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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_ADAPTER_INFO_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_ADAPTER_INFO_H_
#include <optional>
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
namespace blink {
class GPUMemoryHeapInfo;
class GPUSubgroupMatrixConfig;
class GPUAdapterInfo : public ScriptWrappable {
DEFINE_WRAPPERTYPEINFO();
public:
GPUAdapterInfo(const String& vendor,
const String& architecture,
uint32_t subgroup_min_size,
uint32_t subgroup_max_size,
bool isFallbackAdapter,
const String& device = String(),
const String& description = String(),
const String& driver = String(),
const String& backend = String(),
const String& type = String(),
const std::optional<uint32_t> d3d_shader_model = std::nullopt,
const std::optional<uint32_t> vk_driver_version = std::nullopt,
const String& power_preference = String());
GPUAdapterInfo(const GPUAdapterInfo&) = delete;
GPUAdapterInfo& operator=(const GPUAdapterInfo&) = delete;
void AppendMemoryHeapInfo(GPUMemoryHeapInfo*);
void AppendSubgroupMatrixConfig(GPUSubgroupMatrixConfig*);
// gpu_adapter_info.idl {{{
const String& vendor() const;
const String& architecture() const;
const String& device() const;
const String& description() const;
uint32_t subgroupMinSize() const;
uint32_t subgroupMaxSize() const;
bool isFallbackAdapter() const;
const String& driver() const;
const String& backend() const;
const String& type() const;
const HeapVector<Member<GPUMemoryHeapInfo>>& memoryHeaps() const;
const HeapVector<Member<GPUSubgroupMatrixConfig>>& subgroupMatrixConfigs()
const;
const std::optional<uint32_t>& d3dShaderModel() const;
const std::optional<uint32_t>& vkDriverVersion() const;
const String& powerPreference() const;
// }}} End of WebIDL binding implementation.
void Trace(Visitor*) const override;
private:
String vendor_;
String architecture_;
uint32_t subgroup_min_size_;
uint32_t subgroup_max_size_;
bool is_fallback_adapter_;
String device_;
String description_;
String driver_;
String backend_;
String type_;
HeapVector<Member<GPUMemoryHeapInfo>> memory_heaps_;
HeapVector<Member<GPUSubgroupMatrixConfig>> subgroup_matrix_configs_;
std::optional<uint32_t> d3d_shader_model_;
std::optional<uint32_t> vk_driver_version_;
String power_preference_;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_WEBGPU_GPU_ADAPTER_INFO_H_
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