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// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef UNSAFE_BUFFERS_BUILD
// TODO(crbug.com/351564777): Remove this and convert code to safer constructs.
#pragma allow_unsafe_buffers
#endif
#include <stdint.h>
#include "base/synchronization/lock.h"
#include "base/synchronization/waitable_event.h"
#include "base/test/task_environment.h"
#include "base/test/test_timeouts.h"
#include "base/threading/platform_thread.h"
#include "base/threading/thread_checker.h"
#include "base/time/time.h"
#include "media/base/audio_bus.h"
#include "media/base/audio_glitch_info.h"
#include "media/base/audio_parameters.h"
#include "media/base/audio_timestamp_helper.h"
#include "testing/gtest/include/gtest/gtest.h"
#include "third_party/blink/public/platform/modules/mediastream/web_media_stream_audio_sink.h"
#include "third_party/blink/public/platform/scheduler/test/renderer_scheduler_test_support.h"
#include "third_party/blink/public/platform/web_string.h"
#include "third_party/blink/public/web/web_heap.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_audio_deliverer.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_audio_source.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_audio_track.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_component_impl.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_source.h"
#include "third_party/blink/renderer/platform/mediastream/media_stream_track_platform.h"
namespace blink {
namespace {
constexpr int kSampleRate = 8000;
constexpr int kBufferSize = kSampleRate / 100;
// The maximum integer that can be exactly represented by the float data type.
constexpr int kMaxValueSafelyConvertableToFloat = 1 << 24;
// A simple MediaStreamAudioSource that spawns a real-time audio thread and
// emits audio samples with monotonically-increasing sample values. Includes
// hooks for the unit tests to confirm lifecycle status and to change audio
// format.
class FakeMediaStreamAudioSource final : public MediaStreamAudioSource,
public base::PlatformThread::Delegate {
public:
FakeMediaStreamAudioSource()
: MediaStreamAudioSource(scheduler::GetSingleThreadTaskRunnerForTesting(),
true),
stop_event_(base::WaitableEvent::ResetPolicy::MANUAL,
base::WaitableEvent::InitialState::NOT_SIGNALED),
next_buffer_size_(kBufferSize),
sample_count_(0) {}
FakeMediaStreamAudioSource(const FakeMediaStreamAudioSource&) = delete;
FakeMediaStreamAudioSource& operator=(const FakeMediaStreamAudioSource&) =
delete;
~FakeMediaStreamAudioSource() override {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
EnsureSourceIsStopped();
}
bool was_started() const {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
return !thread_.is_null();
}
bool was_stopped() const {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
return stop_event_.IsSignaled();
}
void SetBufferSize(int new_buffer_size) {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
base::subtle::NoBarrier_Store(&next_buffer_size_, new_buffer_size);
}
protected:
bool EnsureSourceIsStarted() final {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
if (was_started())
return true;
if (was_stopped())
return false;
base::PlatformThread::CreateWithType(0, this, &thread_,
base::ThreadType::kRealtimeAudio);
return true;
}
void EnsureSourceIsStopped() final {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
if (was_stopped())
return;
stop_event_.Signal();
if (was_started())
base::PlatformThread::Join(thread_);
}
void ThreadMain() override {
while (!stop_event_.IsSignaled()) {
// If needed, notify of the new format and re-create |audio_bus_|.
const int buffer_size = base::subtle::NoBarrier_Load(&next_buffer_size_);
if (!audio_bus_ || audio_bus_->frames() != buffer_size) {
MediaStreamAudioSource::SetFormat(media::AudioParameters(
media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
media::ChannelLayoutConfig::Mono(), kSampleRate, buffer_size));
audio_bus_ = media::AudioBus::Create(1, buffer_size);
}
// Deliver the next chunk of audio data. Each sample value is its offset
// from the very first sample.
float* const data = audio_bus_->channel(0);
for (int i = 0; i < buffer_size; ++i)
data[i] = ++sample_count_;
CHECK_LT(sample_count_, kMaxValueSafelyConvertableToFloat);
MediaStreamAudioSource::DeliverDataToTracks(*audio_bus_,
base::TimeTicks::Now(), {});
// Sleep before producing the next chunk of audio.
