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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/webgpu/gpu.h"
#include <utility>
#include "base/feature_list.h"
#include "base/notreached.h"
#include "base/synchronization/waitable_event.h"
#include "gpu/command_buffer/client/webgpu_interface.h"
#include "gpu/config/gpu_finch_features.h"
#include "mojo/public/cpp/bindings/remote.h"
#include "third_party/blink/public/common/privacy_budget/identifiability_metric_builder.h"
#include "third_party/blink/public/common/privacy_budget/identifiability_study_settings.h"
#include "third_party/blink/public/common/privacy_budget/identifiable_token_builder.h"
#include "third_party/blink/public/common/thread_safe_browser_interface_broker_proxy.h"
#include "third_party/blink/public/mojom/gpu/gpu.mojom-blink.h"
#include "third_party/blink/public/mojom/use_counter/metrics/web_feature.mojom-shared.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/public/platform/web_graphics_context_3d_provider.h"
#include "third_party/blink/public/platform/web_url.h"
#include "third_party/blink/renderer/bindings/core/v8/script_promise_resolver.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_request_adapter_options.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_texture_format.h"
#include "third_party/blink/renderer/core/dom/document.h"
#include "third_party/blink/renderer/core/dom/dom_exception.h"
#include "third_party/blink/renderer/core/execution_context/agent.h"
#include "third_party/blink/renderer/core/execution_context/execution_context.h"
#include "third_party/blink/renderer/core/execution_context/navigator_base.h"
#include "third_party/blink/renderer/core/frame/local_dom_window.h"
#include "third_party/blink/renderer/core/inspector/console_message.h"
#include "third_party/blink/renderer/modules/webgpu/dawn_enum_conversions.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_adapter.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_buffer.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_supported_features.h"
#include "third_party/blink/renderer/modules/webgpu/string_utils.h"
#include "third_party/blink/renderer/modules/webgpu/wgsl_language_features.h"
#include "third_party/blink/renderer/platform/graphics/gpu/dawn_control_client_holder.h"
#include "third_party/blink/renderer/platform/graphics/gpu/webgpu_callback.h"
#include "third_party/blink/renderer/platform/graphics/web_graphics_context_3d_provider_util.h"
#include "third_party/blink/renderer/platform/heap/cross_thread_handle.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/thread_state.h"
#include "third_party/blink/renderer/platform/instrumentation/use_counter.h"
#include "third_party/blink/renderer/platform/privacy_budget/identifiability_digest_helpers.h"
#include "third_party/blink/renderer/platform/weborigin/kurl.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"
namespace blink {
namespace {
[[maybe_unused]] void AddConsoleWarning(ExecutionContext* execution_context,
const char* message) {
if (execution_context) {
auto* console_message = MakeGarbageCollected<ConsoleMessage>(
mojom::blink::ConsoleMessageSource::kRendering,
mojom::blink::ConsoleMessageLevel::kWarning,
StringFromASCIIAndUTF8(message));
execution_context->AddConsoleMessage(console_message);
}
}
wgpu::PowerPreference AsDawnType(V8GPUPowerPreference power_preference) {
switch (power_preference.AsEnum()) {
case V8GPUPowerPreference::Enum::kLowPower:
return wgpu::PowerPreference::LowPower;
case V8GPUPowerPreference::Enum::kHighPerformance:
return wgpu::PowerPreference::HighPerformance;
}
}
wgpu::FeatureLevel AsDawnFeatureLevel(const String& feature_level) {
CHECK(feature_level == "core" || feature_level == "compatibility");
if (feature_level == "compatibility") {
return wgpu::FeatureLevel::Compatibility;
}
return wgpu::FeatureLevel::Core;
}
wgpu::RequestAdapterOptions AsDawnType(
const GPURequestAdapterOptions* webgpu_options) {
DCHECK(webgpu_options);
wgpu::RequestAdapterOptions dawn_options;
dawn_options.forceFallbackAdapter = webgpu_options->forceFallbackAdapter();
if (RuntimeEnabledFeatures::WebGPUFeatureLevelEnabled()) {
dawn_options.featureLevel =
AsDawnFeatureLevel(webgpu_options->featureLevel());
}
if (webgpu_options->hasPowerPreference()) {
dawn_options.powerPreference =
AsDawnType(webgpu_options->powerPreference());
}
return dawn_options;
}
// Returns the execution context token given the context. Currently returning
// the WebGPU specific execution context token.
// TODO(dawn:549) Might be able to use ExecutionContextToken instead of WebGPU
// specific execution context token if/when DocumentToken becomes a part of
// ExecutionContextToken.
