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// Copyright 2021 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/breakout_box/frame_queue_underlying_source.h"
#include "base/feature_list.h"
#include "base/task/bind_post_task.h"
#include "base/time/time.h"
#include "base/trace_event/trace_event.h"
#include "third_party/blink/renderer/bindings/core/v8/v8_throw_dom_exception.h"
#include "third_party/blink/renderer/core/dom/dom_exception.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/streams/readable_stream_default_controller_with_script_scope.h"
#include "third_party/blink/renderer/modules/webcodecs/audio_data.h"
#include "third_party/blink/renderer/modules/webcodecs/video_frame.h"
#include "third_party/blink/renderer/modules/webcodecs/video_frame_monitor.h"
#include "third_party/blink/renderer/platform/bindings/exception_code.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/scheduler/public/post_cross_thread_task.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"
#include "third_party/webrtc/api/frame_transformer_interface.h"
namespace blink {
BASE_FEATURE(kBreakoutBoxPreferCaptureTimestampInVideoFrames,
"BreakoutBoxPreferCaptureTimestampInVideoFrames",
base::FEATURE_ENABLED_BY_DEFAULT);
BASE_FEATURE(kBreakoutBoxInsertVideoCaptureTimestamp,
"BreakoutBoxInsertVideoCaptureTimestamp",
base::FEATURE_DISABLED_BY_DEFAULT);
namespace {
media::VideoFrame::ID GetFrameId(
const scoped_refptr<media::VideoFrame>& video_frame) {
return video_frame->unique_id();
}
media::VideoFrame::ID GetFrameId(const scoped_refptr<media::AudioBuffer>&) {
NOTREACHED();
}
} // namespace
template <typename NativeFrameType>
FrameQueueUnderlyingSource<NativeFrameType>::FrameQueueUnderlyingSource(
ScriptState* script_state,
wtf_size_t max_queue_size,
std::string device_id,
wtf_size_t frame_pool_size)
: UnderlyingSourceBase(script_state),
realm_task_runner_(ExecutionContext::From(script_state)
->GetTaskRunner(TaskType::kInternalMediaRealTime)),
frame_queue_handle_(
base::MakeRefCounted<FrameQueue<NativeFrameType>>(max_queue_size)),
device_id_(std::move(device_id)),
frame_pool_size_(frame_pool_size) {
DCHECK(device_id_.empty() || frame_pool_size_ > 0);
}
template <typename NativeFrameType>
FrameQueueUnderlyingSource<NativeFrameType>::FrameQueueUnderlyingSource(
ScriptState* script_state,
wtf_size_t max_queue_size)
: FrameQueueUnderlyingSource(script_state,
max_queue_size,
std::string(),
/*frame_pool_size=*/0) {}
template <typename NativeFrameType>
FrameQueueUnderlyingSource<NativeFrameType>::FrameQueueUnderlyingSource(
ScriptState* script_state,
FrameQueueUnderlyingSource<NativeFrameType>* other_source)
: UnderlyingSourceBase(script_state),
realm_task_runner_(ExecutionContext::From(script_state)
->GetTaskRunner(TaskType::kInternalMediaRealTime)),
frame_queue_handle_(other_source->frame_queue_handle_.Queue()),
device_id_(other_source->device_id_),
frame_pool_size_(other_source->frame_pool_size_) {
DCHECK(device_id_.empty() || frame_pool_size_ > 0);
}
template <typename NativeFrameType>
ScriptPromise<IDLUndefined> FrameQueueUnderlyingSource<NativeFrameType>::Pull(
ScriptState* script_state,
ExceptionState&) {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
{
base::AutoLock locker(lock_);
num_pending_pulls_++;
}
auto frame_queue = frame_queue_handle_.Queue();
if (!frame_queue)
return ToResolvedUndefinedPromise(script_state);
if (!frame_queue->IsEmpty()) {
// Enqueuing the frame in the stream controller synchronously can lead to a
// state where the JS code issuing and handling the read requests keeps
// executing and prevents other tasks from executing. To avoid this, enqueue
// the frame on another task. See https://crbug.com/1216445#c1
realm_task_runner_->PostTask(
FROM_HERE,
WTF::BindOnce(&FrameQueueUnderlyingSource<
NativeFrameType>::MaybeSendFrameFromQueueToStream,
WrapPersistent(this)));
}
return ToResolvedUndefinedPromise(script_state);
}
template <typename NativeFrameType>
ScriptPromise<IDLUndefined> FrameQueueUnderlyingSource<NativeFrameType>::Start(
ScriptState* script_state) {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
if (is_closed_) {
// This was intended to be closed before Start() was called.
