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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/media/audio/audio_renderer_mixer_manager.h"
#include <algorithm>
#include <limits>
#include <string>
#include <utility>
#include "base/functional/bind.h"
#include "base/functional/callback_helpers.h"
#include "base/logging.h"
#include "base/memory/ptr_util.h"
#include "base/metrics/histogram_functions.h"
#include "base/metrics/histogram_macros.h"
#include "base/types/cxx23_to_underlying.h"
#include "build/build_config.h"
#include "media/audio/audio_device_description.h"
#include "media/base/audio_renderer_sink.h"
#include "media/base/media_switches.h"
#include "third_party/blink/public/web/modules/media/audio/audio_device_factory.h"
#include "third_party/blink/renderer/modules/media/audio/audio_renderer_mixer.h"
#include "third_party/blink/renderer/modules/media/audio/audio_renderer_mixer_input.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
namespace {
// Calculate mixer output parameters based on mixer input parameters and
// hardware parameters for audio output.
media::AudioParameters GetMixerOutputParams(
const media::AudioParameters& input_params,
const media::AudioParameters& hardware_params,
media::AudioLatency::Type latency) {
// For a compressed bitstream, no audio post processing is allowed, hence the
// output parameters should be the same as input parameters.
if (input_params.IsBitstreamFormat()) {
return input_params;
}
int output_sample_rate, preferred_output_buffer_size;
if (!hardware_params.IsValid() ||
hardware_params.format() == media::AudioParameters::AUDIO_FAKE) {
// With fake or invalid hardware params, don't waste cycles on resampling.
output_sample_rate = input_params.sample_rate();
preferred_output_buffer_size = 0; // Let media::AudioLatency() choose.
} else if (media::AudioLatency::IsResamplingPassthroughSupported(latency)) {
// Certain platforms don't require us to resample to a single rate for low
// latency, so again, don't waste cycles on resampling.
output_sample_rate = input_params.sample_rate();
// For playback, prefer the input params buffer size unless the hardware
// needs something even larger (say for Bluetooth devices).
if (latency == media::AudioLatency::Type::kPlayback) {
preferred_output_buffer_size =
std::max(input_params.frames_per_buffer(),
hardware_params.frames_per_buffer());
} else {
preferred_output_buffer_size = hardware_params.frames_per_buffer();
}
} else {
// Otherwise, always resample and rebuffer to the hardware parameters.
output_sample_rate = hardware_params.sample_rate();
preferred_output_buffer_size = hardware_params.frames_per_buffer();
}
int output_buffer_size = 0;
// Adjust output buffer size according to the latency requirement.
switch (latency) {
case media::AudioLatency::Type::kRtc:
output_buffer_size = media::AudioLatency::GetRtcBufferSize(
output_sample_rate, preferred_output_buffer_size);
break;
case media::AudioLatency::Type::kPlayback:
output_buffer_size = media::AudioLatency::GetHighLatencyBufferSize(
output_sample_rate, preferred_output_buffer_size);
break;
// TODO(olka): add support when WebAudio requires it.
case media::AudioLatency::Type::kExactMS:
case media::AudioLatency::Type::kInteractive:
default:
NOTREACHED();
}
DCHECK_NE(output_buffer_size, 0);
media::AudioParameters params(input_params.format(),
input_params.channel_layout_config(),
output_sample_rate, output_buffer_size);
// Specify the effects info the passed to the browser side.
params.set_effects(input_params.effects());
// Specify the latency info to be passed to the browser side.
params.set_latency_tag(latency);
#if BUILDFLAG(IS_WIN)
if (base::FeatureList::IsEnabled(media::kAudioOffload)) {
if (params.latency_tag() == media::AudioLatency::Type::kPlayback) {
media::AudioParameters::HardwareCapabilities hardware_caps(0, 0, 0, true);
params.set_hardware_capabilities(hardware_caps);
}
}
#endif
return params;
}
} // namespace
namespace blink {
AudioRendererMixerManager::AudioRendererMixerManager(
CreateSinkCB create_sink_cb)
: create_sink_cb_(std::move(create_sink_cb)) {
DCHECK(create_sink_cb_);
}
AudioRendererMixerManager::~AudioRendererMixerManager() {
// References to AudioRendererMixers may be owned by garbage collected
// objects. During process shutdown they may be leaked, so, transitively,
// `mixers_` may leak (i.e., may be non-empty at this time) as well.
}
scoped_refptr<AudioRendererMixerInput> AudioRendererMixerManager::CreateInput(
const LocalFrameToken& source_frame_token,
const FrameToken& main_frame_token,
const base::UnguessableToken& session_id,
std::string_view device_id,
media::AudioLatency::Type latency) {
// AudioRendererMixerManager lives on the renderer thread and is destroyed on
// renderer thread destruction, so it's safe to pass its pointer to a mixer
// input.
//
// TODO(crbug.com/41405939): `session_id` is always empty, delete since
// NewAudioRenderingMixingStrategy didn't ship.
