File: orientation_iterator.cc

package info (click to toggle)
chromium 138.0.7204.183-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 6,071,908 kB
  • sloc: cpp: 34,937,088; ansic: 7,176,967; javascript: 4,110,704; python: 1,419,953; asm: 946,768; xml: 739,971; pascal: 187,324; sh: 89,623; perl: 88,663; objc: 79,944; sql: 50,304; cs: 41,786; fortran: 24,137; makefile: 21,806; php: 13,980; tcl: 13,166; yacc: 8,925; ruby: 7,485; awk: 3,720; lisp: 3,096; lex: 1,327; ada: 727; jsp: 228; sed: 36
file content (50 lines) | stat: -rw-r--r-- 1,821 bytes parent folder | download | duplicates (6)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
// Copyright 2015 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#include "third_party/blink/renderer/platform/fonts/orientation_iterator.h"

#include <memory>

namespace blink {

OrientationIterator::OrientationIterator(base::span<const UChar> buffer,
                                         FontOrientation run_orientation)
    : utf16_iterator_(buffer), at_end_(buffer.empty()) {
  // There's not much point in segmenting by IsUprightInMixedVertical if the
  // text orientation is not "mixed".
  DCHECK_EQ(run_orientation, FontOrientation::kVerticalMixed);
}

bool OrientationIterator::Consume(unsigned* orientation_limit,
                                  RenderOrientation* render_orientation) {
  if (at_end_)
    return false;

  RenderOrientation current_render_orientation = kOrientationInvalid;
  UChar32 next_u_char32;
  while (utf16_iterator_.Consume(next_u_char32)) {
    if (current_render_orientation == kOrientationInvalid ||
        !Character::IsGraphemeExtended(next_u_char32)) {
      RenderOrientation previous_render_orientation =
          current_render_orientation;
      current_render_orientation =
          Character::IsUprightInMixedVertical(next_u_char32)
              ? kOrientationKeep
              : kOrientationRotateSideways;
      if (previous_render_orientation != current_render_orientation &&
          previous_render_orientation != kOrientationInvalid) {
        *orientation_limit = utf16_iterator_.Offset();
        *render_orientation = previous_render_orientation;
        return true;
      }
    }
    utf16_iterator_.Advance();
  }
  *orientation_limit = utf16_iterator_.Size();
  *render_orientation = current_render_orientation;
  at_end_ = true;
  return true;
}

}  // namespace blink