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// Copyright 2012 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/modules/webrtc/webrtc_audio_renderer.h"
#include <algorithm>
#include <utility>
#include <vector>
#include "base/containers/contains.h"
#include "base/location.h"
#include "base/logging.h"
#include "base/metrics/histogram_macros.h"
#include "base/task/bind_post_task.h"
#include "base/task/single_thread_task_runner.h"
#include "base/threading/thread_checker.h"
#include "build/build_config.h"
#include "media/audio/audio_sink_parameters.h"
#include "media/base/audio_bus.h"
#include "media/base/audio_capturer_source.h"
#include "media/base/audio_latency.h"
#include "media/base/audio_parameters.h"
#include "media/base/audio_timestamp_helper.h"
#include "media/base/channel_layout.h"
#include "media/base/sample_rates.h"
#include "third_party/blink/public/platform/modules/webrtc/webrtc_logging.h"
#include "third_party/blink/public/platform/platform.h"
#include "third_party/blink/public/web/web_local_frame.h"
#include "third_party/blink/public/web/web_local_frame_client.h"
#include "third_party/blink/renderer/core/frame/local_frame.h"
#include "third_party/blink/renderer/modules/mediastream/media_stream_audio_renderer.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_audio_track.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_component.h"
#include "third_party/blink/renderer/platform/scheduler/public/post_cross_thread_task.h"
#include "third_party/blink/renderer/platform/scheduler/public/thread.h"
#include "third_party/blink/renderer/platform/webrtc/peer_connection_remote_audio_source.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier_base.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_functional.h"
#include "third_party/blink/renderer/platform/wtf/text/string_builder.h"
#include "third_party/webrtc/api/media_stream_interface.h"
namespace WTF {
template <typename T>
struct CrossThreadCopier<webrtc::scoped_refptr<T>> {
STATIC_ONLY(CrossThreadCopier);
using Type = webrtc::scoped_refptr<T>;
static Type Copy(Type pointer) { return pointer; }
};
} // namespace WTF
namespace blink {
namespace {
// Audio parameters that don't change.
const media::AudioParameters::Format kFormat =
media::AudioParameters::AUDIO_PCM_LOW_LATENCY;
// Time constant for AudioPowerMonitor. See See AudioPowerMonitor ctor comments
// for details.
constexpr base::TimeDelta kPowerMeasurementTimeConstant =
base::Milliseconds(10);
// Time in seconds between two successive measurements of audio power levels.
constexpr base::TimeDelta kPowerMonitorLogInterval = base::Seconds(15);
// Used for UMA histograms.
const int kRenderTimeHistogramMinMicroseconds = 100;
const int kRenderTimeHistogramMaxMicroseconds = 1 * 1000 * 1000; // 1 second
const char* OutputDeviceStatusToString(media::OutputDeviceStatus status) {
switch (status) {
case media::OUTPUT_DEVICE_STATUS_OK:
return "OK";
case media::OUTPUT_DEVICE_STATUS_ERROR_NOT_FOUND:
return "ERROR_NOT_FOUND";
case media::OUTPUT_DEVICE_STATUS_ERROR_NOT_AUTHORIZED:
return "ERROR_NOT_AUTHORIZED";
case media::OUTPUT_DEVICE_STATUS_ERROR_TIMED_OUT:
return "ERROR_TIMED_OUT";
case media::OUTPUT_DEVICE_STATUS_ERROR_INTERNAL:
return "ERROR_INTERNAL";
}
}
const char* StateToString(WebRtcAudioRenderer::State state) {
switch (state) {
case WebRtcAudioRenderer::kUninitialized:
return "UNINITIALIZED";
case WebRtcAudioRenderer::kPlaying:
return "PLAYING";
case WebRtcAudioRenderer::kPaused:
return "PAUSED";
}
}
// This is a simple wrapper class that's handed out to users of a shared
// WebRtcAudioRenderer instance. This class maintains the per-user 'playing'
// and 'started' states to avoid problems related to incorrect usage which
// might violate the implementation assumptions inside WebRtcAudioRenderer
// (see the play reference count).
class SharedAudioRenderer : public MediaStreamAudioRenderer {
public:
// Callback definition for a callback that is called when when Play(), Pause()
// or SetVolume are called (whenever the internal |playing_state_| changes).
