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/*
* Copyright (C) 2010 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_SCRIPT_WRAPPABLE_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_SCRIPT_WRAPPABLE_H_
#include "build/build_config.h"
#include "third_party/blink/renderer/platform/bindings/name_client.h"
#include "third_party/blink/renderer/platform/bindings/trace_wrapper_v8_reference.h"
#include "third_party/blink/renderer/platform/bindings/wrapper_type_info.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/type_traits.h"
#include "v8/include/v8.h"
namespace blink {
class DOMDataStore;
class ScriptState;
// ScriptWrappable provides a way to map from/to C++ DOM implementation to/from
// JavaScript object (platform object). ToV8() converts a ScriptWrappable to
// a v8::Object and ToScriptWrappable() converts a v8::Object back to
// a ScriptWrappable. v8::Object as platform object is called "wrapper object".
// The wrapper object for the main world is stored in ScriptWrappable. Wrapper
// objects for other worlds are stored in DOMDataStore.
class PLATFORM_EXPORT ScriptWrappable
: public GarbageCollected<ScriptWrappable>,
public NameClient {
public:
// This is a type dispatcher from ScriptWrappable* to a subtype, optimized for
// use cases that perform downcasts multiple times.
class TypeDispatcher final {
STACK_ALLOCATED();
public:
// The input parameter `script_wrappable` must not be null.
explicit TypeDispatcher(ScriptWrappable* script_wrappable)
: script_wrappable_(script_wrappable),
wrapper_type_info_(script_wrappable->GetWrapperTypeInfo()) {}
~TypeDispatcher() = default;
TypeDispatcher(const TypeDispatcher&) = delete;
TypeDispatcher& operator=(const TypeDispatcher&) = delete;
// Downcasts the ScriptWrappable to the given template parameter type or
// nullptr if the ScriptWrappable doesn't implement the given type. The
// inheritance is checked with WrapperTypeInfo, i.e. the check is based on
// the IDL definitions in *.idl files, not based on C++ class inheritance.
template <typename T>
T* DowncastTo() {
if (wrapper_type_info_->IsSubclass(T::GetStaticWrapperTypeInfo()))
return static_cast<T*>(script_wrappable_);
return nullptr;
}
// Downcasts the ScriptWrappable to the given template parameter type iff
// the ScriptWrappable implements the type as the most derived class (i.e.
// the ScriptWrappable does _not_ implement a subtype of the given type).
// Otherwise, returns nullptr. The inheritance is checked with
// WrapperTypeInfo, i.e. the check is based on the IDL definitions in *.idl
// files, not based on C++ class inheritance.
template <typename T>
T* ToMostDerived() {
if (wrapper_type_info_ == T::GetStaticWrapperTypeInfo())
return static_cast<T*>(script_wrappable_);
return nullptr;
}
private:
ScriptWrappable* script_wrappable_ = nullptr;
const WrapperTypeInfo* wrapper_type_info_ = nullptr;
};
ScriptWrappable(const ScriptWrappable&) = delete;
ScriptWrappable& operator=(const ScriptWrappable&) = delete;
~ScriptWrappable() override = default;
const char* NameInHeapSnapshot() const override;
virtual void Trace(Visitor*) const;
// Returns the WrapperTypeInfo of the instance.
//
// This method must be overridden by DEFINE_WRAPPERTYPEINFO macro.
virtual const WrapperTypeInfo* GetWrapperTypeInfo() const = 0;
// Returns a wrapper object, creating it if needed.
v8::Local<v8::Value> ToV8(ScriptState*);
// This overload is used for the case when a `ToV8()` caller does not have
// `script_state` but does have a receiver object (a creation context object)
// which is needed to create a wrapper. If a wrapper object corresponding to
// the receiver object exists, `ToV8()` can return it without a call to
// `ScriptState::ForRelevantRealm`, which is slow.
v8::Local<v8::Value> ToV8(v8::Isolate*,
v8::Local<v8::Object> creation_context_object);
// Creates and returns a new wrapper object. This DCHECKs that a wrapper does
// not exist yet. Use ToV8() if a wrapper might already exist.
virtual v8::Local<v8::Value> Wrap(ScriptState*);
// Associates the instance with the given |wrapper| if this instance is not
// yet associated with any wrapper. Returns the wrapper already associated
// or |wrapper| if not yet associated.
// The caller should always use the returned value rather than |wrapper|.
[[nodiscard]] virtual v8::Local<v8::Object> AssociateWithWrapper(
v8::Isolate*,
const WrapperTypeInfo*,
v8::Local<v8::Object> wrapper);
protected:
ScriptWrappable() = default;
private:
static_assert(
std::is_trivially_destructible<
TraceWrapperV8Reference<v8::Object>>::value,
"TraceWrapperV8Reference<v8::Object> should be trivially destructible.");
// Inline storage for the a single wrapper reference. Only
// `DOMDataStore::UncheckedInlineStorageForWrappable()` should access this
// field.
TraceWrapperV8Reference<v8::Object> wrapper_;
friend class DOMDataStore;
};
template <typename T>
requires std::derived_from<T, ScriptWrappable>
T* ToScriptWrappable(v8::Isolate* isolate, v8::Local<v8::Object> wrapper) {
const WrapperTypeInfo* wrapper_type_info = T::GetStaticWrapperTypeInfo();
return static_cast<T*>(v8::Object::Unwrap<ScriptWrappable>(
isolate, wrapper,
v8::CppHeapPointerTagRange(wrapper_type_info->this_tag,
wrapper_type_info->max_subclass_tag)));
}
// Defines |GetWrapperTypeInfo| virtual method which returns the WrapperTypeInfo
// of the instance. Also declares a static member of type WrapperTypeInfo, of
// which the definition is given by the IDL code generator.
//
// All the derived classes of ScriptWrappable, regardless of directly or
// indirectly, must write this macro in the class definition as long as the
// class has a corresponding .idl file.
#define DEFINE_WRAPPERTYPEINFO() \
public: \
const WrapperTypeInfo* GetWrapperTypeInfo() const override { \
return &wrapper_type_info_; \
} \
static const WrapperTypeInfo* GetStaticWrapperTypeInfo() { \
return &wrapper_type_info_; \
} \
\
private: \
static const WrapperTypeInfo& wrapper_type_info_
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_BINDINGS_SCRIPT_WRAPPABLE_H_
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