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/*
* Copyright (C) 2000 Lars Knoll (knoll@kde.org)
* (C) 2000 Antti Koivisto (koivisto@kde.org)
* (C) 2000 Dirk Mueller (mueller@kde.org)
* Copyright (C) 2003, 2005, 2006, 2007, 2008 Apple Inc. All rights reserved.
* Copyright (C) 2006 Graham Dennis (graham.dennis@gmail.com)
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public License
* along with this library; see the file COPYING.LIB. If not, write to
* the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301, USA.
*
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_ANIMATION_TIMING_FUNCTION_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_ANIMATION_TIMING_FUNCTION_H_
#include <algorithm>
#include <vector>
#include "base/check_op.h"
#include "base/memory/scoped_refptr.h"
#include "base/notreached.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/casting.h"
#include "third_party/blink/renderer/platform/wtf/std_lib_extras.h"
#include "third_party/blink/renderer/platform/wtf/text/wtf_string.h"
#include "third_party/blink/renderer/platform/wtf/thread_safe_ref_counted.h"
#include "ui/gfx/animation/keyframe/timing_function.h"
namespace blink {
class PLATFORM_EXPORT TimingFunction
: public ThreadSafeRefCounted<TimingFunction> {
public:
using Type = gfx::TimingFunction::Type;
using LimitDirection = gfx::TimingFunction::LimitDirection;
virtual ~TimingFunction() = default;
Type GetType() const { return type_; }
virtual String ToString() const = 0;
// Evaluates the timing function at the given fraction. The limit direction
// applies when evaluating a function at a discontinuous boundary and
// indicates if the left or right limit should be applied.
virtual double Evaluate(double fraction,
LimitDirection limit_direction) const = 0;
// This function returns the minimum and maximum values obtainable when
// calling evaluate();
virtual void Range(double* min_value, double* max_value) const = 0;
// Create CC instance.
virtual std::unique_ptr<gfx::TimingFunction> CloneToCC() const = 0;
protected:
TimingFunction(Type type) : type_(type) {}
private:
Type type_;
};
class PLATFORM_EXPORT LinearTimingFunction final : public TimingFunction {
public:
static LinearTimingFunction* Shared() {
DEFINE_STATIC_REF(LinearTimingFunction, linear,
(base::AdoptRef(new LinearTimingFunction())));
return linear;
}
static scoped_refptr<LinearTimingFunction> Create(
std::vector<gfx::LinearEasingPoint> points) {
return base::AdoptRef(new LinearTimingFunction(std::move(points)));
}
static scoped_refptr<LinearTimingFunction> Create(
Vector<gfx::LinearEasingPoint> points) {
std::vector<gfx::LinearEasingPoint> temp_points(points.begin(),
points.end());
return base::AdoptRef(new LinearTimingFunction(std::move(temp_points)));
}
~LinearTimingFunction() override = default;
// TimingFunction implementation.
String ToString() const override;
double Evaluate(
double fraction,
LimitDirection limit_direction = LimitDirection::RIGHT) const override;
void Range(double* min_value, double* max_value) const override;
std::unique_ptr<gfx::TimingFunction> CloneToCC() const override;
const std::vector<gfx::LinearEasingPoint>& Points() const {
return linear_->Points();
}
bool IsTrivial() const { return linear_->IsTrivial(); }
bool operator==(const LinearTimingFunction& other) const {
return std::ranges::equal(Points(), other.Points());
}
private:
LinearTimingFunction()
: TimingFunction(Type::LINEAR),
linear_(gfx::LinearTimingFunction::Create()) {}
explicit LinearTimingFunction(std::vector<gfx::LinearEasingPoint> points)
: TimingFunction(Type::LINEAR),
linear_(gfx::LinearTimingFunction::Create(std::move(points))) {}
std::unique_ptr<gfx::LinearTimingFunction> linear_;
};
class PLATFORM_EXPORT CubicBezierTimingFunction final : public TimingFunction {
public:
using EaseType = gfx::CubicBezierTimingFunction::EaseType;
static scoped_refptr<CubicBezierTimingFunction> Create(double x1,
double y1,
double x2,
double y2) {
return base::AdoptRef(new CubicBezierTimingFunction(x1, y1, x2, y2));
}
static CubicBezierTimingFunction* Preset(EaseType);
~CubicBezierTimingFunction() override = default;
// TimingFunction implementation.
