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/*
* Copyright (C) 2012, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_OSCILLATOR_NODE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_OSCILLATOR_NODE_H_
#include "base/memory/scoped_refptr.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_oscillator_options.h"
#include "third_party/blink/renderer/modules/webaudio/audio_param.h"
#include "third_party/blink/renderer/modules/webaudio/audio_scheduled_source_node.h"
#include "third_party/blink/renderer/modules/webaudio/oscillator_handler.h"
#include "third_party/blink/renderer/platform/audio/audio_bus.h"
#include "third_party/blink/renderer/platform/wtf/threading.h"
namespace blink {
class BaseAudioContext;
class ExceptionState;
class OscillatorOptions;
class PeriodicWave;
class PeriodicWaveImpl;
class V8OscillatorType;
// OscillatorNode is an audio generator of periodic waveforms.
class OscillatorNode final : public AudioScheduledSourceNode {
DEFINE_WRAPPERTYPEINFO();
public:
static OscillatorNode* Create(BaseAudioContext&,
const String& oscillator_type,
PeriodicWave* wave_table,
ExceptionState&);
static OscillatorNode* Create(BaseAudioContext*,
const OscillatorOptions*,
ExceptionState&);
OscillatorNode(BaseAudioContext&,
const String& oscillator_type,
PeriodicWave* wave_table);
void Trace(Visitor*) const override;
V8OscillatorType type() const;
void setType(const V8OscillatorType&, ExceptionState&);
AudioParam* frequency();
AudioParam* detune();
void setPeriodicWave(PeriodicWave*);
OscillatorHandler& GetOscillatorHandler() const;
// InspectorHelperMixin
void ReportDidCreate() final;
void ReportWillBeDestroyed() final;
private:
Member<AudioParam> frequency_;
Member<AudioParam> detune_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_OSCILLATOR_NODE_H_
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