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// Copyright 2025 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_HEAP_BIND_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_HEAP_BIND_H_
#include "base/functional/function_ref.h"
#include "base/types/is_instantiation.h"
#include "third_party/blink/renderer/platform/bindings/script_wrappable.h"
#include "third_party/blink/renderer/platform/heap/garbage_collected.h"
#include "third_party/blink/renderer/platform/heap/member.h"
#include "third_party/blink/renderer/platform/heap/trace_traits.h"
// Synopsys:
//
// HeapCallback<Signature> HeapBind(Functor, Args...)
//
// Example:
//
// class A : publlic GarbageCollected<A> {
// public:
// void Frobnicate(const String& s, int a);
// void Trace(Visitor* visitor) const;
// };
//
// HeapCallback<void(int)> callback =
// HeapBind(&A::Frobnicate, MakeGarbageCollected<A>(), "foo");
// ...
// callback.Run(42);
//
// Notes and limitations:
// - HeapCallback<Signature> DISALLOW_NEW() (similar to Member<>) and must
// be traced;
// - There's no Persistent<> counterpart to HeapCallback<>. If you want to
// use it in a non-GC class, just use regular base::Bind();
// - Supported Callables are standalone functions, pointer to members,
// captureless lambdas and HeapCallbacks.
// - There's no support for weak receivers (yet);
// - Methods must accept GarbageCollected classes by pointers if these are to be
// bound;
// - Only pointers to GarbageCollected types can be bound;
// - base::Unretained() is not supported;
namespace blink::bindings {
// Implementation notes:
// `HeapCallback<>` is essentially a `Member<>`-like wrapper for a pointer
// to `HeapCallback::Closure<>`, which is a pure interface implemented by
// `HeapCallbackClosureImpl<>.` The latter stores actual functor and state,
// and is the only one that knows the type of bound arguments. The former
// two are specialized by callback _signature_, which is essentially a
// function signature of the `HeapCallback::Run()` method.
namespace internal {
template <typename Functor, typename BoundArgs, typename FreeArgs>
class HeapCallbackClosureImpl;
} // namespace internal
template <typename CallbackSignature>
class HeapCallback;
template <typename Ret, typename... Args>
class HeapCallback<Ret(Args...)> final {
DISALLOW_NEW();
class Closure;
template <typename Functor, typename BoundArgs, typename FreeArgs>
friend class internal::HeapCallbackClosureImpl;
public:
HeapCallback() = default;
explicit HeapCallback(Closure* closure) : closure_(closure) {}
explicit operator bool() const { return !!closure_; }
bool operator==(const HeapCallback& r) const = default;
bool operator!=(const HeapCallback& r) const = default;
Ret Run(Args... args) {
DCHECK(closure_);
return closure_->Run(std::forward<Args>(args)...);
}
void Trace(Visitor* visitor) const { visitor->Trace(closure_); }
private:
Member<Closure> closure_;
};
template <typename Ret, typename... Args>
class HeapCallback<Ret(Args...)>::Closure
: public GarbageCollected<HeapCallback<Ret(Args...)>::Closure> {
public:
using SignatureType = Ret(Args...);
virtual Ret Run(Args... args) = 0;
virtual void Trace(Visitor* visitor) const {}
// Required for properly destroying bound non-trivially destructable types.
virtual ~Closure() = default;
};
namespace internal {
// A trivial wrapper around individual bound argument, which just selects an
// appropriate backing type (e.g. a Member<> for GC'ed types) and traces it
// (if required).
template <typename Arg>
class ArgStorage final {
DISALLOW_NEW();
private:
static_assert(!std::is_reference_v<Arg>); // Caller should remove_cvref.