CloseController();
} else {
if (!StartFrameDelivery()) {
// There is only one way in which this can fail for now. Perhaps
// implementations should return their own failure messages.
V8ThrowDOMException::Throw(script_state->GetIsolate(),
DOMExceptionCode::kInvalidStateError,
"Invalid track");
return EmptyPromise();
}
}
return ToResolvedUndefinedPromise(script_state);
}
template <typename NativeFrameType>
ScriptPromise<IDLUndefined> FrameQueueUnderlyingSource<NativeFrameType>::Cancel(
ScriptState* script_state,
ScriptValue reason,
ExceptionState&) {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
Close();
return ToResolvedUndefinedPromise(script_state);
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::ContextDestroyed() {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
Close();
UnderlyingSourceBase::ContextDestroyed();
}
template <typename NativeFrameType>
wtf_size_t FrameQueueUnderlyingSource<NativeFrameType>::MaxQueueSize() const {
auto queue = frame_queue_handle_.Queue();
return queue ? queue->MaxSize() : 0;
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::Close() {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
if (is_closed_)
return;
is_closed_ = true;
if (GetExecutionContext()) {
StopFrameDelivery();
CloseController();
}
bool should_clear_queue = true;
{
base::AutoLock locker(lock_);
num_pending_pulls_ = 0;
if (transferred_source_) {
PostCrossThreadTask(
*transferred_source_->GetRealmRunner(), FROM_HERE,
CrossThreadBindOnce(
&FrameQueueUnderlyingSource<NativeFrameType>::Close,
WrapCrossThreadWeakPersistent(transferred_source_.Get())));
// The queue will be cleared by |transferred_source_|.
should_clear_queue = false;
}
transferred_source_.Clear();
}
auto frame_queue = frame_queue_handle_.Queue();
if (frame_queue && should_clear_queue && MustUseMonitor()) {
while (!frame_queue->IsEmpty()) {
std::optional<NativeFrameType> popped_frame = frame_queue->Pop();
base::AutoLock monitor_locker(GetMonitorLock());
MonitorPopFrameLocked(popped_frame.value());
}
}
// Invalidating will clear the queue in the non-monitoring case if there is
// no transferred source.
frame_queue_handle_.Invalidate();
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::QueueFrame(
NativeFrameType media_frame) {
bool should_send_frame_to_stream;
{
base::AutoLock locker(lock_);
if (transferred_source_) {
transferred_source_->QueueFrame(std::move(media_frame));
return;
}
should_send_frame_to_stream = num_pending_pulls_ > 0;
}
auto frame_queue = frame_queue_handle_.Queue();
if (!frame_queue)
return;
if (MustUseMonitor()) {
base::AutoLock queue_locker(frame_queue->GetLock());
base::AutoLock monitor_locker(GetMonitorLock());
std::optional<NativeFrameType> oldest_frame = frame_queue->PeekLocked();
NewFrameAction action = AnalyzeNewFrameLocked(media_frame, oldest_frame);
switch (action) {
case NewFrameAction::kPush: {
MonitorPushFrameLocked(media_frame);
std::optional<NativeFrameType> replaced_frame =
frame_queue->PushLocked(std::move(media_frame));
if (replaced_frame.has_value())
MonitorPopFrameLocked(replaced_frame.value());
break;
}
case NewFrameAction::kReplace:
MonitorPushFrameLocked(media_frame);
if (oldest_frame.has_value())
MonitorPopFrameLocked(oldest_frame.value());
// Explicitly pop the old frame and push the new one since the
// |frame_pool_size_| limit has been reached and it may be smaller
// than the maximum size of |frame_queue|.
frame_queue->PopLocked();
frame_queue->PushLocked(std::move(media_frame));
break;
case NewFrameAction::kDrop:
// Drop |media_frame| by retuning without doing anything with it.
