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// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/webgpu/gpu_render_pass_encoder.h"
#include "third_party/blink/renderer/bindings/modules/v8/v8_gpu_index_format.h"
#include "third_party/blink/renderer/modules/webgpu/dawn_conversions.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_bind_group.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_buffer.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_device.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_query_set.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_render_bundle.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_render_pipeline.h"
#include "third_party/blink/renderer/modules/webgpu/gpu_supported_features.h"
namespace blink {
GPURenderPassEncoder::GPURenderPassEncoder(
GPUDevice* device,
wgpu::RenderPassEncoder render_pass_encoder,
const String& label)
: DawnObject<wgpu::RenderPassEncoder>(device,
std::move(render_pass_encoder),
label) {}
void GPURenderPassEncoder::setBindGroup(
uint32_t index,
GPUBindGroup* bindGroup,
const Vector<uint32_t>& dynamicOffsets) {
GetHandle().SetBindGroup(
index, bindGroup ? bindGroup->GetHandle() : wgpu::BindGroup(nullptr),
dynamicOffsets.size(), dynamicOffsets.data());
}
void GPURenderPassEncoder::setBindGroup(
uint32_t index,
GPUBindGroup* bind_group,
base::span<const uint32_t> dynamic_offsets_data,
uint64_t dynamic_offsets_data_start,
uint32_t dynamic_offsets_data_length,
ExceptionState& exception_state) {
if (!ValidateSetBindGroupDynamicOffsets(
dynamic_offsets_data, dynamic_offsets_data_start,
dynamic_offsets_data_length, exception_state)) {
return;
}
base::span<const uint32_t> data_span = dynamic_offsets_data.subspan(
base::checked_cast<size_t>(dynamic_offsets_data_start),
dynamic_offsets_data_length);
GetHandle().SetBindGroup(
index, bind_group ? bind_group->GetHandle() : wgpu::BindGroup(nullptr),
data_span.size(), data_span.data());
}
void GPURenderPassEncoder::setBlendConstant(const V8GPUColor* color,
ExceptionState& exception_state) {
wgpu::Color dawn_color;
if (!ConvertToDawn(color, &dawn_color, exception_state)) {
return;
}
GetHandle().SetBlendConstant(&dawn_color);
}
void GPURenderPassEncoder::multiDrawIndirect(
const DawnObject<wgpu::Buffer>* indirectBuffer,
uint64_t indirectOffset,
uint32_t maxDrawCount,
ExceptionState& exception_state) {
multiDrawIndirect(indirectBuffer, indirectOffset, maxDrawCount, nullptr, 0,
exception_state);
}
void GPURenderPassEncoder::multiDrawIndirect(
const DawnObject<wgpu::Buffer>* indirectBuffer,
uint64_t indirectOffset,
uint32_t maxDrawCount,
DawnObject<wgpu::Buffer>* drawCountBuffer,
ExceptionState& exception_state) {
multiDrawIndirect(indirectBuffer, indirectOffset, maxDrawCount,
drawCountBuffer, 0, exception_state);
}
void GPURenderPassEncoder::multiDrawIndirect(
const DawnObject<wgpu::Buffer>* indirectBuffer,
uint64_t indirectOffset,
uint32_t maxDrawCount,
DawnObject<wgpu::Buffer>* drawCountBuffer,
uint64_t drawCountBufferOffset,
ExceptionState& exception_state) {
V8GPUFeatureName::Enum requiredFeatureEnum =
V8GPUFeatureName::Enum::kChromiumExperimentalMultiDrawIndirect;
if (!device_->features()->Has(requiredFeatureEnum)) {
exception_state.ThrowTypeError(
String::Format("Use of the multiDrawIndirect() method on render pass "
"requires the '%s' "
"feature to be enabled on %s.",
V8GPUFeatureName(requiredFeatureEnum).AsCStr(),
device_->GetFormattedLabel().c_str()));
return;
}
GetHandle().MultiDrawIndirect(
indirectBuffer->GetHandle(), indirectOffset, maxDrawCount,
drawCountBuffer ? drawCountBuffer->GetHandle() : wgpu::Buffer(nullptr),
drawCountBufferOffset);
}
void GPURenderPassEncoder::multiDrawIndexedIndirect(
const DawnObject<wgpu::Buffer>* indirectBuffer,
uint64_t indirectOffset,
uint32_t maxDrawCount,
ExceptionState& exception_state) {
multiDrawIndexedIndirect(indirectBuffer, indirectOffset, maxDrawCount,
nullptr, 0, exception_state);
}
void GPURenderPassEncoder::multiDrawIndexedIndirect(
const DawnObject<wgpu::Buffer>* indirectBuffer,
uint64_t indirectOffset,
uint32_t maxDrawCount,
DawnObject<wgpu::Buffer>* drawCountBuffer,
ExceptionState& exception_state) {
multiDrawIndexedIndirect(indirectBuffer, indirectOffset, maxDrawCount,
drawCountBuffer, 0, exception_state);
}
void GPURenderPassEncoder::multiDrawIndexedIndirect(
const DawnObject<wgpu::Buffer>* indirectBuffer,
uint64_t indirectOffset,
uint32_t maxDrawCount,
DawnObject<wgpu::Buffer>* drawCountBuffer,
uint64_t drawCountBufferOffset,
ExceptionState& exception_state) {
V8GPUFeatureName::Enum requiredFeatureEnum =
V8GPUFeatureName::Enum::kChromiumExperimentalMultiDrawIndirect;
if (!device_->features()->Has(requiredFeatureEnum)) {
exception_state.ThrowTypeError(String::Format(
"Use of the multiDrawIndexedIndirect() method on render pass "
"requires the '%s' "
"feature to be enabled on %s.",
V8GPUFeatureName(requiredFeatureEnum).AsCStr(),
device_->GetFormattedLabel().c_str()));
return;
}
GetHandle().MultiDrawIndexedIndirect(
indirectBuffer->GetHandle(), indirectOffset, maxDrawCount,
drawCountBuffer ? drawCountBuffer->GetHandle() : wgpu::Buffer(nullptr),
drawCountBufferOffset);
}
void GPURenderPassEncoder::executeBundles(
const HeapVector<Member<GPURenderBundle>>& bundles) {
std::unique_ptr<wgpu::RenderBundle[]> dawn_bundles = AsDawnType(bundles);
GetHandle().ExecuteBundles(bundles.size(), dawn_bundles.get());
}
void GPURenderPassEncoder::writeTimestamp(
const DawnObject<wgpu::QuerySet>* querySet,
uint32_t queryIndex,
ExceptionState& exception_state) {
V8GPUFeatureName::Enum requiredFeatureEnum =
V8GPUFeatureName::Enum::kChromiumExperimentalTimestampQueryInsidePasses;
if (!device_->features()->Has(requiredFeatureEnum)) {
exception_state.ThrowTypeError(String::Format(
"Use of the writeTimestamp() method on render pass requires the '%s' "
"feature to be enabled on %s.",
V8GPUFeatureName(requiredFeatureEnum).AsCStr(),
device_->GetFormattedLabel().c_str()));
return;
}
GetHandle().WriteTimestamp(querySet->GetHandle(), queryIndex);
}
} // namespace blink
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