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// Copyright 2020 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_IMAGE_DECODERS_RW_BUFFER_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_IMAGE_DECODERS_RW_BUFFER_H_
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/thread_safe_ref_counted.h"
namespace blink {
class ROBuffer;
/**
* Accumulates bytes of memory that are "appended" to it, growing internal
* storage as needed. The growth is done such that at any time in the writer's
* thread, an ROBuffer or StreamAsset can be snapped off (and safely passed to
* another thread). The ROBuffer/StreamAsset snapshot can see the previously
* stored bytes, but will be unaware of any future writes.
*/
class PLATFORM_EXPORT RWBuffer {
public:
struct BufferHead;
struct BufferBlock;
class PLATFORM_EXPORT ROIter {
public:
explicit ROIter(RWBuffer*, size_t);
// Returns a span of the current continuous block of memory. The span will
// be empty if the iterator is exhausted.
base::span<const uint8_t> operator*() const;
// Checks whether there is another block available and advances the iterator
// if there is.
bool Next();
// Checks whether there is another block available. Does not advance the
// iterator.
bool HasNext() const;
private:
raw_ptr<const RWBuffer> rw_buffer_;
raw_ptr<const RWBuffer::BufferBlock> block_;
size_t remaining_;
};
explicit RWBuffer(size_t initialCapacity = 0);
// |writer| is a function used to initialize the RWBuffer.
// |writer| is responsible for not writing off the edge of the buffer.
// |writer| should return the amount of memory written to the buffer.
RWBuffer(base::OnceCallback<size_t(base::span<uint8_t>)> writer,
size_t initial_capacity);
~RWBuffer();
RWBuffer& operator=(const RWBuffer&) = delete;
RWBuffer(const RWBuffer&) = delete;
size_t size() const { return total_used_; }
/**
* Append bytes from |buffer|.
*
* If the caller knows in advance how much more data they are going to
* append, they can pass a |reserve| hint (representing the number of upcoming
* bytes *in addition* to the current append), to minimize the number of
* internal allocations.
*/
void Append(base::span<const uint8_t> buffer, size_t reserve = 0);
scoped_refptr<ROBuffer> MakeROBufferSnapshot() const;
// This should only be called from the same thread that we are creating the
// RWBuffer and the snapshots on.
// If true is returned, it is guaranteed that |this| has unique ownership of
// its underlying buffer.
bool HasNoSnapshots() const;
void Validate() const;
private:
raw_ptr<BufferHead> head_ = nullptr;
raw_ptr<BufferBlock> tail_ = nullptr;
size_t total_used_ = 0;
};
/**
* Contains a read-only, thread-sharable block of memory. To access the memory,
* the caller must instantiate a local iterator, as the memory is stored in 1 or
* more contiguous blocks.
*/
class PLATFORM_EXPORT ROBuffer : public WTF::ThreadSafeRefCounted<ROBuffer> {
public:
/**
* Return the logical length of the data owned/shared by this buffer. It may
* be stored in multiple contiguous blocks, accessible via the iterator.
*/
size_t size() const { return available_; }
class PLATFORM_EXPORT Iter {
public:
explicit Iter(const ROBuffer*);
explicit Iter(const scoped_refptr<ROBuffer>&);
void Reset(const ROBuffer*);
/**
* Returns a span of the current continuous block of memory. The span will
* be empty if the iterator is exhausted.
*/
base::span<const uint8_t> operator*() const;
/**
* Advance to the next contiguous block of memory, returning true if there
* is another block, or false if the iterator is exhausted.
*/
bool Next();
private:
raw_ptr<const RWBuffer::BufferBlock> block_;
size_t remaining_;
raw_ptr<const ROBuffer> buffer_;
};
private:
friend class WTF::ThreadSafeRefCounted<ROBuffer>;
ROBuffer(const RWBuffer::BufferHead* head,
size_t available,
const RWBuffer::BufferBlock* tail);
~ROBuffer();
raw_ptr<const RWBuffer::BufferHead> head_;
const size_t available_;
raw_ptr<const RWBuffer::BufferBlock> tail_;
friend class RWBuffer;
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_IMAGE_DECODERS_RW_BUFFER_H_
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