DCHECK(session_id.is_empty());
return base::MakeRefCounted<AudioRendererMixerInput>(
this, source_frame_token, main_frame_token, device_id, latency);
}
AudioRendererMixer* AudioRendererMixerManager::GetMixer(
const LocalFrameToken& source_frame_token,
const FrameToken& main_frame_token,
const media::AudioParameters& input_params,
media::AudioLatency::Type latency,
const media::OutputDeviceInfo& sink_info,
scoped_refptr<media::AudioRendererSink> sink) {
// Ownership of the sink must be given to GetMixer().
DCHECK(sink->HasOneRef());
// It's important that `sink` has already been authorized to ensure we don't
// allow sharing between RenderFrames not authorized for sending audio to a
// given device.
CHECK_EQ(sink_info.device_status(), media::OUTPUT_DEVICE_STATUS_OK);
const MixerKey key(source_frame_token, main_frame_token, input_params,
latency, sink_info.device_id());
base::AutoLock auto_lock(mixers_lock_);
auto it = mixers_.find(key);
if (it != mixers_.end() && !it->second.mixer->HasSinkError()) {
auto new_count = ++it->second.ref_count;
CHECK(new_count != std::numeric_limits<decltype(new_count)>::max());
DVLOG(1) << "Reusing mixer: " << it->second.mixer;
// Sink will now be released unused, but still must be stopped.
//
// TODO(dalecurtis): Is it worth caching this sink instead for a future
// GetSink() call? We should experiment with a few top sites. We can't just
// drop in AudioRendererSinkCache here since it doesn't reuse sinks once
// they've been vended externally to the class.
sink->Stop();
return it->second.mixer.get();
} else if (it != mixers_.end() && it->second.mixer->HasSinkError()) {
DVLOG(1) << "Not reusing mixer with errors: " << it->second.mixer;
// Move bad mixers out of the reuse map.
dead_mixers_.emplace_back(std::move(it->second.mixer),
it->second.ref_count);
mixers_.erase(it);
}
const auto mixer_output_params =
GetMixerOutputParams(input_params, sink_info.output_params(), latency);
auto mixer = std::make_unique<AudioRendererMixer>(mixer_output_params,
std::move(sink));
auto* mixer_ref = mixer.get();
mixers_[key] = {std::move(mixer), 1};
DVLOG(1) << __func__ << " mixer: " << mixer
<< " latency: " << base::to_underlying(latency)
<< "\n input: " << input_params.AsHumanReadableString()
<< "\noutput: " << mixer_output_params.AsHumanReadableString();
return mixer_ref;
}
void AudioRendererMixerManager::ReturnMixer(AudioRendererMixer* mixer) {
base::AutoLock auto_lock(mixers_lock_);
auto it = std::ranges::find(
mixers_, mixer,
[](const std::pair<MixerKey, AudioRendererMixerReference>& val) {
return val.second.mixer.get();
});
// If a mixer isn't in the normal map, check the map for mixers w/ errors.
auto dead_it = dead_mixers_.end();
if (it == mixers_.end()) {
dead_it = std::ranges::find(
dead_mixers_, mixer,
[](const AudioRendererMixerReference& val) { return val.mixer.get(); });
CHECK(dead_it != dead_mixers_.end());
}
auto& mixer_ref = it == mixers_.end() ? *dead_it : it->second;
// Only remove the mixer if AudioRendererMixerManager is the last owner.
mixer_ref.ref_count--;
if (mixer_ref.ref_count == 0) {
if (dead_it != dead_mixers_.end()) {
dead_mixers_.erase(dead_it);
} else {
mixers_.erase(it);
}
} else if (dead_it == dead_mixers_.end() && mixer_ref.mixer->HasSinkError()) {
// Move bad mixers out of the reuse map.
dead_mixers_.emplace_back(std::move(mixer_ref.mixer), mixer_ref.ref_count);
mixers_.erase(it);
}
}
scoped_refptr<media::AudioRendererSink> AudioRendererMixerManager::GetSink(
const LocalFrameToken& source_frame_token,
const FrameToken& main_frame_token,
std::string_view device_id) {
std::string device_id_str = std::string(device_id);
auto token_for_creation = source_frame_token;
if (media::AudioDeviceDescription::IsDefaultDevice(device_id_str) &&
main_frame_token.Is<blink::LocalFrameToken>()) {
// In order to share resources within sub-frames of a main frame, we must
// bind sinks to the main frame to ensure they have proper lifetimes. This
// is only safe to do for the default device, since otherwise we need to
// authorize on a per frame basis.
token_for_creation = main_frame_token.GetAs<blink::LocalFrameToken>();
}
return create_sink_cb_.Run(
token_for_creation, media::AudioSinkParameters(base::UnguessableToken(),
std::move(device_id_str)));
}
AudioRendererMixerManager::MixerKey::MixerKey(
const LocalFrameToken& source_frame_token,
const FrameToken& main_frame_token,
const media::AudioParameters& params,
media::AudioLatency::Type latency,
std::string_view device_id)
: source_frame_token(source_frame_token),
main_frame_token(main_frame_token),
params(params),
latency(latency),
device_id(device_id) {}
AudioRendererMixerManager::MixerKey::MixerKey(const MixerKey& other) = default;
AudioRendererMixerManager::MixerKey::~MixerKey() = default;
} // namespace blink
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