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/*
* Copyright (c) 2011 Google Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following disclaimer
* in the documentation and/or other materials provided with the
* distribution.
* * Neither the name of Google Inc. nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include "third_party/blink/renderer/platform/fonts/font_cache.h"
#include "base/feature_list.h"
#include "skia/ext/font_utils.h"
#include "third_party/blink/public/common/features.h"
#include "third_party/blink/renderer/platform/font_family_names.h"
#include "third_party/blink/renderer/platform/fonts/font_description.h"
#include "third_party/blink/renderer/platform/fonts/font_face_creation_params.h"
#include "third_party/blink/renderer/platform/fonts/font_fallback_priority.h"
#include "third_party/blink/renderer/platform/fonts/opentype/color_table_lookup.h"
#include "third_party/blink/renderer/platform/fonts/simple_font_data.h"
#include "third_party/blink/renderer/platform/language.h"
#include "third_party/blink/renderer/platform/text/character.h"
#include "third_party/skia/include/core/SkFontMgr.h"
#include "third_party/skia/include/core/SkTypeface.h"
namespace blink {
namespace {
const char kNotoColorEmoji[] = "NotoColorEmoji";
}
static AtomicString DefaultFontFamily(sk_sp<SkFontMgr> font_manager) {
// Pass nullptr to get the default typeface. The default typeface in Android
// is "sans-serif" if exists, or the first entry in fonts.xml.
sk_sp<SkTypeface> typeface(
font_manager->legacyMakeTypeface(nullptr, SkFontStyle()));
if (typeface) {
SkString family_name;
typeface->getFamilyName(&family_name);
if (family_name.size())
return ToAtomicString(family_name);
}
NOTREACHED();
}
static AtomicString DefaultFontFamily() {
if (sk_sp<SkFontMgr> font_manager = FontCache::Get().FontManager())
return DefaultFontFamily(font_manager);
return DefaultFontFamily(skia::DefaultFontMgr());
}
// static
const AtomicString& FontCache::SystemFontFamily() {
DEFINE_THREAD_SAFE_STATIC_LOCAL(AtomicString, system_font_family,
(DefaultFontFamily()));
return system_font_family;
}
// static
void FontCache::SetSystemFontFamily(const AtomicString&) {}
sk_sp<SkTypeface> FontCache::CreateLocaleSpecificTypeface(
const FontDescription& font_description,
const char* locale_family_name) {
// TODO(crbug.com/1252383, crbug.com/1237860, crbug.com/1233315): Skia handles
// "und-" by simple string matches, and falls back to the first
// `fallbackFor="serif"` in the `fonts.xml`. Because all non-CJK languages use
// "und-" in the AOSP `fonts.xml`, apply locale-specific typeface only to CJK
// to work around this problem.
const LayoutLocale& locale = font_description.LocaleOrDefault();
if (!locale.HasScriptForHan())
return nullptr;
const char* bcp47 = locale.LocaleForSkFontMgr();
DCHECK(bcp47);
SkFontMgr* font_manager =
font_manager_ ? font_manager_.get() : skia::DefaultFontMgr().get();
sk_sp<SkTypeface> typeface(font_manager->matchFamilyStyleCharacter(
locale_family_name, font_description.SkiaFontStyle(), &bcp47,
/* bcp47Count */ 1,
// |matchFamilyStyleCharacter| is the only API that accepts |bcp47|, but
// it also checks if a character has a glyph. To look up the first
// match, use the space character, because all fonts are likely to have
// a glyph for it.
kSpaceCharacter));
if (!typeface)
return nullptr;
// When the specified family of the specified language does not exist, we want
// to fall back to the specified family of the default language, but
// |matchFamilyStyleCharacter| falls back to the default family of the
// specified language. Get the default family of the language and compare
// with what we get.
SkString skia_family_name;
typeface->getFamilyName(&skia_family_name);
sk_sp<SkTypeface> fallback(font_manager->matchFamilyStyleCharacter(
nullptr, font_description.SkiaFontStyle(), &bcp47,
/* bcp47Count */ 1, kSpaceCharacter));
SkString skia_fallback_name;
fallback->getFamilyName(&skia_fallback_name);
if (typeface != fallback)
return typeface;
return nullptr;
}
const SimpleFontData* FontCache::PlatformFallbackFontForCharacter(
const FontDescription& font_description,
UChar32 c,
const SimpleFontData*,
FontFallbackPriority fallback_priority) {
sk_sp<SkFontMgr> fm(skia::DefaultFontMgr());
// Pass "serif" to |matchFamilyStyleCharacter| if the `font-family` list
// contains `serif`, so that it fallbacks to i18n serif fonts that has the
// specified character. Do this only for `serif` because other generic
// families do not have the lang-specific fallback list.
