File: gpu_device.idl

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// Copyright 2018 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

// https://gpuweb.github.io/gpuweb/

[
    Exposed=(Window, Worker),
    SecureContext
] interface GPUDevice : EventTarget {
    [SameObject] readonly attribute GPUSupportedFeatures features;
    [SameObject] readonly attribute GPUSupportedLimits limits;
    [SameObject] readonly attribute GPUAdapterInfo adapterInfo;

    [CallWith=ScriptState] readonly attribute Promise<GPUDeviceLostInfo> lost;

    [SameObject] readonly attribute GPUQueue queue;

    [CallWith=Isolate] void destroy();

    [RaisesException] GPUBuffer createBuffer(GPUBufferDescriptor descriptor);
    [RaisesException] GPUTexture createTexture(GPUTextureDescriptor descriptor);
    GPUSampler createSampler(optional GPUSamplerDescriptor descriptor = {});
    [RaisesException] GPUExternalTexture importExternalTexture(GPUExternalTextureDescriptor descriptor);

    [RaisesException] GPUBindGroup createBindGroup(GPUBindGroupDescriptor descriptor);
    [RaisesException] GPUBindGroupLayout createBindGroupLayout(GPUBindGroupLayoutDescriptor descriptor);
    GPUPipelineLayout createPipelineLayout(GPUPipelineLayoutDescriptor descriptor);

    GPUShaderModule createShaderModule(GPUShaderModuleDescriptor descriptor);
    [CallWith=ScriptState] GPURenderPipeline createRenderPipeline(GPURenderPipelineDescriptor descriptor);
    [RaisesException] GPUComputePipeline createComputePipeline(GPUComputePipelineDescriptor descriptor);

    [CallWith=ScriptState, RaisesException] Promise<GPURenderPipeline> createRenderPipelineAsync(GPURenderPipelineDescriptor descriptor);
    [CallWith=ScriptState] Promise<GPUComputePipeline> createComputePipelineAsync(GPUComputePipelineDescriptor descriptor);

    GPUCommandEncoder createCommandEncoder(optional GPUCommandEncoderDescriptor descriptor = {});
    [RaisesException] GPURenderBundleEncoder createRenderBundleEncoder(GPURenderBundleEncoderDescriptor descriptor);

    [RaisesException] GPUQuerySet createQuerySet(GPUQuerySetDescriptor descriptor);

    void pushErrorScope(GPUErrorFilter filter);
    [CallWith=ScriptState] Promise<GPUError?> popErrorScope();

    attribute EventHandler onuncapturederror;
};
GPUDevice includes GPUObjectBase;

enum GPUErrorFilter {
    "out-of-memory",
    "validation",
    "internal",
};

typedef sequence<(GPUBuffer or ArrayBuffer)> GPUMappedBuffer;