return;
}
} else {
frame_queue->Push(std::move(media_frame));
}
if (should_send_frame_to_stream) {
PostCrossThreadTask(
*realm_task_runner_, FROM_HERE,
CrossThreadBindOnce(
&FrameQueueUnderlyingSource<
NativeFrameType>::MaybeSendFrameFromQueueToStream,
WrapCrossThreadPersistent(this)));
}
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::Trace(
Visitor* visitor) const {
UnderlyingSourceBase::Trace(visitor);
}
template <typename NativeFrameType>
int FrameQueueUnderlyingSource<NativeFrameType>::NumPendingPullsForTesting()
const {
base::AutoLock locker(lock_);
return num_pending_pulls_;
}
template <typename NativeFrameType>
double FrameQueueUnderlyingSource<NativeFrameType>::DesiredSizeForTesting()
const {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
return Controller()->DesiredSize();
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::TransferSource(
CrossThreadPersistent<FrameQueueUnderlyingSource<NativeFrameType>>
transferred_source) {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
base::AutoLock locker(lock_);
DCHECK(!transferred_source_);
transferred_source_ = std::move(transferred_source);
CloseController();
frame_queue_handle_.Invalidate();
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::ClearTransferredSource() {
base::AutoLock locker(lock_);
transferred_source_.Clear();
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::CloseController() {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
// This can be called during stream construction while Controller() is still
// false.
if (Controller())
Controller()->Close();
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<
NativeFrameType>::MaybeSendFrameFromQueueToStream() {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
auto frame_queue = frame_queue_handle_.Queue();
if (!frame_queue)
return;
{
base::AutoLock locker(lock_);
if (num_pending_pulls_ == 0)
return;
}
while (true) {
std::optional<NativeFrameType> media_frame = frame_queue->Pop();
if (!media_frame.has_value())
return;
media::VideoFrame::ID frame_id = MustUseMonitor()
? GetFrameId(media_frame.value())
: media::VideoFrame::ID();
// It has been observed that if the time between JS read() operations
// is longer than the time between new frames, other tasks get delayed
// and the page freezes. Enqueuing in a separate task avoids this problem.
// See https://crbug.com/1490501
realm_task_runner_->PostTask(
FROM_HERE,
WTF::BindOnce(
&FrameQueueUnderlyingSource::EnqueueBlinkFrame,
WrapPersistent(this),
WrapPersistent(MakeBlinkFrame(std::move(media_frame.value())))));
// Update the monitor after creating the Blink VideoFrame to avoid
// temporarily removing the frame from the monitor.
MaybeMonitorPopFrameId(frame_id);
{
base::AutoLock locker(lock_);
if (--num_pending_pulls_ == 0)
return;
}
}
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::EnqueueBlinkFrame(
ScriptWrappable* blink_frame) const {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
if (GetExecutionContext() && !GetExecutionContext()->IsContextDestroyed()) {
Controller()->Enqueue(blink_frame);
}
}
template <typename NativeFrameType>
bool FrameQueueUnderlyingSource<NativeFrameType>::MustUseMonitor() const {
return !device_id_.empty();
}
template <typename NativeFrameType>
base::Lock& FrameQueueUnderlyingSource<NativeFrameType>::GetMonitorLock() {
DCHECK(MustUseMonitor());
return VideoFrameMonitor::Instance().GetLock();
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::MaybeMonitorPopFrameId(
media::VideoFrame::ID frame_id) {
if (!MustUseMonitor())
return;
VideoFrameMonitor::Instance().OnCloseFrame(device_id_, frame_id);
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::MonitorPopFrameLocked(
const NativeFrameType& media_frame) {
DCHECK(MustUseMonitor());
media::VideoFrame::ID frame_id = GetFrameId(media_frame);
// Note: This is GetMonitorLock(), which is required, but the static checker
// doesn't figure it out.
