File: gamepad_haptic_actuator.idl

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (33 lines) | stat: -rw-r--r-- 979 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
// Copyright 2017 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://www.w3.org/TR/gamepad/#gamepadhapticeffecttype-enum
enum GamepadHapticActuatorType {
    "vibration",
    "dual-rumble"
};

enum GamepadHapticEffectType {
    "dual-rumble",
    "trigger-rumble"
};

enum GamepadHapticsResult {
    "complete",
    "preempted",
    "invalid-parameter",
    "not-supported"
};

// https://www.w3.org/TR/gamepad/#gamepadhapticactuator-interface
[
    Exposed=Window
] interface GamepadHapticActuator {
    [SameObject] readonly attribute FrozenArray<GamepadHapticEffectType> effects;
    [MeasureAs=GamepadHapticActuatorType] readonly attribute GamepadHapticActuatorType type;
    [CallWith=ScriptState] Promise<GamepadHapticsResult> playEffect(
        GamepadHapticEffectType type,
        GamepadEffectParameters params);
    [CallWith=ScriptState] Promise<GamepadHapticsResult> reset();
};