1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212
|
// Copyright 2013 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_COMPOSITING_LAYER_TREE_VIEW_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_COMPOSITING_LAYER_TREE_VIEW_H_
#include <stdint.h>
#include "base/containers/circular_deque.h"
#include "base/functional/callback.h"
#include "base/memory/raw_ptr.h"
#include "base/memory/weak_ptr.h"
#include "base/task/single_thread_task_runner.h"
#include "base/time/time.h"
#include "cc/input/browser_controls_state.h"
#include "cc/trees/layer_tree_host_client.h"
#include "cc/trees/layer_tree_host_single_thread_client.h"
#include "cc/trees/paint_holding_reason.h"
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/widget/compositing/layer_tree_view_delegate.h"
#include "ui/gfx/ca_layer_result.h"
#include "ui/gfx/geometry/rect.h"
namespace cc {
class AnimationHost;
class LayerTreeFrameSink;
class LayerTreeHost;
class LayerTreeSettings;
class RenderFrameMetadataObserver;
class TaskGraphRunner;
} // namespace cc
namespace blink {
namespace scheduler {
class WidgetScheduler;
} // namespace scheduler
class PLATFORM_EXPORT LayerTreeView
: public cc::LayerTreeHostClient,
public cc::LayerTreeHostSingleThreadClient,
public cc::LayerTreeHostSchedulingClient {
public:
LayerTreeView(LayerTreeViewDelegate* delegate,
scoped_refptr<scheduler::WidgetScheduler> scheduler);
LayerTreeView(const LayerTreeView&) = delete;
LayerTreeView& operator=(const LayerTreeView&) = delete;
~LayerTreeView() override;
// The |main_thread| is the task runner that the compositor will use for the
// main thread (where it is constructed). The |compositor_thread| is the task
// runner for the compositor thread, but is null if the compositor will run in
// single-threaded mode (in tests only).
// The |ukm_recorder_factory| may be null to disable recording (in tests
// only).
void Initialize(const cc::LayerTreeSettings& settings,
scoped_refptr<base::SingleThreadTaskRunner> main_thread,
scoped_refptr<base::SingleThreadTaskRunner> compositor_thread,
cc::TaskGraphRunner* task_graph_runner);
// Drops any references back to the delegate in preparation for being
// destroyed.
void Disconnect();
// Drops any references back to the current delegate and attaches to
// `delegate` if non-null.
void ClearPreviousDelegateAndReattachIfNeeded(
LayerTreeViewDelegate* delegate,
scoped_refptr<scheduler::WidgetScheduler> scheduler);
cc::AnimationHost* animation_host() { return animation_host_.get(); }
void SetVisible(bool visible);
void SetShouldWarmUp();
// cc::LayerTreeHostClient implementation.
// NOTE: LayerTreeView allows re-attaching itself to a different delegate.
// Since the compositor is threaded, we could receive callbacks from the host
// which are tied to content committed by the previous delegate.
//
// Ensure such callbacks have a `source_frame_number` to ensure callbacks
// associated with the previous delegate are safely discarded.
void WillBeginMainFrame() override;
void DidBeginMainFrame() override;
void WillUpdateLayers() override;
void DidUpdateLayers() override;
void BeginMainFrame(const viz::BeginFrameArgs& args) override;
void OnDeferMainFrameUpdatesChanged(bool) override;
void OnDeferCommitsChanged(
bool defer_status,
cc::PaintHoldingReason reason,
std::optional<cc::PaintHoldingCommitTrigger> trigger) override;
void OnCommitRequested() override;
void BeginMainFrameNotExpectedSoon() override;
void BeginMainFrameNotExpectedUntil(base::TimeTicks time) override;
void UpdateLayerTreeHost() override;
void ApplyViewportChanges(const cc::ApplyViewportChangesArgs& args) override;
void UpdateCompositorScrollState(
const cc::CompositorCommitData& commit_data) override;
void RequestNewLayerTreeFrameSink() override;
void DidInitializeLayerTreeFrameSink() override;
void DidFailToInitializeLayerTreeFrameSink() override;
void WillCommit(const cc::CommitState&) override;
void DidCommit(int source_frame_number,
base::TimeTicks commit_start_time,
base::TimeTicks commit_finish_time) override;
void DidCommitAndDrawFrame(int source_frame_number) override;
void DidCompletePageScaleAnimation(int source_frame_number) override;
void DidPresentCompositorFrame(
uint32_t frame_token,
const viz::FrameTimingDetails& frame_timing_details) override;
void RecordStartOfFrameMetrics() override;
void RecordEndOfFrameMetrics(
base::TimeTicks frame_begin_time,
cc::ActiveFrameSequenceTrackers trackers) override;
std::unique_ptr<cc::BeginMainFrameMetrics> GetBeginMainFrameMetrics()
override;
void NotifyCompositorMetricsTrackerResults(
cc::CustomTrackerResults results) override;
void DidObserveFirstScrollDelay(
int source_frame_number,
base::TimeDelta first_scroll_delay,
base::TimeTicks first_scroll_timestamp) override;
void RunPaintBenchmark(int repeat_count,
cc::PaintBenchmarkResult& result) override;
std::string GetPausedDebuggerLocalizedMessage() override;
// cc::LayerTreeHostSingleThreadClient implementation.