using StorageType = std::conditional_t<std::is_pointer_v<Arg>,
Member<std::remove_pointer_t<Arg>>,
Arg>;
using PassType = std::conditional_t<std::is_pointer_v<Arg>, Arg, Arg&>;
public:
static_assert(!IsGarbageCollectedType<std::remove_pointer_t<Arg>>::value ||
std::is_pointer_v<Arg>,
"GarbageCollected classes should be bound as pointers");
static_assert(!std::is_pointer_v<Arg> ||
IsGarbageCollectedType<std::remove_pointer_t<Arg>>::value,
"Only pointers to GarbageCollected types may be bound");
template <typename PassedType>
explicit ArgStorage(PassedType&& arg)
: storage_(std::forward<PassedType>(arg)) {}
void Trace(Visitor* visitor) const {
blink::TraceIfNeeded<StorageType>::Trace(visitor, storage_);
}
PassType Unwrap() {
if constexpr (std::is_pointer_v<Arg>) {
return storage_.Get();
} else {
return storage_;
}
}
private:
StorageType storage_;
};
// A tuple of ArgStorage for all arguments.
template <bool arg0_is_nullable, typename Tuple, typename IndexSequence>
class BoundState;
template <bool arg0_is_nullable, typename... Args, size_t... index>
class BoundState<arg0_is_nullable,
std::tuple<Args...>,
std::integer_sequence<size_t, index...>>
final {
DISALLOW_NEW();
public:
template <typename... PassedArgs>
BoundState(PassedArgs&&... args)
: storage_(std::forward<PassedArgs>(args)...) {
if constexpr (!arg0_is_nullable && sizeof...(args) > 0) {
CHECK(std::get<0>(storage_).Unwrap())
<< "Receiver argument must not be null";
}
}
void Trace(Visitor* visitor) const {
(...,
blink::TraceIfNeeded<typename std::tuple_element<
index, StorageType>::type>::Trace(visitor, std::get<index>(storage_)));
}
template <typename Functor, typename... FreeArgs>
auto Run(Functor&& functor, FreeArgs&&... free_args) {
if constexpr (base::is_instantiation<HeapCallback,
std::remove_cvref_t<Functor>>) {
return std::forward<Functor>(functor).Run(
std::get<index>(storage_).Unwrap()...,
std::forward<FreeArgs>(free_args)...);
} else {
return std::invoke(std::forward<Functor>(functor),
std::get<index>(storage_).Unwrap()...,
std::forward<FreeArgs>(free_args)...);
}
}
private:
using StorageType = std::tuple<ArgStorage<std::remove_cvref_t<Args>>...>;
StorageType storage_;
};
// `FunctorTraits<>` are internally specialized for different functors and
// help with properly extracting types for return value and arguments, as well
// as some other properties (such as whether we should null-check receiver
// args). The supported types include standalone functions, methods and
// callabcle classes, including captureless lambdas.
template <typename Functor>
struct FunctorTraits;
template <typename R, typename... Args>
struct FunctorTraits<R (*)(Args...)> {
using return_t = R;
using args_t = std::tuple<Args...>;
static constexpr bool is_first_arg_nullable = true;
};
template <typename R, typename C, typename... Args>
struct FunctorTraits<R (C::*)(Args...)> {
using return_t = R;
using args_t = std::tuple<C*, Args...>;
static constexpr bool is_first_arg_nullable = false;
};
template <typename R, typename C, typename... Args>
struct FunctorTraits<R (C::*)(Args...) const> {
using return_t = R;
using args_t = std::tuple<const C*, Args...>;
static constexpr bool is_first_arg_nullable = false;
};
template <typename R, typename... Args>
struct FunctorTraits<HeapCallback<R(Args...)>> {
using return_t = R;
using args_t = std::tuple<Args...>;
static constexpr bool is_first_arg_nullable = true;
};
template <typename Functor>
struct FunctorTraitsForCallable;
template <typename R, typename C, typename... Args>
struct FunctorTraitsForCallable<R (C::*)(Args...) const>
: public FunctorTraits<R (*)(Args...)> {
static_assert(!base::is_instantiation<base::FunctionRef, C>,
"base::FunctionRef<> can't be bound");
static_assert(std::is_empty_v<C>, "Capturing lambdas can't be bound");
};
// This covers everything with a non-overloaded operator(), including
// lambdas.
template <typename C>
concept IsCallable = requires { decltype (&C::operator())(); };
template <typename C>
requires(IsCallable<C> && !std::is_function_v<C>)
struct FunctorTraits<C>
: public FunctorTraitsForCallable<decltype(&C::operator())> {};
// HeapCallbackClosureImpl carries actual functor and the bound arguments.
