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/*
* Copyright (C) 2010, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_REALTIME_ANALYSER_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_REALTIME_ANALYSER_H_
#include <atomic>
#include <memory>
#include "third_party/blink/renderer/core/typed_arrays/dom_typed_array.h"
#include "third_party/blink/renderer/platform/audio/audio_array.h"
#include "third_party/blink/renderer/platform/audio/fft_frame.h"
namespace blink {
class AudioBus;
class RealtimeAnalyser final {
DISALLOW_NEW();
public:
static constexpr double kDefaultSmoothingTimeConstant = 0.8;
static constexpr double kDefaultMinDecibels = -100.0;
static constexpr double kDefaultMaxDecibels = -30.0;
static constexpr unsigned kDefaultFFTSize = 2048;
// All FFT implementations are expected to handle power-of-two sizes
// MinFFTSize <= size <= MaxFFTSize.
static constexpr unsigned kMinFFTSize = 32;
static constexpr unsigned kMaxFFTSize = 32768;
static constexpr unsigned kInputBufferSize = kMaxFFTSize * 2;
explicit RealtimeAnalyser(unsigned render_quantum_frames);
RealtimeAnalyser(const RealtimeAnalyser&) = delete;
RealtimeAnalyser& operator=(const RealtimeAnalyser&) = delete;
uint32_t FftSize() const { return fft_size_; }
bool SetFftSize(uint32_t);
unsigned FrequencyBinCount() const { return fft_size_ / 2; }
void SetMinDecibels(double k) { min_decibels_ = k; }
double MinDecibels() const { return min_decibels_; }
void SetMaxDecibels(double k) { max_decibels_ = k; }
double MaxDecibels() const { return max_decibels_; }
void SetSmoothingTimeConstant(double k) { smoothing_time_constant_ = k; }
double SmoothingTimeConstant() const { return smoothing_time_constant_; }
void GetFloatFrequencyData(DOMFloat32Array*, double);
void GetByteFrequencyData(DOMUint8Array*, double);
void GetFloatTimeDomainData(DOMFloat32Array*);
void GetByteTimeDomainData(DOMUint8Array*);
// The audio thread writes input data here.
void WriteInput(AudioBus*, uint32_t frames_to_process);
private:
unsigned GetWriteIndex() const {
return write_index_.load(std::memory_order_acquire);
}
void SetWriteIndex(unsigned new_index) {
write_index_.store(new_index, std::memory_order_release);
}
void DoFFTAnalysis();
// Convert the contents of `magnitude_buffer_` to byte values, saving the
// result in `destination`.
void ConvertToByteData(DOMUint8Array* destination);
// Convert `magnitude_buffer_` to dB, saving the result in `destination`
void ConvertFloatToDb(DOMFloat32Array* destination);
AudioFloatArray& MagnitudeBuffer() { return magnitude_buffer_; }
// The audio thread writes the input audio here.
AudioFloatArray input_buffer_;
std::atomic_uint write_index_{0};
// Input audio is downmixed to this bus before copying to m_inputBuffer.
scoped_refptr<AudioBus> down_mix_bus_;
uint32_t fft_size_;
std::unique_ptr<FFTFrame> analysis_frame_;
// doFFTAnalysis() stores the floating-point magnitude analysis data here.
AudioFloatArray magnitude_buffer_;
// A value between 0 and 1 which averages the previous version of
// m_magnitudeBuffer with the current analysis magnitude data.
double smoothing_time_constant_;
// The range used when converting when using getByteFrequencyData().
double min_decibels_;
double max_decibels_;
// Time at which the FFT was last computed.
double last_analysis_time_ = -1;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBAUDIO_REALTIME_ANALYSER_H_
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