using OnPlayStateChanged =
base::RepeatingCallback<void(MediaStreamDescriptor*,
WebRtcAudioRenderer::PlayingState*)>;
// Signals that the PlayingState* is about to become invalid, see comment in
// OnPlayStateRemoved.
using OnPlayStateRemoved =
base::OnceCallback<void(WebRtcAudioRenderer::PlayingState*)>;
SharedAudioRenderer(const scoped_refptr<MediaStreamAudioRenderer>& delegate,
MediaStreamDescriptor* media_stream_descriptor,
const OnPlayStateChanged& on_play_state_changed,
OnPlayStateRemoved on_play_state_removed)
: delegate_(delegate),
media_stream_descriptor_(media_stream_descriptor),
started_(false),
on_play_state_changed_(on_play_state_changed),
on_play_state_removed_(std::move(on_play_state_removed)) {
DCHECK(!on_play_state_changed_.is_null());
DCHECK(media_stream_descriptor_);
}
protected:
~SharedAudioRenderer() override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DVLOG(1) << __func__;
Stop();
std::move(on_play_state_removed_).Run(&playing_state_);
}
void Start() override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
if (started_)
return;
started_ = true;
delegate_->Start();
}
void Play() override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
if (!started_ || playing_state_.playing())
return;
playing_state_.set_playing(true);
on_play_state_changed_.Run(media_stream_descriptor_, &playing_state_);
}
void Pause() override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
if (!started_ || !playing_state_.playing())
return;
playing_state_.set_playing(false);
on_play_state_changed_.Run(media_stream_descriptor_, &playing_state_);
}
void Stop() override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
if (!started_)
return;
Pause();
started_ = false;
delegate_->Stop();
}
void SetVolume(float volume) override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK(volume >= 0.0f && volume <= 1.0f);
playing_state_.set_volume(volume);
on_play_state_changed_.Run(media_stream_descriptor_, &playing_state_);
}
void SwitchOutputDevice(const std::string& device_id,
media::OutputDeviceStatusCB callback) override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
return delegate_->SwitchOutputDevice(device_id, std::move(callback));
}
base::TimeDelta GetCurrentRenderTime() override {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
return delegate_->GetCurrentRenderTime();
}
private:
THREAD_CHECKER(thread_checker_);
const scoped_refptr<MediaStreamAudioRenderer> delegate_;
Persistent<MediaStreamDescriptor> media_stream_descriptor_;
bool started_;
WebRtcAudioRenderer::PlayingState playing_state_;
OnPlayStateChanged on_play_state_changed_;
OnPlayStateRemoved on_play_state_removed_;
};
} // namespace
WebRtcAudioRenderer::AudioStreamTracker::AudioStreamTracker(
scoped_refptr<base::SingleThreadTaskRunner> task_runner,
WebRtcAudioRenderer* renderer,
int sample_rate)
: task_runner_(std::move(task_runner)),
renderer_(renderer),
start_time_(base::TimeTicks::Now()),
render_callbacks_started_(false),
check_alive_timer_(task_runner_,
this,
&WebRtcAudioRenderer::AudioStreamTracker::CheckAlive),
power_monitor_(sample_rate, kPowerMeasurementTimeConstant),
last_audio_level_log_time_(base::TimeTicks::Now()) {
weak_this_ = weak_factory_.GetWeakPtr();
// CheckAlive() will look to see if |render_callbacks_started_| is true
// after the timeout expires and log this. If the stream is paused/closed
// before the timer fires, a warning is logged instead.
check_alive_timer_.StartOneShot(base::Seconds(5), FROM_HERE);
}
WebRtcAudioRenderer::AudioStreamTracker::~AudioStreamTracker() {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(renderer_);
const auto duration = base::TimeTicks::Now() - start_time_;
renderer_->SendLogMessage(
String::Format("%s => (media stream duration=%" PRId64 " seconds)",
__func__, duration.InSeconds()));
}
void WebRtcAudioRenderer::AudioStreamTracker::OnRenderCallbackCalled() {
DCHECK(renderer_->CurrentThreadIsRenderingThread());
// Indicate that render callbacks has started as expected and within a
// reasonable time. Since this thread is the only writer of
// |render_callbacks_started_| once the thread starts, it's safe to compare
// and then change the state once.