WebGPUExecutionContextToken GetExecutionContextToken(
const ExecutionContext* execution_context) {
// WebGPU only supports the following types of context tokens: DocumentTokens,
// DedicatedWorkerTokens, SharedWorkerTokens, and ServiceWorkerTokens. The
// token is sent to the GPU process so that it can be cross-referenced against
// the browser process to get an isolation key for caching purposes.
if (execution_context->IsDedicatedWorkerGlobalScope()) {
return execution_context->GetExecutionContextToken()
.GetAs<DedicatedWorkerToken>();
}
if (execution_context->IsSharedWorkerGlobalScope()) {
return execution_context->GetExecutionContextToken()
.GetAs<SharedWorkerToken>();
}
if (execution_context->IsServiceWorkerGlobalScope()) {
return execution_context->GetExecutionContextToken()
.GetAs<ServiceWorkerToken>();
}
if (execution_context->IsWindow()) {
return To<LocalDOMWindow>(execution_context)->document()->Token();
}
NOTREACHED();
}
} // anonymous namespace
// static
const char GPU::kSupplementName[] = "GPU";
// static
GPU* GPU::gpu(NavigatorBase& navigator) {
GPU* gpu = Supplement<NavigatorBase>::From<GPU>(navigator);
if (!gpu) {
gpu = MakeGarbageCollected<GPU>(navigator);
ProvideTo(navigator, gpu);
}
return gpu;
}
GPU::GPU(NavigatorBase& navigator)
: Supplement<NavigatorBase>(navigator),
ExecutionContextLifecycleObserver(navigator.GetExecutionContext()),
wgsl_language_features_(MakeGarbageCollected<WGSLLanguageFeatures>(
GatherWGSLLanguageFeatures())),
mappable_buffer_handles_(
base::MakeRefCounted<BoxedMappableWGPUBufferHandles>()) {}
GPU::~GPU() = default;
WGSLLanguageFeatures* GPU::wgslLanguageFeatures() const {
return wgsl_language_features_.Get();
}
void GPU::Trace(Visitor* visitor) const {
ScriptWrappable::Trace(visitor);
Supplement<NavigatorBase>::Trace(visitor);
ExecutionContextLifecycleObserver::Trace(visitor);
visitor->Trace(mappable_buffers_);
visitor->Trace(wgsl_language_features_);
}
void GPU::ContextDestroyed() {
if (!dawn_control_client_) {
return;
}
// Ensure all DOMArrayBuffers backed by shared memory are detached before
// the WebGPU command buffer and transfer buffers are destroyed.
// This is necessary because we will free the shmem backings, and some
// short amount of JS can still execute after the ContextDestroyed event
// is received.
if (!mappable_buffers_.empty()) {
v8::Isolate* isolate = GetExecutionContext()->GetIsolate();
v8::HandleScope scope(isolate);
for (GPUBuffer* buffer : mappable_buffers_) {
buffer->DetachMappedArrayBuffers(isolate);
}
}
// GPUBuffer::~GPUBuffer and GPUBuffer::destroy will remove wgpu::Buffers from
// |mappable_buffer_handles_|.
// However, there may be GPUBuffers that were removed from mappable_buffers_
// for which ~GPUBuffer has not run yet. These GPUBuffers and their
// DOMArrayBuffer mappings are no longer reachable from JS, so we don't need
// to detach them, but we do need to eagerly destroy the wgpu::Buffer so that
// its shared memory is freed before the context is completely destroyed.
mappable_buffer_handles_->ClearAndDestroyAll();
dawn_control_client_->Destroy();
}
void GPU::OnRequestAdapterCallback(
ScriptState* script_state,
const GPURequestAdapterOptions* options,
ScriptPromiseResolver<IDLNullable<GPUAdapter>>* resolver,
wgpu::RequestAdapterStatus status,
wgpu::Adapter adapter,
wgpu::StringView error_message) {
GPUAdapter* gpu_adapter = nullptr;
switch (status) {
case wgpu::RequestAdapterStatus::Success:
gpu_adapter = MakeGarbageCollected<GPUAdapter>(
this, std::move(adapter), dawn_control_client_, options);
break;
// Note: requestAdapter never rejects, but we print a console warning if
// there are error messages.