base::PlatformThread::Sleep(base::Microseconds(
base::Time::kMicrosecondsPerSecond * buffer_size / kSampleRate));
}
}
private:
THREAD_CHECKER(main_thread_checker_);
base::PlatformThreadHandle thread_;
mutable base::WaitableEvent stop_event_;
base::subtle::Atomic32 next_buffer_size_;
std::unique_ptr<media::AudioBus> audio_bus_;
int sample_count_;
};
// A simple WebMediaStreamAudioSink that consumes audio and confirms the
// sample values. Includes hooks for the unit tests to monitor the format and
// flow of audio, whether the audio is silent, and the propagation of the
// "enabled" state.
class FakeMediaStreamAudioSink final : public WebMediaStreamAudioSink {
public:
enum EnableState { kNoEnableNotification, kWasEnabled, kWasDisabled };
FakeMediaStreamAudioSink()
: WebMediaStreamAudioSink(),
expected_sample_count_(-1),
num_on_data_calls_(0),
audio_is_silent_(true),
was_ended_(false),
enable_state_(kNoEnableNotification) {}
FakeMediaStreamAudioSink(const FakeMediaStreamAudioSink&) = delete;
FakeMediaStreamAudioSink& operator=(const FakeMediaStreamAudioSink&) = delete;
~FakeMediaStreamAudioSink() override {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
}
media::AudioParameters params() const {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
base::AutoLock auto_lock(params_lock_);
return params_;
}
int num_on_data_calls() const {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
return base::subtle::NoBarrier_Load(&num_on_data_calls_);
}
bool is_audio_silent() const {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
return !!base::subtle::NoBarrier_Load(&audio_is_silent_);
}
bool was_ended() const {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
return was_ended_;
}
EnableState enable_state() const {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
return enable_state_;
}
void OnSetFormat(const media::AudioParameters& params) final {
ASSERT_TRUE(params.IsValid());
base::AutoLock auto_lock(params_lock_);
params_ = params;
}
void OnData(const media::AudioBus& audio_bus,
base::TimeTicks estimated_capture_time) final {
ASSERT_TRUE(params_.IsValid());
ASSERT_FALSE(was_ended_);
ASSERT_EQ(params_.channels(), audio_bus.channels());
ASSERT_EQ(params_.frames_per_buffer(), audio_bus.frames());
if (audio_bus.AreFramesZero()) {
base::subtle::NoBarrier_Store(&audio_is_silent_, 1);
expected_sample_count_ = -1; // Reset for when audio comes back.
} else {
base::subtle::NoBarrier_Store(&audio_is_silent_, 0);
const float* const data = audio_bus.channel(0);
if (expected_sample_count_ == -1)
expected_sample_count_ = static_cast<int64_t>(data[0]);
CHECK_LE(expected_sample_count_ + audio_bus.frames(),
kMaxValueSafelyConvertableToFloat);
for (int i = 0; i < audio_bus.frames(); ++i) {
const float expected_sample_value = expected_sample_count_;
ASSERT_EQ(expected_sample_value, data[i]);
++expected_sample_count_;
}
}
ASSERT_TRUE(!estimated_capture_time.is_null());
ASSERT_LT(last_estimated_capture_time_, estimated_capture_time);
last_estimated_capture_time_ = estimated_capture_time;
base::subtle::NoBarrier_AtomicIncrement(&num_on_data_calls_, 1);
}
void OnReadyStateChanged(WebMediaStreamSource::ReadyState state) final {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
if (state == WebMediaStreamSource::kReadyStateEnded)
was_ended_ = true;
}
void OnEnabledChanged(bool enabled) final {
DCHECK_CALLED_ON_VALID_THREAD(main_thread_checker_);
enable_state_ = enabled ? kWasEnabled : kWasDisabled;
}
private:
THREAD_CHECKER(main_thread_checker_);
mutable base::Lock params_lock_;
media::AudioParameters params_;
int expected_sample_count_;
base::TimeTicks last_estimated_capture_time_;
base::subtle::Atomic32 num_on_data_calls_;
base::subtle::Atomic32 audio_is_silent_;
bool was_ended_;
EnableState enable_state_;
};
} // namespace
class MediaStreamAudioTest : public ::testing::Test {
protected:
void SetUp() override {
audio_source_ = MakeGarbageCollected<MediaStreamSource>(
String::FromUTF8("audio_id"), MediaStreamSource::kTypeAudio,
String::FromUTF8("audio_track"), false /* remote */,
std::make_unique<FakeMediaStreamAudioSource>());
audio_component_ = MakeGarbageCollected<MediaStreamComponentImpl>(
audio_source_->Id(), audio_source_,
std::make_unique<MediaStreamAudioTrack>(true /* is_local_track */));
}
void TearDown() override {
audio_component_ = nullptr;
audio_source_ = nullptr;
WebHeap::CollectAllGarbageForTesting();
}
FakeMediaStreamAudioSource* source() const {
return static_cast<FakeMediaStreamAudioSource*>(
MediaStreamAudioSource::From(audio_source_.Get()));
}
MediaStreamAudioTrack* track() const {
return MediaStreamAudioTrack::From(audio_component_.Get());
}
Persistent<MediaStreamSource> audio_source_;
Persistent<MediaStreamComponent> audio_component_;
base::test::TaskEnvironment task_environment_;
};
// Tests that a simple source-->track-->sink connection and audio data flow
// works.
