && type_string[3] == 'd') {
type = SVGAngle::kSvgAngletypeGrad;
skip += 4;
} else if (type_string[0] == 't' && type_string[1] == 'u' &&
type_string[2] == 'r' && type_string[3] == 'n') {
type = SVGAngle::kSvgAngletypeTurn;
skip += 4;
}
}
}
type_string = type_string.subspan(skip);
if (!SkipOptionalSVGSpaces(type_string)) {
return type;
}
return SVGAngle::kSvgAngletypeUnknown;
}
String SVGAngle::ValueAsString() const {
base::span<const char> unit_string;
switch (unit_type_) {
case kSvgAngletypeDeg:
unit_string = base::span_from_cstring("deg");
break;
case kSvgAngletypeRad:
unit_string = base::span_from_cstring("rad");
break;
case kSvgAngletypeGrad:
unit_string = base::span_from_cstring("grad");
break;
case kSvgAngletypeTurn:
unit_string = base::span_from_cstring("turn");
break;
case kSvgAngletypeUnspecified:
case kSvgAngletypeUnknown:
break;
}
StringBuilder builder;
builder.AppendNumber(value_in_specified_units_);
builder.Append(base::as_bytes(unit_string));
return builder.ToString();
}
template <typename CharType>
static SVGParsingError ParseValue(base::span<const CharType> span,
float& value_in_specified_units,
SVGAngle::SVGAngleType& unit_type) {
const size_t size = span.size();
if (!ParseNumber(span, value_in_specified_units, kAllowLeadingWhitespace)) {
return SVGParsingError(SVGParseStatus::kExpectedAngle, size - span.size());
}
unit_type = StringToAngleType(span);
if (unit_type == SVGAngle::kSvgAngletypeUnknown) {
return SVGParsingError(SVGParseStatus::kExpectedAngle, size - span.size());
}
return SVGParseStatus::kNoError;
}
SVGParsingError SVGAngle::SetValueAsString(const String& value) {
if (value.empty()) {
NewValueSpecifiedUnits(kSvgAngletypeUnspecified, 0);
return SVGParseStatus::kNoError;
}
if (value == "auto") {
NewValueSpecifiedUnits(kSvgAngletypeUnspecified, 0);
orient_type_->SetEnumValue(kSVGMarkerOrientAuto);
return SVGParseStatus::kNoError;
}
if (value == "auto-start-reverse") {
NewValueSpecifiedUnits(kSvgAngletypeUnspecified, 0);
orient_type_->SetEnumValue(kSVGMarkerOrientAutoStartReverse);
return SVGParseStatus::kNoError;
}
float value_in_specified_units = 0;
SVGAngleType unit_type = kSvgAngletypeUnknown;
SVGParsingError error = WTF::VisitCharacters(value, [&](auto chars) {
return ParseValue(chars, value_in_specified_units, unit_type);
});
if (error != SVGParseStatus::kNoError) {
return error;
}
NewValueSpecifiedUnits(unit_type, value_in_specified_units);
return SVGParseStatus::kNoError;
}
void SVGAngle::NewValueSpecifiedUnits(SVGAngleType unit_type,
float value_in_specified_units) {
orient_type_->SetEnumValue(kSVGMarkerOrientAngle);
unit_type_ = unit_type;
value_in_specified_units_ = value_in_specified_units;
}
void SVGAngle::ConvertToSpecifiedUnits(SVGAngleType new_unit) {
// Changing to the same unit can only be a no-op if this SVGAngle is
// currently representing a numeric angle. If it isn't we need to ensure we
// get the side-effect of updating the associated enumeration.
if (IsNumeric() && new_unit == unit_type_) {
return;
}
const float new_value =
ConvertAngleToUnit(unit_type_, value_in_specified_units_, new_unit);
NewValueSpecifiedUnits(new_unit, new_value);
}
void SVGAngle::Add(const SVGPropertyBase* other, const SVGElement*) {
auto* other_angle = To<SVGAngle>(other);
// Only respect by animations, if from and by are both specified in angles
// (and not, for example, 'auto').
if (!IsNumeric() || !other_angle->IsNumeric()) {
return;
}
SetValue(Value() + other_angle->Value());
}
void SVGAngle::Assign(const SVGAngle& other) {
if (other.IsNumeric()) {
NewValueSpecifiedUnits(other.UnitType(), other.ValueInSpecifiedUnits());
return;
}
value_in_specified_units_ = 0;
orient_type_->SetEnumValue(other.OrientTypeValue());
}
void SVGAngle::CalculateAnimatedValue(
const SMILAnimationEffectParameters& parameters,
float percentage,
unsigned repeat_count,
const SVGPropertyBase* from,
const SVGPropertyBase* to,
const SVGPropertyBase* to_at_end_of_duration,
const SVGElement*) {
auto* from_angle = To<SVGAngle>(from);
auto* to_angle = To<SVGAngle>(to);
// We can only interpolate between two SVGAngles with orient-type 'angle',
// all other cases will use discrete animation.
if (!from_angle->IsNumeric() || !to_angle->IsNumeric()) {
Assign(percentage < 0.5f ? *from_angle : *to_angle);
return;
}
float result = ComputeAnimatedNumber(
parameters, percentage, repeat_count, from_angle->Value(),
to_angle->Value(), To<SVGAngle>(to_at_end_of_duration)->Value());
if (parameters.is_additive) {
result += Value();
}
SetValue(result);
}
float SVGAngle::CalculateDistance(const SVGPropertyBase* other,
const SVGElement*) const {
return fabsf(Value() - To<SVGAngle>(other)->Value());
}
void SVGAngle::OrientTypeChanged() {
if (IsNumeric()) {
return;
}
unit_type_ = kSvgAngletypeUnspecified;
value_in_specified_units_ = 0;
}
SVGMarkerOrientType SVGAngle::OrientTypeValue() const {
return orient_type_->EnumValue<SVGMarkerOrientType>();
}
bool SVGAngle::IsNumeric() const {
return OrientTypeValue() == kSVGMarkerOrientAngle;
}
} // namespace blink
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