case wgpu::RequestAdapterStatus::Unavailable:
case wgpu::RequestAdapterStatus::Error:
case wgpu::RequestAdapterStatus::CallbackCancelled:
break;
}
if (error_message.length != 0) {
ExecutionContext* execution_context = ExecutionContext::From(script_state);
auto* console_message = MakeGarbageCollected<ConsoleMessage>(
mojom::blink::ConsoleMessageSource::kRendering,
mojom::blink::ConsoleMessageLevel::kWarning,
StringFromASCIIAndUTF8(error_message));
execution_context->AddConsoleMessage(console_message);
}
RecordAdapterForIdentifiability(script_state, options, gpu_adapter);
resolver->Resolve(gpu_adapter);
}
void GPU::RecordAdapterForIdentifiability(
ScriptState* script_state,
const GPURequestAdapterOptions* options,
GPUAdapter* adapter) const {
constexpr IdentifiableSurface::Type type =
IdentifiableSurface::Type::kGPU_RequestAdapter;
if (!IdentifiabilityStudySettings::Get()->ShouldSampleType(type))
return;
ExecutionContext* context = GetExecutionContext();
if (!context)
return;
IdentifiableTokenBuilder input_builder;
if (options && options->hasPowerPreference()) {
input_builder.AddToken(IdentifiabilityBenignStringToken(
options->powerPreference().AsString()));
}
const auto surface =
IdentifiableSurface::FromTypeAndToken(type, input_builder.GetToken());
IdentifiableTokenBuilder output_builder;
if (adapter) {
for (const auto& feature : adapter->features()->FeatureNameSet()) {
output_builder.AddToken(IdentifiabilityBenignStringToken(feature));
}
}
IdentifiabilityMetricBuilder(context->UkmSourceID())
.Add(surface, output_builder.GetToken())
.Record(context->UkmRecorder());
}
std::unique_ptr<WebGraphicsContext3DProvider> CheckContextProvider(
const KURL& url,
std::unique_ptr<WebGraphicsContext3DProvider> context_provider) {
// Note that we check for API blocking *after* creating the context. This is
// because context creation synchronizes against GpuProcessHost lifetime in
// the browser process, and GpuProcessHost destruction is what updates API
// blocking state on a GPU process crash. See https://crbug.com/1215907#c10
// for more details.
bool blocked = true;
mojo::Remote<mojom::blink::GpuDataManager> gpu_data_manager;
Platform::Current()->GetBrowserInterfaceBroker()->GetInterface(
gpu_data_manager.BindNewPipeAndPassReceiver());
gpu_data_manager->Are3DAPIsBlockedForUrl(url, &blocked);
if (blocked) {
return nullptr;
}
// TODO(kainino): we will need a better way of accessing the GPU interface
// from multiple threads than BindToCurrentSequence et al.
if (context_provider && !context_provider->BindToCurrentSequence()) {
// TODO(crbug.com/973017): Collect GPU info and surface context creation
// error.
return nullptr;
}
return context_provider;
}
void GPU::RequestAdapterImpl(
ScriptState* script_state,
const GPURequestAdapterOptions* options,
ScriptPromiseResolver<IDLNullable<GPUAdapter>>* resolver) {
ExecutionContext* execution_context = ExecutionContext::From(script_state);
// Validate that the featureLevel is an allowed feature level string value. If
// not return a null adapter. This logic will evolve as feature levels are
// added in the future.
if (options->featureLevel() != "core" &&
options->featureLevel() != "compatibility") {
OnRequestAdapterCallback(script_state, options, resolver,
wgpu::RequestAdapterStatus::Error, nullptr,
"Unknown feature level");
return;
}
if (!dawn_control_client_ || dawn_control_client_->IsContextLost()) {
dawn_control_client_initialized_callbacks_.push_back(WTF::BindOnce(
[](GPU* gpu, ScriptState* script_state,
const GPURequestAdapterOptions* options,
ScriptPromiseResolver<IDLNullable<GPUAdapter>>* resolver) {
if (gpu->dawn_control_client_ &&
!gpu->dawn_control_client_->IsContextLost()) {
gpu->RequestAdapterImpl(script_state, options, resolver);
} else {
// Failed to create context provider, won't be able to request
// adapter
// TODO(crbug.com/973017): Collect GPU info and surface context
// creation error.
gpu->OnRequestAdapterCallback(
script_state, options, resolver,
wgpu::RequestAdapterStatus::Error, nullptr,
"Failed to create WebGPU Context Provider");
}
},
WrapPersistent(this), WrapPersistent(script_state),
WrapPersistent(options), WrapPersistent(resolver)));
// Returning since the task to create the control client from a previous
// call to EnsureDawnControlClientInitialized should be already running
if (dawn_control_client_initialized_callbacks_.size() > 1) {
return;
}
CreateWebGPUGraphicsContext3DProviderAsync(
execution_context->Url(),
execution_context->GetTaskRunner(TaskType::kWebGPU),
CrossThreadBindOnce(
[](CrossThreadHandle<GPU> gpu_handle,
CrossThreadHandle<ExecutionContext> execution_context_handle,
std::unique_ptr<WebGraphicsContext3DProvider> context_provider) {
auto unwrap_gpu = MakeUnwrappingCrossThreadHandle(gpu_handle);
auto unwrap_execution_context =
MakeUnwrappingCrossThreadHandle(execution_context_handle);
if (!unwrap_gpu || !unwrap_execution_context) {
return;
}
auto* gpu = unwrap_gpu.GetOnCreationThread();
auto* execution_context =
unwrap_execution_context.GetOnCreationThread();
const KURL& url = execution_context->Url();
context_provider =
CheckContextProvider(url, std::move(context_provider));
if (context_provider) {
context_provider->WebGPUInterface()
->SetWebGPUExecutionContextToken(
GetExecutionContextToken(execution_context));
// Make a new DawnControlClientHolder with the context provider
// we just made and set the lost context callback
gpu->dawn_control_client_ = DawnControlClientHolder::Create(
std::move(context_provider),
execution_context->GetTaskRunner(TaskType::kWebGPU));
}
WTF::Vector<base::OnceCallback<void()>> callbacks =
std::move(gpu->dawn_control_client_initialized_callbacks_);
for (auto& callback : callbacks) {
std::move(callback).Run();
}
},
MakeCrossThreadHandle(this),
MakeCrossThreadHandle(execution_context)));
return;
}
DCHECK_NE(dawn_control_client_, nullptr);
#if BUILDFLAG(IS_WIN)
// TODO(crbug.com/369219127): Chrome always uses the same GPU adapter that's
// been allocated for other Chrome workloads on Windows, which for laptops is
// generally the integrated graphics card, due to the power usage aspect (ie:
// power saving).
