File: xr_render_state.h

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (64 lines) | stat: -rw-r--r-- 2,129 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
// Copyright 2019 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_RENDER_STATE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_RENDER_STATE_H_

#include <optional>

#include "third_party/blink/renderer/bindings/core/v8/frozen_array.h"
#include "third_party/blink/renderer/modules/xr/xr_layer.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/heap/collection_support/heap_vector.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"

namespace blink {

class HTMLCanvasElement;
class XRWebGLLayer;
class XRLayer;
class XRRenderStateInit;

class XRRenderState : public ScriptWrappable {
  DEFINE_WRAPPERTYPEINFO();

 public:
  explicit XRRenderState(bool immersive);
  ~XRRenderState() override = default;

  // Near and far depths are used when computing projection matrices for the
  // Session's views.
  double depthNear() const { return depth_near_; }
  double depthFar() const { return depth_far_; }
  std::optional<double> inlineVerticalFieldOfView() const;
  XRWebGLLayer* baseLayer() const { return base_layer_.Get(); }
  const FrozenArray<XRLayer>& layers() const { return *layers_.Get(); }

  // Returns either baseLayer or layers[0], or nullptr if neither is set.
  XRLayer* GetFirstLayer() const;

  HTMLCanvasElement* output_canvas() const;

  void Update(const XRRenderStateInit* init);

  // Only used when removing an outputContext from the session because it was
  // bound to a different session.
  void removeOutputContext();

  void Trace(Visitor*) const override;

 private:
  bool immersive_;
  double depth_near_ = 0.1;
  double depth_far_ = 1000.0;
  Member<XRWebGLLayer> base_layer_;
  Member<FrozenArray<XRLayer>> layers_ =
      MakeGarbageCollected<FrozenArray<XRLayer>>();
  std::optional<double> inline_vertical_fov_;
};

}  // namespace blink

#endif  // THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_RENDER_STATE_H_