TEST_F(MediaStreamAudioTest, BasicUsage) {
// Create the source, but it should not be started yet.
ASSERT_TRUE(source());
EXPECT_FALSE(source()->was_started());
EXPECT_FALSE(source()->was_stopped());
// Connect a track to the source. This should auto-start the source.
EXPECT_TRUE(source()->ConnectToInitializedTrack(audio_component_));
ASSERT_TRUE(track());
EXPECT_TRUE(source()->was_started());
EXPECT_FALSE(source()->was_stopped());
// Connect a sink to the track. This should begin audio flow to the
// sink. Wait and confirm that three OnData() calls were made from the audio
// thread.
FakeMediaStreamAudioSink sink;
EXPECT_FALSE(sink.was_ended());
track()->AddSink(&sink);
const int start_count = sink.num_on_data_calls();
while (sink.num_on_data_calls() - start_count < 3)
base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
// Check that the audio parameters propagated to the track and sink.
const media::AudioParameters expected_params(
media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
media::ChannelLayoutConfig::Mono(), kSampleRate, kBufferSize);
EXPECT_TRUE(expected_params.Equals(track()->GetOutputFormat()));
EXPECT_TRUE(expected_params.Equals(sink.params()));
// Stop the track. Since this was the last track connected to the source, the
// source should automatically stop. In addition, the sink should receive a
// ReadyStateEnded notification.
track()->Stop();
EXPECT_TRUE(source()->was_started());
EXPECT_TRUE(source()->was_stopped());
EXPECT_TRUE(sink.was_ended());
track()->RemoveSink(&sink);
}
// Tests that "ended" tracks can be connected after the source has stopped.
TEST_F(MediaStreamAudioTest, ConnectTrackAfterSourceStopped) {
// Create the source, connect one track, and stop it. This should
// automatically stop the source.
ASSERT_TRUE(source());
EXPECT_TRUE(source()->ConnectToInitializedTrack(audio_component_));
track()->Stop();
EXPECT_TRUE(source()->was_started());
EXPECT_TRUE(source()->was_stopped());
// Now, connect another track. ConnectToInitializedTrack() will return false.
auto* another_component = MakeGarbageCollected<MediaStreamComponentImpl>(
audio_source_->Id(), audio_source_,
std::make_unique<MediaStreamAudioTrack>(true /* is_local_track */));
EXPECT_FALSE(source()->ConnectToInitializedTrack(another_component));
}
// Tests that a sink is immediately "ended" when connected to a stopped track.
TEST_F(MediaStreamAudioTest, AddSinkToStoppedTrack) {
// Create a track and stop it. Then, when adding a sink, the sink should get
// the ReadyStateEnded notification immediately.
MediaStreamAudioTrack track(true);
track.Stop();
FakeMediaStreamAudioSink sink;
EXPECT_FALSE(sink.was_ended());
track.AddSink(&sink);
EXPECT_TRUE(sink.was_ended());
EXPECT_EQ(0, sink.num_on_data_calls());
track.RemoveSink(&sink);
}
// Tests that audio format changes at the source propagate to the track and
// sink.
TEST_F(MediaStreamAudioTest, FormatChangesPropagate) {
// Create a source, connect it to track, and connect the track to a
// sink.