if (options->hasPowerPreference()) {
AddConsoleWarning(
execution_context,
"The powerPreference option is currently ignored when calling "
"requestAdapter() on Windows. See https://crbug.com/369219127");
}
#endif
if (options->featureLevel() == "compatibility" &&
!RuntimeEnabledFeatures::WebGPUCompatibilityModeEnabled()) {
AddConsoleWarning(
execution_context,
"Beware! featureLevel was set to \"compatibility\", but this request "
"is being ignored. Compatibility restrictions will start being "
"enforced as soon as Chromium ships Compatibility Mode, potentially "
"breaking this webpage. See "
"https://github.com/gpuweb/gpuweb/issues/4266");
}
wgpu::RequestAdapterOptions dawn_options = AsDawnType(options);
auto* callback = MakeWGPUOnceCallback(resolver->WrapCallbackInScriptScope(
WTF::BindOnce(&GPU::OnRequestAdapterCallback, WrapPersistent(this),
WrapPersistent(script_state), WrapPersistent(options))));
dawn_control_client_->GetWGPUInstance().RequestAdapter(
&dawn_options, wgpu::CallbackMode::AllowSpontaneous,
callback->UnboundCallback(), callback->AsUserdata());
dawn_control_client_->EnsureFlush(
*execution_context->GetAgent()->event_loop());
UseCounter::Count(execution_context, WebFeature::kWebGPURequestAdapter);
}
ScriptPromise<IDLNullable<GPUAdapter>> GPU::requestAdapter(
ScriptState* script_state,
const GPURequestAdapterOptions* options) {
// Remind developers when they are using WebGPU on unsupported platforms.
ExecutionContext* execution_context = GetExecutionContext();
if (execution_context &&
!base::FeatureList::IsEnabled(features::kWebGPUService)) {
execution_context->AddConsoleMessage(MakeGarbageCollected<ConsoleMessage>(
mojom::blink::ConsoleMessageSource::kJavaScript,
mojom::blink::ConsoleMessageLevel::kInfo,
"WebGPU is experimental on this platform. See "
"https://github.com/gpuweb/gpuweb/wiki/"
"Implementation-Status#implementation-status"));
}
auto* resolver =
MakeGarbageCollected<ScriptPromiseResolver<IDLNullable<GPUAdapter>>>(
script_state);
auto promise = resolver->Promise();
RequestAdapterImpl(script_state, options, resolver);
return promise;
}
V8GPUTextureFormat GPU::getPreferredCanvasFormat() {
return FromDawnEnum(GetPreferredCanvasFormat());
}
wgpu::TextureFormat GPU::GetPreferredCanvasFormat() {
#if BUILDFLAG(IS_ANDROID)
return wgpu::TextureFormat::RGBA8Unorm;
#else
return wgpu::TextureFormat::BGRA8Unorm;
#endif
}
void GPU::TrackMappableBuffer(GPUBuffer* buffer) {
mappable_buffers_.insert(buffer);
mappable_buffer_handles_->insert(buffer->GetHandle());
}
void GPU::UntrackMappableBuffer(GPUBuffer* buffer) {
mappable_buffers_.erase(buffer);
mappable_buffer_handles_->erase(buffer->GetHandle());
}
void BoxedMappableWGPUBufferHandles::ClearAndDestroyAll() {
for (const wgpu::Buffer& b : contents_) {
b.Destroy();
}
contents_.clear();
}
void GPU::SetDawnControlClientHolderForTesting(
scoped_refptr<DawnControlClientHolder> dawn_control_client) {
dawn_control_client_ = std::move(dawn_control_client);
}
} // namespace blink
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