if (!render_callbacks_started_)
render_callbacks_started_ = true;
}
void WebRtcAudioRenderer::AudioStreamTracker::MeasurePower(
const media::AudioBus& buffer,
int frames) {
DCHECK(renderer_->CurrentThreadIsRenderingThread());
// Update the average power estimate on the rendering thread to avoid posting
// a task which also has to copy the audio bus. According to comments in
// AudioPowerMonitor::Scan(), it should be safe. Note that, we only check the
// power once every ten seconds (on the |task_runner_| thread) and the result
// is only used for logging purposes.
power_monitor_.Scan(buffer, frames);
const auto now = base::TimeTicks::Now();
if ((now - last_audio_level_log_time_) > kPowerMonitorLogInterval) {
// Log the current audio level but avoid using the render thread to reduce
// its load and to ensure that |power_monitor_| is mainly accessed on one
// thread. |weak_ptr_factory_| ensures that the task is canceled when
// |this| is destroyed since we can't guarantee that |this| outlives the
// task.
PostCrossThreadTask(
*task_runner_, FROM_HERE,
CrossThreadBindOnce(&AudioStreamTracker::LogAudioPowerLevel,
weak_this_));
last_audio_level_log_time_ = now;
}
}
void WebRtcAudioRenderer::AudioStreamTracker::LogAudioPowerLevel() {
DCHECK(task_runner_->BelongsToCurrentThread());
std::pair<float, bool> power_and_clip =
power_monitor_.ReadCurrentPowerAndClip();
renderer_->SendLogMessage(String::Format(
"%s => (average audio level=%.2f dBFS)", __func__, power_and_clip.first));
}
void WebRtcAudioRenderer::AudioStreamTracker::CheckAlive(TimerBase*) {
DCHECK(task_runner_->BelongsToCurrentThread());
DCHECK(renderer_);
renderer_->SendLogMessage(String::Format(
"%s => (%s)", __func__,
render_callbacks_started_ ? "stream is alive"
: "WARNING: stream is not alive"));
}
WebRtcAudioRenderer::WebRtcAudioRenderer(
const scoped_refptr<base::SingleThreadTaskRunner>& signaling_thread,
MediaStreamDescriptor* media_stream_descriptor,
WebLocalFrame& web_frame,
const base::UnguessableToken& session_id,
const String& device_id,
base::RepeatingCallback<void()> on_render_error_callback)
: task_runner_(web_frame.GetTaskRunner(TaskType::kInternalMediaRealTime)),
state_(kUninitialized),
source_frame_(To<LocalFrame>(WebFrame::ToCoreFrame(web_frame))),
session_id_(session_id),
signaling_thread_(signaling_thread),
media_stream_descriptor_(media_stream_descriptor),
media_stream_descriptor_id_(media_stream_descriptor_->Id()),
source_(nullptr),
play_ref_count_(0),
start_ref_count_(0),
sink_params_(kFormat, media::ChannelLayoutConfig::Stereo(), 0, 0),
output_device_id_(device_id),
on_render_error_callback_(std::move(on_render_error_callback)) {
if (web_frame.Client()) {
speech_recognition_client_ =
web_frame.Client()->CreateSpeechRecognitionClient();
}
SendLogMessage(
String::Format("%s({session_id=%s}, {device_id=%s})", __func__,
session_id.is_empty() ? "" : session_id.ToString().c_str(),
device_id.Utf8().c_str()));
}
WebRtcAudioRenderer::~WebRtcAudioRenderer() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK_EQ(state_, kUninitialized);
}
bool WebRtcAudioRenderer::Initialize(WebRtcAudioRendererSource* source) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK(source);
DCHECK(!sink_.get());
{
base::AutoLock auto_lock(lock_);
DCHECK_EQ(state_, kUninitialized);
DCHECK(!source_);
}
SendLogMessage(
String::Format("%s([state=%s])", __func__, StateToString(state_)));
media::AudioSinkParameters sink_params(session_id_, output_device_id_.Utf8());
sink_ = Platform::Current()->NewAudioRendererSink(
WebAudioDeviceSourceType::kWebRtc,
static_cast<WebLocalFrame*>(WebFrame::FromCoreFrame(source_frame_)),
sink_params);
media::OutputDeviceStatus sink_status =
sink_->GetOutputDeviceInfo().device_status();
UMA_HISTOGRAM_ENUMERATION("Media.Audio.WebRTCAudioRenderer.DeviceStatus",
sink_status, media::OUTPUT_DEVICE_STATUS_MAX + 1);
SendLogMessage(String::Format("%s => (sink device_status=%s)", __func__,
OutputDeviceStatusToString(sink_status)));
if (sink_status != media::OUTPUT_DEVICE_STATUS_OK) {
SendLogMessage(String::Format("%s => (ERROR: invalid output device status)",
__func__));
sink_->Stop();
return false;
}
PrepareSink();
{
// No need to reassert the preconditions because the other thread
// accessing the fields only reads them.