void DidSubmitCompositorFrame() override;
void DidLoseLayerTreeFrameSink() override;
void ScheduleAnimationForWebTests() override;
// cc::LayerTreeHostSchedulingClient implementation.
void DidRunBeginMainFrame() override;
// Registers a callback that will be run on the first successful presentation
// for `frame_token` or a following frame.
void AddPresentationCallback(
uint32_t frame_token,
base::OnceCallback<void(const viz::FrameTimingDetails&)> callback);
#if BUILDFLAG(IS_APPLE)
void AddCoreAnimationErrorCodeCallback(
uint32_t frame_token,
base::OnceCallback<void(gfx::CALayerResult)> callback);
#endif
cc::LayerTreeHost* layer_tree_host() { return layer_tree_host_.get(); }
const cc::LayerTreeHost* layer_tree_host() const {
return layer_tree_host_.get();
}
protected:
friend class RenderViewImplScaleFactorTest;
private:
void SetLayerTreeFrameSink(
std::unique_ptr<cc::LayerTreeFrameSink> layer_tree_frame_sink,
std::unique_ptr<cc::RenderFrameMetadataObserver>
render_frame_metadata_observer);
template <typename Callback>
void AddCallback(
uint32_t frame_token,
Callback callback,
base::circular_deque<std::pair<uint32_t, std::vector<Callback>>>&
callbacks);
scoped_refptr<scheduler::WidgetScheduler> widget_scheduler_;
const std::unique_ptr<cc::AnimationHost> animation_host_;
// The delegate_ becomes null when Disconnect() is called. After that, the
// class should do nothing in calls from the LayerTreeHost, and just wait to
// be destroyed. It is not expected to be used at all after Disconnect()
// outside of handling/dropping LayerTreeHost client calls.
raw_ptr<LayerTreeViewDelegate> delegate_;
std::unique_ptr<cc::LayerTreeHost> layer_tree_host_;
enum class FrameSinkState {
kNoFrameSink,
kRequestBufferedInvisible,
kRequestPending,
kInitializing,
kInitialized
};
FrameSinkState frame_sink_state_ = FrameSinkState::kNoFrameSink;
base::circular_deque<std::pair<
uint32_t,
std::vector<base::OnceCallback<void(const viz::FrameTimingDetails&)>>>>
presentation_callbacks_;
#if BUILDFLAG(IS_APPLE)
base::circular_deque<std::pair<
uint32_t,
std::vector<base::OnceCallback<void(gfx::CALayerResult error_code)>>>>
core_animation_error_code_callbacks_;
#endif
// Tracks the source frame number for the first main frame when a new
// delegate is bound to this view. This is used to safely ignore redundant
// callbacks which are tied to content produced by the previous delegate.
int first_source_frame_for_current_delegate_ = 0;
base::WeakPtrFactory<LayerTreeView> weak_factory_{this};
base::WeakPtrFactory<LayerTreeView> weak_factory_for_delegate_{this};
};
} // namespace blink
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_WIDGET_COMPOSITING_LAYER_TREE_VIEW_H_
|