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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "third_party/blink/renderer/platform/image-decoders/rw_buffer.h"
#include <algorithm>
#include <atomic>
#include <new>
#include "base/atomic_ref_count.h"
#include "base/check.h"
#include "base/check_op.h"
#include "base/memory/raw_ptr.h"
#include "third_party/blink/renderer/platform/wtf/allocator/partitions.h"
namespace blink {
namespace {
// Force small chunks to be a page's worth
static const size_t kMinAllocSize = 4096;
} // namespace
struct RWBuffer::BufferBlock {
raw_ptr<RWBuffer::BufferBlock> next_; // updated by the writer
size_t used_; // updated by the writer
const size_t capacity_;
explicit BufferBlock(size_t capacity)
: next_(nullptr), used_(0), capacity_(capacity) {}
base::span<uint8_t> Buffer() {
// SAFETY: The Alloc() function (in RWBuffer::BufferBlock or
// RWBuffer::BufferHead) allocates an extra `capacity_` bytes at the end of
// the object.
return UNSAFE_BUFFERS({reinterpret_cast<uint8_t*>(this + 1), capacity_});
}
base::span<const uint8_t> Buffer() const {
return const_cast<RWBuffer::BufferBlock*>(this)->Buffer();
}
static RWBuffer::BufferBlock* Alloc(size_t length) {
size_t capacity = LengthToCapacity(length);
void* buffer =
WTF::Partitions::BufferMalloc(sizeof(RWBuffer::BufferBlock) + capacity,
"blink::RWBuffer::BufferBlock");
return new (buffer) RWBuffer::BufferBlock(capacity);
}
// Return number of bytes actually appended. Important that we always
// completely fill this block before spilling into the next, since the reader
// uses capacity_ to know how many bytes it can read.
size_t Append(base::span<const uint8_t> src) {
Validate();
auto available_buffer = Buffer().subspan(used_);
const size_t amount = std::min(available_buffer.size(), src.size());
available_buffer.copy_prefix_from(src.first(amount));
used_ += amount;
Validate();
return amount;
}
// Do not call in the reader thread, since the writer may be updating used_.
// (The assertion is still true, but TSAN still may complain about its
// raciness.)
void Validate() const {
DCHECK_GT(capacity_, 0u);
DCHECK_LE(used_, capacity_);
}
private:
static size_t LengthToCapacity(size_t length) {
const size_t min_size = kMinAllocSize - sizeof(RWBuffer::BufferBlock);
return std::max(length, min_size);
}
};
struct RWBuffer::BufferHead {
mutable base::AtomicRefCount ref_count_;
RWBuffer::BufferBlock block_;
explicit BufferHead(size_t capacity) : ref_count_(1), block_(capacity) {}
static size_t LengthToCapacity(size_t length) {
const size_t min_size = kMinAllocSize - sizeof(RWBuffer::BufferHead);
return std::max(length, min_size);
}
static RWBuffer::BufferHead* Alloc(size_t length) {
size_t capacity = LengthToCapacity(length);
size_t size = sizeof(RWBuffer::BufferHead) + capacity;
void* buffer =
WTF::Partitions::BufferMalloc(size, "blink::RWBuffer::BufferHead");
return new (buffer) RWBuffer::BufferHead(capacity);
}
void ref() const {
auto old_ref_count = ref_count_.Increment();
DCHECK_GT(old_ref_count, 0);
}
void unref() const {
// A release here acts in place of all releases we "should" have been doing
// in ref().
if (!ref_count_.Decrement()) {
// Like unique(), the acquire is only needed on success.
RWBuffer::BufferBlock* block = block_.next_;
// `buffer_` has a `raw_ptr` that needs to be destroyed to
// properly lower the refcount.
block_.~BufferBlock();
WTF::Partitions::BufferFree(const_cast<RWBuffer::BufferHead*>(this));
while (block) {
RWBuffer::BufferBlock* next = block->next_;
block->~BufferBlock();
WTF::Partitions::BufferFree(block);
block = next;
}
}
}
void Validate(size_t minUsed,
const RWBuffer::BufferBlock* tail = nullptr) const {
#if DCHECK_IS_ON()
DCHECK(!ref_count_.IsZero());
size_t totalUsed = 0;
const RWBuffer::BufferBlock* block = &block_;
const RWBuffer::BufferBlock* lastBlock = block;
while (block) {
block->Validate();
totalUsed += block->used_;
lastBlock = block;
block = block->next_;
}
DCHECK(minUsed <= totalUsed);
if (tail) {
DCHECK(tail == lastBlock);
}
#endif
}
};
RWBuffer::ROIter::ROIter(RWBuffer* rw_buffer, size_t available)
: rw_buffer_(rw_buffer), remaining_(available) {
DCHECK(rw_buffer_);
block_ = &rw_buffer_->head_->block_;
}
base::span<const uint8_t> RWBuffer::ROIter::operator*() const {
if (!remaining_) {
return {};
}
DCHECK(block_);
return block_->Buffer().first(std::min(block_->capacity_, remaining_));
}
bool RWBuffer::ROIter::Next() {
if (remaining_) {
const size_t current_size = std::min(block_->capacity_, remaining_);
DCHECK_LE(current_size, remaining_);
remaining_ -= current_size;
if (remaining_ == 0) {
block_ = nullptr;
} else {
block_ = block_->next_;
DCHECK(block_);
}
}
return remaining_ != 0;
}
bool RWBuffer::ROIter::HasNext() const {
return block_ && block_->next_;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
// The reader can only access block.capacity_ (which never changes), and cannot
// access block.used_, which may be updated by the writer.