const char* generic_family_name = nullptr;
if (font_description.GenericFamily() == FontDescription::kSerifFamily)
generic_family_name = "serif";
FontFallbackPriority fallback_priority_with_emoji_text = fallback_priority;
if (RuntimeEnabledFeatures::SystemFallbackEmojiVSSupportEnabled() &&
fallback_priority == FontFallbackPriority::kText &&
Character::IsEmoji(c)) {
fallback_priority_with_emoji_text = FontFallbackPriority::kEmojiText;
}
AtomicString family_name = GetFamilyNameForCharacter(
fm.get(), c, font_description, generic_family_name,
fallback_priority_with_emoji_text);
auto skia_fallback_is_color = [&]() {
const FontPlatformData* skia_fallback_result = GetFontPlatformData(
font_description, FontFaceCreationParams(family_name));
if (skia_fallback_result && skia_fallback_result->Typeface()) {
return ColorTableLookup::TypefaceHasAnySupportedColorTable(
skia_fallback_result->Typeface());
}
return false;
};
// On Android when we request font with specific emoji locale (i.e. "Zsym" or
// "Zsye"), Skia will first search for the font with the exact emoji locale,
// if it didn't succeed it will look at fonts with other emoji locales and
// only after look at the fonts without any emoji locale at all. The only font
// with "Zsym" locale on Android is "NotoSansSymbols-Regular-Subsetted2.ttf"
// font, but some text default emoji codepoints that are not present in this
// font, can be present in other monochromatic fonts without "Zsym" locale
// (for instance "NotoSansSymbols-Regular-Subsetted.ttf" is a font without
// emoji locales). So, if text presentation was requested for emoji character,
// but `GetFamilyNameForCharacter` returned colored font, we should try to get
// monochromatic font by searching for the font without emoji locales "Zsym"
// or "Zsye", see https://unicode.org/reports/tr51/#Emoji_Script.
if (RuntimeEnabledFeatures::SystemFallbackEmojiVSSupportEnabled() &&
IsTextPresentationEmoji(fallback_priority_with_emoji_text) &&
skia_fallback_is_color()) {
family_name = GetFamilyNameForCharacter(fm.get(), c, font_description,
generic_family_name,
FontFallbackPriority::kText);
}
// Return the GMS Core emoji font if FontFallbackPriority is kEmojiEmoji or
// kEmojiEmojiWithVS and a) no system fallback was found or b) the system
// fallback font's PostScript name is "Noto Color Emoji" - then we override
// the system one with the newer one from GMS core if we have it and if it has
// glyph coverage. This should improves coverage for sequences such as WOMAN
// FEEDING BABY, which would otherwise get broken down into multiple
// individual emoji from the potentially older firmware emoji font. Don't
// override it if a fallback font for emoji was returned but its PS name is
// not NotoColorEmoji as we would otherwise always override an OEMs emoji
// font.
if (IsEmojiPresentationEmoji(fallback_priority) &&
base::FeatureList::IsEnabled(features::kGMSCoreEmoji)) {
auto skia_fallback_is_noto_color_emoji = [&]() {
const FontPlatformData* skia_fallback_result = GetFontPlatformData(
font_description, FontFaceCreationParams(family_name));
// Determining the PostScript name is required as Skia on Android gives
// synthetic family names such as "91##fallback" to fallback fonts
// determined (Compare Skia's SkFontMgr_Android::addFamily). In order to
// identify if really the Emoji font was returned, compare by PostScript
// name rather than by family.
SkString fallback_postscript_name;
if (skia_fallback_result && skia_fallback_result->Typeface()) {
skia_fallback_result->Typeface()->getPostScriptName(
&fallback_postscript_name);
}
return fallback_postscript_name.equals(kNotoColorEmoji);
};
if (family_name.empty() || skia_fallback_is_noto_color_emoji()) {
const FontPlatformData* emoji_gms_core_font = GetFontPlatformData(
font_description,
FontFaceCreationParams(AtomicString(kNotoColorEmojiCompat)));
if (emoji_gms_core_font) {
SkTypeface* probe_coverage_typeface = emoji_gms_core_font->Typeface();
if (probe_coverage_typeface &&
probe_coverage_typeface->unicharToGlyph(c)) {
return FontDataFromFontPlatformData(emoji_gms_core_font);
}
}
}
}
// Remaining case, if fallback priority is not emoij or the GMS core emoji
// font was not found or an OEM emoji font was not to be overridden.
if (family_name.empty())
return GetLastResortFallbackFont(font_description);
return FontDataFromFontPlatformData(GetFontPlatformData(
font_description, FontFaceCreationParams(family_name)));
}
// static
AtomicString FontCache::GetGenericFamilyNameForScript(
const AtomicString& family_name,
const AtomicString& generic_family_name_fallback,
const FontDescription& font_description) {
// If this is a locale-specifc family name, |FontCache| can handle different
// typefaces per locale. Let it handle.
if (GetLocaleSpecificFamilyName(family_name))
return family_name;
// If monospace, do not apply CJK hack to find i18n fonts, because
// i18n fonts are likely not monospace. Monospace is mostly used
// for code, but when i18n characters appear in monospace, system
// fallback can still render the characters.
if (family_name == font_family_names::kMonospace)
return family_name;
// The CJK hack below should be removed, at latest when we have
// serif and sans-serif versions of CJK fonts. Until then, limit it
// to only when the content locale is available. crbug.com/652146
const LayoutLocale* content_locale = font_description.Locale();
if (!content_locale)
return generic_family_name_fallback;
// This is a hack to use the preferred font for CJK scripts.
// TODO(kojii): This logic disregards either generic family name
// or locale. We need an API that honors both to find appropriate
// fonts. crbug.com/642340
UChar32 exampler_char;
switch (content_locale->GetScript()) {
case USCRIPT_SIMPLIFIED_HAN:
case USCRIPT_TRADITIONAL_HAN:
case USCRIPT_KATAKANA_OR_HIRAGANA:
exampler_char = 0x4E00; // A common character in Japanese and Chinese.
break;
case USCRIPT_HANGUL:
exampler_char = 0xAC00;
break;
default:
// For other scripts, use the default generic family mapping logic.
return generic_family_name_fallback;
}
sk_sp<SkFontMgr> font_manager(skia::DefaultFontMgr());
return GetFamilyNameForCharacter(font_manager.get(), exampler_char,
font_description, nullptr,
FontFallbackPriority::kText);
}
} // namespace blink
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