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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/graphics/paint/property_tree_state.h"
#include <memory>
namespace blink {
namespace {
using IsCompositedScrollFunction =
PropertyTreeState::IsCompositedScrollFunction;
const TransformPaintPropertyNode* NearestCompositedScrollTranslation(
const TransformPaintPropertyNode& scroll_translation,
IsCompositedScrollFunction is_composited_scroll) {
for (auto* t = &scroll_translation; t->Parent();
t = &t->UnaliasedParent()->NearestScrollTranslationNode()) {
if (is_composited_scroll(*t)) {
return t;
}
}
return nullptr;
}
bool InSameTransformCompositingBoundary(
const TransformPaintPropertyNode& t1,
const TransformPaintPropertyNode& t2,
IsCompositedScrollFunction is_composited_scroll) {
const auto* composited_ancestor1 = t1.NearestDirectlyCompositedAncestor();
const auto* composited_ancestor2 = t2.NearestDirectlyCompositedAncestor();
if (composited_ancestor1 != composited_ancestor2) {
return false;
}
// There may be indirectly composited scroll translations below the common
// nearest directly composited ancestor. Check if t1 and t2 have the same
// nearest composited scroll translation.
const auto& scroll_translation1 = t1.NearestScrollTranslationNode();
const auto& scroll_translation2 = t2.NearestScrollTranslationNode();
if (&scroll_translation1 == &scroll_translation2) {
return true;
}
return NearestCompositedScrollTranslation(scroll_translation1,
is_composited_scroll) ==
NearestCompositedScrollTranslation(scroll_translation2,
is_composited_scroll);
}
bool ClipChainInTransformCompositingBoundary(
const ClipPaintPropertyNode& node,
const ClipPaintPropertyNode& ancestor,
const TransformPaintPropertyNode& transform,
IsCompositedScrollFunction is_composited_scroll) {
for (const auto* n = &node; n != &ancestor; n = n->UnaliasedParent()) {
if (!InSameTransformCompositingBoundary(transform,
n->LocalTransformSpace().Unalias(),
is_composited_scroll)) {
return false;
}
}
return true;
}
} // namespace
std::optional<PropertyTreeState> PropertyTreeState::CanUpcastWith(
const PropertyTreeState& guest,
IsCompositedScrollFunction is_composited_scroll) const {
// A number of criteria need to be met:
// 1. The guest effect must be a descendant of the home effect. However this
// check is enforced by the layerization recursion. Here we assume the guest
// has already been upcasted to the same effect.
// 2. The guest transform and the home transform have compatible backface
// visibility.
// 3. The guest transform space must be within compositing boundary of the
// home transform space.
// 4. The local space of each clip on the ancestor chain must be within
// compositing boundary of the home transform space.
DCHECK_EQ(&Effect(), &guest.Effect());
const TransformPaintPropertyNode* upcast_transform = nullptr;
// Fast-path for the common case of the transform state being equal.
if (&Transform() == &guest.Transform()) {
upcast_transform = &Transform();
} else {
if (!InSameTransformCompositingBoundary(Transform(), guest.Transform(),
is_composited_scroll)) {
return std::nullopt;
}
if (Transform().IsBackfaceHidden() !=
guest.Transform().IsBackfaceHidden()) {
return std::nullopt;
}
upcast_transform =
&Transform().LowestCommonAncestor(guest.Transform()).Unalias();
}
const ClipPaintPropertyNode* upcast_clip = nullptr;
if (&Clip() == &guest.Clip()) {
upcast_clip = &Clip();
} else {
upcast_clip = &Clip().LowestCommonAncestor(guest.Clip()).Unalias();
if (!ClipChainInTransformCompositingBoundary(
Clip(), *upcast_clip, *upcast_transform, is_composited_scroll) ||
!ClipChainInTransformCompositingBoundary(guest.Clip(), *upcast_clip,
*upcast_transform,
is_composited_scroll)) {
return std::nullopt;
}
}
return PropertyTreeState(*upcast_transform, *upcast_clip, Effect());
}
String PropertyTreeStateOrAlias::ToString() const {
return String::Format("t:%p c:%p e:%p", transform_, clip_, effect_);
}
#if DCHECK_IS_ON()
String PropertyTreeStateOrAlias::ToTreeString() const {
return "transform:\n" + Transform().ToTreeString() + "\nclip:\n" +
Clip().ToTreeString() + "\neffect:\n" + Effect().ToTreeString();
}
#endif
std::unique_ptr<JSONObject> PropertyTreeStateOrAlias::ToJSON() const {
std::unique_ptr<JSONObject> result = std::make_unique<JSONObject>();
result->SetObject("transform", transform_->ToJSON());
result->SetObject("clip", clip_->ToJSON());
result->SetObject("effect", effect_->ToJSON());
return result;
}
} // namespace blink
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