//
ROBuffer::ROBuffer(const RWBuffer::BufferHead* head,
size_t available,
const RWBuffer::BufferBlock* tail)
: head_(head), available_(available), tail_(tail) {
if (head) {
head_->ref();
DCHECK_GT(available, 0u);
head->Validate(available, tail);
} else {
DCHECK_EQ(0u, available);
DCHECK(!tail);
}
}
ROBuffer::~ROBuffer() {
if (head_) {
tail_ = nullptr;
head_.ExtractAsDangling()->unref();
}
}
ROBuffer::Iter::Iter(const ROBuffer* buffer) {
Reset(buffer);
}
ROBuffer::Iter::Iter(const scoped_refptr<ROBuffer>& buffer) {
Reset(buffer.get());
}
void ROBuffer::Iter::Reset(const ROBuffer* buffer) {
buffer_ = buffer;
if (buffer && buffer->head_) {
block_ = &buffer->head_->block_;
remaining_ = buffer->available_;
} else {
block_ = nullptr;
remaining_ = 0;
}
}
base::span<const uint8_t> ROBuffer::Iter::operator*() const {
if (!remaining_) {
return {};
}
DCHECK(block_);
return block_->Buffer().first(std::min(block_->capacity_, remaining_));
}
bool ROBuffer::Iter::Next() {
if (remaining_) {
const size_t current_size = std::min(block_->capacity_, remaining_);
remaining_ -= current_size;
if (buffer_->tail_ == block_) {
// There are more blocks, but buffer_ does not know about them.
DCHECK_EQ(0u, remaining_);
block_ = nullptr;
} else {
block_ = block_->next_;
}
}
return remaining_ != 0;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
RWBuffer::RWBuffer(size_t initial_capacity) {
if (initial_capacity) {
head_ = RWBuffer::BufferHead::Alloc(initial_capacity);
tail_ = &head_->block_;
}
}
RWBuffer::RWBuffer(base::OnceCallback<size_t(base::span<uint8_t>)> writer,
size_t initial_capacity) {
if (initial_capacity) {
head_ = RWBuffer::BufferHead::Alloc(initial_capacity);
tail_ = &head_->block_;
}
size_t written =
std::move(writer).Run(tail_->Buffer().first(initial_capacity));
total_used_ += written;
tail_->used_ += written;
Validate();
}
RWBuffer::~RWBuffer() {
Validate();
if (head_) {
tail_ = nullptr;
head_.ExtractAsDangling()->unref();
}
}
// It is important that we always completely fill the current block before
// spilling over to the next, since our reader will be using capacity_ (min'd
// against its total available) to know how many bytes to read from a given
// block.
//
void RWBuffer::Append(base::span<const uint8_t> src, size_t reserve) {
Validate();
if (src.empty()) {
return;
}
total_used_ += src.size();
if (!head_) {
head_ = RWBuffer::BufferHead::Alloc(src.size() + reserve);
tail_ = &head_->block_;
}
size_t written = tail_->Append(src);
DCHECK_LE(written, src.size());
src = src.subspan(written);
if (!src.empty()) {
auto* block = RWBuffer::BufferBlock::Alloc(src.size() + reserve);
tail_->next_ = block;
tail_ = block;
written = tail_->Append(src);
DCHECK_EQ(written, src.size());
}
Validate();
}
scoped_refptr<ROBuffer> RWBuffer::MakeROBufferSnapshot() const {
return AdoptRef(new ROBuffer(head_, total_used_, tail_));
}
bool RWBuffer::HasNoSnapshots() const {
// Trivially, there are no other references to the underlying buffer, because
// there is no underlying buffer.
if (!head_) {
return true;
}
return head_->ref_count_.IsOne();
}
void RWBuffer::Validate() const {
#if DCHECK_IS_ON()
if (head_) {
head_->Validate(total_used_, tail_);
} else {
DCHECK(!tail_);
DCHECK_EQ(0u, total_used_);
}
#endif
}
} // namespace blink
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