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// Copyright 2022 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_WEBGL_SUB_IMAGE_H_
#define THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_WEBGL_SUB_IMAGE_H_
#include <optional>
#include "third_party/blink/renderer/modules/webgl/webgl_texture.h"
#include "third_party/blink/renderer/modules/xr/xr_sub_image.h"
#include "third_party/blink/renderer/modules/xr/xr_webgl_swap_chain.h"
namespace blink {
class XRWebGLSubImage final : public XRSubImage {
DEFINE_WRAPPERTYPEINFO();
public:
XRWebGLSubImage(const gfx::Rect& viewport,
std::optional<uint16_t> image_index,
XRWebGLSwapChain* color_swap_chain,
XRWebGLSwapChain* depth_stencil_swap_chain,
XRWebGLSwapChain* motion_vector_swap_chain);
WebGLTexture* colorTexture() const { return color_texture_.Get(); }
WebGLTexture* depthStencilTexture() const {
return depth_stencil_texture_.Get();
}
WebGLTexture* motionVectorTexture() const {
return motion_vector_texture_.Get();
}
std::optional<uint16_t> imageIndex() const { return image_index_; }
uint16_t colorTextureWidth() const { return color_texture_width_; }
uint16_t colorTextureHeight() const { return color_texture_height_; }
std::optional<uint16_t> depthStencilTextureWidth() const {
return depth_stencil_texture_width_;
}
std::optional<uint16_t> depthStencilTextureHeight() const {
return depth_stencil_texture_height_;
}
std::optional<uint16_t> motionVectorTextureWidth() const {
return motion_vector_texture_width_;
}
std::optional<uint16_t> motionVectorTextureHeight() const {
return motion_vector_texture_height_;
}
void Trace(Visitor* visitor) const override;
private:
Member<WebGLTexture> color_texture_{nullptr};
Member<WebGLTexture> depth_stencil_texture_{nullptr};
Member<WebGLTexture> motion_vector_texture_{nullptr};
std::optional<uint16_t> image_index_{std::nullopt};
uint16_t color_texture_width_{0};
uint16_t color_texture_height_{0};
std::optional<uint16_t> depth_stencil_texture_width_{std::nullopt};
std::optional<uint16_t> depth_stencil_texture_height_{std::nullopt};
std::optional<uint16_t> motion_vector_texture_width_{std::nullopt};
std::optional<uint16_t> motion_vector_texture_height_{std::nullopt};
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_MODULES_XR_XR_WEBGL_SUB_IMAGE_H_
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