ASSERT_TRUE(source());
EXPECT_TRUE(source()->ConnectToInitializedTrack(audio_component_));
ASSERT_TRUE(track());
FakeMediaStreamAudioSink sink;
ASSERT_TRUE(!sink.params().IsValid());
track()->AddSink(&sink);
// Wait until valid parameters are propagated to the sink, and then confirm
// the parameters are correct at the track and the sink.
while (!sink.params().IsValid())
base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
const media::AudioParameters expected_params(
media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
media::ChannelLayoutConfig::Mono(), kSampleRate, kBufferSize);
EXPECT_TRUE(expected_params.Equals(track()->GetOutputFormat()));
EXPECT_TRUE(expected_params.Equals(sink.params()));
// Now, trigger a format change by doubling the buffer size.
source()->SetBufferSize(kBufferSize * 2);
// Wait until the new buffer size propagates to the sink.
while (sink.params().frames_per_buffer() == kBufferSize)
base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
EXPECT_EQ(kBufferSize * 2, track()->GetOutputFormat().frames_per_buffer());
EXPECT_EQ(kBufferSize * 2, sink.params().frames_per_buffer());
track()->RemoveSink(&sink);
}
// Tests that tracks deliver audio when enabled and silent audio when
// disabled. Whenever a track is enabled or disabled, the sink's
// OnEnabledChanged() method should be called.
TEST_F(MediaStreamAudioTest, EnableAndDisableTracks) {
// Create a source and connect it to track.
ASSERT_TRUE(source());
EXPECT_TRUE(source()->ConnectToInitializedTrack(audio_component_));
ASSERT_TRUE(track());
// Connect the track to a sink and expect the sink to be notified that the
// track is enabled.
FakeMediaStreamAudioSink sink;
EXPECT_TRUE(sink.is_audio_silent());
EXPECT_EQ(FakeMediaStreamAudioSink::kNoEnableNotification,
sink.enable_state());
track()->AddSink(&sink);
EXPECT_EQ(FakeMediaStreamAudioSink::kWasEnabled, sink.enable_state());
// Wait until non-silent audio reaches the sink.
while (sink.is_audio_silent())
base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
// Now, disable the track and expect the sink to be notified.
track()->SetEnabled(false);
EXPECT_EQ(FakeMediaStreamAudioSink::kWasDisabled, sink.enable_state());
// Wait until silent audio reaches the sink.
while (!sink.is_audio_silent())
base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
// Create a second track and a second sink, but this time the track starts out
// disabled. Expect the sink to be notified at the start that the track is
// disabled.
auto* another_component = MakeGarbageCollected<MediaStreamComponentImpl>(
audio_source_->Id(), audio_source_,
std::make_unique<MediaStreamAudioTrack>(true /* is_local_track */));
EXPECT_TRUE(source()->ConnectToInitializedTrack(another_component));
MediaStreamAudioTrack::From(another_component)->SetEnabled(false);
FakeMediaStreamAudioSink another_sink;
MediaStreamAudioTrack::From(another_component)->AddSink(&another_sink);
EXPECT_EQ(FakeMediaStreamAudioSink::kWasDisabled,
another_sink.enable_state());
// Wait until OnData() is called on the second sink. Expect the audio to be
// silent.
const int start_count = another_sink.num_on_data_calls();
while (another_sink.num_on_data_calls() == start_count)
base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
EXPECT_TRUE(another_sink.is_audio_silent());
// Now, enable the second track and expect the second sink to be notified.
MediaStreamAudioTrack::From(another_component)->SetEnabled(true);
EXPECT_EQ(FakeMediaStreamAudioSink::kWasEnabled, another_sink.enable_state());
// Wait until non-silent audio reaches the second sink.
while (another_sink.is_audio_silent())
base::PlatformThread::Sleep(TestTimeouts::tiny_timeout());
// The first track and sink should not have been affected by changing the
// enabled state of the second track and sink. They should still be disabled,
// with silent audio being consumed at the sink.
EXPECT_EQ(FakeMediaStreamAudioSink::kWasDisabled, sink.enable_state());
EXPECT_TRUE(sink.is_audio_silent());
MediaStreamAudioTrack::From(another_component)->RemoveSink(&another_sink);
track()->RemoveSink(&sink);
}
TEST(MediaStreamAudioTestStandalone, GetAudioFrameStats) {
MediaStreamAudioTrack track(true /* is_local_track */);
MediaStreamAudioDeliverer<MediaStreamAudioTrack> deliverer;
media::AudioParameters params(media::AudioParameters::AUDIO_PCM_LOW_LATENCY,
media::ChannelLayoutConfig::Mono(), kSampleRate,
kBufferSize);
std::unique_ptr<media::AudioBus> audio_bus = media::AudioBus::Create(params);
deliverer.AddConsumer(&track);
deliverer.OnSetFormat(params);
{
MediaStreamTrackPlatform::AudioFrameStats stats;
track.TransferAudioFrameStatsTo(stats);
EXPECT_EQ(stats.DeliveredFrames(), 0u);
EXPECT_EQ(stats.DeliveredFramesDuration(), base::TimeDelta());
EXPECT_EQ(stats.TotalFrames(), 0u);
EXPECT_EQ(stats.TotalFramesDuration(), base::TimeDelta());
EXPECT_EQ(stats.Latency(), base::TimeDelta());
EXPECT_EQ(stats.AverageLatency(), base::TimeDelta());
EXPECT_EQ(stats.MinimumLatency(), base::TimeDelta());
EXPECT_EQ(stats.MaximumLatency(), base::TimeDelta());
}
// Deliver two callbacks with different latencies and glitch info.