String ToString() const override;
double Evaluate(
double fraction,
LimitDirection limit_direction = LimitDirection::RIGHT) const override;
void Range(double* min_value, double* max_value) const override;
std::unique_ptr<gfx::TimingFunction> CloneToCC() const override;
double X1() const {
DCHECK_EQ(GetEaseType(), EaseType::CUSTOM);
return x1_;
}
double Y1() const {
DCHECK_EQ(GetEaseType(), EaseType::CUSTOM);
return y1_;
}
double X2() const {
DCHECK_EQ(GetEaseType(), EaseType::CUSTOM);
return x2_;
}
double Y2() const {
DCHECK_EQ(GetEaseType(), EaseType::CUSTOM);
return y2_;
}
EaseType GetEaseType() const { return bezier_->ease_type(); }
private:
explicit CubicBezierTimingFunction(EaseType ease_type)
: TimingFunction(Type::CUBIC_BEZIER),
bezier_(gfx::CubicBezierTimingFunction::CreatePreset(ease_type)),
x1_(),
y1_(),
x2_(),
y2_() {}
CubicBezierTimingFunction(double x1, double y1, double x2, double y2)
: TimingFunction(Type::CUBIC_BEZIER),
bezier_(gfx::CubicBezierTimingFunction::Create(x1, y1, x2, y2)),
x1_(x1),
y1_(y1),
x2_(x2),
y2_(y2) {}
std::unique_ptr<gfx::CubicBezierTimingFunction> bezier_;
// TODO(loyso): Get these values from m_bezier->bezier_ (gfx::CubicBezier)
const double x1_;
const double y1_;
const double x2_;
const double y2_;
};
class PLATFORM_EXPORT StepsTimingFunction final : public TimingFunction {
public:
using StepPosition = gfx::StepsTimingFunction::StepPosition;
static scoped_refptr<StepsTimingFunction> Create(int steps,
StepPosition step_position) {
return base::AdoptRef(new StepsTimingFunction(steps, step_position));
}
static StepsTimingFunction* Preset(StepPosition position) {
DEFINE_STATIC_REF(StepsTimingFunction, start,
Create(1, StepPosition::START));
DEFINE_STATIC_REF(StepsTimingFunction, end, Create(1, StepPosition::END));
switch (position) {
case StepPosition::START:
return start;
case StepPosition::END:
return end;
default:
NOTREACHED();
}
}
~StepsTimingFunction() override = default;
// TimingFunction implementation.
String ToString() const override;
double Evaluate(double fraction,
LimitDirection limit_direction) const override;
void Range(double* min_value, double* max_value) const override;
std::unique_ptr<gfx::TimingFunction> CloneToCC() const override;
int NumberOfSteps() const { return steps_->steps(); }
StepPosition GetStepPosition() const { return steps_->step_position(); }
private:
StepsTimingFunction(int steps, StepPosition step_position)
: TimingFunction(Type::STEPS),
steps_(gfx::StepsTimingFunction::Create(steps, step_position)) {}
std::unique_ptr<gfx::StepsTimingFunction> steps_;
};
PLATFORM_EXPORT scoped_refptr<TimingFunction>
CreateCompositorTimingFunctionFromCC(const gfx::TimingFunction*);
PLATFORM_EXPORT bool operator==(const LinearTimingFunction&,
const TimingFunction&);
PLATFORM_EXPORT bool operator==(const CubicBezierTimingFunction&,
const TimingFunction&);
PLATFORM_EXPORT bool operator==(const StepsTimingFunction&,
const TimingFunction&);
PLATFORM_EXPORT bool operator==(const TimingFunction&, const TimingFunction&);
PLATFORM_EXPORT bool operator!=(const TimingFunction&, const TimingFunction&);
template <>
struct DowncastTraits<LinearTimingFunction> {
static bool AllowFrom(const TimingFunction& value) {
return value.GetType() == TimingFunction::Type::LINEAR;
}
};
template <>
struct DowncastTraits<CubicBezierTimingFunction> {
static bool AllowFrom(const TimingFunction& value) {
return value.GetType() == TimingFunction::Type::CUBIC_BEZIER;
}
};
template <>
struct DowncastTraits<StepsTimingFunction> {
static bool AllowFrom(const TimingFunction& value) {
return value.GetType() == TimingFunction::Type::STEPS;
}
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_ANIMATION_TIMING_FUNCTION_H_
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