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/*
* Copyright (C) 2011, Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
* DAMAGE.
*/
#include "third_party/blink/renderer/modules/webaudio/realtime_audio_destination_node.h"
#include "base/feature_list.h"
#include "third_party/blink/public/common/features.h"
#include "third_party/blink/public/platform/web_audio_latency_hint.h"
#include "third_party/blink/public/web/web_local_frame.h"
#include "third_party/blink/renderer/modules/webaudio/audio_context.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_input.h"
#include "third_party/blink/renderer/modules/webaudio/audio_node_output.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet.h"
#include "third_party/blink/renderer/modules/webaudio/audio_worklet_messaging_proxy.h"
#include "third_party/blink/renderer/modules/webaudio/cross_thread_audio_worklet_processor_info.h"
#include "third_party/blink/renderer/platform/audio/audio_utilities.h"
#include "third_party/blink/renderer/platform/audio/denormal_disabler.h"
#include "third_party/blink/renderer/platform/bindings/exception_messages.h"
#include "third_party/blink/renderer/platform/bindings/exception_state.h"
#include "third_party/blink/renderer/platform/instrumentation/tracing/trace_event.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier_base.h"
namespace blink {
RealtimeAudioDestinationNode::RealtimeAudioDestinationNode(
AudioContext& context,
const WebAudioSinkDescriptor& sink_descriptor,
const WebAudioLatencyHint& latency_hint,
std::optional<float> sample_rate,
bool update_echo_cancellation_on_first_start)
: AudioDestinationNode(context) {
SetHandler(RealtimeAudioDestinationHandler::Create(
*this, sink_descriptor, latency_hint, sample_rate,
update_echo_cancellation_on_first_start));
}
RealtimeAudioDestinationNode* RealtimeAudioDestinationNode::Create(
AudioContext* context,
const WebAudioSinkDescriptor& sink_descriptor,
const WebAudioLatencyHint& latency_hint,
std::optional<float> sample_rate,
bool update_echo_cancellation_on_first_start) {
return MakeGarbageCollected<RealtimeAudioDestinationNode>(
*context, sink_descriptor, latency_hint, sample_rate,
update_echo_cancellation_on_first_start);
}
RealtimeAudioDestinationHandler& RealtimeAudioDestinationNode::GetOwnHandler()
const {
return static_cast<RealtimeAudioDestinationHandler&>(Handler());
}
void RealtimeAudioDestinationNode::SetSinkDescriptor(
const WebAudioSinkDescriptor& sink_descriptor,
media::OutputDeviceStatusCB callback) {
DCHECK(IsMainThread());
static_cast<RealtimeAudioDestinationHandler&>(Handler())
.SetSinkDescriptor(sink_descriptor, std::move(callback));
}
} // namespace blink
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