media::AudioGlitchInfo glitch_info_1 =
media::AudioGlitchInfo{.duration = base::Milliseconds(3), .count = 1};
base::TimeDelta latency_1 = base::Milliseconds(40);
deliverer.OnData(*audio_bus, base::TimeTicks::Now() - latency_1,
glitch_info_1);
media::AudioGlitchInfo glitch_info_2 =
media::AudioGlitchInfo{.duration = base::Milliseconds(5), .count = 1};
base::TimeDelta latency_2 = base::Milliseconds(60);
deliverer.OnData(*audio_bus, base::TimeTicks::Now() - latency_2,
glitch_info_2);
{
MediaStreamTrackPlatform::AudioFrameStats stats;
track.TransferAudioFrameStatsTo(stats);
EXPECT_EQ(stats.DeliveredFrames(), static_cast<size_t>(kBufferSize * 2));
EXPECT_EQ(stats.DeliveredFramesDuration(), params.GetBufferDuration() * 2);
EXPECT_EQ(
stats.TotalFrames() - stats.DeliveredFrames(),
static_cast<size_t>(media::AudioTimestampHelper::TimeToFrames(
glitch_info_1.duration + glitch_info_2.duration, kSampleRate)));
EXPECT_EQ(stats.TotalFramesDuration() - stats.DeliveredFramesDuration(),
glitch_info_1.duration + glitch_info_2.duration);
// Due to time differences, the latencies might not be exactly what we
// expect.
const base::TimeDelta margin_of_error = base::Milliseconds(5);
EXPECT_NEAR(stats.Latency().InMillisecondsF(), latency_2.InMillisecondsF(),
margin_of_error.InMillisecondsF());
EXPECT_NEAR(stats.AverageLatency().InMillisecondsF(),
((latency_1 + latency_2) / 2).InMillisecondsF(),
margin_of_error.InMillisecondsF());
EXPECT_NEAR(stats.MinimumLatency().InMillisecondsF(),
latency_1.InMillisecondsF(), margin_of_error.InMillisecondsF());
EXPECT_NEAR(stats.MaximumLatency().InMillisecondsF(),
latency_2.InMillisecondsF(), margin_of_error.InMillisecondsF());
}
{
// When we get the stats again, the interval latency stats should be reset
// but the other stats should remain the same.
MediaStreamTrackPlatform::AudioFrameStats stats;
track.TransferAudioFrameStatsTo(stats);
EXPECT_EQ(stats.DeliveredFrames(), static_cast<size_t>(kBufferSize * 2));
EXPECT_EQ(stats.DeliveredFramesDuration(), params.GetBufferDuration() * 2);
EXPECT_EQ(
stats.TotalFrames() - stats.DeliveredFrames(),
static_cast<size_t>(media::AudioTimestampHelper::TimeToFrames(
glitch_info_1.duration + glitch_info_2.duration, kSampleRate)));
EXPECT_EQ(stats.TotalFramesDuration() - stats.DeliveredFramesDuration(),
glitch_info_1.duration + glitch_info_2.duration);
// Due to time differences, the latencies might not be exactly what we
// expect.
const base::TimeDelta margin_of_error = base::Milliseconds(5);
EXPECT_NEAR(stats.Latency().InMillisecondsF(), latency_2.InMillisecondsF(),
margin_of_error.InMillisecondsF());
EXPECT_EQ(stats.AverageLatency(), stats.Latency());
EXPECT_EQ(stats.MinimumLatency(), stats.Latency());
EXPECT_EQ(stats.MaximumLatency(), stats.Latency());
}
}
} // namespace blink
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