1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198
|
// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/public/web/modules/media/audio/audio_device_factory.h"
#include <algorithm>
#include "base/check.h"
#include "base/functional/bind.h"
#include "base/metrics/histogram_macros.h"
#include "base/no_destructor.h"
#include "base/notreached.h"
#include "base/task/thread_pool.h"
#include "base/threading/platform_thread.h"
#include "base/time/time.h"
#include "build/build_config.h"
#include "media/audio/audio_input_device.h"
#include "media/audio/audio_output_device.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/public/web/modules/media/audio/audio_input_ipc_factory.h"
#include "third_party/blink/public/web/modules/media/audio/audio_output_ipc_factory.h"
#include "third_party/blink/public/web/web_local_frame.h"
#include "third_party/blink/renderer/modules/media/audio/audio_renderer_mixer_input.h"
#include "third_party/blink/renderer/modules/media/audio/audio_renderer_mixer_manager.h"
#include "third_party/blink/renderer/modules/media/audio/audio_renderer_sink_cache.h"
#include "third_party/blink/renderer/platform/wtf/wtf.h"
namespace blink {
namespace {
// Set when the default factory is overridden.
AudioDeviceFactory* g_factory_override = nullptr;
#if BUILDFLAG(IS_WIN) || BUILDFLAG(IS_MAC) || BUILDFLAG(IS_LINUX)
// Due to driver deadlock issues on Windows (http://crbug/422522) there is a
// chance device authorization response is never received from the browser side.
// In this case we will time out, to avoid renderer hang forever waiting for
// device authorization (http://crbug/615589). This will result in "no audio".
// There are also cases when authorization takes too long on Mac and Linux.
constexpr base::TimeDelta kMaxAuthorizationTimeout = base::Seconds(10);
#else
constexpr base::TimeDelta kMaxAuthorizationTimeout; // No timeout.
#endif
base::TimeDelta GetDefaultAuthTimeout() {
// Set authorization request timeout at 80% of renderer hung timeout,
// but no more than kMaxAuthorizationTimeout.
return std::min(Platform::Current()->GetHungRendererDelay() * 8 / 10,
kMaxAuthorizationTimeout);
}
// Creates an output device in the rendering pipeline, `auth_timeout` is the
// authorization timeout allowed for the underlying AudioOutputDevice instance;
// a timeout of zero means no timeout.
scoped_refptr<media::AudioOutputDevice> NewOutputDevice(
const blink::LocalFrameToken& frame_token,
const media::AudioSinkParameters& params,
base::TimeDelta auth_timeout) {
CHECK(blink::AudioOutputIPCFactory::GetInstance().io_task_runner());
auto device = base::MakeRefCounted<media::AudioOutputDevice>(
blink::AudioOutputIPCFactory::GetInstance().CreateAudioOutputIPC(
frame_token),
blink::AudioOutputIPCFactory::GetInstance().io_task_runner(), params,
auth_timeout);
device->RequestDeviceAuthorization();
return device;
}
// This is where we decide which audio will go to mixers and which one to
// AudioOutputDevice directly.
bool IsMixable(blink::WebAudioDeviceSourceType source_type) {
// Media element must ALWAYS go through mixer.