base::AutoLock auto_lock(lock_);
source_ = source;
// User must call Play() before any audio can be heard.
state_ = kPaused;
}
source_->SetOutputDeviceForAec(output_device_id_);
sink_->Start();
sink_->Play(); // Not all the sinks play on start.
return true;
}
scoped_refptr<MediaStreamAudioRenderer>
WebRtcAudioRenderer::CreateSharedAudioRendererProxy(
MediaStreamDescriptor* media_stream_descriptor) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
SharedAudioRenderer::OnPlayStateChanged on_play_state_changed =
WTF::BindRepeating(&WebRtcAudioRenderer::OnPlayStateChanged,
WrapRefCounted(this));
SharedAudioRenderer::OnPlayStateRemoved on_play_state_removed = WTF::BindOnce(
&WebRtcAudioRenderer::OnPlayStateRemoved, WrapRefCounted(this));
return base::MakeRefCounted<SharedAudioRenderer>(
this, media_stream_descriptor, std::move(on_play_state_changed),
std::move(on_play_state_removed));
}
bool WebRtcAudioRenderer::IsStarted() const {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
return start_ref_count_ != 0;
}
bool WebRtcAudioRenderer::CurrentThreadIsRenderingThread() {
return sink_->CurrentThreadIsRenderingThread();
}
void WebRtcAudioRenderer::Start() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
SendLogMessage(
String::Format("%s([state=%s])", __func__, StateToString(state_)));
++start_ref_count_;
}
void WebRtcAudioRenderer::Play() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
SendLogMessage(
String::Format("%s([state=%s])", __func__, StateToString(state_)));
if (playing_state_.playing())
return;
playing_state_.set_playing(true);
OnPlayStateChanged(media_stream_descriptor_, &playing_state_);
}
void WebRtcAudioRenderer::EnterPlayState() {
DVLOG(1) << "WebRtcAudioRenderer::EnterPlayState()";
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK_GT(start_ref_count_, 0) << "Did you forget to call Start()?";
SendLogMessage(
String::Format("%s([state=%s])", __func__, StateToString(state_)));
base::AutoLock auto_lock(lock_);
if (state_ == kUninitialized)
return;
DCHECK(play_ref_count_ == 0 || state_ == kPlaying);
++play_ref_count_;
if (state_ != kPlaying) {
state_ = kPlaying;
audio_stream_tracker_.emplace(task_runner_, this,
sink_params_.sample_rate());
if (audio_fifo_) {
audio_delay_ = base::TimeDelta();
audio_fifo_->Clear();
}
}
SendLogMessage(
String::Format("%s => (state=%s)", __func__, StateToString(state_)));
}
void WebRtcAudioRenderer::Pause() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
SendLogMessage(
String::Format("%s([state=%s])", __func__, StateToString(state_)));
if (!playing_state_.playing())
return;
playing_state_.set_playing(false);
OnPlayStateChanged(media_stream_descriptor_, &playing_state_);
}
void WebRtcAudioRenderer::EnterPauseState() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK_GT(start_ref_count_, 0) << "Did you forget to call Start()?";
SendLogMessage(
String::Format("%s([state=%s])", __func__, StateToString(state_)));
base::AutoLock auto_lock(lock_);
if (state_ == kUninitialized)
return;
DCHECK_EQ(state_, kPlaying);
DCHECK_GT(play_ref_count_, 0);
if (!--play_ref_count_)
state_ = kPaused;
SendLogMessage(
String::Format("%s => (state=%s)", __func__, StateToString(state_)));
}
void WebRtcAudioRenderer::Stop() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
{
SendLogMessage(
String::Format("%s([state=%s])", __func__, StateToString(state_)));
base::AutoLock auto_lock(lock_);
if (state_ == kUninitialized)
return;
if (--start_ref_count_)
return;
audio_stream_tracker_.reset();
source_->RemoveAudioRenderer(this);
source_ = nullptr;
state_ = kUninitialized;
}
// Apart from here, |max_render_time_| is only accessed in SourceCallback(),
// which is guaranteed to not run after |source_| has been set to null, and
// not before this function has returned.