VideoFrameMonitor::Instance().GetLock().AssertAcquired();
VideoFrameMonitor::Instance().OnCloseFrameLocked(device_id_, frame_id);
}
template <typename NativeFrameType>
void FrameQueueUnderlyingSource<NativeFrameType>::MonitorPushFrameLocked(
const NativeFrameType& media_frame) {
DCHECK(MustUseMonitor());
media::VideoFrame::ID frame_id = GetFrameId(media_frame);
VideoFrameMonitor::Instance().GetLock().AssertAcquired();
VideoFrameMonitor::Instance().OnOpenFrameLocked(device_id_, frame_id);
}
template <typename NativeFrameType>
typename FrameQueueUnderlyingSource<NativeFrameType>::NewFrameAction
FrameQueueUnderlyingSource<NativeFrameType>::AnalyzeNewFrameLocked(
const NativeFrameType& new_frame,
const std::optional<NativeFrameType>& oldest_frame) {
DCHECK(MustUseMonitor());
std::optional<media::VideoFrame::ID> oldest_frame_id;
if (oldest_frame.has_value())
oldest_frame_id = GetFrameId(oldest_frame.value());
VideoFrameMonitor& monitor = VideoFrameMonitor::Instance();
monitor.GetLock().AssertAcquired();
wtf_size_t num_total_frames = monitor.NumFramesLocked(device_id_);
if (num_total_frames < frame_pool_size_) {
// The limit is not reached yet.
return NewFrameAction::kPush;
}
media::VideoFrame::ID new_frame_id = GetFrameId(new_frame);
if (monitor.NumRefsLocked(device_id_, new_frame_id) > 0) {
// The new frame is already in another queue or exposed to JS, so adding
// it to the queue would not count against the limit.
return NewFrameAction::kPush;
}
if (!oldest_frame_id.has_value()) {
// The limit has been reached and there is nothing that can be replaced.
return NewFrameAction::kDrop;
}
if (monitor.NumRefsLocked(device_id_, oldest_frame_id.value()) == 1) {
// The frame pool size limit has been reached. However, we can safely
// replace the oldest frame in our queue, since it is not referenced
// elsewhere.
return NewFrameAction::kReplace;
}
return NewFrameAction::kDrop;
}
template <>
ScriptWrappable*
FrameQueueUnderlyingSource<scoped_refptr<media::VideoFrame>>::MakeBlinkFrame(
scoped_refptr<media::VideoFrame> media_frame) {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
if (base::FeatureList::IsEnabled(kBreakoutBoxInsertVideoCaptureTimestamp)) {
if (!first_frame_ticks_) {
first_frame_ticks_ = base::TimeTicks::Now() - media_frame->timestamp();
}
if (!media_frame->metadata().capture_begin_time &&
!media_frame->metadata().reference_time) {
media_frame->metadata().capture_begin_time =
*first_frame_ticks_ + media_frame->timestamp();
media_frame->metadata().reference_time =
*first_frame_ticks_ + media_frame->timestamp();
}
}
TRACE_EVENT(
"media", "FrameQueueUnderlyingSource::MakeBlinkFrame", "ts",
media_frame->timestamp(), "rt",
media_frame->metadata().reference_time.value_or(base::TimeTicks()), "cbt",
media_frame->metadata().capture_begin_time.value_or(base::TimeTicks()));
return MakeGarbageCollected<VideoFrame>(
std::move(media_frame), GetExecutionContext(), device_id_,
/*sk_image=*/nullptr,
/*prefer_capture_timestamp=*/
base::FeatureList::IsEnabled(
kBreakoutBoxPreferCaptureTimestampInVideoFrames));
}
template <>
ScriptWrappable*
FrameQueueUnderlyingSource<scoped_refptr<media::AudioBuffer>>::MakeBlinkFrame(
scoped_refptr<media::AudioBuffer> media_frame) {
DCHECK(realm_task_runner_->RunsTasksInCurrentSequence());
return MakeGarbageCollected<AudioData>(std::move(media_frame));
}
template <>
bool FrameQueueUnderlyingSource<
scoped_refptr<media::AudioBuffer>>::MustUseMonitor() const {
return false;
}
template class MODULES_TEMPLATE_EXPORT
FrameQueueUnderlyingSource<scoped_refptr<media::AudioBuffer>>;
template class MODULES_TEMPLATE_EXPORT
FrameQueueUnderlyingSource<scoped_refptr<media::VideoFrame>>;
} // namespace blink
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