template <typename Functor, typename BoundArgs, typename FreeArgs>
class HeapCallbackClosureImpl;
template <typename Functor, typename... BoundArgs, typename... FreeArgs>
class HeapCallbackClosureImpl<Functor,
std::tuple<BoundArgs...>,
std::tuple<FreeArgs...>>
final : public HeapCallback<typename FunctorTraits<Functor>::return_t(
FreeArgs...)>::Closure {
private:
using return_t = typename FunctorTraits<Functor>::return_t;
public:
template <typename... PassedArgs>
HeapCallbackClosureImpl(Functor functor, PassedArgs&&... args)
: functor_(functor), state_(std::forward<PassedArgs>(args)...) {
CHECK(functor_);
}
HeapCallbackClosureImpl(const HeapCallbackClosureImpl& r) = delete;
HeapCallbackClosureImpl(HeapCallbackClosureImpl&& r) = delete;
return_t Run(FreeArgs... args) final {
return state_.Run(functor_, std::move(args)...);
}
void Trace(Visitor* visitor) const final {
blink::TraceIfNeeded<Functor>::Trace(visitor, functor_);
state_.Trace(visitor);
}
private:
Functor functor_;
BoundState<FunctorTraits<Functor>::is_first_arg_nullable,
std::tuple<BoundArgs...>,
std::make_index_sequence<sizeof...(BoundArgs)>>
state_;
};
// SplitAtN<> takes a tuple and splits it two tuples after Nth element
// (first N elements go to head_t, the rest go into tail_t).
template <size_t N, typename Head, typename Tail>
struct SplitAtN;
template <typename... HeadArgs, typename... TailArgs>
struct SplitAtN<0, std::tuple<HeadArgs...>, std::tuple<TailArgs...>> {
using head_t = std::tuple<HeadArgs...>;
using tail_t = std::tuple<TailArgs...>;
};
template <size_t N, typename... HeadArgs, typename CAR, typename... TailArgs>
requires(N > 0)
struct SplitAtN<N, std::tuple<HeadArgs...>, std::tuple<CAR, TailArgs...>>
: public SplitAtN<N - 1,
std::tuple<HeadArgs..., CAR>,
std::tuple<TailArgs...>> {};
// SplitArgs<> takes a functor and a pack of bound args and utilizes
// SplitAtN<> to split functor args into bound and free ones.
template <typename Functor, typename... BoundArgs>
class SplitArgs {
private:
using split_args_t = SplitAtN<sizeof...(BoundArgs),
std::tuple<>,
typename FunctorTraits<Functor>::args_t>;
public:
using bound_args_t = typename split_args_t::head_t;
using free_args_t = typename split_args_t::tail_t;
};
} // namespace internal
template <typename Functor, typename... BoundArgs>
[[nodiscard]] auto HeapBind(Functor functor, BoundArgs&&... args) {
using SplitArgs = internal::SplitArgs<Functor, BoundArgs...>;
using ClosureType =
internal::HeapCallbackClosureImpl<Functor,
typename SplitArgs::bound_args_t,
typename SplitArgs::free_args_t>;
// force-instantiate closure type to trigger all possible asserts there.
static_assert(std::is_function_v<typename ClosureType::SignatureType>);
using SignatureType = typename ClosureType::SignatureType;
using CallbackType = HeapCallback<SignatureType>;
// Don't do extra wrapping if there's nothing to bind.
if constexpr (sizeof...(BoundArgs) == 0 &&
std::is_same_v<std::remove_cvref_t<Functor>, CallbackType>) {
return functor;
}
return CallbackType(MakeGarbageCollected<ClosureType>(
functor, std::forward<BoundArgs>(args)...));
}
template <typename Ret, typename... Preargs, typename... Args>
HeapCallback<Ret(Preargs..., Args...)> IgnoreArgs(
HeapCallback<Ret(Args...)> callback) {
return callback ? HeapBind(
[](HeapCallback<Ret(Args...)> callback, Preargs...,
Args&&... args) {
return callback.Run(std::forward<Args>(args)...);
},
callback)
: HeapCallback<Ret(Preargs..., Args...)>();
}
} // namespace blink::bindings
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_HEAP_HEAP_BIND_H_
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