// If |max_render_time_| is zero, no render call has been made.
if (!max_render_time_.is_zero()) {
UMA_HISTOGRAM_CUSTOM_COUNTS(
"Media.Audio.Render.GetSourceDataTimeMax.WebRTC",
static_cast<int>(max_render_time_.InMicroseconds()),
kRenderTimeHistogramMinMicroseconds,
kRenderTimeHistogramMaxMicroseconds, 50);
SendLogMessage(String::Format("%s => (max_render_time=%.3f ms)", __func__,
max_render_time_.InMillisecondsF()));
max_render_time_ = base::TimeDelta();
}
// Make sure to stop the sink while _not_ holding the lock since the Render()
// callback may currently be executing and trying to grab the lock while we're
// stopping the thread on which it runs.
sink_->Stop();
}
void WebRtcAudioRenderer::SetVolume(float volume) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK(volume >= 0.0f && volume <= 1.0f);
SendLogMessage(String::Format("%s({volume=%.2f})", __func__, volume));
playing_state_.set_volume(volume);
OnPlayStateChanged(media_stream_descriptor_, &playing_state_);
}
base::TimeDelta WebRtcAudioRenderer::GetCurrentRenderTime() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
base::AutoLock auto_lock(lock_);
return current_time_;
}
void WebRtcAudioRenderer::SwitchOutputDevice(
const std::string& device_id,
media::OutputDeviceStatusCB callback) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
SendLogMessage(String::Format("%s({device_id=%s} [state=%s])", __func__,
device_id.c_str(), StateToString(state_)));
if (!source_) {
SendLogMessage(String::Format(
"%s => (ERROR: OUTPUT_DEVICE_STATUS_ERROR_INTERNAL)", __func__));
std::move(callback).Run(media::OUTPUT_DEVICE_STATUS_ERROR_INTERNAL);
return;
}
{
base::AutoLock auto_lock(lock_);
DCHECK_NE(state_, kUninitialized);
}
auto* web_frame =
static_cast<WebLocalFrame*>(WebFrame::FromCoreFrame(source_frame_));
if (!web_frame) {
SendLogMessage(String::Format("%s => (ERROR: No Frame)", __func__));
std::move(callback).Run(media::OUTPUT_DEVICE_STATUS_ERROR_INTERNAL);
return;
}
if (sink_ && output_device_id_ == String::FromUTF8(device_id)) {
std::move(callback).Run(media::OUTPUT_DEVICE_STATUS_OK);
return;
}
media::AudioSinkParameters sink_params(session_id_, device_id);
scoped_refptr<media::AudioRendererSink> new_sink =
Platform::Current()->NewAudioRendererSink(
WebAudioDeviceSourceType::kWebRtc, web_frame, sink_params);
media::OutputDeviceStatus status =
new_sink->GetOutputDeviceInfo().device_status();
UMA_HISTOGRAM_ENUMERATION(
"Media.Audio.WebRTCAudioRenderer.SwitchDeviceStatus", status,
media::OUTPUT_DEVICE_STATUS_MAX + 1);
SendLogMessage(String::Format("%s => (sink device_status=%s)", __func__,
OutputDeviceStatusToString(status)));
if (status != media::OUTPUT_DEVICE_STATUS_OK) {
SendLogMessage(
String::Format("%s => (ERROR: invalid sink device status)", __func__));
new_sink->Stop();
std::move(callback).Run(status);
return;
}
// Make sure to stop the sink while _not_ holding the lock since the Render()
// callback may currently be executing and trying to grab the lock while we're
// stopping the thread on which it runs.
sink_->Stop();
sink_ = new_sink;
output_device_id_ = String::FromUTF8(device_id);
{
base::AutoLock auto_lock(lock_);
source_->AudioRendererThreadStopped();
}
source_->SetOutputDeviceForAec(output_device_id_);
PrepareSink();
sink_->Start();
sink_->Play(); // Not all the sinks play on start.