return source_type == blink::WebAudioDeviceSourceType::kMediaElement;
}
} // namespace
// static
AudioDeviceFactory* AudioDeviceFactory::GetInstance() {
if (g_factory_override) {
return g_factory_override;
}
static base::NoDestructor<AudioDeviceFactory> g_default_factory(
/*override_default=*/false);
return g_default_factory.get();
}
AudioDeviceFactory::AudioDeviceFactory(bool override_default) {
if (override_default) {
DCHECK(!g_factory_override) << "Can't register two factories at once.";
g_factory_override = this;
}
}
AudioDeviceFactory::~AudioDeviceFactory() {
DCHECK_EQ(g_factory_override, this);
g_factory_override = nullptr;
}
// static
media::AudioLatency::Type AudioDeviceFactory::GetSourceLatencyType(
blink::WebAudioDeviceSourceType source) {
switch (source) {
case blink::WebAudioDeviceSourceType::kWebAudioInteractive:
return media::AudioLatency::Type::kInteractive;
case blink::WebAudioDeviceSourceType::kNone:
case blink::WebAudioDeviceSourceType::kWebRtc:
case blink::WebAudioDeviceSourceType::kNonRtcAudioTrack:
case blink::WebAudioDeviceSourceType::kWebAudioBalanced:
return media::AudioLatency::Type::kRtc;
case blink::WebAudioDeviceSourceType::kMediaElement:
case blink::WebAudioDeviceSourceType::kWebAudioPlayback:
return media::AudioLatency::Type::kPlayback;
case blink::WebAudioDeviceSourceType::kWebAudioExact:
return media::AudioLatency::Type::kExactMS;
}
NOTREACHED();
}
scoped_refptr<media::AudioRendererSink>
AudioDeviceFactory::NewAudioRendererSink(
blink::WebAudioDeviceSourceType source_type,
const blink::LocalFrameToken& frame_token,
const media::AudioSinkParameters& params) {
DCHECK(!IsMixable(source_type));
return NewOutputDevice(frame_token, params, GetDefaultAuthTimeout());
}
scoped_refptr<media::SwitchableAudioRendererSink>
AudioDeviceFactory::NewMixableSink(blink::WebAudioDeviceSourceType source_type,
const blink::LocalFrameToken& frame_token,
const blink::FrameToken& main_frame_token,
const media::AudioSinkParameters& params) {
DCHECK(IsMixable(source_type));
DCHECK(IsMainThread()) << __func__ << "() is called on a wrong thread.";
if (!mixer_manager_) {
auto create_sink_cb =
base::BindRepeating([](const LocalFrameToken& frame_token,
const media::AudioSinkParameters& params)
-> scoped_refptr<media::AudioRendererSink> {
// AudioRendererMixer sinks are always used asynchronously and thus
// can operate without an authorization timeout value.
return NewOutputDevice(frame_token, params, base::TimeDelta());
});
mixer_manager_ =
std::make_unique<AudioRendererMixerManager>(std::move(create_sink_cb));
}
return mixer_manager_->CreateInput(
frame_token, main_frame_token, params.session_id, params.device_id,
AudioDeviceFactory::GetSourceLatencyType(source_type));
}
scoped_refptr<media::AudioCapturerSource>
AudioDeviceFactory::NewAudioCapturerSource(
WebLocalFrame* web_frame,
const media::AudioSourceParameters& params) {
return base::MakeRefCounted<media::AudioInputDevice>(
blink::AudioInputIPCFactory::CreateAudioInputIPC(
web_frame->GetLocalFrameToken(),
web_frame->GetTaskRunner(TaskType::kInternalMedia), params),
media::AudioInputDevice::Purpose::kUserInput,
media::AudioInputDevice::DeadStreamDetection::kEnabled);
}
media::OutputDeviceInfo AudioDeviceFactory::GetOutputDeviceInfo(
const blink::LocalFrameToken& frame_token,
const std::string& device_id) {
DCHECK(IsMainThread()) << __func__ << "() is called on a wrong thread.";
if (!sink_cache_) {
auto create_sink_cb = base::BindRepeating(
[](AudioDeviceFactory* factory, const LocalFrameToken& frame_token,
const std::string& device_id)
-> scoped_refptr<media::AudioRendererSink> {
// Note: This shouldn't use NewOutputDevice directly since tests
// override NewAudioRendererSink().
return factory->NewAudioRendererSink(
blink::WebAudioDeviceSourceType::kNone, frame_token,
media::AudioSinkParameters(base::UnguessableToken(), device_id));
},
base::Unretained(this));
constexpr base::TimeDelta kDeleteTimeout = base::Milliseconds(5000);
sink_cache_ = std::make_unique<AudioRendererSinkCache>(
base::ThreadPool::CreateSequencedTaskRunner(
{base::TaskPriority::BEST_EFFORT,
base::TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN,
base::MayBlock()}),
std::move(create_sink_cb), kDeleteTimeout);
}
return sink_cache_->GetSinkInfo(frame_token, device_id);
}
} // namespace blink
|