std::move(callback).Run(media::OUTPUT_DEVICE_STATUS_OK);
}
int WebRtcAudioRenderer::Render(base::TimeDelta delay,
base::TimeTicks delay_timestamp,
const media::AudioGlitchInfo& glitch_info,
media::AudioBus* audio_bus) {
TRACE_EVENT("audio", "WebRtcAudioRenderer::Render", "playout_delay (ms)",
delay.InMillisecondsF(), "delay_timestamp (ms)",
(delay_timestamp - base::TimeTicks()).InMillisecondsF());
DCHECK(sink_->CurrentThreadIsRenderingThread());
DCHECK_LE(sink_params_.channels(), 8);
base::AutoLock auto_lock(lock_);
if (!source_)
return 0;
audio_delay_ = delay;
glitch_info_accumulator_.Add(glitch_info);
// Pull the data we will deliver.
if (audio_fifo_)
audio_fifo_->Consume(audio_bus, audio_bus->frames());
else
SourceCallback(0, audio_bus);
if (state_ == kPlaying && audio_stream_tracker_) {
// Mark the stream as alive the first time this method is called.
audio_stream_tracker_->OnRenderCallbackCalled();
audio_stream_tracker_->MeasurePower(*audio_bus, audio_bus->frames());
}
if (speech_recognition_client_) {
speech_recognition_client_->AddAudio(*audio_bus);
}
return (state_ == kPlaying) ? audio_bus->frames() : 0;
}
void WebRtcAudioRenderer::OnRenderError() {
DCHECK(on_render_error_callback_);
PostCrossThreadTask(
*task_runner_, FROM_HERE,
CrossThreadBindOnce(&WebRtcAudioRenderer::OnRenderErrorCrossThread,
WrapRefCounted(this)));
}
void WebRtcAudioRenderer::OnRenderErrorCrossThread() {
DCHECK(task_runner_->BelongsToCurrentThread());
on_render_error_callback_.Run();
}
// Called by AudioPullFifo when more data is necessary.
void WebRtcAudioRenderer::SourceCallback(int fifo_frame_delay,
media::AudioBus* audio_bus) {
TRACE_EVENT("audio", "WebRtcAudioRenderer::SourceCallback", "delay (frames)",
fifo_frame_delay);
DCHECK(sink_->CurrentThreadIsRenderingThread());
base::TimeTicks start_time = base::TimeTicks::Now();
DVLOG(2) << "WRAR::SourceCallback(" << fifo_frame_delay << ", "
<< audio_bus->channels() << ", " << audio_bus->frames() << ")";
const base::TimeDelta output_delay =
audio_delay_ + media::AudioTimestampHelper::FramesToTime(
fifo_frame_delay, sink_params_.sample_rate());
DVLOG(2) << "output_delay (ms): " << output_delay.InMillisecondsF();
// We need to keep render data for the |source_| regardless of |state_|,
// otherwise the data will be buffered up inside |source_|.
source_->RenderData(audio_bus, sink_params_.sample_rate(), output_delay,
¤t_time_, glitch_info_accumulator_.GetAndReset());
// Avoid filling up the audio bus if we are not playing; instead
// return here and ensure that the returned value in Render() is 0.
if (state_ != kPlaying)
audio_bus->Zero();
// Measure the elapsed time for this function and log it to UMA. Store the max
// value. Don't do this for low resolution clocks to not skew data.
if (base::TimeTicks::IsHighResolution()) {
base::TimeDelta elapsed = base::TimeTicks::Now() - start_time;
UMA_HISTOGRAM_CUSTOM_COUNTS("Media.Audio.Render.GetSourceDataTime.WebRTC",
static_cast<int>(elapsed.InMicroseconds()),
kRenderTimeHistogramMinMicroseconds,
kRenderTimeHistogramMaxMicroseconds, 50);
if (elapsed > max_render_time_)
max_render_time_ = elapsed;
}
}
void WebRtcAudioRenderer::UpdateSourceVolume(
webrtc::AudioSourceInterface* source) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
// Note: If there are no playing audio renderers, then the volume will be
// set to 0.0.
float volume = 0.0f;
auto entry = source_playing_states_.find(source);
if (entry != source_playing_states_.end()) {
PlayingStates& states = entry->second;
for (PlayingStates::const_iterator it = states.begin(); it != states.end();
++it) {
if ((*it)->playing())
volume += (*it)->volume();
}
}
// The valid range for volume scaling of a remote webrtc source is
// 0.0-10.0 where 1.0 is no attenuation/boost.
DCHECK(volume >= 0.0f);
if (volume > 10.0f)
volume = 10.0f;
SendLogMessage(String::Format("%s => (source volume changed to %.2f)",
__func__, volume));
if (!signaling_thread_->BelongsToCurrentThread()) {
// Libjingle hands out proxy objects in most cases, but the audio source
// object is an exception (bug?). So, to work around that, we need to make
// sure we call SetVolume on the signaling thread.
PostCrossThreadTask(
*signaling_thread_, FROM_HERE,
CrossThreadBindOnce(
&webrtc::AudioSourceInterface::SetVolume,
webrtc::scoped_refptr<webrtc::AudioSourceInterface>(source),
volume));
} else {
source->SetVolume(volume);
}
}
bool WebRtcAudioRenderer::AddPlayingState(webrtc::AudioSourceInterface* source,
PlayingState* state) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK(state->playing());
// Look up or add the |source| to the map.
PlayingStates& array = source_playing_states_[source];
if (base::Contains(array, state))
return false;
array.push_back(state);
SendLogMessage(String::Format("%s => (number of playing audio sources=%d)",
__func__, static_cast<int>(array.size())));
return true;
}
bool WebRtcAudioRenderer::RemovePlayingState(
webrtc::AudioSourceInterface* source,
PlayingState* state) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
DCHECK(!state->playing());
auto found = source_playing_states_.find(source);
if (found == source_playing_states_.end())
return false;
PlayingStates& array = found->second;
auto state_it = std::ranges::find(array, state);
if (state_it == array.end())
return false;
array.erase(state_it);
if (array.empty())
source_playing_states_.erase(found);
return true;
}
void WebRtcAudioRenderer::OnPlayStateChanged(
MediaStreamDescriptor* media_stream_descriptor,
PlayingState* state) {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
const HeapVector<Member<MediaStreamComponent>>& components =
media_stream_descriptor->AudioComponents();
for (auto component : components) {
// WebRtcAudioRenderer can only render audio tracks received from a remote
// peer. Since the actual MediaStream is mutable from JavaScript, we need
// to make sure |component| is actually a remote track.
PeerConnectionRemoteAudioTrack* const remote_track =
PeerConnectionRemoteAudioTrack::From(
MediaStreamAudioTrack::From(component.Get()));
if (!remote_track)
continue;
webrtc::AudioSourceInterface* source =
remote_track->track_interface()->GetSource();
DCHECK(source);
if (!state->playing()) {
if (RemovePlayingState(source, state))
EnterPauseState();
} else if (AddPlayingState(source, state)) {
EnterPlayState();
}
UpdateSourceVolume(source);
}
}
void WebRtcAudioRenderer::OnPlayStateRemoved(PlayingState* state) {
// It is possible we associated |state| to a source for a track that is no
// longer easily reachable. We iterate over |source_playing_states_| to
// ensure there are no dangling pointers to |state| there. See
// crbug.com/697256.
// TODO(maxmorin): Clean up cleanup code in this and related classes so that
// this hack isn't necessary.
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
for (auto it = source_playing_states_.begin();
it != source_playing_states_.end();) {
PlayingStates& states = it->second;
// We cannot use RemovePlayingState as it might invalidate |it|.
std::erase(states, state);
if (states.empty())
it = source_playing_states_.erase(it);
else
++it;
}
}
void WebRtcAudioRenderer::PrepareSink() {
DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
SendLogMessage(String::Format("%s()", __func__));
media::AudioParameters new_sink_params;
{
base::AutoLock lock(lock_);
new_sink_params = sink_params_;
}
const media::OutputDeviceInfo& device_info = sink_->GetOutputDeviceInfo();
DCHECK_EQ(device_info.device_status(), media::OUTPUT_DEVICE_STATUS_OK);
SendLogMessage(String::Format(
"%s => (hardware parameters=[%s])", __func__,
device_info.output_params().AsHumanReadableString().c_str()));
// WebRTC does not yet support higher rates than 192000 on the client side
// and 48000 is the preferred sample rate. Therefore, if 192000 is detected,
// we change the rate to 48000 instead. The consequence is that the native
// layer will be opened up at 192kHz but WebRTC will provide data at 48kHz
// which will then be resampled by the audio converted on the browser side
// to match the native audio layer.
int sample_rate = device_info.output_params().sample_rate();
if (sample_rate >= 192000) {
SendLogMessage(
String::Format("%s => (WARNING: WebRTC provides audio at 48kHz and "
"resampling takes place to match %dHz)",
__func__, sample_rate));
sample_rate = 48000;
}
DVLOG(1) << "WebRtcAudioRenderer::PrepareSink sample_rate " << sample_rate;
media::AudioSampleRate asr;
if (media::ToAudioSampleRate(sample_rate, &asr)) {
UMA_HISTOGRAM_ENUMERATION("WebRTC.AudioOutputSampleRate", asr,
media::kAudioSampleRateMax + 1);
} else {
UMA_HISTOGRAM_COUNTS_1M("WebRTC.AudioOutputSampleRateUnexpected",
sample_rate);
}
// Calculate the frames per buffer for the source, i.e. the WebRTC client. We
// use 10 ms of data since the WebRTC client only supports multiples of 10 ms
// as buffer size where 10 ms is preferred for lowest possible delay.
const int source_frames_per_buffer = (sample_rate / 100);
SendLogMessage(String::Format("%s => (source_frames_per_buffer=%d)", __func__,
source_frames_per_buffer));
// Setup sink parameters using same channel configuration as the source.
// This sink is an AudioRendererSink which is implemented by an
// AudioOutputDevice. Note that we used to use hard-coded settings for
// stereo here but this has been changed since crbug.com/982276.
constexpr int kMaxChannels = 8;
int channels = device_info.output_params().channels();
media::ChannelLayout channel_layout =
device_info.output_params().channel_layout();
if (channels > kMaxChannels) {
// WebRTC does not support channel remixing for more than 8 channels (7.1).
// This is an attempt to "support" more than 8 channels by falling back to
// stereo instead. See crbug.com/1003735.
SendLogMessage(
String::Format("%s => (WARNING: sink falls back to stereo)", __func__));
channels = 2;
channel_layout = media::CHANNEL_LAYOUT_STEREO;
}
const int sink_frames_per_buffer = media::AudioLatency::GetRtcBufferSize(
sample_rate, device_info.output_params().frames_per_buffer());
new_sink_params.Reset(kFormat, {channel_layout, channels}, sample_rate,
sink_frames_per_buffer);
DCHECK(new_sink_params.IsValid());
// Create a FIFO if re-buffering is required to match the source input with
// the sink request. The source acts as provider here and the sink as
// consumer.
const bool different_source_sink_frames =
source_frames_per_buffer != new_sink_params.frames_per_buffer();
if (different_source_sink_frames) {
SendLogMessage(String::Format("%s => (INFO: rebuffering from %d to %d)",
__func__, source_frames_per_buffer,
new_sink_params.frames_per_buffer()));
}
{
base::AutoLock lock(lock_);
if ((!audio_fifo_ && different_source_sink_frames) ||
(audio_fifo_ &&
(audio_fifo_->SizeInFrames() != source_frames_per_buffer ||
channels != sink_params_.channels()))) {
audio_fifo_ = std::make_unique<media::AudioPullFifo>(
channels, source_frames_per_buffer,
ConvertToBaseRepeatingCallback(
CrossThreadBindRepeating(&WebRtcAudioRenderer::SourceCallback,
CrossThreadUnretained(this))));
}
sink_params_ = new_sink_params;
SendLogMessage(
String::Format("%s => (sink_params=[%s])", __func__,
sink_params_.AsHumanReadableString().c_str()));
}
// Specify the latency info to be passed to the browser side.
new_sink_params.set_latency_tag(
Platform::Current()->GetAudioSourceLatencyType(
WebAudioDeviceSourceType::kWebRtc));
// Reconfigure() is safe to call, since |sink_| has not started yet, so there
// are no AddAudio() calls coming from the rendering thread.
if (speech_recognition_client_) {
speech_recognition_client_->Reconfigure(new_sink_params);
}
sink_->Initialize(new_sink_params, this);
}
void WebRtcAudioRenderer::SendLogMessage(const WTF::String& message) {
WebRtcLogMessage(String::Format("WRAR::%s [label=%s]", message.Utf8().c_str(),
media_stream_descriptor_id_.Utf8().c_str())
.Utf8());
}
} // namespace blink
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